历史 - net.minecraft.world.level.block.JukeboxBlock

1.21.11

名称

dzf

eea

字段

构造函数

方法

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dui

dzf

字段

构造函数

方法

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

int (BlockState, Level, BlockPos, Direction): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_48701_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

drw

dui

字段

构造函数

方法

1.21.5

名称

dns

drw

字段

构造函数

方法

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

1.21.4

名称

dor

dns

字段

构造函数

方法

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

1.21.3

名称

dkb

dor

字段

构造函数

方法

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dje

dkb

字段

构造函数

方法

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.20.6

名称

das

dje

字段

构造函数

方法

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

1.20.4

名称

cwv

das

字段

BooleanProperty: a, HAS_RECORD, field_11180, HAS_RECORD, f_54254_

BooleanProperty: b, HAS_RECORD, field_11180, HAS_RECORD, f_54254_

com.mojang.serialization.MapCodec<JukeboxBlock>: a, CODEC, field_46377, CODEC, f_303074_

构造函数

方法

com.mojang.serialization.MapCodec<JukeboxBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

ctn

cwv

字段

构造函数

方法

1.20.1

名称

ctf

ctn

字段

构造函数

方法

1.19.4

名称

cqp

ctf

字段

构造函数

方法

void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, m_54260_

void (Entity, LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, m_238345_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

1.19.3

名称

cnm

cqp

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cmp

cnm

net.minecraft.world.level.block.BlockJukeBox

字段

构造函数

方法

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

1.19

名称

chh

cmp

net.minecraft.world.level.block.BlockJukeBox

字段

构造函数

方法

void (LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, m_54269_

void (Entity, LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, m_238345_

1.18.2

名称

cgp

chh

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cdg

cgp

字段

构造函数

方法

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, m_54260_, dropRecord

void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, m_54260_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

名称

cdf

cdg

字段

构造函数

方法

1.17

名称

bxs

cdf

net.minecraft.block.JukeboxBlock

net.minecraft.src.C_1820_

net.minecraft.server.v1_16_R3.BlockJukeBox

net.minecraft.world.level.block.BlockJukeBox

字段

BooleanProperty: a, HAS_RECORD, field_11180, HAS_RECORD, field_176432_a, HAS_RECORD

BooleanProperty: a, HAS_RECORD, field_11180, HAS_RECORD, f_54254_

构造函数

方法

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

void (LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, func_176431_a

void (LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, m_54269_

void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, func_203419_a, dropRecord

void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, m_54260_, dropRecord

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bxp

bxs

net.minecraft.server.v1_16_R2.BlockJukeBox

net.minecraft.server.v1_16_R3.BlockJukeBox

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

byv

bxp

net.minecraft.server.v1_16_R1.BlockJukeBox

net.minecraft.server.v1_16_R2.BlockJukeBox

字段

构造函数

方法

1.16.1

名称

bsf

byv

net.minecraft.server.v1_15_R1.BlockJukeBox

net.minecraft.server.v1_16_R1.BlockJukeBox

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

1.15.2

名称

bsc

bsf

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bpr

bsc

net.minecraft.server.v1_14_R1.BlockJukeBox

net.minecraft.server.v1_15_R1.BlockJukeBox

字段

构造函数

方法

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

1.14.4

名称

bpm

bpr

net.minecraft.world.level.block.JukeboxBlock

字段

BlockStateBoolean: a, field_11180, HAS_RECORD, field_176432_a, HAS_RECORD

BooleanProperty: a, HAS_RECORD, field_11180, HAS_RECORD, field_176432_a, HAS_RECORD

构造函数

方法

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, method_10276, setRecord, func_176431_a

void (LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, func_176431_a

void (World, BlockPosition): a, method_10277, removeRecord, func_203419_a, dropRecord

void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, func_203419_a, dropRecord

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

1.14.3

名称

bpi

bpm

net.minecraft.block.JukeboxBlock

字段

BlockStateBoolean: a, field_11180, field_176432_a, HAS_RECORD

BlockStateBoolean: a, field_11180, HAS_RECORD, field_176432_a, HAS_RECORD

构造函数

方法

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

EnumRenderType (IBlockData): c, method_9604, func_149645_b

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, method_10276, func_176431_a

void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, method_10276, setRecord, func_176431_a

void (World, BlockPosition): a, method_10277, func_203419_a, dropRecord

void (World, BlockPosition): a, method_10277, removeRecord, func_203419_a, dropRecord

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bph

bpi

字段

构造函数

方法

1.14

名称

bfn

bph

net.minecraft.class_2387

net.minecraft.block.BlockJukebox

net.minecraft.block.JukeboxBlock

net.minecraft.server.v1_13_R2.BlockJukeBox

net.minecraft.server.v1_14_R1.BlockJukeBox

字段

BlockStateBoolean: a, field_176432_a, HAS_RECORD

BlockStateBoolean: a, field_11180, field_176432_a, HAS_RECORD

构造函数

方法

boolean (IBlockData): u, func_149740_M, isComplexRedstone

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, func_180641_l

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

EnumRenderType (IBlockData): c, func_149645_b

EnumRenderType (IBlockData): c, method_9604, func_149645_b

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, func_176431_a

void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, method_10276, func_176431_a

void (World, BlockPosition): a, func_203419_a, dropRecord

void (World, BlockPosition): a, method_10277, func_203419_a, dropRecord

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

TileEntity (IBlockAccess): a, func_196283_a_

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

1.13.2

名称

bfm

bfn

字段

构造函数

方法

1.13.1

名称

bfe

bfm

net.minecraft.server.v1_13_R1.BlockJukeBox

net.minecraft.server.v1_13_R2.BlockJukeBox

字段

构造函数

方法

1.13

名称

arp

bfe

net.minecraft.server.v1_12_R1.BlockJukeBox

net.minecraft.server.v1_13_R1.BlockJukeBox

字段

构造函数

()

(Block$Info)

方法

void (World, BlockPosition, IBlockData, ItemStack): a, func_176431_a

void (World, BlockPosition, IBlockData): e, func_180678_e, dropRecord

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

TileEntity (World, int): a, func_149915_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

boolean (IBlockData): v, func_149740_M, isComplexRedstone

boolean (IBlockData): u, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): c, func_180641_l

int (IBlockData, World, BlockPosition): a, func_180641_l

EnumRenderType (IBlockData): a, func_149645_b

EnumRenderType (IBlockData): c, func_149645_b

void (DataConverterManager): a, func_189873_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, func_176431_a

void (World, BlockPosition): a, func_203419_a, dropRecord

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

TileEntity (IBlockAccess): a, func_196283_a_

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

arn

arp

字段

构造函数

方法

1.12

名称

aol

arn

net.minecraft.server.v1_11_R1.BlockJukeBox

net.minecraft.server.v1_12_R1.BlockJukeBox

字段

构造函数

方法

boolean (IBlockData): x, func_149740_M, isComplexRedstone

boolean (IBlockData): v, func_149740_M, isComplexRedstone

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

aoj

aol

字段

构造函数

方法

1.11

名称

amw

aoj

net.minecraft.server.v1_10_R1.BlockJukeBox

net.minecraft.server.v1_11_R1.BlockJukeBox

字段

构造函数

方法

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData): v, func_149740_M, isComplexRedstone

boolean (IBlockData): x, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): d, func_180641_l

int (IBlockData, World, BlockPosition): c, func_180641_l

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

1.10.2

名称

字段

构造函数

方法

1.10

名称

amj

amw

net.minecraft.server.v1_9_R2.BlockJukeBox

net.minecraft.server.v1_10_R1.BlockJukeBox

字段

构造函数

方法

void (DataConverterManager): a, func_189873_a

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockJukeBox

net.minecraft.server.v1_9_R2.BlockJukeBox

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

ahq

amj

net.minecraft.server.v1_8_R3.BlockJukeBox

net.minecraft.server.v1_9_R1.BlockJukeBox

字段

构造函数

方法

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (): O, func_149740_M, isComplexRedstone

int (World, BlockPosition): l, func_180641_l

int (): b, func_149645_b

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData): v, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): d, func_180641_l

EnumRenderType (IBlockData): a, func_149645_b

1.8.8

名称

ahq

net.minecraft.block.BlockJukebox

net.minecraft.server.v1_8_R3.BlockJukeBox

字段

BlockStateBoolean: a, field_176432_a, HAS_RECORD

构造函数

()

方法

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition, IBlockData, ItemStack): a, func_176431_a

void (World, BlockPosition, IBlockData): e, func_180678_e, dropRecord

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

TileEntity (World, int): a, func_149915_a

boolean (): O, func_149740_M, isComplexRedstone

int (World, BlockPosition): l, func_180641_l

int (): b, func_149645_b

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList