历史 - net.minecraft.world.level.block.JukeboxBlock
1.21.11
名称
dzf
eea
字段
构造函数
方法
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dui
dzf
字段
构造函数
方法
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
int (BlockState, Level, BlockPos, Direction): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_48701_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
drw
dui
字段
构造函数
方法
1.21.5
名称
dns
drw
字段
构造函数
方法
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
1.21.4
名称
dor
dns
字段
构造函数
方法
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
1.21.3
名称
dkb
dor
字段
构造函数
方法
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dje
dkb
字段
构造函数
方法
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.20.6
名称
das
dje
字段
构造函数
方法
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
1.20.4
名称
cwv
das
字段
BooleanProperty: a, HAS_RECORD, field_11180, HAS_RECORD, f_54254_
BooleanProperty: b, HAS_RECORD, field_11180, HAS_RECORD, f_54254_
com.mojang.serialization.MapCodec<JukeboxBlock>: a, CODEC, field_46377, CODEC, f_303074_
构造函数
方法
com.mojang.serialization.MapCodec<JukeboxBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
ctn
cwv
字段
构造函数
方法
1.20.1
名称
ctf
ctn
字段
构造函数
方法
1.19.4
名称
cqp
ctf
字段
构造函数
方法
void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, m_54260_
void (Entity, LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, m_238345_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
1.19.3
名称
cnm
cqp
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cmp
cnm
net.minecraft.world.level.block.BlockJukeBox
字段
构造函数
方法
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
1.19
名称
chh
cmp
net.minecraft.world.level.block.BlockJukeBox
字段
构造函数
方法
void (LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, m_54269_
void (Entity, LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, m_238345_
1.18.2
名称
cgp
chh
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cdg
cgp
字段
构造函数
方法
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, m_54260_, dropRecord
void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, m_54260_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
1.17.1
名称
cdf
cdg
字段
构造函数
方法
1.17
名称
bxs
cdf
net.minecraft.block.JukeboxBlock
net.minecraft.src.C_1820_
net.minecraft.server.v1_16_R3.BlockJukeBox
net.minecraft.world.level.block.BlockJukeBox
字段
BooleanProperty: a, HAS_RECORD, field_11180, HAS_RECORD, field_176432_a, HAS_RECORD
BooleanProperty: a, HAS_RECORD, field_11180, HAS_RECORD, f_54254_
构造函数
方法
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
void (LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, func_176431_a
void (LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, m_54269_
void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, func_203419_a, dropRecord
void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, m_54260_, dropRecord
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bxp
bxs
net.minecraft.server.v1_16_R2.BlockJukeBox
net.minecraft.server.v1_16_R3.BlockJukeBox
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
byv
bxp
net.minecraft.server.v1_16_R1.BlockJukeBox
net.minecraft.server.v1_16_R2.BlockJukeBox
字段
构造函数
方法
1.16.1
名称
bsf
byv
net.minecraft.server.v1_15_R1.BlockJukeBox
net.minecraft.server.v1_16_R1.BlockJukeBox
字段
构造函数
方法
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
1.15.2
名称
bsc
bsf
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bpr
bsc
net.minecraft.server.v1_14_R1.BlockJukeBox
net.minecraft.server.v1_15_R1.BlockJukeBox
字段
构造函数
方法
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
1.14.4
名称
bpm
bpr
net.minecraft.world.level.block.JukeboxBlock
字段
BlockStateBoolean: a, field_11180, HAS_RECORD, field_176432_a, HAS_RECORD
BooleanProperty: a, HAS_RECORD, field_11180, HAS_RECORD, field_176432_a, HAS_RECORD
构造函数
方法
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, method_10276, setRecord, func_176431_a
void (LevelAccessor, BlockPos, BlockState, ItemStack): a, setRecord, method_10276, setRecord, func_176431_a
void (World, BlockPosition): a, method_10277, removeRecord, func_203419_a, dropRecord
void (Level, BlockPos): a, dropRecording, method_10277, removeRecord, func_203419_a, dropRecord
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
1.14.3
名称
bpi
bpm
net.minecraft.block.JukeboxBlock
字段
BlockStateBoolean: a, field_11180, field_176432_a, HAS_RECORD
BlockStateBoolean: a, field_11180, HAS_RECORD, field_176432_a, HAS_RECORD
构造函数
方法
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
EnumRenderType (IBlockData): c, method_9604, func_149645_b
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, method_10276, func_176431_a
void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, method_10276, setRecord, func_176431_a
void (World, BlockPosition): a, method_10277, func_203419_a, dropRecord
void (World, BlockPosition): a, method_10277, removeRecord, func_203419_a, dropRecord
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bph
bpi
字段
构造函数
方法
1.14
名称
bfn
bph
net.minecraft.class_2387
net.minecraft.block.BlockJukebox
net.minecraft.block.JukeboxBlock
net.minecraft.server.v1_13_R2.BlockJukeBox
net.minecraft.server.v1_14_R1.BlockJukeBox
字段
BlockStateBoolean: a, field_176432_a, HAS_RECORD
BlockStateBoolean: a, field_11180, field_176432_a, HAS_RECORD
构造函数
方法
boolean (IBlockData): u, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
EnumRenderType (IBlockData): c, func_149645_b
EnumRenderType (IBlockData): c, method_9604, func_149645_b
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, func_176431_a
void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, method_10276, func_176431_a
void (World, BlockPosition): a, func_203419_a, dropRecord
void (World, BlockPosition): a, method_10277, func_203419_a, dropRecord
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally
TileEntity (IBlockAccess): a, func_196283_a_
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
1.13.2
名称
bfm
bfn
字段
构造函数
方法
1.13.1
名称
bfe
bfm
net.minecraft.server.v1_13_R1.BlockJukeBox
net.minecraft.server.v1_13_R2.BlockJukeBox
字段
构造函数
方法
1.13
名称
arp
bfe
net.minecraft.server.v1_12_R1.BlockJukeBox
net.minecraft.server.v1_13_R1.BlockJukeBox
字段
构造函数
()
方法
void (World, BlockPosition, IBlockData, ItemStack): a, func_176431_a
void (World, BlockPosition, IBlockData): e, func_180678_e, dropRecord
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally
TileEntity (World, int): a, func_149915_a
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): u, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): c, func_180641_l
int (IBlockData, World, BlockPosition): a, func_180641_l
EnumRenderType (IBlockData): a, func_149645_b
EnumRenderType (IBlockData): c, func_149645_b
void (DataConverterManager): a, func_189873_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (GeneratorAccess, BlockPosition, IBlockData, ItemStack): a, func_176431_a
void (World, BlockPosition): a, func_203419_a, dropRecord
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally
TileEntity (IBlockAccess): a, func_196283_a_
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
arn
arp
字段
构造函数
方法
1.12
名称
aol
arn
net.minecraft.server.v1_11_R1.BlockJukeBox
net.minecraft.server.v1_12_R1.BlockJukeBox
字段
构造函数
方法
boolean (IBlockData): x, func_149740_M, isComplexRedstone
boolean (IBlockData): v, func_149740_M, isComplexRedstone
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
aoj
aol
字段
构造函数
方法
1.11
名称
amw
aoj
net.minecraft.server.v1_10_R1.BlockJukeBox
net.minecraft.server.v1_11_R1.BlockJukeBox
字段
构造函数
方法
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): x, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
int (IBlockData, World, BlockPosition): c, func_180641_l
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
1.10.2
名称
字段
构造函数
方法
1.10
名称
amj
amw
net.minecraft.server.v1_9_R2.BlockJukeBox
net.minecraft.server.v1_10_R1.BlockJukeBox
字段
构造函数
方法
void (DataConverterManager): a, func_189873_a
1.9.4
名称
net.minecraft.server.v1_9_R1.BlockJukeBox
net.minecraft.server.v1_9_R2.BlockJukeBox
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
ahq
amj
net.minecraft.server.v1_8_R3.BlockJukeBox
net.minecraft.server.v1_9_R1.BlockJukeBox
字段
构造函数
方法
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
int (): b, func_149645_b
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): v, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
EnumRenderType (IBlockData): a, func_149645_b
1.8.8
名称
ahq
net.minecraft.block.BlockJukebox
net.minecraft.server.v1_8_R3.BlockJukeBox
字段
BlockStateBoolean: a, field_176432_a, HAS_RECORD
构造函数
()
方法
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition, IBlockData, ItemStack): a, func_176431_a
void (World, BlockPosition, IBlockData): e, func_180678_e, dropRecord
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally
TileEntity (World, int): a, func_149915_a
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
int (): b, func_149645_b
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList