历史 - net.minecraft.world.scores.Score

1.21.11

名称

fpk

fuo

字段

boolean: c, locked, field_1411, locked, f_83385_

boolean: b, locked, field_1411, locked, f_83385_

int: b, value, field_47534, score, f_303612_

int: a, value, field_47534, score, f_303612_

Component: d, display, field_47535, displayText, f_303295_

Component: c, display, field_47535, displayText, f_303295_

NumberFormat: e, numberFormat, field_47536, numberFormat, f_303570_

NumberFormat: d, numberFormat, field_47536, numberFormat, f_303570_

com.mojang.serialization.MapCodec<Score>: a, MAP_CODEC, field_56483, CODEC, f_380533_

构造函数

(int, boolean, Optional<Component>, Optional<NumberFormat>)

(Score$Packed)

方法

Component (): d, display, method_55407, getDisplayText, m_307077_

Component (): e, display, method_55407, getDisplayText, m_307077_

Score$Packed (): d, pack, method_75750, toPacked, m_442851_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fju

fpk

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fhe

fju

字段

构造函数

方法

1.21.5

名称

fcd

fhe

字段

boolean: f, locked, field_1411, locked, f_83385_

boolean: c, locked, field_1411, locked, f_83385_

String: a, TAG_SCORE, field_47530, SCORE_NBT_KEY, f_303143_

String: b, TAG_LOCKED, field_47531, LOCKED_NBT_KEY, f_303167_

String: c, TAG_DISPLAY, field_47532, DISPLAY_NBT_KEY, f_303163_

String: d, TAG_FORMAT, field_47533, FORMAT_NBT_KEY, f_303536_

int: e, value, field_47534, score, f_303612_

int: b, value, field_47534, score, f_303612_

Component: g, display, field_47535, displayText, f_303295_

Component: d, display, field_47535, displayText, f_303295_

NumberFormat: h, numberFormat, field_47536, numberFormat, f_303570_

NumberFormat: e, numberFormat, field_47536, numberFormat, f_303570_

com.mojang.serialization.MapCodec<Score>: a, MAP_CODEC, field_56483, CODEC, f_380533_

构造函数

(int, boolean, Optional<Component>, Optional<NumberFormat>)

方法

CompoundTag (HolderLookup$Provider): a, write, method_55408, toNbt, m_305101_

Score (CompoundTag, HolderLookup$Provider): a, read, method_55403, fromNbt, m_306631_

1.21.4

名称

fda

fcd

字段

构造函数

方法

1.21.3

名称

eyd

fda

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ewu

eyd

字段

构造函数

方法

1.20.6

名称

emu

ewu

字段

构造函数

方法

CompoundTag (): e, write, method_55408, toNbt, m_305101_

Score (CompoundTag): a, read, method_55403, fromNbt, m_306631_

CompoundTag (HolderLookup$Provider): a, write, method_55408, toNbt, m_305101_

Score (CompoundTag, HolderLookup$Provider): a, read, method_55403, fromNbt, m_306631_

1.20.4

名称

eil

emu

net.minecraft.scoreboard.ScoreboardPlayerScore

net.minecraft.scoreboard.ScoreboardScore

字段

Comparator<Score>: a, SCORE_COMPARATOR, field_1413, COMPARATOR, f_83380_

Scoreboard: b, scoreboard, field_1407, scoreboard, f_83381_

Objective: c, objective, field_1412, objective, f_83382_

String: d, owner, field_1409, playerName, f_83383_

int: e, count, field_1410, score, f_83384_

boolean: g, forceUpdate, field_1408, forceUpdate, f_83386_

String: a, TAG_SCORE, field_47530, SCORE_NBT_KEY, f_303143_

String: b, TAG_LOCKED, field_47531, LOCKED_NBT_KEY, f_303167_

String: c, TAG_DISPLAY, field_47532, DISPLAY_NBT_KEY, f_303163_

String: d, TAG_FORMAT, field_47533, FORMAT_NBT_KEY, f_303536_

int: e, value, field_47534, score, f_303612_

Component: g, display, field_47535, displayText, f_303295_

NumberFormat: h, numberFormat, field_47536, numberFormat, f_303570_

构造函数

(Scoreboard, Objective, String)

()

方法

void (int): a, add, method_1124, incrementScore, m_83393_

void (): a, increment, method_1130, incrementScore, m_83392_

int (): b, getScore, method_1126, getScore, m_83400_

void (int): b, setScore, method_1128, setScore, m_83402_

Objective (): d, getObjective, method_1127, getObjective, m_83404_

String (): e, getOwner, method_1129, getPlayerName, m_83405_

Scoreboard (): f, getScoreboard, method_1122, getScoreboard, m_83406_

boolean (): g, isLocked, method_1131, isLocked, m_83407_

boolean (): b, isLocked, method_1131, isLocked, m_83407_

void (): c, reset, method_1132, clearScore, m_83401_

int (): a, value, method_55397, getScore, m_305685_

void (int): a, value, method_55401, setScore, m_307037_

Component (): d, display, method_55407, getDisplayText, m_307077_

void (Component): a, display, method_55405, setDisplayText, m_306495_

NumberFormat (): c, numberFormat, method_55400, getNumberFormat, m_305750_

void (NumberFormat): b, numberFormat, method_55406, setNumberFormat, m_306820_

CompoundTag (): e, write, method_55408, toNbt, m_305101_

Score (CompoundTag): a, read, method_55403, fromNbt, m_306631_

1.20.2

名称

eff

eil

字段

构造函数

方法

1.20.1

名称

eeb

eff

字段

构造函数

方法

1.19.4

名称

ebb

eeb

字段

构造函数

方法

1.19.3

名称

dxn

ebb

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dwq

dxn

net.minecraft.world.scores.ScoreboardScore

字段

构造函数

方法

1.19

名称

dql

dwq

net.minecraft.world.scores.ScoreboardScore

字段

构造函数

方法

1.18.2

名称

dpj

dql

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dnx

dpj

字段

构造函数

方法

void (int): a, add, method_1124, incrementScore, m_83393_, addScore

void (int): a, add, method_1124, incrementScore, m_83393_

void (): a, increment, method_1130, incrementScore, m_83392_, incrementScore

void (): a, increment, method_1130, incrementScore, m_83392_

int (): b, getScore, method_1126, getScore, m_83400_, getScore

int (): b, getScore, method_1126, getScore, m_83400_

void (int): b, setScore, method_1128, setScore, m_83402_, setScore

void (int): b, setScore, method_1128, setScore, m_83402_

Objective (): d, getObjective, method_1127, getObjective, m_83404_, getObjective

Objective (): d, getObjective, method_1127, getObjective, m_83404_

String (): e, getOwner, method_1129, getPlayerName, m_83405_, getPlayerName

String (): e, getOwner, method_1129, getPlayerName, m_83405_

1.17.1

名称

字段

构造函数

方法

1.17

名称

ddm

dnx

net.minecraft.scoreboard.Score

net.minecraft.src.C_3075_

net.minecraft.server.v1_16_R3.ScoreboardScore

net.minecraft.world.scores.ScoreboardScore

字段

Comparator<Score>: a, SCORE_COMPARATOR, field_1413, COMPARATOR, field_96658_a

Comparator<Score>: a, SCORE_COMPARATOR, field_1413, COMPARATOR, f_83380_

Scoreboard: b, scoreboard, field_1407, scoreboard, field_96656_b

Scoreboard: b, scoreboard, field_1407, scoreboard, f_83381_

Objective: c, objective, field_1412, objective, field_96657_c

Objective: c, objective, field_1412, objective, f_83382_

String: d, owner, field_1409, playerName, field_96654_d, playerName

String: d, owner, field_1409, playerName, f_83383_

int: e, count, field_1410, score, field_96655_e, score

int: e, count, field_1410, score, f_83384_

boolean: f, locked, field_1411, locked, field_178817_f

boolean: f, locked, field_1411, locked, f_83385_

boolean: g, forceUpdate, field_1408, forceUpdate, field_178818_g

boolean: g, forceUpdate, field_1408, forceUpdate, f_83386_

构造函数

方法

void (int): a, add, method_1124, incrementScore, func_96649_a, addScore

void (int): a, add, method_1124, incrementScore, m_83393_, addScore

void (): a, increment, method_1130, incrementScore, func_96648_a, incrementScore

void (): a, increment, method_1130, incrementScore, m_83392_, incrementScore

int (): b, getScore, method_1126, getScore, func_96652_c, getScore

int (): b, getScore, method_1126, getScore, m_83400_, getScore

void (int): c, setScore, method_1128, setScore, func_96647_c, setScore

void (int): b, setScore, method_1128, setScore, m_83402_, setScore

Objective (): d, getObjective, method_1127, getObjective, func_96645_d, getObjective

Objective (): d, getObjective, method_1127, getObjective, m_83404_, getObjective

String (): e, getOwner, method_1129, getPlayerName, func_96653_e, getPlayerName

String (): e, getOwner, method_1129, getPlayerName, m_83405_, getPlayerName

Scoreboard (): f, getScoreboard, method_1122, getScoreboard, func_96650_f

Scoreboard (): f, getScoreboard, method_1122, getScoreboard, m_83406_

boolean (): g, isLocked, method_1131, isLocked, func_178816_g

boolean (): g, isLocked, method_1131, isLocked, m_83407_

void (boolean): a, setLocked, method_1125, setLocked, func_178815_a

void (boolean): a, setLocked, method_1125, setLocked, m_83398_

void (): c, reset, method_1132, clearScore, func_197891_c

void (): c, reset, method_1132, clearScore, m_83401_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

ddj

ddm

net.minecraft.server.v1_16_R2.ScoreboardScore

net.minecraft.server.v1_16_R3.ScoreboardScore

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dfl

ddj

net.minecraft.server.v1_16_R1.ScoreboardScore

net.minecraft.server.v1_16_R2.ScoreboardScore

字段

构造函数

方法

1.16.1

名称

cwk

dfl

net.minecraft.server.v1_15_R1.ScoreboardScore

net.minecraft.server.v1_16_R1.ScoreboardScore

字段

构造函数

方法

1.15.2

名称

cwh

cwk

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cth

cwh

net.minecraft.server.v1_14_R1.ScoreboardScore

net.minecraft.server.v1_15_R1.ScoreboardScore

字段

构造函数

方法

1.14.4

名称

cta

cth

net.minecraft.world.scores.Score

字段

Comparator<ScoreboardScore>: a, field_1413, COMPARATOR, field_96658_a

Comparator<Score>: a, SCORE_COMPARATOR, field_1413, COMPARATOR, field_96658_a

Scoreboard: b, field_1407, scoreboard, field_96656_b

Scoreboard: b, scoreboard, field_1407, scoreboard, field_96656_b

ScoreboardObjective: c, field_1412, objective, field_96657_c

Objective: c, objective, field_1412, objective, field_96657_c

String: d, field_1409, playerName, field_96654_d, playerName

String: d, owner, field_1409, playerName, field_96654_d, playerName

int: e, field_1410, score, field_96655_e, score

int: e, count, field_1410, score, field_96655_e, score

boolean: f, field_1411, locked, field_178817_f

boolean: f, locked, field_1411, locked, field_178817_f

boolean: g, field_1408, forceUpdate, field_178818_g

boolean: g, forceUpdate, field_1408, forceUpdate, field_178818_g

构造函数

方法

void (int): a, method_1124, incrementScore, func_96649_a, addScore

void (int): a, add, method_1124, incrementScore, func_96649_a, addScore

void (): a, method_1130, incrementScore, func_96648_a, incrementScore

void (): a, increment, method_1130, incrementScore, func_96648_a, incrementScore

int (): b, method_1126, getScore, func_96652_c, getScore

int (): b, getScore, method_1126, getScore, func_96652_c, getScore

void (int): c, method_1128, setScore, func_96647_c, setScore

void (int): c, setScore, method_1128, setScore, func_96647_c, setScore

ScoreboardObjective (): d, method_1127, getObjective, func_96645_d, getObjective

Objective (): d, getObjective, method_1127, getObjective, func_96645_d, getObjective

String (): e, method_1129, getPlayerName, func_96653_e, getPlayerName

String (): e, getOwner, method_1129, getPlayerName, func_96653_e, getPlayerName

Scoreboard (): f, method_1122, getScoreboard, func_96650_f

Scoreboard (): f, getScoreboard, method_1122, getScoreboard, func_96650_f

boolean (): g, method_1131, isLocked, func_178816_g

boolean (): g, isLocked, method_1131, isLocked, func_178816_g

void (boolean): a, method_1125, setLocked, func_178815_a

void (boolean): a, setLocked, method_1125, setLocked, func_178815_a

void (): c, method_1132, clearScore, func_197891_c

void (): c, reset, method_1132, clearScore, func_197891_c

1.14.3

名称

csw

cta

net.minecraft.scoreboard.ScoreboardPlayerScore

字段

Comparator<ScoreboardScore>: a, field_1413, field_96658_a

Comparator<ScoreboardScore>: a, field_1413, COMPARATOR, field_96658_a

Scoreboard: b, field_1407, field_96656_b

Scoreboard: b, field_1407, scoreboard, field_96656_b

ScoreboardObjective: c, field_1412, field_96657_c

ScoreboardObjective: c, field_1412, objective, field_96657_c

String: d, field_1409, field_96654_d, playerName

String: d, field_1409, playerName, field_96654_d, playerName

int: e, field_1410, field_96655_e, score

int: e, field_1410, score, field_96655_e, score

boolean: f, field_1411, field_178817_f

boolean: f, field_1411, locked, field_178817_f

boolean: g, field_1408, field_178818_g

boolean: g, field_1408, forceUpdate, field_178818_g

构造函数

方法

void (int): a, method_1124, func_96649_a, addScore

void (int): a, method_1124, incrementScore, func_96649_a, addScore

void (): a, method_1130, func_96648_a, incrementScore

void (): a, method_1130, incrementScore, func_96648_a, incrementScore

int (): b, method_1126, func_96652_c, getScore

int (): b, method_1126, getScore, func_96652_c, getScore

void (int): c, method_1128, func_96647_c, setScore

void (int): c, method_1128, setScore, func_96647_c, setScore

ScoreboardObjective (): d, method_1127, func_96645_d, getObjective

ScoreboardObjective (): d, method_1127, getObjective, func_96645_d, getObjective

String (): e, method_1129, func_96653_e, getPlayerName

String (): e, method_1129, getPlayerName, func_96653_e, getPlayerName

Scoreboard (): f, method_1122, func_96650_f

Scoreboard (): f, method_1122, getScoreboard, func_96650_f

boolean (): g, method_1131, func_178816_g

boolean (): g, method_1131, isLocked, func_178816_g

void (boolean): a, method_1125, func_178815_a

void (boolean): a, method_1125, setLocked, func_178815_a

void (): c, method_1132, func_197891_c

void (): c, method_1132, clearScore, func_197891_c

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

csu

csw

字段

构造函数

方法

1.14

名称

cfb

csu

net.minecraft.class_267

net.minecraft.server.v1_13_R2.ScoreboardScore

net.minecraft.server.v1_14_R1.ScoreboardScore

字段

Comparator<ScoreboardScore>: a, field_96658_a

Comparator<ScoreboardScore>: a, field_1413, field_96658_a

Scoreboard: b, field_96656_b

Scoreboard: b, field_1407, field_96656_b

ScoreboardObjective: c, field_96657_c

ScoreboardObjective: c, field_1412, field_96657_c

String: d, field_96654_d, playerName

String: d, field_1409, field_96654_d, playerName

int: e, field_96655_e, score

int: e, field_1410, field_96655_e, score

boolean: f, field_178817_f

boolean: f, field_1411, field_178817_f

boolean: g, field_178818_g

boolean: g, field_1408, field_178818_g

构造函数

方法

void (int): a, func_96649_a, addScore

void (int): a, method_1124, func_96649_a, addScore

void (): a, func_96648_a, incrementScore

void (): a, method_1130, func_96648_a, incrementScore

int (): b, func_96652_c, getScore

int (): b, method_1126, func_96652_c, getScore

void (int): c, func_96647_c, setScore

void (int): c, method_1128, func_96647_c, setScore

ScoreboardObjective (): d, func_96645_d, getObjective

ScoreboardObjective (): d, method_1127, func_96645_d, getObjective

String (): e, func_96653_e, getPlayerName

String (): e, method_1129, func_96653_e, getPlayerName

Scoreboard (): f, func_96650_f

Scoreboard (): f, method_1122, func_96650_f

boolean (): g, func_178816_g

boolean (): g, method_1131, func_178816_g

void (boolean): a, func_178815_a

void (boolean): a, method_1125, func_178815_a

void (): c, func_197891_c

void (): c, method_1132, func_197891_c

1.13.2

名称

cfa

cfb

字段

构造函数

方法

1.13.1

名称

ceq

cfa

net.minecraft.server.v1_13_R1.ScoreboardScore

net.minecraft.server.v1_13_R2.ScoreboardScore

字段

构造函数

方法

1.13

名称

bhi

ceq

net.minecraft.server.v1_12_R1.ScoreboardScore

net.minecraft.server.v1_13_R1.ScoreboardScore

字段

构造函数

方法

void (int): b, func_96646_b, removeScore

int (): c, func_96652_c, getScore

int (): b, func_96652_c, getScore

void (): c, func_197891_c

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bhg

bhi

字段

构造函数

方法

1.12

名称

bea

bhg

net.minecraft.server.v1_11_R1.ScoreboardScore

net.minecraft.server.v1_12_R1.ScoreboardScore

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bdy

bea

字段

构造函数

方法

1.11

名称

bcf

bdy

net.minecraft.server.v1_10_R1.ScoreboardScore

net.minecraft.server.v1_11_R1.ScoreboardScore

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

bbl

bcf

net.minecraft.server.v1_9_R2.ScoreboardScore

net.minecraft.server.v1_10_R1.ScoreboardScore

字段

构造函数

方法

1.9.4

名称

bbk

bbl

net.minecraft.server.v1_9_R1.ScoreboardScore

net.minecraft.server.v1_9_R2.ScoreboardScore

字段

构造函数

方法

1.9.2

名称

bbn

bbk

字段

构造函数

方法

1.9

名称

aum

bbn

net.minecraft.server.v1_8_R3.ScoreboardScore

net.minecraft.server.v1_9_R1.ScoreboardScore

字段

构造函数

方法

void (List<EntityHuman>): a, func_96651_a, updateForList

1.8.8

名称

aum

net.minecraft.scoreboard.Score

net.minecraft.server.v1_8_R3.ScoreboardScore

字段

Comparator<ScoreboardScore>: a, field_96658_a

Scoreboard: b, field_96656_b

ScoreboardObjective: c, field_96657_c

String: d, field_96654_d, playerName

int: e, field_96655_e, score

boolean: f, field_178817_f

boolean: g, field_178818_g

构造函数

(Scoreboard, ScoreboardObjective, String)

方法

void (int): a, func_96649_a, addScore

void (int): b, func_96646_b, removeScore

void (): a, func_96648_a, incrementScore

int (): c, func_96652_c, getScore

void (int): c, func_96647_c, setScore

ScoreboardObjective (): d, func_96645_d, getObjective

String (): e, func_96653_e, getPlayerName

Scoreboard (): f, func_96650_f

boolean (): g, func_178816_g

void (boolean): a, func_178815_a

void (List<EntityHuman>): a, func_96651_a, updateForList