历史 - net.minecraft.world.entity.monster.warden.WardenAi

1.21.11

名称

cyp

dci

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ctx

cyp

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

crm

ctx

字段

构造函数

方法

1.21.5

名称

cob

crm

字段

构造函数

方法

1.21.4

名称

cpb

cob

字段

构造函数

方法

1.21.3

名称

cmc

cpb

字段

构造函数

方法

void (Warden, LivingEntity): b, onTargetInvalid, method_42235, removeDeadSuspect, m_219528_

void (ServerLevel, Warden, LivingEntity): a, onTargetInvalid, method_42235, removeDeadSuspect, m_219528_

1.21.1

名称

字段

构造函数

方法

1.21

名称

cme

cmc

字段

构造函数

方法

1.20.6

名称

cen

cme

字段

构造函数

方法

1.20.4

名称

caz

cen

字段

构造函数

方法

1.20.2

名称

bxt

caz

字段

构造函数

方法

1.20.1

名称

bxr

bxt

字段

构造函数

方法

1.19.4

名称

bvu

bxr

字段

构造函数

方法

1.19.3

名称

bth

bvu

字段

Behavior<Warden>: m, DIG_COOLDOWN_SETTER, field_38182, RESET_DIG_COOLDOWN_TASK, f_219502_

BehaviorControl<Warden>: m, DIG_COOLDOWN_SETTER, field_38182, RESET_DIG_COOLDOWN_TASK, f_219502_

构造函数

方法

1.19.2

名称

字段

float: d, SPEED_MULTIPLIER_WHEN_IDLING, field_38175, field_38175, f_219493_

float: d, SPEED_MULTIPLIER_WHEN_IDLING, field_38175, STROLL_SPEED, f_219493_

float: e, SPEED_MULTIPLIER_WHEN_INVESTIGATING, field_38176, field_38176, f_219494_

float: e, SPEED_MULTIPLIER_WHEN_INVESTIGATING, field_38176, CELEBRATE_TIME, f_219494_

float: f, SPEED_MULTIPLIER_WHEN_FIGHTING, field_38177, field_38177, f_219495_

float: f, SPEED_MULTIPLIER_WHEN_FIGHTING, field_38177, RANGED_APPROACH_SPEED, f_219495_

int: g, MELEE_ATTACK_COOLDOWN, field_38178, field_38178, f_219496_

int: g, MELEE_ATTACK_COOLDOWN, field_38178, MELEE_ATTACK_INTERVAL, f_219496_

构造函数

方法

1.19.1

名称

bsk

bth

字段

构造函数

方法

1.19

名称

bsk

net.minecraft.world.entity.monster.warden.WardenAi

net.minecraft.class_7261

net.minecraft.entity.mob.WardenBrain

net.minecraft.src.C_213065_

net.minecraft.world.entity.monster.warden.WardenAi

字段

float: d, SPEED_MULTIPLIER_WHEN_IDLING, field_38175, field_38175, f_219493_

float: e, SPEED_MULTIPLIER_WHEN_INVESTIGATING, field_38176, field_38176, f_219494_

float: f, SPEED_MULTIPLIER_WHEN_FIGHTING, field_38177, field_38177, f_219495_

int: g, MELEE_ATTACK_COOLDOWN, field_38178, field_38178, f_219496_

int: h, DIGGING_DURATION, field_38179, DIG_DURATION, f_219497_

int: a, EMERGE_DURATION, field_38171, EMERGE_DURATION, f_219490_

int: b, ROAR_DURATION, field_38172, ROAR_DURATION, f_219491_

int: i, SNIFFING_DURATION, field_38180, SNIFF_DURATION, f_219498_

int: c, DIGGING_COOLDOWN, field_38173, DIG_COOLDOWN, f_219492_

int: j, DISTURBANCE_LOCATION_EXPIRY_TIME, field_38181, field_38181, f_219499_

List<SensorType<? extends Sensor<? super Warden>>>: k, SENSOR_TYPES, field_38416, SENSORS, f_219500_

List<MemoryModuleType<?>>: l, MEMORY_TYPES, field_38417, MEMORY_MODULES, f_219501_

Behavior<Warden>: m, DIG_COOLDOWN_SETTER, field_38182, RESET_DIG_COOLDOWN_TASK, f_219502_

构造函数

()

方法

void (Warden): a, updateActivity, method_42228, updateActivities, m_219512_

Brain<?> (Warden, com.mojang.serialization.Dynamic<?>): a, makeBrain, method_42230, create, m_219520_

void (Brain<Warden>): a, initCoreActivity, method_42227, addCoreActivities, m_219510_

void (Brain<Warden>): b, initEmergeActivity, method_42233, addEmergeActivities, m_219526_

void (Brain<Warden>): c, initDiggingActivity, method_42237, addDigActivities, m_219531_

void (Brain<Warden>): d, initIdleActivity, method_42240, addIdleActivities, m_219536_

void (Brain<Warden>): e, initInvestigateActivity, method_42242, addInvestigateActivities, m_219541_

void (Brain<Warden>): f, initSniffingActivity, method_42244, addSniffActivities, m_219543_

void (Brain<Warden>): g, initRoarActivity, method_42245, addRoarActivities, m_219545_

void (Warden, Brain<Warden>): a, initFightActivity, method_42236, addFightActivities, m_219517_

boolean (Warden, LivingEntity): a, isTarget, method_42229, isTargeting, m_219514_

void (Warden, LivingEntity): b, onTargetInvalid, method_42235, removeDeadSuspect, m_219528_

void (LivingEntity): a, setDigCooldown, method_42225, resetDigCooldown, m_219505_

void (Warden, BlockPos): a, setDisturbanceLocation, method_42231, lookAtDisturbance, m_219523_