历史 - net.minecraft.world.entity.ai.behavior.TradeWithVillager
1.21.11
名称
cji
cmc
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cey
cji
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ccr
cey
字段
构造函数
方法
1.21.5
名称
bzw
ccr
字段
构造函数
方法
1.21.4
名称
cau
bzw
字段
构造函数
方法
1.21.3
名称
byc
cau
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
byf
byc
字段
构造函数
方法
1.20.6
名称
bqx
byf
字段
Set<Item>: e, trades, field_18389, items, f_24406_
Set<Item>: c, trades, field_18389, items, f_24406_
int: c, INTERACT_DIST_SQR, field_30182, MAX_RANGE, f_147996_
float: d, SPEED_MODIFIER, field_30183, WALK_TOGETHER_SPEED, f_147997_
构造函数
方法
1.20.4
名称
bnr
bqx
字段
构造函数
方法
1.20.2
名称
bkl
bnr
字段
构造函数
方法
1.20.1
名称
bkj
bkl
字段
构造函数
方法
1.19.4
名称
bio
bkj
字段
构造函数
方法
1.19.3
名称
bgk
bio
字段
int: a, INTERACT_DIST_SQR, field_30182, MAX_RANGE, f_147996_
int: c, INTERACT_DIST_SQR, field_30182, MAX_RANGE, f_147996_
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bfn
bgk
字段
构造函数
方法
1.19
名称
bcb
bfn
字段
Set<Item>: d, trades, field_18389, items, f_24406_
Set<Item>: e, trades, field_18389, items, f_24406_
float: c, SPEED_MODIFIER, field_30183, WALK_TOGETHER_SPEED, f_147997_
float: d, SPEED_MODIFIER, field_30183, WALK_TOGETHER_SPEED, f_147997_
构造函数
方法
1.18.2
名称
bbk
bcb
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
axy
bbk
字段
构造函数
方法
1.17.1
名称
axx
axy
字段
构造函数
方法
1.17
名称
aue
axx
net.minecraft.entity.ai.brain.task.ShareItemsTask
net.minecraft.src.C_643_
net.minecraft.server.v1_16_R3.BehaviorTradeVillager
net.minecraft.world.entity.ai.behavior.BehaviorTradeVillager
字段
Set<Item>: b, trades, field_18389, items, field_220588_a
Set<Item>: d, trades, field_18389, items, f_24406_
int: a, INTERACT_DIST_SQR, field_30182, MAX_RANGE, f_147996_
float: c, SPEED_MODIFIER, field_30183, WALK_TOGETHER_SPEED, f_147997_
构造函数
方法
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19015, shouldRun, func_212832_a_
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19015, shouldRun, m_6114_
boolean (ServerLevel, Villager, long): a, canStillUse, method_19016, shouldKeepRunning, func_212834_g_
boolean (ServerLevel, Villager, long): a, canStillUse, method_19016, shouldKeepRunning, m_6737_
void (ServerLevel, Villager, long): b, start, method_19017, run, func_212831_a_
void (ServerLevel, Villager, long): b, start, method_19017, run, m_6735_
void (ServerLevel, Villager, long): c, tick, method_19018, keepRunning, func_212833_d_
void (ServerLevel, Villager, long): c, tick, method_19018, keepRunning, m_6725_
void (ServerLevel, Villager, long): d, stop, method_19019, finishRunning, func_212835_f_
void (ServerLevel, Villager, long): d, stop, method_19019, finishRunning, m_6732_
Set<Item> (Villager, Villager): a, figureOutWhatIAmWillingToTrade, method_19611, getGatherableItems, func_220585_a
Set<Item> (Villager, Villager): a, figureOutWhatIAmWillingToTrade, method_19611, getGatherableItems, m_24422_
void (Villager, Set<Item>, LivingEntity): a, throwHalfStack, method_19013, giveHalfOfStack, func_220586_a
void (Villager, Set<Item>, LivingEntity): a, throwHalfStack, method_19013, giveHalfOfStack, m_24425_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
aub
aue
net.minecraft.server.v1_16_R2.BehaviorTradeVillager
net.minecraft.server.v1_16_R3.BehaviorTradeVillager
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
asq
aub
net.minecraft.server.v1_16_R1.BehaviorTradeVillager
net.minecraft.server.v1_16_R2.BehaviorTradeVillager
字段
构造函数
方法
1.16.1
名称
anu
asq
net.minecraft.server.v1_15_R1.BehaviorTradeVillager
net.minecraft.server.v1_16_R1.BehaviorTradeVillager
字段
Set<Item>: a, trades, field_18389, items, field_220588_a
Set<Item>: b, trades, field_18389, items, field_220588_a
构造函数
方法
1.15.2
名称
anr
anu
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
alr
anr
net.minecraft.server.v1_14_R1.BehaviorTradeVillager
net.minecraft.server.v1_15_R1.BehaviorTradeVillager
字段
构造函数
方法
1.14.4
名称
alm
alr
net.minecraft.world.entity.ai.behavior.TradeWithVillager
字段
Set<Item>: a, field_18389, items, field_220588_a
Set<Item>: a, trades, field_18389, items, field_220588_a
构造函数
方法
boolean (WorldServer, EntityVillager): a, method_19015, method_19015, func_212832_a_
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19015, shouldRun, func_212832_a_
boolean (WorldServer, EntityVillager, long): a, method_19016, method_19016, func_212834_g_
boolean (ServerLevel, Villager, long): a, canStillUse, method_19016, shouldKeepRunning, func_212834_g_
void (WorldServer, EntityVillager, long): b, method_19017, method_19017, func_212831_a_
void (ServerLevel, Villager, long): b, start, method_19017, run, func_212831_a_
void (WorldServer, EntityVillager, long): c, method_19018, method_19018, func_212833_d_
void (ServerLevel, Villager, long): c, tick, method_19018, keepRunning, func_212833_d_
void (WorldServer, EntityVillager, long): d, method_19019, method_19019, func_212835_f_
void (ServerLevel, Villager, long): d, stop, method_19019, finishRunning, func_212835_f_
Set<Item> (EntityVillager, EntityVillager): a, method_19611, getGatherableItems, func_220585_a
Set<Item> (Villager, Villager): a, figureOutWhatIAmWillingToTrade, method_19611, getGatherableItems, func_220585_a
void (EntityVillager, Set<Item>, EntityLiving): a, method_19013, giveHalfOfStack, func_220586_a
void (Villager, Set<Item>, LivingEntity): a, throwHalfStack, method_19013, giveHalfOfStack, func_220586_a
1.14.3
名称
all
alm
net.minecraft.entity.ai.brain.task.GatherItemsVillagerTask
字段
Set<Item>: a, field_18389, field_220588_a
Set<Item>: a, field_18389, items, field_220588_a
构造函数
方法
boolean (WorldServer, EntityVillager): a, method_19015, func_212832_a_
boolean (WorldServer, EntityVillager): a, method_19015, method_19015, func_212832_a_
boolean (WorldServer, EntityVillager, long): a, method_19016, func_212834_g_
boolean (WorldServer, EntityVillager, long): a, method_19016, method_19016, func_212834_g_
void (WorldServer, EntityVillager, long): b, method_19017, func_212831_a_
void (WorldServer, EntityVillager, long): b, method_19017, method_19017, func_212831_a_
void (WorldServer, EntityVillager, long): c, method_19018, func_212833_d_
void (WorldServer, EntityVillager, long): c, method_19018, method_19018, func_212833_d_
void (WorldServer, EntityVillager, long): d, method_19019, func_212835_f_
void (WorldServer, EntityVillager, long): d, method_19019, method_19019, func_212835_f_
Set<Item> (EntityVillager, EntityVillager): a, method_19611, func_220585_a
Set<Item> (EntityVillager, EntityVillager): a, method_19611, getGatherableItems, func_220585_a
void (EntityVillager, Set<Item>, EntityLiving): a, method_19013, func_220586_a
void (EntityVillager, Set<Item>, EntityLiving): a, method_19013, giveHalfOfStack, func_220586_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
alj
all
字段
构造函数
方法
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
1.14
名称
alj
net.minecraft.class_4126
net.minecraft.entity.ai.brain.task.ShareItemsTask
net.minecraft.server.v1_14_R1.BehaviorTradeVillager
字段
Set<Item>: a, field_18389, field_220588_a
构造函数
()
方法
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
boolean (WorldServer, EntityVillager): a, method_19015, func_212832_a_
boolean (WorldServer, EntityVillager, long): a, method_19016, func_212834_g_
void (WorldServer, EntityVillager, long): b, method_19017, func_212831_a_
void (WorldServer, EntityVillager, long): c, method_19018, func_212833_d_
void (WorldServer, EntityVillager, long): d, method_19019, func_212835_f_
Set<Item> (EntityVillager, EntityVillager): a, method_19611, func_220585_a
void (EntityVillager, Set<Item>, EntityLiving): a, method_19013, func_220586_a