历史 - net.minecraft.world.level.redstone.Orientation

1.21.11

名称

fhi

fmj

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fbt

fhi

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ezi

fbt

字段

构造函数

方法

1.21.5

名称

eui

ezi

字段

构造函数

方法

1.21.4

名称

evf

eui

字段

构造函数

方法

1.21.3

名称

evf

net.minecraft.world.level.redstone.Orientation

net.minecraft.class_9904

net.minecraft.world.block.WireOrientation

net.minecraft.src.C_346043_

net.minecraft.world.level.redstone.Orientation

字段

StreamCodec<io.netty.buffer.ByteBuf, Orientation>: a, STREAM_CODEC, field_52668, PACKET_CODEC, f_347293_

Orientation[]: b, ORIENTATIONS, field_52669, VALUES, f_348993_

Direction: c, up, field_52670, up, f_347760_

Direction: d, front, field_52671, front, f_347199_

Direction: e, side, field_52672, right, f_346687_

Orientation$SideBias: f, sideBias, field_52673, sideBias, f_349509_

int: g, index, field_52674, ordinal, f_349018_

List<Direction>: h, neighbors, field_52675, directionsByPriority, f_346921_

List<Direction>: i, horizontalNeighbors, field_52676, horizontalDirections, f_347237_

List<Direction>: j, verticalNeighbors, field_52677, verticalDirections, f_346429_

Map<Direction, Orientation>: k, withFront, field_52678, siblingsByFront, f_349340_

Map<Direction, Orientation>: l, withUp, field_52679, siblingsByUp, f_347188_

Map<Orientation$SideBias, Orientation>: m, withSideBias, field_52680, siblingsBySideBias, f_347221_

构造函数

(Direction, Direction, Orientation$SideBias)

方法

Orientation (Direction, Direction, Orientation$SideBias): a, of, method_61848, of, m_356979_

Orientation (Direction): a, withUp, method_61847, withUp, m_352095_

Orientation (Direction): b, withFront, method_61850, withFront, m_351812_

Orientation (Direction): c, withFrontPreserveUp, method_62875, withFrontIfNotUp, m_354821_

Orientation (Direction): d, withFrontAdjustSideBias, method_61853, withFrontAndSideBias, m_352047_

Orientation (Orientation$SideBias): a, withSideBias, method_61845, withSideBias, m_356687_

Orientation (): a, withMirror, method_61842, withOppositeSideBias, m_352965_

Direction (): b, getFront, method_61849, getFront, m_353739_

Direction (): c, getUp, method_61852, getUp, m_356347_

Direction (): d, getSide, method_61854, getRight, m_356257_

Orientation$SideBias (): e, getSideBias, method_61856, getSideBias, m_357200_

List<Direction> (): f, getDirections, method_61858, getDirectionsByPriority, m_357386_

List<Direction> (): g, getHorizontalDirections, method_61859, getHorizontalDirections, m_353343_

List<Direction> (): h, getVerticalDirections, method_61860, getVerticalDirections, m_352138_

int (): i, getIndex, method_61861, ordinal, m_352989_

Orientation (int): a, fromIndex, method_61843, fromOrdinal, m_352391_

Orientation (RandomSource): a, random, method_61844, random, m_351974_

Orientation (Orientation, Orientation[]): a, generateContext, method_61846, initializeValuesArray, m_353871_

int (Direction, Direction, Orientation$SideBias): b, generateIndex, method_61851, ordinalFromComponents, m_357048_