历史 - net.minecraft.world.level.levelgen.placement.DarkOakTreePlacementDecorator
1.17.1
名称
czs
czt
字段
构造函数
方法
1.17
名称
cps
czs
net.minecraft.world.gen.placement.DarkOakTreePlacement
net.minecraft.src.C_2442_
net.minecraft.server.v1_16_R3.WorldGenDecoratorRoofedTree
net.minecraft.world.level.levelgen.placement.WorldGenDecoratorRoofedTree
字段
构造函数
方法
Heightmap$Types (NoneDecoratorConfiguration): a, type, method_30452, getHeightmapType, func_241858_a
Stream<BlockPos> (DecorationContext, Random, NoneDecoratorConfiguration, BlockPos): a, getPositions, method_14524, getPositions, func_241857_a
Stream<BlockPos> (DecorationContext, Random, NoneDecoratorConfiguration, BlockPos): a, getPositions, method_14524, getPositions, m_7887_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cpp
cps
net.minecraft.server.v1_16_R2.WorldGenDecoratorRoofedTree
net.minecraft.server.v1_16_R3.WorldGenDecoratorRoofedTree
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
crx
cpp
net.minecraft.server.v1_16_R1.WorldGenDecoratorRoofedTree
net.minecraft.server.v1_16_R2.WorldGenDecoratorRoofedTree
字段
构造函数
方法
Stream<BlockPos> (LevelAccessor, ChunkGenerator, Random, NoneDecoratorConfiguration, BlockPos): a, getPositions, method_14524, getPositions, func_212848_a_
Heightmap$Types (NoneDecoratorConfiguration): a, type, method_30452, getHeightmapType, func_241858_a
Stream<BlockPos> (DecorationContext, Random, NoneDecoratorConfiguration, BlockPos): a, getPositions, method_14524, getPositions, func_241857_a
1.16.1
名称
cjv
crx
net.minecraft.server.v1_15_R1.WorldGenDecoratorRoofedTree
net.minecraft.server.v1_16_R1.WorldGenDecoratorRoofedTree
字段
构造函数
(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneDecoratorConfiguration>)
(com.mojang.serialization.Codec<NoneDecoratorConfiguration>)
方法
1.15.2
名称
cjs
cjv
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cgs
cjs
net.minecraft.server.v1_14_R1.WorldGenDecoratorRoofedTree
net.minecraft.server.v1_15_R1.WorldGenDecoratorRoofedTree
字段
构造函数
方法
1.14.4
名称
cgn
cgs
net.minecraft.world.level.levelgen.placement.DarkOakTreePlacementDecorator
字段
构造函数
方法
Stream<BlockPosition> (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, WorldGenFeatureDecoratorEmptyConfiguration, BlockPosition): a, method_14524, method_14524, func_212848_a_
Stream<BlockPos> (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, NoneDecoratorConfiguration, BlockPos): a, getPositions, method_14524, getPositions, func_212848_a_
1.14.3
名称
cgj
cgn
net.minecraft.world.gen.decorator.DarkOakTreeDecorator
字段
构造函数
方法
Stream<BlockPosition> (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, WorldGenFeatureDecoratorEmptyConfiguration, BlockPosition): a, method_14524, func_212848_a_
Stream<BlockPosition> (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, WorldGenFeatureDecoratorEmptyConfiguration, BlockPosition): a, method_14524, method_14524, func_212848_a_
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cgh
cgj
字段
构造函数
方法
1.14
名称
bvr
cgh
net.minecraft.class_3315
net.minecraft.world.gen.placement.RoofedTree
net.minecraft.world.gen.placement.DarkOakTreePlacement
net.minecraft.server.v1_13_R2.WorldGenDecoratorRoofedTree
net.minecraft.server.v1_14_R1.WorldGenDecoratorRoofedTree
字段
构造函数
()
(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureDecoratorEmptyConfiguration>)
方法
<C extends WorldGenFeatureConfiguration> boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettings>, Random, BlockPosition, WorldGenFeatureDecoratorEmptyConfiguration, WorldGenerator<C>, C): a, func_201491_a_
Stream<BlockPosition> (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, WorldGenFeatureDecoratorEmptyConfiguration, BlockPosition): a, method_14524, func_212848_a_
1.13.2
名称
bvq
bvr
字段
构造函数
方法
1.13.1
名称
bvi
bvq
net.minecraft.server.v1_13_R1.WorldGenDecoratorRoofedTree
net.minecraft.server.v1_13_R2.WorldGenDecoratorRoofedTree
字段
构造函数
方法
1.13
名称
bvi
net.minecraft.world.gen.placement.RoofedTree
net.minecraft.server.v1_13_R1.WorldGenDecoratorRoofedTree
字段
构造函数
()
方法
<C extends WorldGenFeatureConfiguration> boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettings>, Random, BlockPosition, WorldGenFeatureDecoratorEmptyConfiguration, WorldGenerator<C>, C): a, func_201491_a_