历史 - net.minecraft.client.renderer.debug.StructureRenderer

1.21.11

名称

hmf

huw

字段

构造函数

方法

void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_

void (PoseStack, double, double, double, VertexConsumer, BoundingBox, float, float, float, float): a, renderBox, method_74810, renderPiece, m_420129_

void (double, double, double, DebugValueAccess, Frustum, float): a, emitGizmos, method_23109, render, m_7790_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hcm

hmf

字段

Minecraft: a, minecraft, field_4624, client, f_113675_

Map<ResourceKey<Level>, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, structureBoundingBoxes, f_113676_

Map<ResourceKey<Level>, Map<String, StructuresDebugPayload$PieceInfo>>: c, postPieces, field_4627, structurePiecesBoundingBoxes, f_291652_

int: d, MAX_RENDER_DIST, field_32916, RANGE, f_173903_

构造函数

(Minecraft)

()

方法

void (): a, clear, method_20414, clear, m_5630_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_

void (BoundingBox, List<StructuresDebugPayload$PieceInfo>, ResourceKey<Level>): a, addBoundingBox, method_3871, addStructure, m_113682_

void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_

void (PoseStack, double, double, double, VertexConsumer, BoundingBox, float, float, float, float): a, renderBox, method_74810, renderPiece, m_420129_

1.21.8

名称

hcl

hcm

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gwd

hcl

字段

构造函数

方法

1.21.5

名称

gqn

gwd

字段

构造函数

方法

1.21.4

名称

gpy

gqn

字段

构造函数

方法

1.21.3

名称

gix

gpy

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ghn

gix

字段

构造函数

方法

1.20.6

名称

fxd

ghn

字段

构造函数

方法

1.20.4

名称

fry

fxd

字段

构造函数

方法

1.20.2

名称

fno

fry

字段

Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, structurePiecesBoundingBoxes, f_113677_

Map<ResourceKey<Level>, Map<String, StructuresDebugPayload$PieceInfo>>: c, postPieces, field_4627, structurePiecesBoundingBoxes, f_291652_

Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_4625, f_113678_

int: e, MAX_RENDER_DIST, field_32916, RANGE, f_173903_

int: d, MAX_RENDER_DIST, field_32916, RANGE, f_173903_

构造函数

方法

void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, addStructure, m_113682_

void (BoundingBox, List<StructuresDebugPayload$PieceInfo>, ResourceKey<Level>): a, addBoundingBox, method_3871, addStructure, m_113682_

1.20.1

名称

flw

fno

字段

构造函数

方法

1.19.4

名称

fhj

flw

字段

构造函数

方法

1.19.3

名称

fdf

fhj

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fbh

fdf

字段

构造函数

方法

1.19

名称

euf

fbh

字段

构造函数

方法

1.18.2

名称

esy

euf

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

eqt

esy

字段

构造函数

方法

1.17.1

名称

eqs

eqt

字段

Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_4626, f_113676_

Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, structureBoundingBoxes, f_113676_

Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_4627, f_113677_

Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, structurePiecesBoundingBoxes, f_113677_

int: e, MAX_RENDER_DIST, field_32916, field_32916, f_173903_

int: e, MAX_RENDER_DIST, field_32916, RANGE, f_173903_

构造函数

方法

void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, method_3871, m_113682_

void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, addStructure, m_113682_

1.17

名称

edq

eqs

net.minecraft.client.renderer.debug.StructureDebugRenderer

net.minecraft.src.C_4300_

字段

Minecraft: a, minecraft, field_4624, field_4624, field_201730_a

Minecraft: a, minecraft, field_4624, client, f_113675_

Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_4626, field_201731_b

Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_4626, f_113676_

Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_4627, field_201732_c

Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_4627, f_113677_

Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_4625, field_201733_d

Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_4625, f_113678_

int: e, MAX_RENDER_DIST, field_32916, field_32916, f_173903_

构造函数

方法

void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, method_3871, func_223454_a

void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, method_3871, m_113682_

void (): a, clear, method_20414, clear, func_217675_a

void (): a, clear, method_20414, clear, m_5630_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

edi

edq

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

efj

edi

字段

构造函数

方法

1.16.1

名称

duc

efj

字段

Minecraft: a, minecraft, field_4624, field_201730_a

Minecraft: a, minecraft, field_4624, field_4624, field_201730_a

Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_201731_b

Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_4626, field_201731_b

Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_201732_c

Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_4627, field_201732_c

Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_201733_d

Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_4625, field_201733_d

构造函数

方法

void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, func_223454_a

void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, method_3871, func_223454_a

1.15.2

名称

dtz

duc

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dqv

dtz

字段

构造函数

方法

void (long): a, render, method_3715, render, func_217676_a

void (): a, clear, method_20414, func_217675_a

void (): a, clear, method_20414, clear, func_217675_a

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_

1.14.4

名称

doh

dqv

net.minecraft.client.renderer.debug.StructureRenderer

字段

MinecraftClient: a, field_4624, field_4624, field_201730_a

Minecraft: a, minecraft, field_4624, field_201730_a

Map<DimensionManager, Map<String, StructureBoundingBox>>: b, field_4626, field_4626, field_201731_b

Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_201731_b

Map<DimensionManager, Map<String, StructureBoundingBox>>: c, field_4627, field_4627, field_201732_c

Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_201732_c

Map<DimensionManager, Map<String, Boolean>>: d, field_4625, field_4625, field_201733_d

Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_201733_d

构造函数

方法

void (long): a, method_3715, render, func_217676_a

void (long): a, render, method_3715, render, func_217676_a

void (StructureBoundingBox, List<StructureBoundingBox>, List<Boolean>, DimensionManager): a, method_3871, method_3871, func_223454_a

void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, func_223454_a

void (): a, method_20414, method_20414, func_217675_a

void (): a, clear, method_20414, func_217675_a

1.14.3

名称

dod

doh

net.minecraft.client.render.debug.StructureDebugRenderer

字段

Minecraft: a, field_4624, field_201730_a

MinecraftClient: a, field_4624, field_4624, field_201730_a

Map<Integer, Map<String, StructureBoundingBox>>: b, field_4626, field_201731_b

Map<DimensionManager, Map<String, StructureBoundingBox>>: b, field_4626, field_4626, field_201731_b

Map<Integer, Map<String, StructureBoundingBox>>: c, field_4627, field_201732_c

Map<DimensionManager, Map<String, StructureBoundingBox>>: c, field_4627, field_4627, field_201732_c

Map<Integer, Map<String, Boolean>>: d, field_4625, field_201733_d

Map<DimensionManager, Map<String, Boolean>>: d, field_4625, field_4625, field_201733_d

构造函数

方法

void (long): a, method_3715, func_217676_a

void (long): a, method_3715, render, func_217676_a

void (StructureBoundingBox, List<StructureBoundingBox>, List<Boolean>, int): a, method_3871, func_201729_a

void (StructureBoundingBox, List<StructureBoundingBox>, List<Boolean>, DimensionManager): a, method_3871, method_3871, func_223454_a

void (): a, method_20414, method_20414, func_217675_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

doa

dod

字段

构造函数

方法

1.14

名称

doa

net.minecraft.class_870

net.minecraft.client.renderer.debug.StructureDebugRenderer

字段

Minecraft: a, field_4624, field_201730_a

Map<Integer, Map<String, StructureBoundingBox>>: b, field_4626, field_201731_b

Map<Integer, Map<String, StructureBoundingBox>>: c, field_4627, field_201732_c

Map<Integer, Map<String, Boolean>>: d, field_4625, field_201733_d

构造函数

(Minecraft)

方法

void (long): a, method_3715, func_217676_a

void (StructureBoundingBox, List<StructureBoundingBox>, List<Boolean>, int): a, method_3871, func_201729_a