历史 - net.minecraft.client.renderer.debug.StructureRenderer
1.21.11
名称
hmf
huw
字段
构造函数
方法
void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_
void (PoseStack, double, double, double, VertexConsumer, BoundingBox, float, float, float, float): a, renderBox, method_74810, renderPiece, m_420129_
void (double, double, double, DebugValueAccess, Frustum, float): a, emitGizmos, method_23109, render, m_7790_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hcm
hmf
字段
Minecraft: a, minecraft, field_4624, client, f_113675_
Map<ResourceKey<Level>, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, structureBoundingBoxes, f_113676_
Map<ResourceKey<Level>, Map<String, StructuresDebugPayload$PieceInfo>>: c, postPieces, field_4627, structurePiecesBoundingBoxes, f_291652_
int: d, MAX_RENDER_DIST, field_32916, RANGE, f_173903_
构造函数
()
方法
void (): a, clear, method_20414, clear, m_5630_
void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_
void (BoundingBox, List<StructuresDebugPayload$PieceInfo>, ResourceKey<Level>): a, addBoundingBox, method_3871, addStructure, m_113682_
void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_
void (PoseStack, double, double, double, VertexConsumer, BoundingBox, float, float, float, float): a, renderBox, method_74810, renderPiece, m_420129_
1.21.8
名称
hcl
hcm
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gwd
hcl
字段
构造函数
方法
1.21.5
名称
gqn
gwd
字段
构造函数
方法
1.21.4
名称
gpy
gqn
字段
构造函数
方法
1.21.3
名称
gix
gpy
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ghn
gix
字段
构造函数
方法
1.20.6
名称
fxd
ghn
字段
构造函数
方法
1.20.4
名称
fry
fxd
字段
构造函数
方法
1.20.2
名称
fno
fry
字段
Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, structurePiecesBoundingBoxes, f_113677_
Map<ResourceKey<Level>, Map<String, StructuresDebugPayload$PieceInfo>>: c, postPieces, field_4627, structurePiecesBoundingBoxes, f_291652_
Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_4625, f_113678_
int: e, MAX_RENDER_DIST, field_32916, RANGE, f_173903_
int: d, MAX_RENDER_DIST, field_32916, RANGE, f_173903_
构造函数
方法
void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, addStructure, m_113682_
void (BoundingBox, List<StructuresDebugPayload$PieceInfo>, ResourceKey<Level>): a, addBoundingBox, method_3871, addStructure, m_113682_
1.20.1
名称
flw
fno
字段
构造函数
方法
1.19.4
名称
fhj
flw
字段
构造函数
方法
1.19.3
名称
fdf
fhj
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fbh
fdf
字段
构造函数
方法
1.19
名称
euf
fbh
字段
构造函数
方法
1.18.2
名称
esy
euf
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
eqt
esy
字段
构造函数
方法
1.17.1
名称
eqs
eqt
字段
Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_4626, f_113676_
Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, structureBoundingBoxes, f_113676_
Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_4627, f_113677_
Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, structurePiecesBoundingBoxes, f_113677_
int: e, MAX_RENDER_DIST, field_32916, field_32916, f_173903_
int: e, MAX_RENDER_DIST, field_32916, RANGE, f_173903_
构造函数
方法
void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, method_3871, m_113682_
void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, addStructure, m_113682_
1.17
名称
edq
eqs
net.minecraft.client.renderer.debug.StructureDebugRenderer
net.minecraft.src.C_4300_
字段
Minecraft: a, minecraft, field_4624, field_4624, field_201730_a
Minecraft: a, minecraft, field_4624, client, f_113675_
Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_4626, field_201731_b
Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_4626, f_113676_
Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_4627, field_201732_c
Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_4627, f_113677_
Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_4625, field_201733_d
Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_4625, f_113678_
int: e, MAX_RENDER_DIST, field_32916, field_32916, f_173903_
构造函数
方法
void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, method_3871, func_223454_a
void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, method_3871, m_113682_
void (): a, clear, method_20414, clear, func_217675_a
void (): a, clear, method_20414, clear, m_5630_
void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_
void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
edi
edq
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
efj
edi
字段
构造函数
方法
1.16.1
名称
duc
efj
字段
Minecraft: a, minecraft, field_4624, field_201730_a
Minecraft: a, minecraft, field_4624, field_4624, field_201730_a
Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_201731_b
Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_4626, field_201731_b
Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_201732_c
Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_4627, field_201732_c
Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_201733_d
Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_4625, field_201733_d
构造函数
方法
void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, func_223454_a
void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, method_3871, func_223454_a
1.15.2
名称
dtz
duc
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dqv
dtz
字段
构造函数
方法
void (long): a, render, method_3715, render, func_217676_a
void (): a, clear, method_20414, func_217675_a
void (): a, clear, method_20414, clear, func_217675_a
void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_
1.14.4
名称
doh
dqv
net.minecraft.client.renderer.debug.StructureRenderer
字段
MinecraftClient: a, field_4624, field_4624, field_201730_a
Minecraft: a, minecraft, field_4624, field_201730_a
Map<DimensionManager, Map<String, StructureBoundingBox>>: b, field_4626, field_4626, field_201731_b
Map<DimensionType, Map<String, BoundingBox>>: b, postMainBoxes, field_4626, field_201731_b
Map<DimensionManager, Map<String, StructureBoundingBox>>: c, field_4627, field_4627, field_201732_c
Map<DimensionType, Map<String, BoundingBox>>: c, postPiecesBoxes, field_4627, field_201732_c
Map<DimensionManager, Map<String, Boolean>>: d, field_4625, field_4625, field_201733_d
Map<DimensionType, Map<String, Boolean>>: d, startPiecesMap, field_4625, field_201733_d
构造函数
方法
void (long): a, method_3715, render, func_217676_a
void (long): a, render, method_3715, render, func_217676_a
void (StructureBoundingBox, List<StructureBoundingBox>, List<Boolean>, DimensionManager): a, method_3871, method_3871, func_223454_a
void (BoundingBox, List<BoundingBox>, List<Boolean>, DimensionType): a, addBoundingBox, method_3871, func_223454_a
void (): a, method_20414, method_20414, func_217675_a
void (): a, clear, method_20414, func_217675_a
1.14.3
名称
dod
doh
net.minecraft.client.render.debug.StructureDebugRenderer
字段
Minecraft: a, field_4624, field_201730_a
MinecraftClient: a, field_4624, field_4624, field_201730_a
Map<Integer, Map<String, StructureBoundingBox>>: b, field_4626, field_201731_b
Map<DimensionManager, Map<String, StructureBoundingBox>>: b, field_4626, field_4626, field_201731_b
Map<Integer, Map<String, StructureBoundingBox>>: c, field_4627, field_201732_c
Map<DimensionManager, Map<String, StructureBoundingBox>>: c, field_4627, field_4627, field_201732_c
Map<Integer, Map<String, Boolean>>: d, field_4625, field_201733_d
Map<DimensionManager, Map<String, Boolean>>: d, field_4625, field_4625, field_201733_d
构造函数
方法
void (long): a, method_3715, func_217676_a
void (long): a, method_3715, render, func_217676_a
void (StructureBoundingBox, List<StructureBoundingBox>, List<Boolean>, int): a, method_3871, func_201729_a
void (StructureBoundingBox, List<StructureBoundingBox>, List<Boolean>, DimensionManager): a, method_3871, method_3871, func_223454_a
void (): a, method_20414, method_20414, func_217675_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
doa
dod
字段
构造函数
方法
1.14
名称
doa
net.minecraft.class_870
net.minecraft.client.renderer.debug.StructureDebugRenderer
字段
Minecraft: a, field_4624, field_201730_a
Map<Integer, Map<String, StructureBoundingBox>>: b, field_4626, field_201731_b
Map<Integer, Map<String, StructureBoundingBox>>: c, field_4627, field_201732_c
Map<Integer, Map<String, Boolean>>: d, field_4625, field_201733_d
构造函数
方法
void (long): a, method_3715, func_217676_a
void (StructureBoundingBox, List<StructureBoundingBox>, List<Boolean>, int): a, method_3871, func_201729_a