历史 - net.minecraft.client.gui.components.SpriteIconButton$Builder

1.21.11

名称

gew$a

gkn$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fyv$a

gew$a

字段

Component: b, message, field_45382, text, f_290492_

Component: a, message, field_45382, text, f_290492_

Button$OnPress: c, onPress, field_45383, onPress, f_290769_

Button$OnPress: b, onPress, field_45383, onPress, f_290769_

boolean: d, iconOnly, field_45384, hideText, f_291539_

boolean: c, iconOnly, field_45384, hideText, f_291539_

int: e, width, field_45385, width, f_291851_

int: d, width, field_45385, width, f_291851_

int: f, height, field_45386, height, f_291403_

int: e, height, field_45386, height, f_291403_

ResourceLocation: g, sprite, field_45387, texture, f_291198_

int: h, spriteWidth, field_45388, textureWidth, f_291516_

int: g, spriteWidth, field_45388, textureWidth, f_291516_

int: i, spriteHeight, field_45389, textureHeight, f_291538_

int: h, spriteHeight, field_45389, textureHeight, f_291538_

Button$CreateNarration: a, narration, field_49486, narrationSupplier, f_314116_

Button$CreateNarration: j, narration, field_49486, narrationSupplier, f_314116_

WidgetSprites: f, sprite, field_45387, texture, f_291198_

Component: i, tooltip, field_62121, tooltip, f_412460_

构造函数

方法

SpriteIconButton (): a, build, method_52724, build, m_292974_

SpriteIconButton (): b, build, method_52724, build, m_292974_

SpriteIconButton$Builder (WidgetSprites, int, int): a, sprite, method_73394, texture, m_420251_

SpriteIconButton$Builder (): a, withTootip, method_73393, useTextAsTooltip, m_416441_

1.21.8

名称

fyu$a

fyv$a

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fvd$a

fyu$a

字段

构造函数

方法

1.21.5

名称

fpz$a

fvd$a

字段

构造函数

方法

1.21.4

名称

fpl$a

fpz$a

字段

构造函数

方法

1.21.3

名称

fjr$a

fpl$a

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

fil$a

fjr$a

字段

构造函数

方法

1.20.6

名称

eyl$a

fil$a

字段

Component: a, message, field_45382, text, f_290492_

Component: b, message, field_45382, text, f_290492_

Button$OnPress: b, onPress, field_45383, onPress, f_290769_

Button$OnPress: c, onPress, field_45383, onPress, f_290769_

boolean: c, iconOnly, field_45384, hideText, f_291539_

boolean: d, iconOnly, field_45384, hideText, f_291539_

int: d, width, field_45385, width, f_291851_

int: e, width, field_45385, width, f_291851_

int: e, height, field_45386, height, f_291403_

int: f, height, field_45386, height, f_291403_

ResourceLocation: f, sprite, field_45387, texture, f_291198_

ResourceLocation: g, sprite, field_45387, texture, f_291198_

int: g, spriteWidth, field_45388, textureWidth, f_291516_

int: h, spriteWidth, field_45388, textureWidth, f_291516_

int: h, spriteHeight, field_45389, textureHeight, f_291538_

int: i, spriteHeight, field_45389, textureHeight, f_291538_

Button$CreateNarration: a, narration, field_49486, narrationSupplier, f_314116_

构造函数

方法

SpriteIconButton$Builder (Button$CreateNarration): a, narration, method_57722, narration, m_323620_

1.20.4

名称

etu$a

eyl$a

字段

构造函数

方法

1.20.2

名称

etu$a

net.minecraft.client.gui.components.SpriteIconButton$Builder

net.minecraft.class_8662$class_8663

net.minecraft.client.gui.widget.TextIconButtonWidget$Builder

net.minecraft.src.C_290288_$C_290134_

字段

Component: a, message, field_45382, text, f_290492_

Button$OnPress: b, onPress, field_45383, onPress, f_290769_

boolean: c, iconOnly, field_45384, hideText, f_291539_

int: d, width, field_45385, width, f_291851_

int: e, height, field_45386, height, f_291403_

ResourceLocation: f, sprite, field_45387, texture, f_291198_

int: g, spriteWidth, field_45388, textureWidth, f_291516_

int: h, spriteHeight, field_45389, textureHeight, f_291538_

构造函数

(Component, Button$OnPress, boolean)

方法

SpriteIconButton$Builder (int): a, width, method_52725, width, m_294487_

SpriteIconButton$Builder (int, int): a, size, method_52726, dimension, m_295750_

SpriteIconButton$Builder (ResourceLocation, int, int): a, sprite, method_52727, texture, m_295175_

SpriteIconButton (): a, build, method_52724, build, m_292974_