历史 - net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket
1.21.11
名称
afd
afn
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aex
afd
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aem
aex
字段
构造函数
方法
1.21.5
名称
adt
aem
字段
构造函数
方法
1.21.4
名称
aez
adt
字段
构造函数
方法
PacketType<ClientboundPlayerInfoUpdatePacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundPlayerInfoUpdatePacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
aea
aez
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
aeo
aea
字段
构造函数
方法
1.20.6
名称
abe
aeo
字段
List<ClientboundPlayerInfoUpdatePacket$Entry>: b, entries, field_12369, entries, f_244436_
List<ClientboundPlayerInfoUpdatePacket$Entry>: c, entries, field_12369, entries, f_244436_
EnumSet<ClientboundPlayerInfoUpdatePacket$Action>: a, actions, field_40698, actions, f_243795_
EnumSet<ClientboundPlayerInfoUpdatePacket$Action>: b, actions, field_40698, actions, f_243795_
StreamCodec<RegistryFriendlyByteBuf, ClientboundPlayerInfoUpdatePacket>: a, STREAM_CODEC, field_47955, CODEC, f_315507_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
EnumSet<ClientboundPlayerInfoUpdatePacket$Action> (): a, actions, method_46327, getActions, m_246097_
EnumSet<ClientboundPlayerInfoUpdatePacket$Action> (): b, actions, method_46327, getActions, m_246097_
List<ClientboundPlayerInfoUpdatePacket$Entry> (): d, entries, method_46329, getEntries, m_246778_
List<ClientboundPlayerInfoUpdatePacket$Entry> (): e, entries, method_46329, getEntries, m_246778_
List<ClientboundPlayerInfoUpdatePacket$Entry> (): e, newEntries, method_46330, getPlayerAdditionEntries, m_245290_
List<ClientboundPlayerInfoUpdatePacket$Entry> (): f, newEntries, method_46330, getPlayerAdditionEntries, m_245290_
void (RegistryFriendlyByteBuf): a, write, method_55902, write, m_245834_
PacketType<ClientboundPlayerInfoUpdatePacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
za
abe
字段
构造函数
方法
1.20.2
名称
wy
za
字段
构造函数
方法
List<ClientboundPlayerInfoUpdatePacket$Entry> (): c, entries, method_46329, getEntries, m_246778_
List<ClientboundPlayerInfoUpdatePacket$Entry> (): d, entries, method_46329, getEntries, m_246778_
List<ClientboundPlayerInfoUpdatePacket$Entry> (): d, newEntries, method_46330, getPlayerAdditionEntries, m_245290_
List<ClientboundPlayerInfoUpdatePacket$Entry> (): e, newEntries, method_46330, getPlayerAdditionEntries, m_245290_
1.20.1
名称
xl
wy
字段
构造函数
方法
1.19.4
名称
wn
xl
字段
构造函数
方法
EnumSet<ClientboundPlayerInfoUpdatePacket$Action> (): b, actions, method_46327, getActions, m_246097_
EnumSet<ClientboundPlayerInfoUpdatePacket$Action> (): a, actions, method_46327, getActions, m_246097_
1.19.3
名称
vj
wn
net.minecraft.network.protocol.game.ClientboundPlayerInfoPacket
net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket
net.minecraft.src.C_5091_
net.minecraft.src.C_243593_
net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo
net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket
字段
ClientboundPlayerInfoPacket$Action: a, action, field_12368, action, f_132717_
List<ClientboundPlayerInfoPacket$PlayerUpdate>: b, entries, field_12369, entries, f_132718_
List<ClientboundPlayerInfoUpdatePacket$Entry>: b, entries, field_12369, entries, f_244436_
EnumSet<ClientboundPlayerInfoUpdatePacket$Action>: a, actions, field_40698, actions, f_243795_
构造函数
(ClientboundPlayerInfoPacket$Action, ServerPlayer...)
(ClientboundPlayerInfoPacket$Action, Collection<ServerPlayer>)
(EnumSet<ClientboundPlayerInfoUpdatePacket$Action>, Collection<ServerPlayer>)
(ClientboundPlayerInfoUpdatePacket$Action, ServerPlayer)
方法
List<ClientboundPlayerInfoPacket$PlayerUpdate> (): b, getEntries, method_11722, getEntries, m_132732_
ClientboundPlayerInfoPacket$Action (): c, getAction, method_11723, getAction, m_132735_
ClientboundPlayerInfoPacket$PlayerUpdate (ServerPlayer): a, createPlayerUpdate, method_43886, entryFromPlayer, m_237772_
ClientboundPlayerInfoUpdatePacket (Collection<ServerPlayer>): a, createPlayerInitializing, method_43886, entryFromPlayer, m_247122_
EnumSet<ClientboundPlayerInfoUpdatePacket$Action> (): b, actions, method_46327, getActions, m_246097_
List<ClientboundPlayerInfoUpdatePacket$Entry> (): c, entries, method_46329, getEntries, m_246778_
List<ClientboundPlayerInfoUpdatePacket$Entry> (): d, newEntries, method_46330, getPlayerAdditionEntries, m_245290_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
us
vj
net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.19
名称
ti
us
net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo
字段
构造函数
方法
Component (FriendlyByteBuf): b, readDisplayName, method_34149, readOptionalText, m_179088_
void (FriendlyByteBuf, Component): a, writeDisplayName, method_34148, writeOptionalText, m_179085_
ClientboundPlayerInfoPacket$PlayerUpdate (ServerPlayer): a, createPlayerUpdate, method_43886, entryFromPlayer, m_237772_
1.18.2
名称
sx
ti
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ro
sx
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
qi
ro
net.minecraft.network.play.server.SPlayerListItemPacket
net.minecraft.src.C_5091_
net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo
net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo
字段
ClientboundPlayerInfoPacket$Action: a, action, field_12368, action, field_179770_a
ClientboundPlayerInfoPacket$Action: a, action, field_12368, action, f_132717_
List<ClientboundPlayerInfoPacket$PlayerUpdate>: b, entries, field_12369, entries, field_179769_b
List<ClientboundPlayerInfoPacket$PlayerUpdate>: b, entries, field_12369, entries, f_132718_
构造函数
()
(ClientboundPlayerInfoPacket$Action, Iterable<ServerPlayer>)
(ClientboundPlayerInfoPacket$Action, Collection<ServerPlayer>)
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ClientGamePacketListener): a, handle, method_11721, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11721, apply, m_5797_
List<ClientboundPlayerInfoPacket$PlayerUpdate> (): b, getEntries, method_11722, getEntries, func_179767_a
List<ClientboundPlayerInfoPacket$PlayerUpdate> (): b, getEntries, method_11722, getEntries, m_132732_
ClientboundPlayerInfoPacket$Action (): c, getAction, method_11723, getAction, func_179768_b
ClientboundPlayerInfoPacket$Action (): c, getAction, method_11723, getAction, m_132735_
Component (FriendlyByteBuf): b, readDisplayName, method_34149, readOptionalText, m_179088_
void (FriendlyByteBuf, Component): a, writeDisplayName, method_34148, writeOptionalText, m_179085_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutPlayerInfo
net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
pi
qi
net.minecraft.server.v1_16_R1.PacketPlayOutPlayerInfo
net.minecraft.server.v1_16_R2.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.16.1
名称
nu
pi
net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo
net.minecraft.server.v1_16_R1.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.15.2
名称
net.minecraft.client.network.packet.PlayerListS2CPacket
net.minecraft.network.packet.s2c.play.PlayerListS2CPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
md
nu
net.minecraft.network.packet.s2c.play.PlayerListS2CPacket
net.minecraft.client.network.packet.PlayerListS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo
net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.14.4
名称
mb
md
net.minecraft.network.protocol.game.ClientboundPlayerInfoPacket
net.minecraft.client.network.packet.PlayerListS2CPacket
net.minecraft.network.packet.s2c.play.PlayerListS2CPacket
字段
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12368, action, field_179770_a
ClientboundPlayerInfoPacket$Action: a, action, field_12368, action, field_179770_a
List<PacketPlayOutPlayerInfo$PlayerInfoData>: b, field_12369, entries, field_179769_b
List<ClientboundPlayerInfoPacket$PlayerUpdate>: b, entries, field_12369, entries, field_179769_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11721, method_11721, func_148833_a
void (ClientGamePacketListener): a, handle, method_11721, apply, func_148833_a
List<PacketPlayOutPlayerInfo$PlayerInfoData> (): b, method_11722, getEntries, func_179767_a
List<ClientboundPlayerInfoPacket$PlayerUpdate> (): b, getEntries, method_11722, getEntries, func_179767_a
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (): c, method_11723, getAction, func_179768_b
ClientboundPlayerInfoPacket$Action (): c, getAction, method_11723, getAction, func_179768_b
1.14.3
名称
ma
mb
net.minecraft.client.network.packet.PlayerListS2CPacket
字段
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12368, field_179770_a
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12368, action, field_179770_a
List<PacketPlayOutPlayerInfo$PlayerInfoData>: b, field_12369, field_179769_b
List<PacketPlayOutPlayerInfo$PlayerInfoData>: b, field_12369, entries, field_179769_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11721, func_148833_a
void (PacketListenerPlayOut): a, method_11721, method_11721, func_148833_a
List<PacketPlayOutPlayerInfo$PlayerInfoData> (): b, method_11722, func_179767_a
List<PacketPlayOutPlayerInfo$PlayerInfoData> (): b, method_11722, getEntries, func_179767_a
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (): c, method_11723, func_179768_b
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (): c, method_11723, getAction, func_179768_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
kr
ma
net.minecraft.class_2703
net.minecraft.network.play.server.SPacketPlayerListItem
net.minecraft.network.play.server.SPlayerListItemPacket
net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo
net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo
字段
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_179770_a
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12368, field_179770_a
List<PacketPlayOutPlayerInfo$PlayerInfoData>: b, field_179769_b
List<PacketPlayOutPlayerInfo$PlayerInfoData>: b, field_12369, field_179769_b
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
void (PacketListenerPlayOut): a, method_11721, func_148833_a
List<PacketPlayOutPlayerInfo$PlayerInfoData> (): b, func_179767_a
List<PacketPlayOutPlayerInfo$PlayerInfoData> (): b, method_11722, func_179767_a
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (): c, func_179768_b
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (): c, method_11723, func_179768_b
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayOutPlayerInfo
net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.13
名称
jp
kr
net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo
net.minecraft.server.v1_13_R1.PacketPlayOutPlayerInfo
字段
构造函数
方法
List<PacketPlayOutPlayerInfo$PlayerInfoData> (): a, func_179767_a
List<PacketPlayOutPlayerInfo$PlayerInfoData> (): b, func_179767_a
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (): b, func_179768_b
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (): c, func_179768_b
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
jo
jp
字段
构造函数
方法
1.12
名称
hg
jo
net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo
net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
hd
hg
net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo
net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
hb
hd
net.minecraft.server.v1_9_R2.PacketPlayOutPlayerInfo
net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.9.4
名称
gz
hb
net.minecraft.server.v1_9_R1.PacketPlayOutPlayerInfo
net.minecraft.server.v1_9_R2.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
net.minecraft.network.play.server.S38PacketPlayerListItem
net.minecraft.network.play.server.SPacketPlayerListItem
net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo
net.minecraft.server.v1_9_R1.PacketPlayOutPlayerInfo
字段
构造函数
方法
1.8.8
名称
gz
net.minecraft.network.play.server.S38PacketPlayerListItem
net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo
字段
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_179770_a
List<PacketPlayOutPlayerInfo$PlayerInfoData>: b, field_179769_b
构造函数
()
(PacketPlayOutPlayerInfo$EnumPlayerInfoAction, EntityPlayer...)
(PacketPlayOutPlayerInfo$EnumPlayerInfoAction, Iterable<EntityPlayer>)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
List<PacketPlayOutPlayerInfo$PlayerInfoData> (): a, func_179767_a
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (): b, func_179768_b