历史 - com.mojang.blaze3d.platform.VideoMode

1.21.11

名称

fta

fyj

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fnh

fta

字段

构造函数

方法

1.21.8

名称

fng

fnh

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fkh

fng

字段

构造函数

方法

1.21.5

名称

fex

fkh

字段

构造函数

方法

1.21.4

名称

ffu

fex

字段

构造函数

方法

1.21.3

名称

fal

ffu

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ezd

fal

字段

构造函数

方法

1.20.6

名称

epe

ezd

字段

构造函数

方法

1.20.4

名称

eks

epe

字段

构造函数

方法

1.20.2

名称

ehm

eks

字段

构造函数

方法

1.20.1

名称

egh

ehm

字段

构造函数

方法

1.19.4

名称

edg

egh

字段

构造函数

方法

1.19.3

名称

dzt

edg

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dyw

dzt

字段

构造函数

方法

1.19

名称

dsq

dyw

字段

构造函数

方法

1.18.2

名称

dro

dsq

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dpq

dro

字段

构造函数

方法

1.17.1

名称

dpp

dpq

字段

构造函数

方法

1.17

名称

dey

dpp

net.minecraft.client.renderer.VideoMode

net.minecraft.src.C_3160_

字段

int: a, width, field_1980, width, field_198069_a

int: a, width, field_1980, width, f_85313_

int: b, height, field_1979, height, field_198070_b

int: b, height, field_1979, height, f_85314_

int: c, redBits, field_1978, redBits, field_198071_c

int: c, redBits, field_1978, redBits, f_85315_

int: d, greenBits, field_1977, greenBits, field_198072_d

int: d, greenBits, field_1977, greenBits, f_85316_

int: e, blueBits, field_1976, blueBits, field_198073_e

int: e, blueBits, field_1976, blueBits, f_85317_

int: f, refreshRate, field_1975, refreshRate, field_198074_f

int: f, refreshRate, field_1975, refreshRate, f_85318_

Pattern: g, PATTERN, field_1981, PATTERN, field_198075_g

Pattern: g, PATTERN, field_1981, PATTERN, f_85319_

构造函数

方法

int (): a, getWidth, method_1668, getWidth, func_198064_a

int (): a, getWidth, method_1668, getWidth, m_85332_

int (): b, getHeight, method_1669, getHeight, func_198065_b

int (): b, getHeight, method_1669, getHeight, m_85335_

int (): c, getRedBits, method_1666, getRedBits, func_198062_c

int (): c, getRedBits, method_1666, getRedBits, m_85336_

int (): d, getGreenBits, method_1667, getGreenBits, func_198063_d

int (): d, getGreenBits, method_1667, getGreenBits, m_85337_

int (): e, getBlueBits, method_1672, getBlueBits, func_198068_e

int (): e, getBlueBits, method_1672, getBlueBits, m_85338_

int (): f, getRefreshRate, method_1671, getRefreshRate, func_198067_f

int (): f, getRefreshRate, method_1671, getRefreshRate, m_85341_

Optional<VideoMode> (String): a, read, method_1665, fromString, func_198061_a

Optional<VideoMode> (String): a, read, method_1665, fromString, m_85333_

String (): g, write, method_1670, asString, func_198066_g

String (): g, write, method_1670, asString, m_85342_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dev

dey

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dgx

dev

字段

构造函数

方法

1.16.1

名称

cxw

dgx

字段

构造函数

方法

1.15.2

名称

cxt

cxw

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cun

cxt

字段

构造函数

方法

1.14.4

名称

cug

cun

com.mojang.blaze3d.platform.VideoMode

字段

int: a, field_1980, width, field_198069_a

int: a, width, field_1980, width, field_198069_a

int: b, field_1979, height, field_198070_b

int: b, height, field_1979, height, field_198070_b

int: c, field_1978, redBits, field_198071_c

int: c, redBits, field_1978, redBits, field_198071_c

int: d, field_1977, greenBits, field_198072_d

int: d, greenBits, field_1977, greenBits, field_198072_d

int: e, field_1976, blueBits, field_198073_e

int: e, blueBits, field_1976, blueBits, field_198073_e

int: f, field_1975, refreshRate, field_198074_f

int: f, refreshRate, field_1975, refreshRate, field_198074_f

Pattern: g, field_1981, PATTERN, field_198075_g

Pattern: g, PATTERN, field_1981, PATTERN, field_198075_g

构造函数

方法

int (): a, method_1668, getWidth, func_198064_a

int (): a, getWidth, method_1668, getWidth, func_198064_a

int (): b, method_1669, getHeight, func_198065_b

int (): b, getHeight, method_1669, getHeight, func_198065_b

int (): c, method_1666, getRedBits, func_198062_c

int (): c, getRedBits, method_1666, getRedBits, func_198062_c

int (): d, method_1667, getGreenBits, func_198063_d

int (): d, getGreenBits, method_1667, getGreenBits, func_198063_d

int (): e, method_1672, getBlueBits, func_198068_e

int (): e, getBlueBits, method_1672, getBlueBits, func_198068_e

int (): f, method_1671, getRefreshRate, func_198067_f

int (): f, getRefreshRate, method_1671, getRefreshRate, func_198067_f

Optional<VideoMode> (String): a, method_1665, fromString, func_198061_a

Optional<VideoMode> (String): a, read, method_1665, fromString, func_198061_a

String (): g, method_1670, asString, func_198066_g

String (): g, write, method_1670, asString, func_198066_g

1.14.3

名称

cuc

cug

net.minecraft.client.util.VideoMode

字段

int: a, field_1980, field_198069_a

int: a, field_1980, width, field_198069_a

int: b, field_1979, field_198070_b

int: b, field_1979, height, field_198070_b

int: c, field_1978, field_198071_c

int: c, field_1978, redBits, field_198071_c

int: d, field_1977, field_198072_d

int: d, field_1977, greenBits, field_198072_d

int: e, field_1976, field_198073_e

int: e, field_1976, blueBits, field_198073_e

int: f, field_1975, field_198074_f

int: f, field_1975, refreshRate, field_198074_f

Pattern: g, field_1981, field_198075_g

Pattern: g, field_1981, PATTERN, field_198075_g

构造函数

方法

int (): a, method_1668, func_198064_a

int (): a, method_1668, getWidth, func_198064_a

int (): b, method_1669, func_198065_b

int (): b, method_1669, getHeight, func_198065_b

int (): c, method_1666, func_198062_c

int (): c, method_1666, getRedBits, func_198062_c

int (): d, method_1667, func_198063_d

int (): d, method_1667, getGreenBits, func_198063_d

int (): e, method_1672, func_198068_e

int (): e, method_1672, getBlueBits, func_198068_e

int (): f, method_1671, func_198067_f

int (): f, method_1671, getRefreshRate, func_198067_f

Optional<VideoMode> (String): a, method_1665, func_198061_a

Optional<VideoMode> (String): a, method_1665, fromString, func_198061_a

String (): g, method_1670, func_198066_g

String (): g, method_1670, asString, func_198066_g

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cua

cuc

字段

构造函数

方法

1.14

名称

cgb

cua

net.minecraft.class_319

字段

int: a, field_198069_a

int: a, field_1980, field_198069_a

int: b, field_198070_b

int: b, field_1979, field_198070_b

int: c, field_198071_c

int: c, field_1978, field_198071_c

int: d, field_198072_d

int: d, field_1977, field_198072_d

int: e, field_198073_e

int: e, field_1976, field_198073_e

int: f, field_198074_f

int: f, field_1975, field_198074_f

Pattern: g, field_198075_g

Pattern: g, field_1981, field_198075_g

构造函数

方法

int (): a, func_198064_a

int (): a, method_1668, func_198064_a

int (): b, func_198065_b

int (): b, method_1669, func_198065_b

int (): c, func_198062_c

int (): c, method_1666, func_198062_c

int (): d, func_198063_d

int (): d, method_1667, func_198063_d

int (): e, func_198068_e

int (): e, method_1672, func_198068_e

int (): f, func_198067_f

int (): f, method_1671, func_198067_f

Optional<VideoMode> (String): a, func_198061_a

Optional<VideoMode> (String): a, method_1665, func_198061_a

String (): g, func_198066_g

String (): g, method_1670, func_198066_g

1.13.2

名称

cga

cgb

字段

构造函数

方法

1.13.1

名称

cfq

cga

字段

构造函数

方法

1.13

名称

cfq

net.minecraft.client.renderer.VideoMode

字段

int: a, field_198069_a

int: b, field_198070_b

int: c, field_198071_c

int: d, field_198072_d

int: e, field_198073_e

int: f, field_198074_f

Pattern: g, field_198075_g

构造函数

(int, int, int, int, int, int)

(org.lwjgl.glfw.GLFWVidMode$Buffer)

(org.lwjgl.glfw.GLFWVidMode)

方法

int (): a, func_198064_a

int (): b, func_198065_b

int (): c, func_198062_c

int (): d, func_198063_d

int (): e, func_198068_e

int (): f, func_198067_f

Optional<VideoMode> (String): a, func_198061_a

String (): g, func_198066_g