历史 - com.mojang.blaze3d.platform.VideoMode
1.21.11
名称
fta
fyj
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fnh
fta
字段
构造函数
方法
1.21.8
名称
fng
fnh
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fkh
fng
字段
构造函数
方法
1.21.5
名称
fex
fkh
字段
构造函数
方法
1.21.4
名称
ffu
fex
字段
构造函数
方法
1.21.3
名称
fal
ffu
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ezd
fal
字段
构造函数
方法
1.20.6
名称
epe
ezd
字段
构造函数
方法
1.20.4
名称
eks
epe
字段
构造函数
方法
1.20.2
名称
ehm
eks
字段
构造函数
方法
1.20.1
名称
egh
ehm
字段
构造函数
方法
1.19.4
名称
edg
egh
字段
构造函数
方法
1.19.3
名称
dzt
edg
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dyw
dzt
字段
构造函数
方法
1.19
名称
dsq
dyw
字段
构造函数
方法
1.18.2
名称
dro
dsq
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dpq
dro
字段
构造函数
方法
1.17.1
名称
dpp
dpq
字段
构造函数
方法
1.17
名称
dey
dpp
net.minecraft.client.renderer.VideoMode
net.minecraft.src.C_3160_
字段
int: a, width, field_1980, width, field_198069_a
int: a, width, field_1980, width, f_85313_
int: b, height, field_1979, height, field_198070_b
int: b, height, field_1979, height, f_85314_
int: c, redBits, field_1978, redBits, field_198071_c
int: c, redBits, field_1978, redBits, f_85315_
int: d, greenBits, field_1977, greenBits, field_198072_d
int: d, greenBits, field_1977, greenBits, f_85316_
int: e, blueBits, field_1976, blueBits, field_198073_e
int: e, blueBits, field_1976, blueBits, f_85317_
int: f, refreshRate, field_1975, refreshRate, field_198074_f
int: f, refreshRate, field_1975, refreshRate, f_85318_
Pattern: g, PATTERN, field_1981, PATTERN, field_198075_g
Pattern: g, PATTERN, field_1981, PATTERN, f_85319_
构造函数
方法
int (): a, getWidth, method_1668, getWidth, func_198064_a
int (): a, getWidth, method_1668, getWidth, m_85332_
int (): b, getHeight, method_1669, getHeight, func_198065_b
int (): b, getHeight, method_1669, getHeight, m_85335_
int (): c, getRedBits, method_1666, getRedBits, func_198062_c
int (): c, getRedBits, method_1666, getRedBits, m_85336_
int (): d, getGreenBits, method_1667, getGreenBits, func_198063_d
int (): d, getGreenBits, method_1667, getGreenBits, m_85337_
int (): e, getBlueBits, method_1672, getBlueBits, func_198068_e
int (): e, getBlueBits, method_1672, getBlueBits, m_85338_
int (): f, getRefreshRate, method_1671, getRefreshRate, func_198067_f
int (): f, getRefreshRate, method_1671, getRefreshRate, m_85341_
Optional<VideoMode> (String): a, read, method_1665, fromString, func_198061_a
Optional<VideoMode> (String): a, read, method_1665, fromString, m_85333_
String (): g, write, method_1670, asString, func_198066_g
String (): g, write, method_1670, asString, m_85342_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dev
dey
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dgx
dev
字段
构造函数
方法
1.16.1
名称
cxw
dgx
字段
构造函数
方法
1.15.2
名称
cxt
cxw
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cun
cxt
字段
构造函数
方法
1.14.4
名称
cug
cun
com.mojang.blaze3d.platform.VideoMode
字段
int: a, field_1980, width, field_198069_a
int: a, width, field_1980, width, field_198069_a
int: b, field_1979, height, field_198070_b
int: b, height, field_1979, height, field_198070_b
int: c, field_1978, redBits, field_198071_c
int: c, redBits, field_1978, redBits, field_198071_c
int: d, field_1977, greenBits, field_198072_d
int: d, greenBits, field_1977, greenBits, field_198072_d
int: e, field_1976, blueBits, field_198073_e
int: e, blueBits, field_1976, blueBits, field_198073_e
int: f, field_1975, refreshRate, field_198074_f
int: f, refreshRate, field_1975, refreshRate, field_198074_f
Pattern: g, field_1981, PATTERN, field_198075_g
Pattern: g, PATTERN, field_1981, PATTERN, field_198075_g
构造函数
方法
int (): a, method_1668, getWidth, func_198064_a
int (): a, getWidth, method_1668, getWidth, func_198064_a
int (): b, method_1669, getHeight, func_198065_b
int (): b, getHeight, method_1669, getHeight, func_198065_b
int (): c, method_1666, getRedBits, func_198062_c
int (): c, getRedBits, method_1666, getRedBits, func_198062_c
int (): d, method_1667, getGreenBits, func_198063_d
int (): d, getGreenBits, method_1667, getGreenBits, func_198063_d
int (): e, method_1672, getBlueBits, func_198068_e
int (): e, getBlueBits, method_1672, getBlueBits, func_198068_e
int (): f, method_1671, getRefreshRate, func_198067_f
int (): f, getRefreshRate, method_1671, getRefreshRate, func_198067_f
Optional<VideoMode> (String): a, method_1665, fromString, func_198061_a
Optional<VideoMode> (String): a, read, method_1665, fromString, func_198061_a
String (): g, method_1670, asString, func_198066_g
String (): g, write, method_1670, asString, func_198066_g
1.14.3
名称
cuc
cug
net.minecraft.client.util.VideoMode
字段
int: a, field_1980, field_198069_a
int: a, field_1980, width, field_198069_a
int: b, field_1979, field_198070_b
int: b, field_1979, height, field_198070_b
int: c, field_1978, field_198071_c
int: c, field_1978, redBits, field_198071_c
int: d, field_1977, field_198072_d
int: d, field_1977, greenBits, field_198072_d
int: e, field_1976, field_198073_e
int: e, field_1976, blueBits, field_198073_e
int: f, field_1975, field_198074_f
int: f, field_1975, refreshRate, field_198074_f
Pattern: g, field_1981, field_198075_g
Pattern: g, field_1981, PATTERN, field_198075_g
构造函数
方法
int (): a, method_1668, func_198064_a
int (): a, method_1668, getWidth, func_198064_a
int (): b, method_1669, func_198065_b
int (): b, method_1669, getHeight, func_198065_b
int (): c, method_1666, func_198062_c
int (): c, method_1666, getRedBits, func_198062_c
int (): d, method_1667, func_198063_d
int (): d, method_1667, getGreenBits, func_198063_d
int (): e, method_1672, func_198068_e
int (): e, method_1672, getBlueBits, func_198068_e
int (): f, method_1671, func_198067_f
int (): f, method_1671, getRefreshRate, func_198067_f
Optional<VideoMode> (String): a, method_1665, func_198061_a
Optional<VideoMode> (String): a, method_1665, fromString, func_198061_a
String (): g, method_1670, func_198066_g
String (): g, method_1670, asString, func_198066_g
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cua
cuc
字段
构造函数
方法
1.14
名称
cgb
cua
net.minecraft.class_319
字段
int: a, field_198069_a
int: a, field_1980, field_198069_a
int: b, field_198070_b
int: b, field_1979, field_198070_b
int: c, field_198071_c
int: c, field_1978, field_198071_c
int: d, field_198072_d
int: d, field_1977, field_198072_d
int: e, field_198073_e
int: e, field_1976, field_198073_e
int: f, field_198074_f
int: f, field_1975, field_198074_f
Pattern: g, field_198075_g
Pattern: g, field_1981, field_198075_g
构造函数
方法
int (): a, func_198064_a
int (): a, method_1668, func_198064_a
int (): b, func_198065_b
int (): b, method_1669, func_198065_b
int (): c, func_198062_c
int (): c, method_1666, func_198062_c
int (): d, func_198063_d
int (): d, method_1667, func_198063_d
int (): e, func_198068_e
int (): e, method_1672, func_198068_e
int (): f, func_198067_f
int (): f, method_1671, func_198067_f
Optional<VideoMode> (String): a, func_198061_a
Optional<VideoMode> (String): a, method_1665, func_198061_a
String (): g, func_198066_g
String (): g, method_1670, func_198066_g
1.13.2
名称
cga
cgb
字段
构造函数
方法
1.13.1
名称
cfq
cga
字段
构造函数
方法
1.13
名称
cfq
net.minecraft.client.renderer.VideoMode
字段
int: a, field_198069_a
int: b, field_198070_b
int: c, field_198071_c
int: d, field_198072_d
int: e, field_198073_e
int: f, field_198074_f
Pattern: g, field_198075_g
构造函数
(int, int, int, int, int, int)
(org.lwjgl.glfw.GLFWVidMode$Buffer)
(org.lwjgl.glfw.GLFWVidMode)
方法
int (): a, func_198064_a
int (): b, func_198065_b
int (): c, func_198062_c
int (): d, func_198063_d
int (): e, func_198068_e
int (): f, func_198067_f
Optional<VideoMode> (String): a, func_198061_a
String (): g, func_198066_g