历史 - net.minecraft.advancements.critereon.PlacedBlockTrigger$PlayerListeners

1.14.4

名称

net.minecraft.advancements.critereon.PlacedBlockTrigger$PlayerListeners

字段

AdvancementDataPlayer: a, field_9727, manager, field_193491_a

PlayerAdvancements: a, player, field_9727, manager, field_193491_a

Set<CriterionTrigger$a<CriterionTriggerPlacedBlock$b>>: b, field_9726, conditions, field_193492_b

Set<CriterionTrigger$Listener<PlacedBlockTrigger$TriggerInstance>>: b, listeners, field_9726, conditions, field_193492_b

构造函数

方法

boolean (): a, method_9091, isEmpty, func_193488_a

boolean (): a, isEmpty, method_9091, isEmpty, func_193488_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): a, method_9090, addCondition, func_193490_a

void (CriterionTrigger$Listener<PlacedBlockTrigger$TriggerInstance>): a, addListener, method_9090, addCondition, func_193490_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): b, method_9093, removeCondition, func_193487_b

void (CriterionTrigger$Listener<PlacedBlockTrigger$TriggerInstance>): b, removeListener, method_9093, removeCondition, func_193487_b

void (IBlockData, BlockPosition, WorldServer, ItemStack): a, method_9092, handle, func_193489_a

void (BlockState, BlockPos, ServerLevel, ItemStack): a, trigger, method_9092, handle, func_193489_a

1.14.3

名称

net.minecraft.advancement.criterion.PlacedBlockCriterion$Handler

字段

AdvancementDataPlayer: a, field_9727, field_193491_a

AdvancementDataPlayer: a, field_9727, manager, field_193491_a

Set<CriterionTrigger$a<CriterionTriggerPlacedBlock$b>>: b, field_9726, field_193492_b

Set<CriterionTrigger$a<CriterionTriggerPlacedBlock$b>>: b, field_9726, conditions, field_193492_b

构造函数

方法

boolean (): a, method_9091, func_193488_a

boolean (): a, method_9091, isEmpty, func_193488_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): a, method_9090, func_193490_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): a, method_9090, addCondition, func_193490_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): b, method_9093, func_193487_b

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): b, method_9093, removeCondition, func_193487_b

void (IBlockData, BlockPosition, WorldServer, ItemStack): a, method_9092, func_193489_a

void (IBlockData, BlockPosition, WorldServer, ItemStack): a, method_9092, handle, func_193489_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

be$a

bm$a

net.minecraft.class_2111$class_2112

net.minecraft.server.v1_13_R2.CriterionTriggerPlacedBlock$a

net.minecraft.server.v1_14_R1.CriterionTriggerPlacedBlock$a

字段

AdvancementDataPlayer: a, field_193491_a

AdvancementDataPlayer: a, field_9727, field_193491_a

Set<CriterionTrigger$a<CriterionTriggerPlacedBlock$b>>: b, field_193492_b

Set<CriterionTrigger$a<CriterionTriggerPlacedBlock$b>>: b, field_9726, field_193492_b

构造函数

方法

boolean (): a, func_193488_a

boolean (): a, method_9091, func_193488_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): a, func_193490_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): a, method_9090, func_193490_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): b, func_193487_b

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): b, method_9093, func_193487_b

void (IBlockData, BlockPosition, WorldServer, ItemStack): a, func_193489_a

void (IBlockData, BlockPosition, WorldServer, ItemStack): a, method_9092, func_193489_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.CriterionTriggerPlacedBlock$a

net.minecraft.server.v1_13_R2.CriterionTriggerPlacedBlock$a

字段

构造函数

方法

1.13

名称

be$a

net.minecraft.advancements.criterion.PlacedBlockTrigger$Listeners

net.minecraft.server.v1_13_R1.CriterionTriggerPlacedBlock$a

字段

AdvancementDataPlayer: a, field_193491_a

Set<CriterionTrigger$a<CriterionTriggerPlacedBlock$b>>: b, field_193492_b

构造函数

(AdvancementDataPlayer)

方法

boolean (): a, func_193488_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): a, func_193490_a

void (CriterionTrigger$a<CriterionTriggerPlacedBlock$b>): b, func_193487_b

void (IBlockData, BlockPosition, WorldServer, ItemStack): a, func_193489_a