历史 - net.minecraft.world.item.enchantment.EnchantmentEffectComponents
1.21.11
名称
dof
dsp
字段
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: j, HIT_BLOCK, field_51666, HIT_BLOCK, f_337526_
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: k, HIT_BLOCK, field_51666, HIT_BLOCK, f_337526_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: k, ITEM_DAMAGE, field_51667, ITEM_DAMAGE, f_336904_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: l, ITEM_DAMAGE, field_51667, ITEM_DAMAGE, f_336904_
DataComponentType<List<EnchantmentAttributeEffect>>: l, ATTRIBUTES, field_51668, ATTRIBUTES, f_337300_
DataComponentType<List<EnchantmentAttributeEffect>>: m, ATTRIBUTES, field_51668, ATTRIBUTES, f_337300_
DataComponentType<List<TargetedConditionalEffect<EnchantmentValueEffect>>>: m, EQUIPMENT_DROPS, field_51669, EQUIPMENT_DROPS, f_336866_
DataComponentType<List<TargetedConditionalEffect<EnchantmentValueEffect>>>: n, EQUIPMENT_DROPS, field_51669, EQUIPMENT_DROPS, f_336866_
DataComponentType<List<ConditionalEffect<EnchantmentLocationBasedEffect>>>: n, LOCATION_CHANGED, field_51670, LOCATION_CHANGED, f_337527_
DataComponentType<List<ConditionalEffect<EnchantmentLocationBasedEffect>>>: o, LOCATION_CHANGED, field_51670, LOCATION_CHANGED, f_337527_
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: o, TICK, field_51671, TICK, f_336723_
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: p, TICK, field_51671, TICK, f_336723_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: p, AMMO_USE, field_51672, AMMO_USE, f_337385_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: q, AMMO_USE, field_51672, AMMO_USE, f_337385_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: q, PROJECTILE_PIERCING, field_51673, PROJECTILE_PIERCING, f_337536_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: r, PROJECTILE_PIERCING, field_51673, PROJECTILE_PIERCING, f_337536_
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: r, PROJECTILE_SPAWNED, field_51674, PROJECTILE_SPAWNED, f_336685_
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: s, PROJECTILE_SPAWNED, field_51674, PROJECTILE_SPAWNED, f_336685_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: s, PROJECTILE_SPREAD, field_51675, PROJECTILE_SPREAD, f_336697_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: t, PROJECTILE_SPREAD, field_51675, PROJECTILE_SPREAD, f_336697_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: t, PROJECTILE_COUNT, field_51676, PROJECTILE_COUNT, f_336729_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: u, PROJECTILE_COUNT, field_51676, PROJECTILE_COUNT, f_336729_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: u, TRIDENT_RETURN_ACCELERATION, field_51678, TRIDENT_RETURN_ACCELERATION, f_336727_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: v, TRIDENT_RETURN_ACCELERATION, field_51678, TRIDENT_RETURN_ACCELERATION, f_336727_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: v, FISHING_TIME_REDUCTION, field_51679, FISHING_TIME_REDUCTION, f_337049_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: w, FISHING_TIME_REDUCTION, field_51679, FISHING_TIME_REDUCTION, f_337049_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: w, FISHING_LUCK_BONUS, field_51680, FISHING_LUCK_BONUS, f_336735_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: x, FISHING_LUCK_BONUS, field_51680, FISHING_LUCK_BONUS, f_336735_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: x, BLOCK_EXPERIENCE, field_51681, BLOCK_EXPERIENCE, f_336894_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: y, BLOCK_EXPERIENCE, field_51681, BLOCK_EXPERIENCE, f_336894_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: y, MOB_EXPERIENCE, field_51682, MOB_EXPERIENCE, f_337738_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: z, MOB_EXPERIENCE, field_51682, MOB_EXPERIENCE, f_337738_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: z, REPAIR_WITH_XP, field_51652, REPAIR_WITH_XP, f_337452_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: A, REPAIR_WITH_XP, field_51652, REPAIR_WITH_XP, f_337452_
DataComponentType<EnchantmentValueEffect>: A, CROSSBOW_CHARGE_TIME, field_51677, CROSSBOW_CHARGE_TIME, f_336604_
DataComponentType<EnchantmentValueEffect>: B, CROSSBOW_CHARGE_TIME, field_51677, CROSSBOW_CHARGE_TIME, f_336604_
DataComponentType<List<CrossbowItem$ChargingSounds>>: B, CROSSBOW_CHARGING_SOUNDS, field_51653, CROSSBOW_CHARGING_SOUNDS, f_337250_
DataComponentType<List<CrossbowItem$ChargingSounds>>: C, CROSSBOW_CHARGING_SOUNDS, field_51653, CROSSBOW_CHARGING_SOUNDS, f_337250_
DataComponentType<List<Holder<SoundEvent>>>: C, TRIDENT_SOUND, field_51654, TRIDENT_SOUND, f_336670_
DataComponentType<List<Holder<SoundEvent>>>: D, TRIDENT_SOUND, field_51654, TRIDENT_SOUND, f_336670_
DataComponentType<Unit>: D, PREVENT_EQUIPMENT_DROP, field_51655, PREVENT_EQUIPMENT_DROP, f_337159_
DataComponentType<Unit>: E, PREVENT_EQUIPMENT_DROP, field_51655, PREVENT_EQUIPMENT_DROP, f_337159_
DataComponentType<Unit>: E, PREVENT_ARMOR_CHANGE, field_51656, PREVENT_ARMOR_CHANGE, f_337286_
DataComponentType<Unit>: F, PREVENT_ARMOR_CHANGE, field_51656, PREVENT_ARMOR_CHANGE, f_337286_
DataComponentType<EnchantmentValueEffect>: F, TRIDENT_SPIN_ATTACK_STRENGTH, field_51651, TRIDENT_SPIN_ATTACK_STRENGTH, f_337143_
DataComponentType<EnchantmentValueEffect>: G, TRIDENT_SPIN_ATTACK_STRENGTH, field_51651, TRIDENT_SPIN_ATTACK_STRENGTH, f_337143_
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: j, POST_PIERCING_ATTACK, field_63419, POST_PIERCING_ATTACK, f_437368_
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
djj
dof
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dgy
djj
字段
构造函数
方法
1.21.5
名称
ddb
dgy
字段
构造函数
方法
1.21.4
名称
dea
ddb
字段
构造函数
方法
1.21.3
名称
dad
dea
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
dad
net.minecraft.world.item.enchantment.EnchantmentEffectComponents
net.minecraft.class_9701
net.minecraft.component.EnchantmentEffectComponentTypes
net.minecraft.src.C_336480_
net.minecraft.world.item.enchantment.EnchantmentEffectComponents
字段
com.mojang.serialization.Codec<DataComponentType<?>>: a, COMPONENT_CODEC, field_51657, COMPONENT_TYPE_CODEC, f_337677_
com.mojang.serialization.Codec<DataComponentMap>: b, CODEC, field_51658, COMPONENT_MAP_CODEC, f_337588_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: c, DAMAGE_PROTECTION, field_51659, DAMAGE_PROTECTION, f_337120_
DataComponentType<List<ConditionalEffect<DamageImmunity>>>: d, DAMAGE_IMMUNITY, field_51660, DAMAGE_IMMUNITY, f_337071_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: e, DAMAGE, field_51661, DAMAGE, f_336808_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: f, SMASH_DAMAGE_PER_FALLEN_BLOCK, field_51662, SMASH_DAMAGE_PER_FALLEN_BLOCK, f_336648_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: g, KNOCKBACK, field_51663, KNOCKBACK, f_336652_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: h, ARMOR_EFFECTIVENESS, field_51664, ARMOR_EFFECTIVENESS, f_337003_
DataComponentType<List<TargetedConditionalEffect<EnchantmentEntityEffect>>>: i, POST_ATTACK, field_51665, POST_ATTACK, f_337512_
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: j, HIT_BLOCK, field_51666, HIT_BLOCK, f_337526_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: k, ITEM_DAMAGE, field_51667, ITEM_DAMAGE, f_336904_
DataComponentType<List<EnchantmentAttributeEffect>>: l, ATTRIBUTES, field_51668, ATTRIBUTES, f_337300_
DataComponentType<List<TargetedConditionalEffect<EnchantmentValueEffect>>>: m, EQUIPMENT_DROPS, field_51669, EQUIPMENT_DROPS, f_336866_
DataComponentType<List<ConditionalEffect<EnchantmentLocationBasedEffect>>>: n, LOCATION_CHANGED, field_51670, LOCATION_CHANGED, f_337527_
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: o, TICK, field_51671, TICK, f_336723_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: p, AMMO_USE, field_51672, AMMO_USE, f_337385_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: q, PROJECTILE_PIERCING, field_51673, PROJECTILE_PIERCING, f_337536_
DataComponentType<List<ConditionalEffect<EnchantmentEntityEffect>>>: r, PROJECTILE_SPAWNED, field_51674, PROJECTILE_SPAWNED, f_336685_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: s, PROJECTILE_SPREAD, field_51675, PROJECTILE_SPREAD, f_336697_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: t, PROJECTILE_COUNT, field_51676, PROJECTILE_COUNT, f_336729_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: u, TRIDENT_RETURN_ACCELERATION, field_51678, TRIDENT_RETURN_ACCELERATION, f_336727_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: v, FISHING_TIME_REDUCTION, field_51679, FISHING_TIME_REDUCTION, f_337049_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: w, FISHING_LUCK_BONUS, field_51680, FISHING_LUCK_BONUS, f_336735_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: x, BLOCK_EXPERIENCE, field_51681, BLOCK_EXPERIENCE, f_336894_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: y, MOB_EXPERIENCE, field_51682, MOB_EXPERIENCE, f_337738_
DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>>: z, REPAIR_WITH_XP, field_51652, REPAIR_WITH_XP, f_337452_
DataComponentType<EnchantmentValueEffect>: A, CROSSBOW_CHARGE_TIME, field_51677, CROSSBOW_CHARGE_TIME, f_336604_
DataComponentType<List<CrossbowItem$ChargingSounds>>: B, CROSSBOW_CHARGING_SOUNDS, field_51653, CROSSBOW_CHARGING_SOUNDS, f_337250_
DataComponentType<List<Holder<SoundEvent>>>: C, TRIDENT_SOUND, field_51654, TRIDENT_SOUND, f_336670_
DataComponentType<Unit>: D, PREVENT_EQUIPMENT_DROP, field_51655, PREVENT_EQUIPMENT_DROP, f_337159_
DataComponentType<Unit>: E, PREVENT_ARMOR_CHANGE, field_51656, PREVENT_ARMOR_CHANGE, f_337286_
DataComponentType<EnchantmentValueEffect>: F, TRIDENT_SPIN_ATTACK_STRENGTH, field_51651, TRIDENT_SPIN_ATTACK_STRENGTH, f_337143_
构造函数
方法
DataComponentType<?> (Registry<DataComponentType<?>>): a, bootstrap, method_60079, getDefault, m_340296_
<T> DataComponentType<T> (String, UnaryOperator<DataComponentType$Builder<T>>): a, register, method_60078, register, m_338438_