历史 - net.minecraft.world.level.block.RedstoneLampBlock

1.21.11

名称

ebh

egc

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dwk

ebh

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dty

dwk

字段

构造函数

方法

1.21.5

名称

dpv

dty

字段

构造函数

方法

1.21.4

名称

dqs

dpv

字段

构造函数

方法

1.21.3

名称

dmc

dqs

字段

构造函数

方法

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dle

dmc

字段

构造函数

方法

1.20.6

名称

dcs

dle

字段

构造函数

方法

1.20.4

名称

cyx

dcs

字段

BooleanProperty: a, LIT, field_11413, LIT, f_55654_

BooleanProperty: b, LIT, field_11413, LIT, f_55654_

com.mojang.serialization.MapCodec<RedstoneLampBlock>: a, CODEC, field_46423, CODEC, f_303312_

构造函数

方法

com.mojang.serialization.MapCodec<RedstoneLampBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cvp

cyx

字段

构造函数

方法

1.20.1

名称

cvg

cvp

字段

构造函数

方法

1.19.4

名称

csp

cvg

字段

构造函数

方法

1.19.3

名称

cpm

csp

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cop

cpm

net.minecraft.world.level.block.BlockRedstoneLamp

字段

构造函数

方法

1.19

名称

cjc

cop

net.minecraft.world.level.block.BlockRedstoneLamp

字段

构造函数

方法

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

名称

cik

cjc

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cfb

cik

字段

构造函数

方法

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

名称

cfa

cfb

字段

构造函数

方法

1.17

名称

bze

cfa

net.minecraft.block.RedstoneLampBlock

net.minecraft.src.C_1875_

net.minecraft.server.v1_16_R3.BlockRedstoneLamp

net.minecraft.world.level.block.BlockRedstoneLamp

字段

BooleanProperty: a, LIT, field_11413, LIT, field_196502_a

BooleanProperty: a, LIT, field_11413, LIT, f_55654_

构造函数

方法

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bzb

bze

net.minecraft.server.v1_16_R2.BlockRedstoneLamp

net.minecraft.server.v1_16_R3.BlockRedstoneLamp

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cah

bzb

net.minecraft.server.v1_16_R1.BlockRedstoneLamp

net.minecraft.server.v1_16_R2.BlockRedstoneLamp

字段

构造函数

方法

1.16.1

名称

bto

cah

net.minecraft.server.v1_15_R1.BlockRedstoneLamp

net.minecraft.server.v1_16_R1.BlockRedstoneLamp

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

1.15.2

名称

btl

bto

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bra

btl

net.minecraft.server.v1_14_R1.BlockRedstoneLamp

net.minecraft.server.v1_15_R1.BlockRedstoneLamp

字段

构造函数

方法

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

1.14.4

名称

bqv

bra

net.minecraft.world.level.block.RedstoneLampBlock

字段

BlockStateBoolean: a, field_11413, LIT, field_196502_a

BooleanProperty: a, LIT, field_11413, LIT, field_196502_a

构造函数

方法

int (IBlockData): a, method_9593, getLuminance, func_149750_m

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.3

名称

bqr

bqv

net.minecraft.block.RedstoneLampBlock

字段

BlockStateBoolean: a, field_11413, field_196502_a

BlockStateBoolean: a, field_11413, LIT, field_196502_a

构造函数

方法

int (IBlockData): a, method_9593, func_149750_m

int (IBlockData): a, method_9593, getLuminance, func_149750_m

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bqq

bqr

字段

构造函数

方法

1.14

名称

bgv

bqq

net.minecraft.class_2453

net.minecraft.block.BlockRedstoneLamp

net.minecraft.block.RedstoneLampBlock

net.minecraft.server.v1_13_R2.BlockRedstoneLamp

net.minecraft.server.v1_14_R1.BlockRedstoneLamp

字段

BlockStateBoolean: a, field_196502_a

BlockStateBoolean: a, field_11413, field_196502_a

构造函数

方法

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

int (IBlockData): m, func_149750_m

int (IBlockData): a, method_9593, func_149750_m

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

1.13.2

名称

bgu

bgv

字段

构造函数

方法

1.13.1

名称

bgm

bgu

net.minecraft.server.v1_13_R1.BlockRedstoneLamp

net.minecraft.server.v1_13_R2.BlockRedstoneLamp

字段

构造函数

方法

1.13

名称

atg

bgm

net.minecraft.block.BlockRedstoneLight

net.minecraft.block.BlockRedstoneLamp

net.minecraft.server.v1_12_R1.BlockRedstoneLamp

net.minecraft.server.v1_13_R1.BlockRedstoneLamp

字段

boolean: a, field_150171_a

BlockStateBoolean: a, field_196502_a

构造函数

(boolean)

(Block$Info)

方法

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

ItemStack (IBlockData): u, func_180643_i

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

int (IBlockData): m, func_149750_m

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

ate

atg

字段

构造函数

方法

1.12

名称

aqc

ate

net.minecraft.server.v1_11_R1.BlockRedstoneLamp

net.minecraft.server.v1_12_R1.BlockRedstoneLamp

字段

构造函数

方法

ItemStack (IBlockData): w, func_180643_i

ItemStack (IBlockData): u, func_180643_i

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

aqa

aqc

字段

构造函数

方法

1.11

名称

aom

aqa

net.minecraft.server.v1_10_R1.BlockRedstoneLamp

net.minecraft.server.v1_11_R1.BlockRedstoneLamp

字段

构造函数

方法

ItemStack (IBlockData): u, func_180643_i

ItemStack (IBlockData): w, func_180643_i

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

any

aom

net.minecraft.server.v1_9_R2.BlockRedstoneLamp

net.minecraft.server.v1_10_R1.BlockRedstoneLamp

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockRedstoneLamp

net.minecraft.server.v1_9_R2.BlockRedstoneLamp

字段

构造函数

方法

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

名称

字段

构造函数

方法

1.9

名称

ajc

any

net.minecraft.server.v1_8_R3.BlockRedstoneLamp

net.minecraft.server.v1_9_R1.BlockRedstoneLamp

字段

构造函数

方法

ItemStack (IBlockData): i, func_180643_i

ItemStack (IBlockData): u, func_180643_i

Item (World, BlockPosition): c, func_180665_b

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

1.8.8

名称

ajc

net.minecraft.block.BlockRedstoneLight

net.minecraft.server.v1_8_R3.BlockRedstoneLamp

字段

boolean: a, field_150171_a

构造函数

(boolean)

方法

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

ItemStack (IBlockData): i, func_180643_i

Item (World, BlockPosition): c, func_180665_b