历史 - net.minecraft.world.level.block.RedstoneLampBlock
1.21.11
名称
ebh
egc
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dwk
ebh
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dty
dwk
字段
构造函数
方法
1.21.5
名称
dpv
dty
字段
构造函数
方法
1.21.4
名称
dqs
dpv
字段
构造函数
方法
1.21.3
名称
dmc
dqs
字段
构造函数
方法
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dle
dmc
字段
构造函数
方法
1.20.6
名称
dcs
dle
字段
构造函数
方法
1.20.4
名称
cyx
dcs
字段
BooleanProperty: a, LIT, field_11413, LIT, f_55654_
BooleanProperty: b, LIT, field_11413, LIT, f_55654_
com.mojang.serialization.MapCodec<RedstoneLampBlock>: a, CODEC, field_46423, CODEC, f_303312_
构造函数
方法
com.mojang.serialization.MapCodec<RedstoneLampBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cvp
cyx
字段
构造函数
方法
1.20.1
名称
cvg
cvp
字段
构造函数
方法
1.19.4
名称
csp
cvg
字段
构造函数
方法
1.19.3
名称
cpm
csp
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cop
cpm
net.minecraft.world.level.block.BlockRedstoneLamp
字段
构造函数
方法
1.19
名称
cjc
cop
net.minecraft.world.level.block.BlockRedstoneLamp
字段
构造函数
方法
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
名称
cik
cjc
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cfb
cik
字段
构造函数
方法
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.17.1
名称
cfa
cfb
字段
构造函数
方法
1.17
名称
bze
cfa
net.minecraft.block.RedstoneLampBlock
net.minecraft.src.C_1875_
net.minecraft.server.v1_16_R3.BlockRedstoneLamp
net.minecraft.world.level.block.BlockRedstoneLamp
字段
BooleanProperty: a, LIT, field_11413, LIT, field_196502_a
BooleanProperty: a, LIT, field_11413, LIT, f_55654_
构造函数
方法
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bzb
bze
net.minecraft.server.v1_16_R2.BlockRedstoneLamp
net.minecraft.server.v1_16_R3.BlockRedstoneLamp
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cah
bzb
net.minecraft.server.v1_16_R1.BlockRedstoneLamp
net.minecraft.server.v1_16_R2.BlockRedstoneLamp
字段
构造函数
方法
1.16.1
名称
bto
cah
net.minecraft.server.v1_15_R1.BlockRedstoneLamp
net.minecraft.server.v1_16_R1.BlockRedstoneLamp
字段
构造函数
方法
int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a
1.15.2
名称
btl
bto
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bra
btl
net.minecraft.server.v1_14_R1.BlockRedstoneLamp
net.minecraft.server.v1_15_R1.BlockRedstoneLamp
字段
构造函数
方法
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a
1.14.4
名称
bqv
bra
net.minecraft.world.level.block.RedstoneLampBlock
字段
BlockStateBoolean: a, field_11413, LIT, field_196502_a
BooleanProperty: a, LIT, field_11413, LIT, field_196502_a
构造函数
方法
int (IBlockData): a, method_9593, getLuminance, func_149750_m
int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
1.14.3
名称
bqr
bqv
net.minecraft.block.RedstoneLampBlock
字段
BlockStateBoolean: a, field_11413, field_196502_a
BlockStateBoolean: a, field_11413, LIT, field_196502_a
构造函数
方法
int (IBlockData): a, method_9593, func_149750_m
int (IBlockData): a, method_9593, getLuminance, func_149750_m
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bqq
bqr
字段
构造函数
方法
1.14
名称
bgv
bqq
net.minecraft.class_2453
net.minecraft.block.BlockRedstoneLamp
net.minecraft.block.RedstoneLampBlock
net.minecraft.server.v1_13_R2.BlockRedstoneLamp
net.minecraft.server.v1_14_R1.BlockRedstoneLamp
字段
BlockStateBoolean: a, field_196502_a
BlockStateBoolean: a, field_11413, field_196502_a
构造函数
方法
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
int (IBlockData): m, func_149750_m
int (IBlockData): a, method_9593, func_149750_m
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
1.13.2
名称
bgu
bgv
字段
构造函数
方法
1.13.1
名称
bgm
bgu
net.minecraft.server.v1_13_R1.BlockRedstoneLamp
net.minecraft.server.v1_13_R2.BlockRedstoneLamp
字段
构造函数
方法
1.13
名称
atg
bgm
net.minecraft.block.BlockRedstoneLight
net.minecraft.block.BlockRedstoneLamp
net.minecraft.server.v1_12_R1.BlockRedstoneLamp
net.minecraft.server.v1_13_R1.BlockRedstoneLamp
字段
boolean: a, field_150171_a
BlockStateBoolean: a, field_196502_a
构造函数
(boolean)
方法
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
Item (IBlockData, Random, int): a, func_180660_a, getDropType
ItemStack (IBlockData): u, func_180643_i
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
int (IBlockData): m, func_149750_m
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
ate
atg
字段
构造函数
方法
1.12
名称
aqc
ate
net.minecraft.server.v1_11_R1.BlockRedstoneLamp
net.minecraft.server.v1_12_R1.BlockRedstoneLamp
字段
构造函数
方法
ItemStack (IBlockData): w, func_180643_i
ItemStack (IBlockData): u, func_180643_i
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
aqa
aqc
字段
构造函数
方法
1.11
名称
aom
aqa
net.minecraft.server.v1_10_R1.BlockRedstoneLamp
net.minecraft.server.v1_11_R1.BlockRedstoneLamp
字段
构造函数
方法
ItemStack (IBlockData): u, func_180643_i
ItemStack (IBlockData): w, func_180643_i
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
名称
字段
构造函数
方法
1.10
名称
any
aom
net.minecraft.server.v1_9_R2.BlockRedstoneLamp
net.minecraft.server.v1_10_R1.BlockRedstoneLamp
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.BlockRedstoneLamp
net.minecraft.server.v1_9_R2.BlockRedstoneLamp
字段
构造函数
方法
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
名称
字段
构造函数
方法
1.9
名称
ajc
any
net.minecraft.server.v1_8_R3.BlockRedstoneLamp
net.minecraft.server.v1_9_R1.BlockRedstoneLamp
字段
构造函数
方法
ItemStack (IBlockData): i, func_180643_i
ItemStack (IBlockData): u, func_180643_i
Item (World, BlockPosition): c, func_180665_b
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
1.8.8
名称
ajc
net.minecraft.block.BlockRedstoneLight
net.minecraft.server.v1_8_R3.BlockRedstoneLamp
字段
boolean: a, field_150171_a
构造函数
(boolean)
方法
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
Item (IBlockData, Random, int): a, func_180660_a, getDropType
ItemStack (IBlockData): i, func_180643_i
Item (World, BlockPosition): c, func_180665_b