历史 - net.minecraft.client.sounds.SoundManager
1.21.11
名称
ihq
iqr
字段
构造函数
(Options)
方法
void (SoundInstance, float): a, setVolume, method_65258, setVolume, m_372725_
void (SoundSource): a, updateSourceVolume, method_4865, updateSoundVolume, m_120358_
void (SoundSource): a, refreshCategoryVolume, method_76569, refreshSoundVolumes, m_444275_
void (SoundSource, float): a, updateCategoryVolume, method_76570, setVolume, m_445857_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hwx
ihq
字段
构造函数
方法
void (SoundSource, float): a, updateSourceVolume, method_4865, updateSoundVolume, m_120358_
void (SoundSource): a, updateSourceVolume, method_4865, updateSoundVolume, m_120358_
1.21.8
名称
hww
hwx
字段
构造函数
方法
1.21.7
名称
hwv
hww
字段
构造函数
方法
1.21.6
名称
hpt
hwv
字段
构造函数
(Options)
方法
void (SoundInstance): a, play, method_4873, play, m_120367_
void (): d, pause, method_4879, pauseAll, m_120391_
void (): e, stop, method_4881, stopAll, m_120405_
void (): d, stop, method_4881, stopAll, m_120405_
void (): f, destroy, method_4882, close, m_120406_
void (): e, destroy, method_4882, close, m_120406_
void (): h, resume, method_4880, resumeAll, m_120407_
void (): g, resume, method_4880, resumeAll, m_120407_
String (): i, getDebugString, method_20305, getDebugString, m_120408_
String (): h, getDebugString, method_20305, getDebugString, m_120408_
void (): j, reload, method_38566, reloadSounds, m_194526_
void (): i, reload, method_38566, reloadSounds, m_194526_
void (): g, emergencyShutdown, method_54649, stopAbruptly, m_307436_
void (): f, emergencyShutdown, method_54649, stopAbruptly, m_307436_
SoundEngine$PlayResult (SoundInstance): a, play, method_4873, play, m_120367_
void (SoundSource...): a, pauseAllExcept, method_71939, pauseAllExcept, m_402101_
1.21.5
名称
hjw
hpt
字段
构造函数
方法
void (): e, pause, method_4879, pauseAll, m_120391_
void (): d, pause, method_4879, pauseAll, m_120391_
void (): f, stop, method_4881, stopAll, m_120405_
void (): e, stop, method_4881, stopAll, m_120405_
void (): g, destroy, method_4882, close, m_120406_
void (): f, destroy, method_4882, close, m_120406_
void (): i, resume, method_4880, resumeAll, m_120407_
void (): h, resume, method_4880, resumeAll, m_120407_
Collection<ResourceLocation> (): d, getAvailableSounds, method_4864, getKeys, m_120354_
Collection<ResourceLocation> (): c, getAvailableSounds, method_4864, getKeys, m_120354_
String (): j, getDebugString, method_20305, getDebugString, m_120408_
String (): i, getDebugString, method_20305, getDebugString, m_120408_
void (): k, reload, method_38566, reloadSounds, m_194526_
void (): j, reload, method_38566, reloadSounds, m_194526_
void (): h, emergencyShutdown, method_54649, stopAbruptly, m_307436_
void (): g, emergencyShutdown, method_54649, stopAbruptly, m_307436_
1.21.4
名称
hgn
hjw
字段
构造函数
方法
void (SoundInstance, float): a, setVolume, method_65258, setVolume, m_372725_
1.21.3
名称
gvf
hgn
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
gtx
gvf
字段
com.google.gson.Gson: g, GSON, field_5594, GSON, f_120346_
com.google.gson.Gson: h, GSON, field_5594, GSON, f_120346_
Sound: a, EMPTY_SOUND, field_5592, MISSING_SOUND, f_120344_
Sound: b, EMPTY_SOUND, field_5592, MISSING_SOUND, f_120344_
Map<ResourceLocation, WeighedSoundEvents>: i, registry, field_5588, sounds, f_120348_
Map<ResourceLocation, WeighedSoundEvents>: j, registry, field_5588, sounds, f_120348_
SoundEngine: j, soundEngine, field_5590, soundSystem, f_120349_
SoundEngine: k, soundEngine, field_5590, soundSystem, f_120349_
com.google.gson.reflect.TypeToken<Map<String, SoundEventRegistration>>: h, SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE, f_120347_
com.google.gson.reflect.TypeToken<Map<String, SoundEventRegistration>>: i, SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE, f_120347_
String: f, SOUNDS_PATH, field_33026, SOUNDS_JSON, f_174997_
String: g, SOUNDS_PATH, field_33026, SOUNDS_JSON, f_174997_
org.slf4j.Logger: e, LOGGER, field_5593, LOGGER, f_120345_
org.slf4j.Logger: f, LOGGER, field_5593, LOGGER, f_120345_
Map<ResourceLocation, Resource>: k, soundCache, field_40576, soundResources, f_244170_
Map<ResourceLocation, Resource>: l, soundCache, field_40576, soundResources, f_244170_
ResourceLocation: b, INTENTIONALLY_EMPTY_SOUND_LOCATION, field_42934, INTENTIONALLY_EMPTY_ID, f_271442_
ResourceLocation: c, INTENTIONALLY_EMPTY_SOUND_LOCATION, field_42934, INTENTIONALLY_EMPTY_ID, f_271442_
WeighedSoundEvents: c, INTENTIONALLY_EMPTY_SOUND_EVENT, field_42935, INTENTIONALLY_EMPTY_SOUND_SET, f_271159_
WeighedSoundEvents: d, INTENTIONALLY_EMPTY_SOUND_EVENT, field_42935, INTENTIONALLY_EMPTY_SOUND_SET, f_271159_
Sound: d, INTENTIONALLY_EMPTY_SOUND, field_42936, INTENTIONALLY_EMPTY_SOUND, f_271451_
Sound: e, INTENTIONALLY_EMPTY_SOUND, field_42936, INTENTIONALLY_EMPTY_SOUND, f_271451_
ResourceLocation: a, EMPTY_SOUND_LOCATION, field_52173, EMPTY_ID, f_337413_
构造函数
方法
1.20.6
名称
gje
gtx
字段
构造函数
方法
1.20.4
名称
gdq
gje
字段
构造函数
方法
void (): d, pause, method_4879, pauseAll, m_120391_
void (): e, pause, method_4879, pauseAll, m_120391_
void (): e, stop, method_4881, stopAll, m_120405_
void (): f, stop, method_4881, stopAll, m_120405_
void (): f, destroy, method_4882, close, m_120406_
void (): g, destroy, method_4882, close, m_120406_
void (): g, resume, method_4880, resumeAll, m_120407_
void (): i, resume, method_4880, resumeAll, m_120407_
Collection<ResourceLocation> (): b, getAvailableSounds, method_4864, getKeys, m_120354_
Collection<ResourceLocation> (): d, getAvailableSounds, method_4864, getKeys, m_120354_
String (): h, getDebugString, method_20305, getDebugString, m_120408_
String (): j, getDebugString, method_20305, getDebugString, m_120408_
void (): i, reload, method_38566, reloadSounds, m_194526_
void (): k, reload, method_38566, reloadSounds, m_194526_
ListenerTransform (): b, getListenerTransform, method_55593, getListenerTransform, m_307930_
void (): h, emergencyShutdown, method_54649, stopAbruptly, m_307436_
1.20.2
名称
fzc
gdq
字段
构造函数
方法
1.20.1
名称
fxj
fzc
字段
构造函数
方法
1.19.4
名称
fsr
fxj
字段
com.google.gson.Gson: d, GSON, field_5594, GSON, f_120346_
com.google.gson.Gson: g, GSON, field_5594, GSON, f_120346_
Map<ResourceLocation, WeighedSoundEvents>: f, registry, field_5588, sounds, f_120348_
Map<ResourceLocation, WeighedSoundEvents>: i, registry, field_5588, sounds, f_120348_
SoundEngine: g, soundEngine, field_5590, soundSystem, f_120349_
SoundEngine: j, soundEngine, field_5590, soundSystem, f_120349_
com.google.gson.reflect.TypeToken<Map<String, SoundEventRegistration>>: e, SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE, f_120347_
com.google.gson.reflect.TypeToken<Map<String, SoundEventRegistration>>: h, SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE, f_120347_
String: c, SOUNDS_PATH, field_33026, SOUNDS_JSON, f_174997_
String: f, SOUNDS_PATH, field_33026, SOUNDS_JSON, f_174997_
org.slf4j.Logger: b, LOGGER, field_5593, LOGGER, f_120345_
org.slf4j.Logger: e, LOGGER, field_5593, LOGGER, f_120345_
Map<ResourceLocation, Resource>: h, soundCache, field_40576, soundResources, f_244170_
Map<ResourceLocation, Resource>: k, soundCache, field_40576, soundResources, f_244170_
ResourceLocation: b, INTENTIONALLY_EMPTY_SOUND_LOCATION, field_42934, INTENTIONALLY_EMPTY_ID, f_271442_
WeighedSoundEvents: c, INTENTIONALLY_EMPTY_SOUND_EVENT, field_42935, INTENTIONALLY_EMPTY_SOUND_SET, f_271159_
Sound: d, INTENTIONALLY_EMPTY_SOUND, field_42936, INTENTIONALLY_EMPTY_SOUND, f_271451_
构造函数
方法
1.19.3
名称
fnz
fsr
字段
Map<ResourceLocation, Resource>: h, soundCache, field_40576, soundResources, f_244170_
构造函数
(Options)
方法
boolean (Sound, ResourceLocation, ResourceManager): a, validateSoundResource, method_4868, isSoundResourcePresent, m_120395_
boolean (Sound, ResourceLocation, ResourceProvider): a, validateSoundResource, method_4868, isSoundResourcePresent, m_247403_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fmb
fnz
字段
构造函数
方法
1.19
名称
fep
fmb
字段
构造函数
方法
1.18.2
名称
fdi
fep
字段
org.apache.logging.log4j.Logger: b, LOGGER, field_5593, LOGGER, f_120345_
org.slf4j.Logger: b, LOGGER, field_5593, LOGGER, f_120345_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
fbd
fdi
字段
构造函数
方法
void (): b, pause, method_4879, pauseAll, m_120391_
void (): d, pause, method_4879, pauseAll, m_120391_
void (): d, stop, method_4881, stopAll, m_120405_
void (): e, stop, method_4881, stopAll, m_120405_
void (): e, destroy, method_4882, close, m_120406_
void (): f, destroy, method_4882, close, m_120406_
void (): f, resume, method_4880, resumeAll, m_120407_
void (): g, resume, method_4880, resumeAll, m_120407_
Collection<ResourceLocation> (): a, getAvailableSounds, method_4864, getKeys, m_120354_
Collection<ResourceLocation> (): b, getAvailableSounds, method_4864, getKeys, m_120354_
String (): g, getDebugString, method_20305, getDebugString, m_120408_
String (): h, getDebugString, method_20305, getDebugString, m_120408_
List<String> (): a, getAvailableSoundDevices, method_38565, getSoundDevices, m_194525_
void (): i, reload, method_38566, reloadSounds, m_194526_
1.17.1
名称
fbc
fbd
字段
构造函数
方法
1.17
名称
enu
fbc
net.minecraft.client.audio.SoundHandler
net.minecraft.src.C_4603_
字段
org.apache.logging.log4j.Logger: b, LOGGER, field_5593, LOGGER, field_147698_b
org.apache.logging.log4j.Logger: b, LOGGER, field_5593, LOGGER, f_120345_
com.google.gson.Gson: c, GSON, field_5594, GSON, field_147699_c
com.google.gson.Gson: d, GSON, field_5594, GSON, f_120346_
Sound: a, EMPTY_SOUND, field_5592, MISSING_SOUND, field_147700_a
Sound: a, EMPTY_SOUND, field_5592, MISSING_SOUND, f_120344_
Map<ResourceLocation, WeighedSoundEvents>: e, registry, field_5588, sounds, field_147697_e
Map<ResourceLocation, WeighedSoundEvents>: f, registry, field_5588, sounds, f_120348_
SoundEngine: f, soundEngine, field_5590, soundSystem, field_147694_f
SoundEngine: g, soundEngine, field_5590, soundSystem, f_120349_
com.google.gson.reflect.TypeToken<Map<String, SoundEventRegistration>>: d, SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE, field_147696_d
com.google.gson.reflect.TypeToken<Map<String, SoundEventRegistration>>: e, SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE, f_120347_
String: c, SOUNDS_PATH, field_33026, SOUNDS_JSON, f_174997_
构造函数
方法
void (SoundInstance): a, play, method_4873, play, func_147682_a
void (SoundInstance): a, play, method_4873, play, m_120367_
void (SoundInstance, int): a, playDelayed, method_4872, play, func_147681_a
void (SoundInstance, int): a, playDelayed, method_4872, play, m_120369_
void (): b, pause, method_4879, pauseAll, func_147689_b
void (): b, pause, method_4879, pauseAll, m_120391_
void (): d, stop, method_4881, stopAll, func_147690_c
void (): d, stop, method_4881, stopAll, m_120405_
void (): e, destroy, method_4882, close, func_147685_d
void (): e, destroy, method_4882, close, m_120406_
void (): f, resume, method_4880, resumeAll, func_147687_e
void (): f, resume, method_4880, resumeAll, m_120407_
void (SoundInstance): b, stop, method_4870, stop, func_147683_b
void (SoundInstance): b, stop, method_4870, stop, m_120399_
WeighedSoundEvents (ResourceLocation): a, getSoundEvent, method_4869, get, func_184398_a
WeighedSoundEvents (ResourceLocation): a, getSoundEvent, method_4869, get, m_120384_
void (SoundSource, float): a, updateSourceVolume, method_4865, updateSoundVolume, func_184399_a
void (SoundSource, float): a, updateSourceVolume, method_4865, updateSoundVolume, m_120358_
void (SoundEventListener): a, addListener, method_4878, registerListener, func_184402_a
void (SoundEventListener): a, addListener, method_4878, registerListener, m_120374_
void (SoundEventListener): b, removeListener, method_4866, unregisterListener, func_184400_b
void (SoundEventListener): b, removeListener, method_4866, unregisterListener, m_120401_
Collection<ResourceLocation> (): a, getAvailableSounds, method_4864, getKeys, func_195477_a
Collection<ResourceLocation> (): a, getAvailableSounds, method_4864, getKeys, m_120354_
void (ResourceLocation, SoundSource): a, stop, method_4875, stopSounds, func_195478_a
void (ResourceLocation, SoundSource): a, stop, method_4875, stopSounds, m_120386_
SoundManager$Preparations (ResourceManager, ProfilerFiller): a, prepare, method_18180, prepare, func_212854_a_
SoundManager$Preparations (ResourceManager, ProfilerFiller): a, prepare, method_18180, prepare, m_5944_
void (SoundManager$Preparations, ResourceManager, ProfilerFiller): a, apply, method_18182, apply, func_212853_a_
void (SoundManager$Preparations, ResourceManager, ProfilerFiller): a, apply, method_18182, apply, m_5787_
boolean (Sound, ResourceLocation, ResourceManager): b, validateSoundResource, method_4868, isSoundResourcePresent, func_215292_b
boolean (Sound, ResourceLocation, ResourceManager): a, validateSoundResource, method_4868, isSoundResourcePresent, m_120395_
void (Camera): a, updateSource, method_4876, updateListenerPosition, func_215289_a
void (Camera): a, updateSource, method_4876, updateListenerPosition, m_120361_
void (boolean): a, tick, method_18670, tick, func_215290_a
void (boolean): a, tick, method_18670, tick, m_120389_
boolean (SoundInstance): c, isActive, method_4877, isPlaying, func_215294_c
boolean (SoundInstance): c, isActive, method_4877, isPlaying, m_120403_
String (): g, getDebugString, method_20305, getDebugString, func_215293_f
String (): g, getDebugString, method_20305, getDebugString, m_120408_
void (TickableSoundInstance): a, queueTickingSound, method_22140, playNextTick, func_229364_a_
void (TickableSoundInstance): a, queueTickingSound, method_22140, playNextTick, m_120372_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
enm
enu
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
epn
enm
字段
构造函数
方法
1.16.1
名称
edz
epn
字段
ParameterizedType: d, SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE, field_147696_d
com.google.gson.reflect.TypeToken<Map<String, SoundEventRegistration>>: d, SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE, field_147696_d
构造函数
方法
Map<String, SoundEventRegistration> (InputStream): a, getEventFromJson, method_4867, readSounds, func_175085_a
void (): c, stop, method_4881, stopAll, func_147690_c
void (): d, stop, method_4881, stopAll, func_147690_c
void (): d, destroy, method_4882, close, func_147685_d
void (): e, destroy, method_4882, close, func_147685_d
void (): e, resume, method_4880, resumeAll, func_147687_e
void (): f, resume, method_4880, resumeAll, func_147687_e
String (): f, getDebugString, method_20305, getDebugString, func_215293_f
String (): g, getDebugString, method_20305, getDebugString, func_215293_f
1.15.2
名称
edw
edz
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
eap
edw
字段
构造函数
方法
void (TickableSoundInstance): a, queueTickingSound, method_22140, playNextTick, func_229364_a_
1.14.4
名称
dyb
eap
net.minecraft.client.sounds.SoundManager
字段
org.apache.logging.log4j.Logger: b, field_5593, LOGGER, field_147698_b
org.apache.logging.log4j.Logger: b, LOGGER, field_5593, LOGGER, field_147698_b
com.google.gson.Gson: c, field_5594, GSON, field_147699_c
com.google.gson.Gson: c, GSON, field_5594, GSON, field_147699_c
ParameterizedType: d, field_5591, TYPE, field_147696_d
ParameterizedType: d, SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE, field_147696_d
Sound: a, field_5592, MISSING_SOUND, field_147700_a
Sound: a, EMPTY_SOUND, field_5592, MISSING_SOUND, field_147700_a
Map<MinecraftKey, WeightedSoundSet>: e, field_5588, sounds, field_147697_e
Map<ResourceLocation, WeighedSoundEvents>: e, registry, field_5588, sounds, field_147697_e
SoundSystem: f, field_5590, soundSystem, field_147694_f
SoundEngine: f, soundEngine, field_5590, soundSystem, field_147694_f
构造函数
方法
Map<String, SoundEntry> (InputStream): a, method_4867, readSounds, func_175085_a
Map<String, SoundEventRegistration> (InputStream): a, getEventFromJson, method_4867, readSounds, func_175085_a
void (SoundInstance): a, method_4873, play, func_147682_a
void (SoundInstance): a, play, method_4873, play, func_147682_a
void (SoundInstance, int): a, method_4872, play, func_147681_a
void (SoundInstance, int): a, playDelayed, method_4872, play, func_147681_a
void (): b, method_4879, pauseAll, func_147689_b
void (): b, pause, method_4879, pauseAll, func_147689_b
void (): c, method_4881, stopAll, func_147690_c
void (): c, stop, method_4881, stopAll, func_147690_c
void (): d, method_4882, close, func_147685_d
void (): d, destroy, method_4882, close, func_147685_d
void (): e, method_4880, resumeAll, func_147687_e
void (): e, resume, method_4880, resumeAll, func_147687_e
void (SoundInstance): b, method_4870, stop, func_147683_b
void (SoundInstance): b, stop, method_4870, stop, func_147683_b
WeightedSoundSet (MinecraftKey): a, method_4869, get, func_184398_a
WeighedSoundEvents (ResourceLocation): a, getSoundEvent, method_4869, get, func_184398_a
void (SoundCategory, float): a, method_4865, updateSoundVolume, func_184399_a
void (SoundSource, float): a, updateSourceVolume, method_4865, updateSoundVolume, func_184399_a
void (ListenerSoundInstance): a, method_4878, registerListener, func_184402_a
void (SoundEventListener): a, addListener, method_4878, registerListener, func_184402_a
void (ListenerSoundInstance): b, method_4866, unregisterListener, func_184400_b
void (SoundEventListener): b, removeListener, method_4866, unregisterListener, func_184400_b
Collection<MinecraftKey> (): a, method_4864, getKeys, func_195477_a
Collection<ResourceLocation> (): a, getAvailableSounds, method_4864, getKeys, func_195477_a
void (MinecraftKey, SoundCategory): a, method_4875, stopSounds, func_195478_a
void (ResourceLocation, SoundSource): a, stop, method_4875, stopSounds, func_195478_a
SoundManager$SoundList (IResourceManager, GameProfilerFiller): a, method_18180, method_18180, func_212854_a_
SoundManager$Preparations (ResourceManager, ProfilerFiller): a, prepare, method_18180, prepare, func_212854_a_
void (SoundManager$SoundList, IResourceManager, GameProfilerFiller): a, method_18182, method_18182, func_212853_a_
void (SoundManager$Preparations, ResourceManager, ProfilerFiller): a, apply, method_18182, apply, func_212853_a_
boolean (Sound, MinecraftKey, IResourceManager): b, method_4868, isSoundResourcePresent, func_215292_b
boolean (Sound, ResourceLocation, ResourceManager): b, validateSoundResource, method_4868, isSoundResourcePresent, func_215292_b
void (Camera): a, method_4876, updateListenerPosition, func_215289_a
void (Camera): a, updateSource, method_4876, updateListenerPosition, func_215289_a
void (boolean): a, method_18670, tick, func_215290_a
void (boolean): a, tick, method_18670, tick, func_215290_a
boolean (SoundInstance): c, method_4877, isPlaying, func_215294_c
boolean (SoundInstance): c, isActive, method_4877, isPlaying, func_215294_c
String (): f, method_20305, getDebugString, func_215293_f
String (): f, getDebugString, method_20305, getDebugString, func_215293_f
1.14.3
名称
dxx
dyb
net.minecraft.client.sound.SoundManager
字段
org.apache.logging.log4j.Logger: b, field_5593, field_147698_b
org.apache.logging.log4j.Logger: b, field_5593, LOGGER, field_147698_b
com.google.gson.Gson: c, field_5594, field_147699_c
com.google.gson.Gson: c, field_5594, GSON, field_147699_c
ParameterizedType: d, field_5591, field_147696_d
ParameterizedType: d, field_5591, TYPE, field_147696_d
Sound: a, field_5592, field_147700_a
Sound: a, field_5592, MISSING_SOUND, field_147700_a
Map<MinecraftKey, SoundEventAccessor>: e, field_5588, field_147697_e
Map<MinecraftKey, WeightedSoundSet>: e, field_5588, sounds, field_147697_e
SoundEngine: f, field_5590, field_147694_f
SoundSystem: f, field_5590, soundSystem, field_147694_f
构造函数
方法
Map<String, SoundList> (InputStream): a, method_4867, func_175085_a
Map<String, SoundEntry> (InputStream): a, method_4867, readSounds, func_175085_a
void (ISound): a, method_4873, func_147682_a
void (SoundInstance): a, method_4873, play, func_147682_a
void (ISound, int): a, method_4872, func_147681_a
void (SoundInstance, int): a, method_4872, play, func_147681_a
void (): b, method_4879, func_147689_b
void (): b, method_4879, pauseAll, func_147689_b
void (): c, method_4881, func_147690_c
void (): c, method_4881, stopAll, func_147690_c
void (): d, method_4882, func_147685_d
void (): d, method_4882, close, func_147685_d
void (): e, method_4880, func_147687_e
void (): e, method_4880, resumeAll, func_147687_e
void (ISound): b, method_4870, func_147683_b
void (SoundInstance): b, method_4870, stop, func_147683_b
SoundEventAccessor (MinecraftKey): a, method_4869, func_184398_a
WeightedSoundSet (MinecraftKey): a, method_4869, get, func_184398_a
void (SoundCategory, float): a, method_4865, func_184399_a
void (SoundCategory, float): a, method_4865, updateSoundVolume, func_184399_a
void (ISoundEventListener): a, method_4878, func_184402_a
void (ListenerSoundInstance): a, method_4878, registerListener, func_184402_a
void (ISoundEventListener): b, method_4866, func_184400_b
void (ListenerSoundInstance): b, method_4866, unregisterListener, func_184400_b
Collection<MinecraftKey> (): a, method_4864, func_195477_a
Collection<MinecraftKey> (): a, method_4864, getKeys, func_195477_a
void (MinecraftKey, SoundCategory): a, method_4875, func_195478_a
void (MinecraftKey, SoundCategory): a, method_4875, stopSounds, func_195478_a
SoundHandler$Loader (IResourceManager, GameProfilerFiller): b, method_18180, func_212854_a_
SoundManager$SoundList (IResourceManager, GameProfilerFiller): a, method_18180, method_18180, func_212854_a_
void (SoundHandler$Loader, IResourceManager, GameProfilerFiller): a, method_18182, func_212853_a_
void (SoundManager$SoundList, IResourceManager, GameProfilerFiller): a, method_18182, method_18182, func_212853_a_
boolean (Sound, MinecraftKey, IResourceManager): b, method_4868, func_215292_b
boolean (Sound, MinecraftKey, IResourceManager): b, method_4868, isSoundResourcePresent, func_215292_b
void (ActiveRenderInfo): a, method_4876, func_215289_a
void (Camera): a, method_4876, updateListenerPosition, func_215289_a
void (boolean): a, method_18670, func_215290_a
void (boolean): a, method_18670, tick, func_215290_a
boolean (ISound): c, method_4877, func_215294_c
boolean (SoundInstance): c, method_4877, isPlaying, func_215294_c
String (): f, method_20305, func_215293_f
String (): f, method_20305, getDebugString, func_215293_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dxu
dxx
字段
构造函数
方法
1.14
名称
dgt
dxu
net.minecraft.class_1144
字段
org.apache.logging.log4j.Logger: b, field_147698_b
org.apache.logging.log4j.Logger: b, field_5593, field_147698_b
com.google.gson.Gson: c, field_147699_c
com.google.gson.Gson: c, field_5594, field_147699_c
ParameterizedType: d, field_147696_d
ParameterizedType: d, field_5591, field_147696_d
SoundManager: f, field_147694_f
Sound: a, field_147700_a
Sound: a, field_5592, field_147700_a
IResourceManager: g, field_147695_g
Map<MinecraftKey, SoundEventAccessor>: e, field_147697_e
Map<MinecraftKey, SoundEventAccessor>: e, field_5588, field_147697_e
SoundEngine: f, field_5590, field_147694_f
构造函数
方法
Map<String, SoundList> (InputStream): a, func_175085_a
Map<String, SoundList> (InputStream): a, method_4867, func_175085_a
void (MinecraftKey, SoundList): a, func_147693_a
void (ISound): a, func_147682_a
void (ISound): a, method_4873, func_147682_a
void (ISound, int): a, func_147681_a
void (ISound, int): a, method_4872, func_147681_a
void (EntityHuman, float): a, func_147691_a
void (): b, func_147689_b
void (): b, method_4879, func_147689_b
void (): c, func_147690_c
void (): c, method_4881, func_147690_c
void (): d, func_147685_d
void (): d, method_4882, func_147685_d
void (): Y_, func_73660_a, tick
void (): e, func_147687_e
void (): e, method_4880, func_147687_e
void (ISound): b, func_147683_b
void (ISound): b, method_4870, func_147683_b
boolean (ISound): c, func_147692_c
boolean (Sound, MinecraftKey): a, func_184401_a
SoundEventAccessor (MinecraftKey): a, func_184398_a
SoundEventAccessor (MinecraftKey): a, method_4869, func_184398_a
void (SoundCategory, float): a, func_184399_a
void (SoundCategory, float): a, method_4865, func_184399_a
void (ISoundEventListener): a, func_184402_a
void (ISoundEventListener): a, method_4878, func_184402_a
void (ISoundEventListener): b, func_184400_b
void (ISoundEventListener): b, method_4866, func_184400_b
void (IResourceManager): a, func_195410_a
Collection<MinecraftKey> (): a, func_195477_a
Collection<MinecraftKey> (): a, method_4864, func_195477_a
void (MinecraftKey, SoundCategory): a, func_195478_a
void (MinecraftKey, SoundCategory): a, method_4875, func_195478_a
SoundHandler$Loader (IResourceManager, GameProfilerFiller): b, method_18180, func_212854_a_
void (SoundHandler$Loader, IResourceManager, GameProfilerFiller): a, method_18182, func_212853_a_
boolean (Sound, MinecraftKey, IResourceManager): b, method_4868, func_215292_b
void (ActiveRenderInfo): a, method_4876, func_215289_a
void (boolean): a, method_18670, func_215290_a
boolean (ISound): c, method_4877, func_215294_c
String (): f, method_20305, func_215293_f
1.13.2
名称
dgs
dgt
字段
构造函数
方法
void (): Y_, func_73660_a
void (): Y_, func_73660_a, tick
1.13.1
名称
dgj
dgs
字段
SoundRegistry: e, field_147697_e
Map<MinecraftKey, SoundEventAccessor>: e, field_147697_e
构造函数
方法
1.13
名称
cho
dgj
字段
IResourceManager: g, field_147695_g
IResourceManager: g, field_147695_g
构造函数
(IResourceManager, GameSettings)
(IResourceManager, GameSettings)
方法
void (IResourceManager): a, func_110549_a
void (): a, func_147689_b
void (): b, func_147689_b
void (): b, func_147690_c
void (): c, func_147690_c
void (): c, func_147685_d
void (): d, func_147685_d
void (): e, func_73660_a
void (): Y_, func_73660_a
void (): d, func_147687_e
void (): e, func_147687_e
void (String, SoundCategory): a, func_189520_a
void (IResourceManager): a, func_195410_a
Collection<MinecraftKey> (): a, func_195477_a
void (MinecraftKey, SoundCategory): a, func_195478_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
chm
cho
字段
构造函数
方法
1.12
名称
ccs
chm
字段
构造函数
方法
void (): F_, func_73660_a
void (): e, func_73660_a
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
ccp
ccs
字段
构造函数
方法
1.11
名称
bzw
ccp
字段
构造函数
方法
void (): E_, func_73660_a
void (): F_, func_73660_a
1.10.2
名称
字段
构造函数
方法
1.10
名称
byv
bzw
字段
构造函数
方法
void (): d, func_147685_d
void (): c, func_147685_d
void (): c, func_73660_a
void (): E_, func_73660_a
void (): e, func_147687_e
void (): d, func_147687_e
1.9.4
名称
字段
构造函数
方法
void (String, SoundCategory): a, func_189520_a
1.9.2
名称
byx
byv
字段
构造函数
方法
1.9
名称
bpz
byx
字段
SoundPoolEntry: a, field_147700_a
Sound: a, field_147700_a
构造函数
方法
SoundEventAccessorComposite (MinecraftKey): a, func_147680_a
void (SoundCategory, float): a, func_147684_a
SoundEventAccessorComposite (SoundCategory...): a, func_147686_a
boolean (Sound, MinecraftKey): a, func_184401_a
SoundEventAccessor (MinecraftKey): a, func_184398_a
void (SoundCategory, float): a, func_184399_a
void (ISoundEventListener): a, func_184402_a
void (ISoundEventListener): b, func_184400_b
1.8.8
名称
bpz
net.minecraft.client.audio.SoundHandler
字段
org.apache.logging.log4j.Logger: b, field_147698_b
com.google.gson.Gson: c, field_147699_c
ParameterizedType: d, field_147696_d
SoundPoolEntry: a, field_147700_a
SoundRegistry: e, field_147697_e
SoundManager: f, field_147694_f
IResourceManager: g, field_147695_g
构造函数
(IResourceManager, GameSettings)
方法
void (IResourceManager): a, func_110549_a
Map<String, SoundList> (InputStream): a, func_175085_a
void (MinecraftKey, SoundList): a, func_147693_a
SoundEventAccessorComposite (MinecraftKey): a, func_147680_a
void (ISound): a, func_147682_a
void (ISound, int): a, func_147681_a
void (EntityHuman, float): a, func_147691_a
void (): a, func_147689_b
void (): b, func_147690_c
void (): d, func_147685_d
void (): c, func_73660_a
void (): e, func_147687_e
void (SoundCategory, float): a, func_147684_a
void (ISound): b, func_147683_b
SoundEventAccessorComposite (SoundCategory...): a, func_147686_a
boolean (ISound): c, func_147692_c