历史 - net.minecraft.world.level.levelgen.feature.TreeFeature
1.21.11
名称
eui
ezj
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
eot
eui
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
emi
eot
字段
构造函数
方法
1.21.5
名称
ehl
emi
字段
构造函数
方法
boolean (LevelSimulatedReader, BlockPos): d, isVine, method_16416, isVine, m_67277_
boolean (LevelSimulatedReader, BlockPos): b, isVine, method_16416, isVine, m_67277_
boolean (LevelSimulatedReader, BlockPos): b, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_
boolean (LevelSimulatedReader, BlockPos): c, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_
boolean (LevelSimulatedReader, BlockPos): c, validTreePos, method_27371, canReplace, m_67272_
boolean (LevelSimulatedReader, BlockPos): d, validTreePos, method_27371, canReplace, m_67272_
List<BlockPos> (TreeDecorator$Context): a, getLowestTrunkOrRootOfTree, method_66482, getLeafLitterPositions, m_388988_
1.21.4
名称
eii
ehl
字段
构造函数
方法
1.21.3
名称
edq
eii
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ecm
edq
字段
构造函数
方法
1.20.6
名称
dtg
ecm
字段
构造函数
方法
1.20.4
名称
dpi
dtg
字段
构造函数
方法
1.20.2
名称
dma
dpi
字段
构造函数
方法
1.20.1
名称
dlp
dma
字段
构造函数
方法
boolean (LevelSimulatedReader, BlockPos): b, isBlockWater, method_16422, isWater, m_67282_
boolean (LevelSimulatedReader, BlockPos): e, isVine, method_16416, isVine, m_67277_
boolean (LevelSimulatedReader, BlockPos): d, isVine, method_16416, isVine, m_67277_
boolean (LevelSimulatedReader, BlockPos): c, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_
boolean (LevelSimulatedReader, BlockPos): b, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_
boolean (LevelSimulatedReader, BlockPos): f, isReplaceablePlant, method_16425, isReplaceablePlant, m_67288_
boolean (LevelSimulatedReader, BlockPos): d, validTreePos, method_27371, canReplace, m_67272_
boolean (LevelSimulatedReader, BlockPos): c, validTreePos, method_27371, canReplace, m_67272_
1.19.4
名称
dir
dlp
字段
构造函数
方法
boolean (WorldGenLevel, RandomSource, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, TreeConfiguration): a, doPlace, method_12775, generate, m_225257_
boolean (WorldGenLevel, RandomSource, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, FoliagePlacer$FoliageSetter, TreeConfiguration): a, doPlace, method_12775, generate, m_225257_
1.19.3
名称
dff
dir
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dei
dff
net.minecraft.world.level.levelgen.feature.WorldGenTrees
字段
构造函数
方法
1.19
名称
czf
dei
net.minecraft.world.level.levelgen.feature.WorldGenTrees
字段
构造函数
方法
boolean (LevelSimulatedReader, BlockPos): c, isFree, method_16432, canTreeReplace, m_67262_
boolean (LevelSimulatedReader, BlockPos): g, isBlockWater, method_16422, isWater, m_67282_
boolean (LevelSimulatedReader, BlockPos): b, isBlockWater, method_16422, isWater, m_67282_
boolean (LevelSimulatedReader, BlockPos): f, isVine, method_16416, isVine, m_67277_
boolean (LevelSimulatedReader, BlockPos): e, isVine, method_16416, isVine, m_67277_
boolean (LevelSimulatedReader, BlockPos): d, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_
boolean (LevelSimulatedReader, BlockPos): c, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_
boolean (LevelSimulatedReader, BlockPos): h, isReplaceablePlant, method_16425, isReplaceablePlant, m_67288_
boolean (LevelSimulatedReader, BlockPos): f, isReplaceablePlant, method_16425, isReplaceablePlant, m_67288_
DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, m_67202_
boolean (LevelSimulatedReader, BlockPos): e, validTreePos, method_27371, canReplace, m_67272_
boolean (LevelSimulatedReader, BlockPos): d, validTreePos, method_27371, canReplace, m_67272_
boolean (WorldGenLevel, Random, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, TreeConfiguration): a, doPlace, method_12775, generate, m_160510_
boolean (WorldGenLevel, RandomSource, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, TreeConfiguration): a, doPlace, method_12775, generate, m_225257_
DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, m_225251_
1.18.2
名称
cyl
czf
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cug
cyl
字段
构造函数
方法
boolean (FeaturePlaceContext<TreeConfiguration>): a, place, method_13151, generate, m_142674_, generate
boolean (FeaturePlaceContext<TreeConfiguration>): a, place, method_13151, generate, m_142674_
1.17.1
名称
cuf
cug
字段
构造函数
方法
1.17
名称
cld
cuf
net.minecraft.world.gen.feature.TreeFeature
net.minecraft.src.C_2309_
net.minecraft.server.v1_16_R3.WorldGenTrees
net.minecraft.world.level.levelgen.feature.WorldGenTrees
字段
int: a, BLOCK_UPDATE_FLAGS, field_31519, FORCE_STATE_AND_NOTIFY_ALL, f_160509_
构造函数
方法
boolean (LevelSimulatedReader, BlockPos): c, isFree, method_16432, canTreeReplace, func_236410_c_
boolean (LevelSimulatedReader, BlockPos): c, isFree, method_16432, canTreeReplace, m_67262_
boolean (LevelSimulatedReader, BlockPos): g, isBlockWater, method_16422, isWater, func_236416_f_
boolean (LevelSimulatedReader, BlockPos): g, isBlockWater, method_16422, isWater, m_67282_
boolean (LevelSimulatedReader, BlockPos): f, isVine, method_16416, isVine, func_236414_e_
boolean (LevelSimulatedReader, BlockPos): f, isVine, method_16416, isVine, m_67277_
boolean (LevelSimulatedReader, BlockPos): d, isAirOrLeaves, method_16420, isAirOrLeaves, func_236412_d_
boolean (LevelSimulatedReader, BlockPos): d, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_
boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, canPlaceTreeOn, func_236418_g_
boolean (LevelSimulatedReader, BlockPos): i, isReplaceablePlant, method_16425, isReplaceablePlant, func_236419_h_
boolean (LevelSimulatedReader, BlockPos): h, isReplaceablePlant, method_16425, isReplaceablePlant, m_67288_
void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, func_230367_a_
void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, m_5974_
void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, func_236408_b_
void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, m_67256_
DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, func_236403_a_
DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, m_67202_
boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, Set<BlockPos>, BoundingBox, TreeConfiguration): a, doPlace, method_12775, generate, func_225557_a_
boolean (LevelSimulatedReader, BlockPos): e, validTreePos, method_27371, canReplace, func_236404_a_
boolean (LevelSimulatedReader, BlockPos): e, validTreePos, method_27371, canReplace, m_67272_
int (LevelSimulatedReader, int, BlockPos, TreeConfiguration): a, getMaxFreeTreeHeight, method_29963, method_29963, func_241521_a_
int (LevelSimulatedReader, int, BlockPos, TreeConfiguration): a, getMaxFreeTreeHeight, method_29963, getTopPosition, m_67215_
boolean (WorldGenLevel, ChunkGenerator, Random, BlockPos, TreeConfiguration): a, place, method_22362, generate, func_241855_a
boolean (WorldGenLevel, Random, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, TreeConfiguration): a, doPlace, method_12775, generate, m_160510_
boolean (FeaturePlaceContext<TreeConfiguration>): a, place, method_13151, generate, m_142674_, generate
1.16.5
名称
字段
构造函数
方法
boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_236418_g_
boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, canPlaceTreeOn, func_236418_g_
1.16.4
名称
cla
cld
net.minecraft.server.v1_16_R2.WorldGenTrees
net.minecraft.server.v1_16_R3.WorldGenTrees
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cmp
cla
net.minecraft.server.v1_16_R1.WorldGenTrees
net.minecraft.server.v1_16_R2.WorldGenTrees
字段
构造函数
方法
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BlockPos, TreeConfiguration): a, place, method_22362, generate, func_230362_a_
boolean (WorldGenLevel, ChunkGenerator, Random, BlockPos, TreeConfiguration): a, place, method_22362, generate, func_241855_a
1.16.1
名称
cct
cmp
net.minecraft.world.level.levelgen.feature.AbstractTreeFeature
net.minecraft.world.level.levelgen.feature.TreeFeature
net.minecraft.world.gen.feature.AbstractTreeFeature
net.minecraft.world.gen.feature.TreeFeature
net.minecraft.world.gen.feature.AbstractTreeFeature
net.minecraft.world.gen.feature.TreeFeature
net.minecraft.server.v1_15_R1.WorldGenTreeAbstract
net.minecraft.server.v1_16_R1.WorldGenTrees
字段
构造函数
(Function<com.mojang.datafixers.Dynamic<?>, ? extends T>)
(com.mojang.serialization.Codec<TreeConfiguration>)
方法
boolean (LevelSimulatedReader, BlockPos): a, isFree, method_16432, canTreeReplace, func_214587_a
boolean (LevelSimulatedReader, BlockPos): c, isFree, method_16432, canTreeReplace, func_236410_c_
boolean (LevelSimulatedReader, BlockPos): b, isAir, method_16424, isAir, func_214574_b
boolean (LevelSimulatedReader, BlockPos): c, isDirt, method_16419, isNaturalDirt, func_214578_c
boolean (LevelSimulatedReader, BlockPos): e, isBlockWater, method_16422, isWater, func_214571_e
boolean (LevelSimulatedReader, BlockPos): g, isBlockWater, method_16422, isWater, func_236416_f_
boolean (LevelSimulatedReader, BlockPos): d, isVine, method_16416, isLeaves, func_227222_d_
boolean (LevelSimulatedReader, BlockPos): f, isVine, method_16416, isVine, func_236414_e_
boolean (LevelSimulatedReader, BlockPos): f, isAirOrLeaves, method_16420, isAirOrLeaves, func_214572_g
boolean (LevelSimulatedReader, BlockPos): d, isAirOrLeaves, method_16420, isAirOrLeaves, func_236412_d_
boolean (LevelSimulatedReader, BlockPos): g, isGrassOrDirt, method_16430, isNaturalDirtOrGrass, func_214589_h
boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_214585_i
boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_236418_g_
boolean (LevelSimulatedReader, BlockPos): i, isReplaceablePlant, method_16425, isReplaceablePlant, func_214576_j
boolean (LevelSimulatedReader, BlockPos): i, isReplaceablePlant, method_16425, isReplaceablePlant, func_236419_h_
void (LevelSimulatedRW, BlockPos): a, setDirtAt, method_16427, setToDirt, func_214584_a
void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, func_202278_a
void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, func_230367_a_
void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, func_208521_b
void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, func_236408_b_
boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): a, placeLog, method_23382, setLogBlockState, func_227216_a_
boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): b, placeLeaf, method_23383, setLeavesBlockState, func_227219_b_
void (LevelWriter, BlockPos, BlockState, BoundingBox): a, setBlock, method_12773, setBlockState, func_227217_a_
boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, T): a, place, method_22362, generate, func_212245_a
DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, func_227214_a_
DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, func_236403_a_
boolean (LevelSimulatedReader, BlockPos): e, validTreePos, method_27371, canReplace, func_236404_a_
int (LevelSimulatedReader, int, BlockPos, TreeConfiguration): a, getMaxFreeTreeHeight, method_29963, method_29963, func_241521_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BlockPos, TreeConfiguration): a, place, method_22362, generate, func_230362_a_
1.15.2
名称
ccq
cct
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bzv
ccq
net.minecraft.server.v1_14_R1.WorldGenTreeAbstract
net.minecraft.server.v1_15_R1.WorldGenTreeAbstract
字段
构造函数
(Function<com.mojang.datafixers.Dynamic<?>, ? extends T>, boolean)
(Function<com.mojang.datafixers.Dynamic<?>, ? extends T>)
方法
boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, T): a, place, method_13151, generate, func_212245_a, generate
boolean (LevelSimulatedReader, BlockPos): f, isLeaves, method_16416, isLeaves, func_214570_f
boolean (LevelSimulatedReader, BlockPos): d, isVine, method_16416, isLeaves, func_227222_d_
boolean (LevelSimulatedReader, BlockPos): g, isAirOrLeaves, method_16420, isAirOrLeaves, func_214572_g
boolean (LevelSimulatedReader, BlockPos): f, isAirOrLeaves, method_16420, isAirOrLeaves, func_214572_g
boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirt, method_16430, isNaturalDirtOrGrass, func_214589_h
boolean (LevelSimulatedReader, BlockPos): g, isGrassOrDirt, method_16430, isNaturalDirtOrGrass, func_214589_h
boolean (LevelSimulatedReader, BlockPos): i, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_214585_i
boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_214585_i
boolean (LevelSimulatedReader, BlockPos): j, isReplaceablePlant, method_16425, isReplaceablePlant, func_214576_j
boolean (LevelSimulatedReader, BlockPos): i, isReplaceablePlant, method_16425, isReplaceablePlant, func_214576_j
void (Set<BlockPos>, LevelWriter, BlockPos, BlockState, BoundingBox): a, setBlock, method_12773, setBlockState, func_208520_a
boolean (Set<BlockPos>, LevelSimulatedRW, Random, BlockPos, BoundingBox): a, doPlace, method_12775, generate, func_208519_a
boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): a, placeLog, method_23382, setLogBlockState, func_227216_a_
boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): b, placeLeaf, method_23383, setLeavesBlockState, func_227219_b_
void (LevelWriter, BlockPos, BlockState, BoundingBox): a, setBlock, method_12773, setBlockState, func_227217_a_
boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, T): a, place, method_22362, generate, func_212245_a
DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, func_227214_a_
boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, Set<BlockPos>, BoundingBox, T): a, doPlace, method_12775, generate, func_225557_a_
1.14.4
名称
bzq
bzv
net.minecraft.world.level.levelgen.feature.AbstractTreeFeature
字段
构造函数
方法
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, T): a, method_13151, generate, func_212245_a, generate
boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, T): a, place, method_13151, generate, func_212245_a, generate
boolean (VirtualLevelReadable, BlockPosition): a, method_16432, canTreeReplace, func_214587_a
boolean (LevelSimulatedReader, BlockPos): a, isFree, method_16432, canTreeReplace, func_214587_a
boolean (VirtualLevelReadable, BlockPosition): b, method_16424, isAir, func_214574_b
boolean (LevelSimulatedReader, BlockPos): b, isAir, method_16424, isAir, func_214574_b
boolean (VirtualLevelReadable, BlockPosition): c, method_16419, isNaturalDirt, func_214578_c
boolean (LevelSimulatedReader, BlockPos): c, isDirt, method_16419, isNaturalDirt, func_214578_c
boolean (VirtualLevelReadable, BlockPosition): e, method_16422, isWater, func_214571_e
boolean (LevelSimulatedReader, BlockPos): e, isBlockWater, method_16422, isWater, func_214571_e
boolean (VirtualLevelReadable, BlockPosition): f, method_16416, isLeaves, func_214570_f
boolean (LevelSimulatedReader, BlockPos): f, isLeaves, method_16416, isLeaves, func_214570_f
boolean (VirtualLevelReadable, BlockPosition): g, method_16420, isAirOrLeaves, func_214572_g
boolean (LevelSimulatedReader, BlockPos): g, isAirOrLeaves, method_16420, isAirOrLeaves, func_214572_g
boolean (VirtualLevelReadable, BlockPosition): h, method_16430, isNaturalDirtOrGrass, func_214589_h
boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirt, method_16430, isNaturalDirtOrGrass, func_214589_h
boolean (VirtualLevelReadable, BlockPosition): i, method_16433, isDirtOrGrass, func_214585_i
boolean (LevelSimulatedReader, BlockPos): i, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_214585_i
boolean (VirtualLevelReadable, BlockPosition): j, method_16425, isReplaceablePlant, func_214576_j
boolean (LevelSimulatedReader, BlockPos): j, isReplaceablePlant, method_16425, isReplaceablePlant, func_214576_j
void (VirtualLevelWritable, BlockPosition): a, method_16427, setToDirt, func_214584_a
void (LevelSimulatedRW, BlockPos): a, setDirtAt, method_16427, setToDirt, func_214584_a
void (IWorldWriter, BlockPosition, IBlockData): a, method_13153, setBlockState, func_202278_a
void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, func_202278_a
void (IWorldWriter, BlockPosition, IBlockData): b, method_12774, setBlockStateWithoutUpdatingNeighbors, func_208521_b
void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, func_208521_b
void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData, StructureBoundingBox): a, method_12773, setBlockState, func_208520_a
void (Set<BlockPos>, LevelWriter, BlockPos, BlockState, BoundingBox): a, setBlock, method_12773, setBlockState, func_208520_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, generate, func_208519_a
boolean (Set<BlockPos>, LevelSimulatedRW, Random, BlockPos, BoundingBox): a, doPlace, method_12775, generate, func_208519_a
1.14.3
名称
bzm
bzq
net.minecraft.world.gen.feature.AbstractTreeFeature
字段
构造函数
方法
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, T): a, method_13151, func_212245_a, generate
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, T): a, method_13151, generate, func_212245_a, generate
boolean (VirtualLevelReadable, BlockPosition): a, method_16432, func_214587_a
boolean (VirtualLevelReadable, BlockPosition): a, method_16432, canTreeReplace, func_214587_a
boolean (VirtualLevelReadable, BlockPosition): b, method_16424, func_214574_b
boolean (VirtualLevelReadable, BlockPosition): b, method_16424, isAir, func_214574_b
boolean (VirtualLevelReadable, BlockPosition): c, method_16419, func_214578_c
boolean (VirtualLevelReadable, BlockPosition): c, method_16419, isNaturalDirt, func_214578_c
boolean (VirtualLevelReadable, BlockPosition): e, method_16422, func_214571_e
boolean (VirtualLevelReadable, BlockPosition): e, method_16422, isWater, func_214571_e
boolean (VirtualLevelReadable, BlockPosition): f, method_16416, func_214570_f
boolean (VirtualLevelReadable, BlockPosition): f, method_16416, isLeaves, func_214570_f
boolean (VirtualLevelReadable, BlockPosition): g, method_16420, func_214572_g
boolean (VirtualLevelReadable, BlockPosition): g, method_16420, isAirOrLeaves, func_214572_g
boolean (VirtualLevelReadable, BlockPosition): h, method_16430, func_214589_h
boolean (VirtualLevelReadable, BlockPosition): h, method_16430, isNaturalDirtOrGrass, func_214589_h
boolean (VirtualLevelReadable, BlockPosition): i, method_16433, func_214585_i
boolean (VirtualLevelReadable, BlockPosition): i, method_16433, isDirtOrGrass, func_214585_i
boolean (VirtualLevelReadable, BlockPosition): j, method_16425, func_214576_j
boolean (VirtualLevelReadable, BlockPosition): j, method_16425, isReplaceablePlant, func_214576_j
void (VirtualLevelWritable, BlockPosition): a, method_16427, func_214584_a
void (VirtualLevelWritable, BlockPosition): a, method_16427, setToDirt, func_214584_a
void (IWorldWriter, BlockPosition, IBlockData): a, method_13153, func_202278_a
void (IWorldWriter, BlockPosition, IBlockData): a, method_13153, setBlockState, func_202278_a
void (IWorldWriter, BlockPosition, IBlockData): b, method_12774, func_208521_b
void (IWorldWriter, BlockPosition, IBlockData): b, method_12774, setBlockStateWithoutUpdatingNeighbors, func_208521_b
void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData, StructureBoundingBox): a, method_12773, func_208520_a
void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData, StructureBoundingBox): a, method_12773, setBlockState, func_208520_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, func_208519_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, generate, func_208519_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bzl
bzm
字段
构造函数
方法
void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData): a, method_12773, func_208520_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition): a, method_12775, func_208519_a
void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData, StructureBoundingBox): a, method_12773, func_208520_a
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, func_208519_a
1.14
名称
bpa
bzl
net.minecraft.class_2944
net.minecraft.server.v1_13_R2.WorldGenTreeAbstract
net.minecraft.server.v1_14_R1.WorldGenTreeAbstract
字段
构造函数
(boolean)
(Function<com.mojang.datafixers.Dynamic<?>, ? extends T>, boolean)
方法
boolean (Block): a, func_150523_a
void (GeneratorAccess, BlockPosition): a, func_175921_a
void (GeneratorAccess, BlockPosition, IBlockData): a, func_202278_a
void (Set<BlockPosition>, GeneratorAccess, BlockPosition, IBlockData): a, func_208520_a
void (GeneratorAccess, BlockPosition, IBlockData): b, func_208521_b
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettings>, Random, BlockPosition, T): a, func_212245_a, generate
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, T): a, method_13151, func_212245_a, generate
boolean (Set<BlockPosition>, GeneratorAccess, Random, BlockPosition): a, func_208519_a
boolean (VirtualLevelReadable, BlockPosition): a, method_16432, func_214587_a
boolean (VirtualLevelReadable, BlockPosition): b, method_16424, func_214574_b
boolean (VirtualLevelReadable, BlockPosition): c, method_16419, func_214578_c
boolean (VirtualLevelReadable, BlockPosition): e, method_16422, func_214571_e
boolean (VirtualLevelReadable, BlockPosition): f, method_16416, func_214570_f
boolean (VirtualLevelReadable, BlockPosition): g, method_16420, func_214572_g
boolean (VirtualLevelReadable, BlockPosition): h, method_16430, func_214589_h
boolean (VirtualLevelReadable, BlockPosition): i, method_16433, func_214585_i
boolean (VirtualLevelReadable, BlockPosition): j, method_16425, func_214576_j
void (VirtualLevelWritable, BlockPosition): a, method_16427, func_214584_a
void (IWorldWriter, BlockPosition, IBlockData): a, method_13153, func_202278_a
void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData): a, method_12773, func_208520_a
void (IWorldWriter, BlockPosition, IBlockData): b, method_12774, func_208521_b
boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition): a, method_12775, func_208519_a
1.13.2
名称
boz
bpa
字段
构造函数
方法
1.13.1
名称
bor
boz
net.minecraft.server.v1_13_R1.WorldGenTreeAbstract
net.minecraft.server.v1_13_R2.WorldGenTreeAbstract
字段
构造函数
方法
1.13
名称
azg
bor
net.minecraft.world.gen.feature.WorldGenAbstractTree
net.minecraft.world.gen.feature.AbstractTreeFeature
net.minecraft.server.v1_12_R1.WorldGenTreeAbstract
net.minecraft.server.v1_13_R1.WorldGenTreeAbstract
字段
构造函数
方法
void (World, Random, BlockPosition): a, func_180711_a
void (World, BlockPosition): a, func_175921_a
void (GeneratorAccess, BlockPosition): a, func_175921_a
void (GeneratorAccess, BlockPosition, IBlockData): a, func_202278_a
void (Set<BlockPosition>, GeneratorAccess, BlockPosition, IBlockData): a, func_208520_a
void (GeneratorAccess, BlockPosition, IBlockData): b, func_208521_b
boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettings>, Random, BlockPosition, T): a, func_212245_a, generate
boolean (Set<BlockPosition>, GeneratorAccess, Random, BlockPosition): a, func_208519_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
aze
azg
字段
构造函数
方法
1.12
名称
avz
aze
net.minecraft.server.v1_11_R1.WorldGenTreeAbstract
net.minecraft.server.v1_12_R1.WorldGenTreeAbstract
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
avx
avz
字段
构造函数
方法
1.11
名称
auf
avx
net.minecraft.server.v1_10_R1.WorldGenTreeAbstract
net.minecraft.server.v1_11_R1.WorldGenTreeAbstract
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
atp
auf
net.minecraft.server.v1_9_R2.WorldGenTreeAbstract
net.minecraft.server.v1_10_R1.WorldGenTreeAbstract
字段
构造函数
方法
1.9.4
名称
ato
atp
net.minecraft.server.v1_9_R1.WorldGenTreeAbstract
net.minecraft.server.v1_9_R2.WorldGenTreeAbstract
字段
构造函数
方法
1.9.2
名称
atp
ato
字段
构造函数
方法
1.9
名称
aoh
atp
net.minecraft.server.v1_8_R3.WorldGenTreeAbstract
net.minecraft.server.v1_9_R1.WorldGenTreeAbstract
字段
构造函数
方法
1.8.8
名称
aoh
net.minecraft.world.gen.feature.WorldGenAbstractTree
net.minecraft.server.v1_8_R3.WorldGenTreeAbstract
字段
构造函数
(boolean)
方法
boolean (Block): a, func_150523_a
void (World, Random, BlockPosition): a, func_180711_a
void (World, BlockPosition): a, func_175921_a