历史 - net.minecraft.world.level.levelgen.feature.TreeFeature

1.21.11

名称

eui

ezj

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

eot

eui

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

emi

eot

字段

构造函数

方法

1.21.5

名称

ehl

emi

字段

构造函数

方法

boolean (LevelSimulatedReader, BlockPos): d, isVine, method_16416, isVine, m_67277_

boolean (LevelSimulatedReader, BlockPos): b, isVine, method_16416, isVine, m_67277_

boolean (LevelSimulatedReader, BlockPos): b, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_

boolean (LevelSimulatedReader, BlockPos): c, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_

boolean (LevelSimulatedReader, BlockPos): c, validTreePos, method_27371, canReplace, m_67272_

boolean (LevelSimulatedReader, BlockPos): d, validTreePos, method_27371, canReplace, m_67272_

List<BlockPos> (TreeDecorator$Context): a, getLowestTrunkOrRootOfTree, method_66482, getLeafLitterPositions, m_388988_

1.21.4

名称

eii

ehl

字段

构造函数

方法

1.21.3

名称

edq

eii

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ecm

edq

字段

构造函数

方法

1.20.6

名称

dtg

ecm

字段

构造函数

方法

1.20.4

名称

dpi

dtg

字段

构造函数

方法

1.20.2

名称

dma

dpi

字段

构造函数

方法

1.20.1

名称

dlp

dma

字段

构造函数

方法

boolean (LevelSimulatedReader, BlockPos): b, isBlockWater, method_16422, isWater, m_67282_

boolean (LevelSimulatedReader, BlockPos): e, isVine, method_16416, isVine, m_67277_

boolean (LevelSimulatedReader, BlockPos): d, isVine, method_16416, isVine, m_67277_

boolean (LevelSimulatedReader, BlockPos): c, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_

boolean (LevelSimulatedReader, BlockPos): b, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_

boolean (LevelSimulatedReader, BlockPos): f, isReplaceablePlant, method_16425, isReplaceablePlant, m_67288_

boolean (LevelSimulatedReader, BlockPos): d, validTreePos, method_27371, canReplace, m_67272_

boolean (LevelSimulatedReader, BlockPos): c, validTreePos, method_27371, canReplace, m_67272_

1.19.4

名称

dir

dlp

字段

构造函数

方法

boolean (WorldGenLevel, RandomSource, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, TreeConfiguration): a, doPlace, method_12775, generate, m_225257_

boolean (WorldGenLevel, RandomSource, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, FoliagePlacer$FoliageSetter, TreeConfiguration): a, doPlace, method_12775, generate, m_225257_

1.19.3

名称

dff

dir

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dei

dff

net.minecraft.world.level.levelgen.feature.WorldGenTrees

字段

构造函数

方法

1.19

名称

czf

dei

net.minecraft.world.level.levelgen.feature.WorldGenTrees

字段

构造函数

方法

boolean (LevelSimulatedReader, BlockPos): c, isFree, method_16432, canTreeReplace, m_67262_

boolean (LevelSimulatedReader, BlockPos): g, isBlockWater, method_16422, isWater, m_67282_

boolean (LevelSimulatedReader, BlockPos): b, isBlockWater, method_16422, isWater, m_67282_

boolean (LevelSimulatedReader, BlockPos): f, isVine, method_16416, isVine, m_67277_

boolean (LevelSimulatedReader, BlockPos): e, isVine, method_16416, isVine, m_67277_

boolean (LevelSimulatedReader, BlockPos): d, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_

boolean (LevelSimulatedReader, BlockPos): c, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_

boolean (LevelSimulatedReader, BlockPos): h, isReplaceablePlant, method_16425, isReplaceablePlant, m_67288_

boolean (LevelSimulatedReader, BlockPos): f, isReplaceablePlant, method_16425, isReplaceablePlant, m_67288_

DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, m_67202_

boolean (LevelSimulatedReader, BlockPos): e, validTreePos, method_27371, canReplace, m_67272_

boolean (LevelSimulatedReader, BlockPos): d, validTreePos, method_27371, canReplace, m_67272_

boolean (WorldGenLevel, Random, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, TreeConfiguration): a, doPlace, method_12775, generate, m_160510_

boolean (WorldGenLevel, RandomSource, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, TreeConfiguration): a, doPlace, method_12775, generate, m_225257_

DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, m_225251_

1.18.2

名称

cyl

czf

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cug

cyl

字段

构造函数

方法

boolean (FeaturePlaceContext<TreeConfiguration>): a, place, method_13151, generate, m_142674_, generate

boolean (FeaturePlaceContext<TreeConfiguration>): a, place, method_13151, generate, m_142674_

1.17.1

名称

cuf

cug

字段

构造函数

方法

1.17

名称

cld

cuf

net.minecraft.world.gen.feature.TreeFeature

net.minecraft.src.C_2309_

net.minecraft.server.v1_16_R3.WorldGenTrees

net.minecraft.world.level.levelgen.feature.WorldGenTrees

字段

int: a, BLOCK_UPDATE_FLAGS, field_31519, FORCE_STATE_AND_NOTIFY_ALL, f_160509_

构造函数

方法

boolean (LevelSimulatedReader, BlockPos): c, isFree, method_16432, canTreeReplace, func_236410_c_

boolean (LevelSimulatedReader, BlockPos): c, isFree, method_16432, canTreeReplace, m_67262_

boolean (LevelSimulatedReader, BlockPos): g, isBlockWater, method_16422, isWater, func_236416_f_

boolean (LevelSimulatedReader, BlockPos): g, isBlockWater, method_16422, isWater, m_67282_

boolean (LevelSimulatedReader, BlockPos): f, isVine, method_16416, isVine, func_236414_e_

boolean (LevelSimulatedReader, BlockPos): f, isVine, method_16416, isVine, m_67277_

boolean (LevelSimulatedReader, BlockPos): d, isAirOrLeaves, method_16420, isAirOrLeaves, func_236412_d_

boolean (LevelSimulatedReader, BlockPos): d, isAirOrLeaves, method_16420, isAirOrLeaves, m_67267_

boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, canPlaceTreeOn, func_236418_g_

boolean (LevelSimulatedReader, BlockPos): i, isReplaceablePlant, method_16425, isReplaceablePlant, func_236419_h_

boolean (LevelSimulatedReader, BlockPos): h, isReplaceablePlant, method_16425, isReplaceablePlant, m_67288_

void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, func_230367_a_

void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, m_5974_

void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, func_236408_b_

void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, m_67256_

DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, func_236403_a_

DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, m_67202_

boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, Set<BlockPos>, BoundingBox, TreeConfiguration): a, doPlace, method_12775, generate, func_225557_a_

boolean (LevelSimulatedReader, BlockPos): e, validTreePos, method_27371, canReplace, func_236404_a_

boolean (LevelSimulatedReader, BlockPos): e, validTreePos, method_27371, canReplace, m_67272_

int (LevelSimulatedReader, int, BlockPos, TreeConfiguration): a, getMaxFreeTreeHeight, method_29963, method_29963, func_241521_a_

int (LevelSimulatedReader, int, BlockPos, TreeConfiguration): a, getMaxFreeTreeHeight, method_29963, getTopPosition, m_67215_

boolean (WorldGenLevel, ChunkGenerator, Random, BlockPos, TreeConfiguration): a, place, method_22362, generate, func_241855_a

boolean (WorldGenLevel, Random, BlockPos, BiConsumer<BlockPos, BlockState>, BiConsumer<BlockPos, BlockState>, TreeConfiguration): a, doPlace, method_12775, generate, m_160510_

boolean (FeaturePlaceContext<TreeConfiguration>): a, place, method_13151, generate, m_142674_, generate

1.16.5

名称

字段

构造函数

方法

boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_236418_g_

boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, canPlaceTreeOn, func_236418_g_

1.16.4

名称

cla

cld

net.minecraft.server.v1_16_R2.WorldGenTrees

net.minecraft.server.v1_16_R3.WorldGenTrees

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cmp

cla

net.minecraft.server.v1_16_R1.WorldGenTrees

net.minecraft.server.v1_16_R2.WorldGenTrees

字段

构造函数

方法

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BlockPos, TreeConfiguration): a, place, method_22362, generate, func_230362_a_

boolean (WorldGenLevel, ChunkGenerator, Random, BlockPos, TreeConfiguration): a, place, method_22362, generate, func_241855_a

1.16.1

名称

cct

cmp

net.minecraft.world.level.levelgen.feature.AbstractTreeFeature

net.minecraft.world.level.levelgen.feature.TreeFeature

net.minecraft.world.gen.feature.AbstractTreeFeature

net.minecraft.world.gen.feature.TreeFeature

net.minecraft.world.gen.feature.AbstractTreeFeature

net.minecraft.world.gen.feature.TreeFeature

net.minecraft.server.v1_15_R1.WorldGenTreeAbstract

net.minecraft.server.v1_16_R1.WorldGenTrees

字段

构造函数

(Function<com.mojang.datafixers.Dynamic<?>, ? extends T>)

(com.mojang.serialization.Codec<TreeConfiguration>)

方法

boolean (LevelSimulatedReader, BlockPos): a, isFree, method_16432, canTreeReplace, func_214587_a

boolean (LevelSimulatedReader, BlockPos): c, isFree, method_16432, canTreeReplace, func_236410_c_

boolean (LevelSimulatedReader, BlockPos): b, isAir, method_16424, isAir, func_214574_b

boolean (LevelSimulatedReader, BlockPos): c, isDirt, method_16419, isNaturalDirt, func_214578_c

boolean (LevelSimulatedReader, BlockPos): e, isBlockWater, method_16422, isWater, func_214571_e

boolean (LevelSimulatedReader, BlockPos): g, isBlockWater, method_16422, isWater, func_236416_f_

boolean (LevelSimulatedReader, BlockPos): d, isVine, method_16416, isLeaves, func_227222_d_

boolean (LevelSimulatedReader, BlockPos): f, isVine, method_16416, isVine, func_236414_e_

boolean (LevelSimulatedReader, BlockPos): f, isAirOrLeaves, method_16420, isAirOrLeaves, func_214572_g

boolean (LevelSimulatedReader, BlockPos): d, isAirOrLeaves, method_16420, isAirOrLeaves, func_236412_d_

boolean (LevelSimulatedReader, BlockPos): g, isGrassOrDirt, method_16430, isNaturalDirtOrGrass, func_214589_h

boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_214585_i

boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_236418_g_

boolean (LevelSimulatedReader, BlockPos): i, isReplaceablePlant, method_16425, isReplaceablePlant, func_214576_j

boolean (LevelSimulatedReader, BlockPos): i, isReplaceablePlant, method_16425, isReplaceablePlant, func_236419_h_

void (LevelSimulatedRW, BlockPos): a, setDirtAt, method_16427, setToDirt, func_214584_a

void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, func_202278_a

void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, func_230367_a_

void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, func_208521_b

void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, func_236408_b_

boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): a, placeLog, method_23382, setLogBlockState, func_227216_a_

boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): b, placeLeaf, method_23383, setLeavesBlockState, func_227219_b_

void (LevelWriter, BlockPos, BlockState, BoundingBox): a, setBlock, method_12773, setBlockState, func_227217_a_

boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, T): a, place, method_22362, generate, func_212245_a

DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, func_227214_a_

DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, placeLogsAndLeaves, func_236403_a_

boolean (LevelSimulatedReader, BlockPos): e, validTreePos, method_27371, canReplace, func_236404_a_

int (LevelSimulatedReader, int, BlockPos, TreeConfiguration): a, getMaxFreeTreeHeight, method_29963, method_29963, func_241521_a_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BlockPos, TreeConfiguration): a, place, method_22362, generate, func_230362_a_

1.15.2

名称

ccq

cct

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bzv

ccq

net.minecraft.server.v1_14_R1.WorldGenTreeAbstract

net.minecraft.server.v1_15_R1.WorldGenTreeAbstract

字段

构造函数

(Function<com.mojang.datafixers.Dynamic<?>, ? extends T>, boolean)

(Function<com.mojang.datafixers.Dynamic<?>, ? extends T>)

方法

boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, T): a, place, method_13151, generate, func_212245_a, generate

boolean (LevelSimulatedReader, BlockPos): f, isLeaves, method_16416, isLeaves, func_214570_f

boolean (LevelSimulatedReader, BlockPos): d, isVine, method_16416, isLeaves, func_227222_d_

boolean (LevelSimulatedReader, BlockPos): g, isAirOrLeaves, method_16420, isAirOrLeaves, func_214572_g

boolean (LevelSimulatedReader, BlockPos): f, isAirOrLeaves, method_16420, isAirOrLeaves, func_214572_g

boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirt, method_16430, isNaturalDirtOrGrass, func_214589_h

boolean (LevelSimulatedReader, BlockPos): g, isGrassOrDirt, method_16430, isNaturalDirtOrGrass, func_214589_h

boolean (LevelSimulatedReader, BlockPos): i, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_214585_i

boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_214585_i

boolean (LevelSimulatedReader, BlockPos): j, isReplaceablePlant, method_16425, isReplaceablePlant, func_214576_j

boolean (LevelSimulatedReader, BlockPos): i, isReplaceablePlant, method_16425, isReplaceablePlant, func_214576_j

void (Set<BlockPos>, LevelWriter, BlockPos, BlockState, BoundingBox): a, setBlock, method_12773, setBlockState, func_208520_a

boolean (Set<BlockPos>, LevelSimulatedRW, Random, BlockPos, BoundingBox): a, doPlace, method_12775, generate, func_208519_a

boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): a, placeLog, method_23382, setLogBlockState, func_227216_a_

boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, BoundingBox, TreeConfiguration): b, placeLeaf, method_23383, setLeavesBlockState, func_227219_b_

void (LevelWriter, BlockPos, BlockState, BoundingBox): a, setBlock, method_12773, setBlockState, func_227217_a_

boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, T): a, place, method_22362, generate, func_212245_a

DiscreteVoxelShape (LevelAccessor, BoundingBox, Set<BlockPos>, Set<BlockPos>): a, updateLeaves, method_23380, func_227214_a_

boolean (LevelSimulatedRW, Random, BlockPos, Set<BlockPos>, Set<BlockPos>, BoundingBox, T): a, doPlace, method_12775, generate, func_225557_a_

1.14.4

名称

bzq

bzv

net.minecraft.world.level.levelgen.feature.AbstractTreeFeature

字段

构造函数

方法

boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, T): a, method_13151, generate, func_212245_a, generate

boolean (LevelAccessor, ChunkGenerator<? extends ChunkGeneratorSettings>, Random, BlockPos, T): a, place, method_13151, generate, func_212245_a, generate

boolean (VirtualLevelReadable, BlockPosition): a, method_16432, canTreeReplace, func_214587_a

boolean (LevelSimulatedReader, BlockPos): a, isFree, method_16432, canTreeReplace, func_214587_a

boolean (VirtualLevelReadable, BlockPosition): b, method_16424, isAir, func_214574_b

boolean (LevelSimulatedReader, BlockPos): b, isAir, method_16424, isAir, func_214574_b

boolean (VirtualLevelReadable, BlockPosition): c, method_16419, isNaturalDirt, func_214578_c

boolean (LevelSimulatedReader, BlockPos): c, isDirt, method_16419, isNaturalDirt, func_214578_c

boolean (VirtualLevelReadable, BlockPosition): e, method_16422, isWater, func_214571_e

boolean (LevelSimulatedReader, BlockPos): e, isBlockWater, method_16422, isWater, func_214571_e

boolean (VirtualLevelReadable, BlockPosition): f, method_16416, isLeaves, func_214570_f

boolean (LevelSimulatedReader, BlockPos): f, isLeaves, method_16416, isLeaves, func_214570_f

boolean (VirtualLevelReadable, BlockPosition): g, method_16420, isAirOrLeaves, func_214572_g

boolean (LevelSimulatedReader, BlockPos): g, isAirOrLeaves, method_16420, isAirOrLeaves, func_214572_g

boolean (VirtualLevelReadable, BlockPosition): h, method_16430, isNaturalDirtOrGrass, func_214589_h

boolean (LevelSimulatedReader, BlockPos): h, isGrassOrDirt, method_16430, isNaturalDirtOrGrass, func_214589_h

boolean (VirtualLevelReadable, BlockPosition): i, method_16433, isDirtOrGrass, func_214585_i

boolean (LevelSimulatedReader, BlockPos): i, isGrassOrDirtOrFarmland, method_16433, isDirtOrGrass, func_214585_i

boolean (VirtualLevelReadable, BlockPosition): j, method_16425, isReplaceablePlant, func_214576_j

boolean (LevelSimulatedReader, BlockPos): j, isReplaceablePlant, method_16425, isReplaceablePlant, func_214576_j

void (VirtualLevelWritable, BlockPosition): a, method_16427, setToDirt, func_214584_a

void (LevelSimulatedRW, BlockPos): a, setDirtAt, method_16427, setToDirt, func_214584_a

void (IWorldWriter, BlockPosition, IBlockData): a, method_13153, setBlockState, func_202278_a

void (LevelWriter, BlockPos, BlockState): a, setBlock, method_13153, setBlockState, func_202278_a

void (IWorldWriter, BlockPosition, IBlockData): b, method_12774, setBlockStateWithoutUpdatingNeighbors, func_208521_b

void (LevelWriter, BlockPos, BlockState): b, setBlockKnownShape, method_12774, setBlockStateWithoutUpdatingNeighbors, func_208521_b

void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData, StructureBoundingBox): a, method_12773, setBlockState, func_208520_a

void (Set<BlockPos>, LevelWriter, BlockPos, BlockState, BoundingBox): a, setBlock, method_12773, setBlockState, func_208520_a

boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, generate, func_208519_a

boolean (Set<BlockPos>, LevelSimulatedRW, Random, BlockPos, BoundingBox): a, doPlace, method_12775, generate, func_208519_a

1.14.3

名称

bzm

bzq

net.minecraft.world.gen.feature.AbstractTreeFeature

字段

构造函数

方法

boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, T): a, method_13151, func_212245_a, generate

boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, T): a, method_13151, generate, func_212245_a, generate

boolean (VirtualLevelReadable, BlockPosition): a, method_16432, func_214587_a

boolean (VirtualLevelReadable, BlockPosition): a, method_16432, canTreeReplace, func_214587_a

boolean (VirtualLevelReadable, BlockPosition): b, method_16424, func_214574_b

boolean (VirtualLevelReadable, BlockPosition): b, method_16424, isAir, func_214574_b

boolean (VirtualLevelReadable, BlockPosition): c, method_16419, func_214578_c

boolean (VirtualLevelReadable, BlockPosition): c, method_16419, isNaturalDirt, func_214578_c

boolean (VirtualLevelReadable, BlockPosition): e, method_16422, func_214571_e

boolean (VirtualLevelReadable, BlockPosition): e, method_16422, isWater, func_214571_e

boolean (VirtualLevelReadable, BlockPosition): f, method_16416, func_214570_f

boolean (VirtualLevelReadable, BlockPosition): f, method_16416, isLeaves, func_214570_f

boolean (VirtualLevelReadable, BlockPosition): g, method_16420, func_214572_g

boolean (VirtualLevelReadable, BlockPosition): g, method_16420, isAirOrLeaves, func_214572_g

boolean (VirtualLevelReadable, BlockPosition): h, method_16430, func_214589_h

boolean (VirtualLevelReadable, BlockPosition): h, method_16430, isNaturalDirtOrGrass, func_214589_h

boolean (VirtualLevelReadable, BlockPosition): i, method_16433, func_214585_i

boolean (VirtualLevelReadable, BlockPosition): i, method_16433, isDirtOrGrass, func_214585_i

boolean (VirtualLevelReadable, BlockPosition): j, method_16425, func_214576_j

boolean (VirtualLevelReadable, BlockPosition): j, method_16425, isReplaceablePlant, func_214576_j

void (VirtualLevelWritable, BlockPosition): a, method_16427, func_214584_a

void (VirtualLevelWritable, BlockPosition): a, method_16427, setToDirt, func_214584_a

void (IWorldWriter, BlockPosition, IBlockData): a, method_13153, func_202278_a

void (IWorldWriter, BlockPosition, IBlockData): a, method_13153, setBlockState, func_202278_a

void (IWorldWriter, BlockPosition, IBlockData): b, method_12774, func_208521_b

void (IWorldWriter, BlockPosition, IBlockData): b, method_12774, setBlockStateWithoutUpdatingNeighbors, func_208521_b

void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData, StructureBoundingBox): a, method_12773, func_208520_a

void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData, StructureBoundingBox): a, method_12773, setBlockState, func_208520_a

boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, func_208519_a

boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, generate, func_208519_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bzl

bzm

字段

构造函数

方法

void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData): a, method_12773, func_208520_a

boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition): a, method_12775, func_208519_a

void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData, StructureBoundingBox): a, method_12773, func_208520_a

boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition, StructureBoundingBox): a, method_12775, func_208519_a

1.14

名称

bpa

bzl

net.minecraft.class_2944

net.minecraft.server.v1_13_R2.WorldGenTreeAbstract

net.minecraft.server.v1_14_R1.WorldGenTreeAbstract

字段

构造函数

(boolean)

(Function<com.mojang.datafixers.Dynamic<?>, ? extends T>, boolean)

方法

boolean (Block): a, func_150523_a

void (GeneratorAccess, BlockPosition): a, func_175921_a

void (GeneratorAccess, BlockPosition, IBlockData): a, func_202278_a

void (Set<BlockPosition>, GeneratorAccess, BlockPosition, IBlockData): a, func_208520_a

void (GeneratorAccess, BlockPosition, IBlockData): b, func_208521_b

boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettings>, Random, BlockPosition, T): a, func_212245_a, generate

boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettingsDefault>, Random, BlockPosition, T): a, method_13151, func_212245_a, generate

boolean (Set<BlockPosition>, GeneratorAccess, Random, BlockPosition): a, func_208519_a

boolean (VirtualLevelReadable, BlockPosition): a, method_16432, func_214587_a

boolean (VirtualLevelReadable, BlockPosition): b, method_16424, func_214574_b

boolean (VirtualLevelReadable, BlockPosition): c, method_16419, func_214578_c

boolean (VirtualLevelReadable, BlockPosition): e, method_16422, func_214571_e

boolean (VirtualLevelReadable, BlockPosition): f, method_16416, func_214570_f

boolean (VirtualLevelReadable, BlockPosition): g, method_16420, func_214572_g

boolean (VirtualLevelReadable, BlockPosition): h, method_16430, func_214589_h

boolean (VirtualLevelReadable, BlockPosition): i, method_16433, func_214585_i

boolean (VirtualLevelReadable, BlockPosition): j, method_16425, func_214576_j

void (VirtualLevelWritable, BlockPosition): a, method_16427, func_214584_a

void (IWorldWriter, BlockPosition, IBlockData): a, method_13153, func_202278_a

void (Set<BlockPosition>, IWorldWriter, BlockPosition, IBlockData): a, method_12773, func_208520_a

void (IWorldWriter, BlockPosition, IBlockData): b, method_12774, func_208521_b

boolean (Set<BlockPosition>, VirtualLevelWritable, Random, BlockPosition): a, method_12775, func_208519_a

1.13.2

名称

boz

bpa

字段

构造函数

方法

1.13.1

名称

bor

boz

net.minecraft.server.v1_13_R1.WorldGenTreeAbstract

net.minecraft.server.v1_13_R2.WorldGenTreeAbstract

字段

构造函数

方法

1.13

名称

azg

bor

net.minecraft.world.gen.feature.WorldGenAbstractTree

net.minecraft.world.gen.feature.AbstractTreeFeature

net.minecraft.server.v1_12_R1.WorldGenTreeAbstract

net.minecraft.server.v1_13_R1.WorldGenTreeAbstract

字段

构造函数

方法

void (World, Random, BlockPosition): a, func_180711_a

void (World, BlockPosition): a, func_175921_a

void (GeneratorAccess, BlockPosition): a, func_175921_a

void (GeneratorAccess, BlockPosition, IBlockData): a, func_202278_a

void (Set<BlockPosition>, GeneratorAccess, BlockPosition, IBlockData): a, func_208520_a

void (GeneratorAccess, BlockPosition, IBlockData): b, func_208521_b

boolean (GeneratorAccess, ChunkGenerator<? extends GeneratorSettings>, Random, BlockPosition, T): a, func_212245_a, generate

boolean (Set<BlockPosition>, GeneratorAccess, Random, BlockPosition): a, func_208519_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aze

azg

字段

构造函数

方法

1.12

名称

avz

aze

net.minecraft.server.v1_11_R1.WorldGenTreeAbstract

net.minecraft.server.v1_12_R1.WorldGenTreeAbstract

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

avx

avz

字段

构造函数

方法

1.11

名称

auf

avx

net.minecraft.server.v1_10_R1.WorldGenTreeAbstract

net.minecraft.server.v1_11_R1.WorldGenTreeAbstract

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

atp

auf

net.minecraft.server.v1_9_R2.WorldGenTreeAbstract

net.minecraft.server.v1_10_R1.WorldGenTreeAbstract

字段

构造函数

方法

1.9.4

名称

ato

atp

net.minecraft.server.v1_9_R1.WorldGenTreeAbstract

net.minecraft.server.v1_9_R2.WorldGenTreeAbstract

字段

构造函数

方法

1.9.2

名称

atp

ato

字段

构造函数

方法

1.9

名称

aoh

atp

net.minecraft.server.v1_8_R3.WorldGenTreeAbstract

net.minecraft.server.v1_9_R1.WorldGenTreeAbstract

字段

构造函数

方法

1.8.8

名称

aoh

net.minecraft.world.gen.feature.WorldGenAbstractTree

net.minecraft.server.v1_8_R3.WorldGenTreeAbstract

字段

构造函数

(boolean)

方法

boolean (Block): a, func_150523_a

void (World, Random, BlockPosition): a, func_180711_a

void (World, BlockPosition): a, func_175921_a