历史 - net.minecraft.world.entity.ai.behavior.UseBonemeal

1.21.11

名称

cjq

cmk

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cff

cjq

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ccy

cff

字段

构造函数

方法

1.21.5

名称

cad

ccy

字段

构造函数

方法

1.21.4

名称

cbb

cad

字段

构造函数

方法

1.21.3

名称

byj

cbb

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

bym

byj

字段

构造函数

方法

1.20.6

名称

bre

bym

字段

构造函数

方法

1.20.4

名称

bny

bre

字段

构造函数

方法

1.20.2

名称

bks

bny

字段

构造函数

方法

1.20.1

名称

bkq

bks

字段

构造函数

方法

1.19.4

名称

biv

bkq

字段

构造函数

方法

1.19.3

名称

bgq

biv

字段

int: a, BONEMEALING_DURATION, field_30184, MAX_DURATION, f_148035_

int: c, BONEMEALING_DURATION, field_30184, MAX_DURATION, f_148035_

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bft

bgq

字段

构造函数

方法

1.19

名称

bce

bft

字段

long: c, nextWorkCycleTime, field_23222, startTime, f_24461_

long: d, nextWorkCycleTime, field_23222, startTime, f_24461_

long: d, lastBonemealingSession, field_23223, lastEndEntityAge, f_24462_

long: e, lastBonemealingSession, field_23223, lastEndEntityAge, f_24462_

int: e, timeWorkedSoFar, field_23224, duration, f_24463_

int: f, timeWorkedSoFar, field_23224, duration, f_24463_

Optional<BlockPos>: f, cropPos, field_23225, pos, f_24464_

Optional<BlockPos>: g, cropPos, field_23225, pos, f_24464_

构造函数

方法

1.18.2

名称

bbn

bce

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ayb

bbn

字段

构造函数

方法

1.17.1

名称

aya

ayb

字段

构造函数

方法

1.17

名称

aug

aya

net.minecraft.entity.ai.brain.task.BoneMealCropsTask

net.minecraft.src.C_645_

net.minecraft.server.v1_16_R3.BehaviorBonemeal

net.minecraft.world.entity.ai.behavior.BehaviorBonemeal

字段

long: b, nextWorkCycleTime, field_23222, startTime, field_233990_b_

long: c, nextWorkCycleTime, field_23222, startTime, f_24461_

long: c, lastBonemealingSession, field_23223, lastEndEntityAge, field_233991_c_

long: d, lastBonemealingSession, field_23223, lastEndEntityAge, f_24462_

int: d, timeWorkedSoFar, field_23224, duration, field_233992_d_

int: e, timeWorkedSoFar, field_23224, duration, f_24463_

Optional<BlockPos>: e, cropPos, field_23225, pos, field_233993_e_

Optional<BlockPos>: f, cropPos, field_23225, pos, f_24464_

int: a, BONEMEALING_DURATION, field_30184, MAX_DURATION, f_148035_

构造函数

方法

boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_26327, shouldRun, func_212832_a_

boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_26327, shouldRun, m_6114_

boolean (ServerLevel, Villager, long): a, canStillUse, method_26328, shouldKeepRunning, func_212834_g_

boolean (ServerLevel, Villager, long): a, canStillUse, method_26328, shouldKeepRunning, m_6737_

Optional<BlockPos> (ServerLevel, Villager): b, pickNextTarget, method_26329, findBoneMealPos, func_233997_b_

Optional<BlockPos> (ServerLevel, Villager): b, pickNextTarget, method_26329, findBoneMealPos, m_24492_

boolean (BlockPos, ServerLevel): a, validPos, method_26326, canBoneMeal, func_233996_a_

boolean (BlockPos, ServerLevel): a, validPos, method_26326, canBoneMeal, m_24485_

void (ServerLevel, Villager, long): b, start, method_26330, run, func_212831_a_

void (ServerLevel, Villager, long): b, start, method_26330, run, m_6735_

void (Villager): a, setCurrentCropAsTarget, method_26324, addLookWalkTargets, func_233994_a_

void (Villager): a, setCurrentCropAsTarget, method_26324, addLookWalkTargets, m_24480_

void (ServerLevel, Villager, long): c, stop, method_26331, finishRunning, func_212835_f_

void (ServerLevel, Villager, long): c, stop, method_26331, finishRunning, m_6732_

void (ServerLevel, Villager, long): d, tick, method_26332, keepRunning, func_212833_d_

void (ServerLevel, Villager, long): d, tick, method_26332, keepRunning, m_6725_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

aud

aug

net.minecraft.server.v1_16_R2.BehaviorBonemeal

net.minecraft.server.v1_16_R3.BehaviorBonemeal

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ass

aud

net.minecraft.server.v1_16_R1.BehaviorBonemeal

net.minecraft.server.v1_16_R2.BehaviorBonemeal

字段

构造函数

方法

1.16.1

名称

ass

net.minecraft.world.entity.ai.behavior.UseBonemeal

net.minecraft.class_4982

net.minecraft.entity.ai.brain.task.BoneMealTask

net.minecraft.entity.ai.brain.task.BoneMealCropsTask

net.minecraft.server.v1_16_R1.BehaviorBonemeal

字段

long: b, nextWorkCycleTime, field_23222, startTime, field_233990_b_

long: c, lastBonemealingSession, field_23223, lastEndEntityAge, field_233991_c_

int: d, timeWorkedSoFar, field_23224, duration, field_233992_d_

Optional<BlockPos>: e, cropPos, field_23225, pos, field_233993_e_

构造函数

()

方法

boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_26327, shouldRun, func_212832_a_

boolean (ServerLevel, Villager, long): a, canStillUse, method_26328, shouldKeepRunning, func_212834_g_

Optional<BlockPos> (ServerLevel, Villager): b, pickNextTarget, method_26329, findBoneMealPos, func_233997_b_

boolean (BlockPos, ServerLevel): a, validPos, method_26326, canBoneMeal, func_233996_a_

void (ServerLevel, Villager, long): b, start, method_26330, run, func_212831_a_

void (Villager): a, setCurrentCropAsTarget, method_26324, addLookWalkTargets, func_233994_a_

void (ServerLevel, Villager, long): c, stop, method_26331, finishRunning, func_212835_f_

void (ServerLevel, Villager, long): d, tick, method_26332, keepRunning, func_212833_d_