历史 - net.minecraft.world.entity.ai.behavior.UseBonemeal
1.21.11
名称
cjq
cmk
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cff
cjq
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ccy
cff
字段
构造函数
方法
1.21.5
名称
cad
ccy
字段
构造函数
方法
1.21.4
名称
cbb
cad
字段
构造函数
方法
1.21.3
名称
byj
cbb
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
bym
byj
字段
构造函数
方法
1.20.6
名称
bre
bym
字段
构造函数
方法
1.20.4
名称
bny
bre
字段
构造函数
方法
1.20.2
名称
bks
bny
字段
构造函数
方法
1.20.1
名称
bkq
bks
字段
构造函数
方法
1.19.4
名称
biv
bkq
字段
构造函数
方法
1.19.3
名称
bgq
biv
字段
int: a, BONEMEALING_DURATION, field_30184, MAX_DURATION, f_148035_
int: c, BONEMEALING_DURATION, field_30184, MAX_DURATION, f_148035_
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bft
bgq
字段
构造函数
方法
1.19
名称
bce
bft
字段
long: c, nextWorkCycleTime, field_23222, startTime, f_24461_
long: d, nextWorkCycleTime, field_23222, startTime, f_24461_
long: d, lastBonemealingSession, field_23223, lastEndEntityAge, f_24462_
long: e, lastBonemealingSession, field_23223, lastEndEntityAge, f_24462_
int: e, timeWorkedSoFar, field_23224, duration, f_24463_
int: f, timeWorkedSoFar, field_23224, duration, f_24463_
Optional<BlockPos>: f, cropPos, field_23225, pos, f_24464_
Optional<BlockPos>: g, cropPos, field_23225, pos, f_24464_
构造函数
方法
1.18.2
名称
bbn
bce
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ayb
bbn
字段
构造函数
方法
1.17.1
名称
aya
ayb
字段
构造函数
方法
1.17
名称
aug
aya
net.minecraft.entity.ai.brain.task.BoneMealCropsTask
net.minecraft.src.C_645_
net.minecraft.server.v1_16_R3.BehaviorBonemeal
net.minecraft.world.entity.ai.behavior.BehaviorBonemeal
字段
long: b, nextWorkCycleTime, field_23222, startTime, field_233990_b_
long: c, nextWorkCycleTime, field_23222, startTime, f_24461_
long: c, lastBonemealingSession, field_23223, lastEndEntityAge, field_233991_c_
long: d, lastBonemealingSession, field_23223, lastEndEntityAge, f_24462_
int: d, timeWorkedSoFar, field_23224, duration, field_233992_d_
int: e, timeWorkedSoFar, field_23224, duration, f_24463_
Optional<BlockPos>: e, cropPos, field_23225, pos, field_233993_e_
Optional<BlockPos>: f, cropPos, field_23225, pos, f_24464_
int: a, BONEMEALING_DURATION, field_30184, MAX_DURATION, f_148035_
构造函数
方法
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_26327, shouldRun, func_212832_a_
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_26327, shouldRun, m_6114_
boolean (ServerLevel, Villager, long): a, canStillUse, method_26328, shouldKeepRunning, func_212834_g_
boolean (ServerLevel, Villager, long): a, canStillUse, method_26328, shouldKeepRunning, m_6737_
Optional<BlockPos> (ServerLevel, Villager): b, pickNextTarget, method_26329, findBoneMealPos, func_233997_b_
Optional<BlockPos> (ServerLevel, Villager): b, pickNextTarget, method_26329, findBoneMealPos, m_24492_
boolean (BlockPos, ServerLevel): a, validPos, method_26326, canBoneMeal, func_233996_a_
boolean (BlockPos, ServerLevel): a, validPos, method_26326, canBoneMeal, m_24485_
void (ServerLevel, Villager, long): b, start, method_26330, run, func_212831_a_
void (ServerLevel, Villager, long): b, start, method_26330, run, m_6735_
void (Villager): a, setCurrentCropAsTarget, method_26324, addLookWalkTargets, func_233994_a_
void (Villager): a, setCurrentCropAsTarget, method_26324, addLookWalkTargets, m_24480_
void (ServerLevel, Villager, long): c, stop, method_26331, finishRunning, func_212835_f_
void (ServerLevel, Villager, long): c, stop, method_26331, finishRunning, m_6732_
void (ServerLevel, Villager, long): d, tick, method_26332, keepRunning, func_212833_d_
void (ServerLevel, Villager, long): d, tick, method_26332, keepRunning, m_6725_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
aud
aug
net.minecraft.server.v1_16_R2.BehaviorBonemeal
net.minecraft.server.v1_16_R3.BehaviorBonemeal
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ass
aud
net.minecraft.server.v1_16_R1.BehaviorBonemeal
net.minecraft.server.v1_16_R2.BehaviorBonemeal
字段
构造函数
方法
1.16.1
名称
ass
net.minecraft.world.entity.ai.behavior.UseBonemeal
net.minecraft.class_4982
net.minecraft.entity.ai.brain.task.BoneMealTask
net.minecraft.entity.ai.brain.task.BoneMealCropsTask
net.minecraft.server.v1_16_R1.BehaviorBonemeal
字段
long: b, nextWorkCycleTime, field_23222, startTime, field_233990_b_
long: c, lastBonemealingSession, field_23223, lastEndEntityAge, field_233991_c_
int: d, timeWorkedSoFar, field_23224, duration, field_233992_d_
Optional<BlockPos>: e, cropPos, field_23225, pos, field_233993_e_
构造函数
()
方法
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_26327, shouldRun, func_212832_a_
boolean (ServerLevel, Villager, long): a, canStillUse, method_26328, shouldKeepRunning, func_212834_g_
Optional<BlockPos> (ServerLevel, Villager): b, pickNextTarget, method_26329, findBoneMealPos, func_233997_b_
boolean (BlockPos, ServerLevel): a, validPos, method_26326, canBoneMeal, func_233996_a_
void (ServerLevel, Villager, long): b, start, method_26330, run, func_212831_a_
void (Villager): a, setCurrentCropAsTarget, method_26324, addLookWalkTargets, func_233994_a_
void (ServerLevel, Villager, long): c, stop, method_26331, finishRunning, func_212835_f_
void (ServerLevel, Villager, long): d, tick, method_26332, keepRunning, func_212833_d_