历史 - net.minecraft.world.level.ServerExplosion
1.21.11
名称
dsg
dxe
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dnk
dsg
字段
构造函数
方法
void (): i, explode, method_61737, explode, m_352481_
int (): i, explode, method_61737, explode, m_352481_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dkz
dnk
字段
构造函数
方法
1.21.5
名称
dgz
dkz
字段
构造函数
方法
1.21.4
名称
dhy
dgz
字段
构造函数
方法
List<BlockPos> (): l, calculateExplodedPositions, method_61740, getBlocksToDestroy, m_356540_
List<BlockPos> (): m, calculateExplodedPositions, method_61740, getBlocksToDestroy, m_356540_
void (): m, hurtEntities, method_61741, damageEntities, m_353139_
void (): n, hurtEntities, method_61741, damageEntities, m_353139_
boolean (): n, interactsWithBlocks, method_61742, shouldDestroyBlocks, m_355460_
boolean (): o, interactsWithBlocks, method_61742, shouldDestroyBlocks, m_355460_
boolean (): k, isSmall, method_61739, isSmall, m_353230_
boolean (): l, isSmall, method_61739, isSmall, m_353230_
DamageSource (): k, getDamageSource, method_65132, getDamageSource, m_373553_
1.21.3
名称
dhy
net.minecraft.world.level.ServerExplosion
net.minecraft.class_9892
net.minecraft.world.explosion.ExplosionImpl
net.minecraft.src.C_345857_
net.minecraft.world.level.ServerExplosion
字段
ExplosionDamageCalculator: a, EXPLOSION_DAMAGE_CALCULATOR, field_52617, DEFAULT_BEHAVIOR, f_349497_
int: b, MAX_DROPS_PER_COMBINED_STACK, field_52618, field_52618, f_346816_
float: c, LARGE_EXPLOSION_RADIUS, field_52619, field_52619, f_346210_
boolean: d, fire, field_52620, createFire, f_348799_
Explosion$BlockInteraction: e, blockInteraction, field_52621, destructionType, f_347860_
ServerLevel: f, level, field_52622, world, f_348502_
Vec3: g, center, field_52623, pos, f_347114_
Entity: h, source, field_52624, entity, f_348001_
float: i, radius, field_52625, power, f_349523_
DamageSource: j, damageSource, field_52626, damageSource, f_346511_
ExplosionDamageCalculator: k, damageCalculator, field_52627, behavior, f_347830_
Map<Player, Vec3>: l, hitPlayers, field_52628, knockbackByPlayer, f_348711_
构造函数
(ServerLevel, Entity, DamageSource, ExplosionDamageCalculator, Vec3, float, boolean, Explosion$BlockInteraction)
方法
ExplosionDamageCalculator (Entity): b, makeDamageCalculator, method_61734, makeBehavior, m_354348_
float (Vec3, Entity): a, getSeenPercent, method_61731, calculateReceivedDamage, m_355489_
float (): e, radius, method_55107, getPower, m_305027_
Vec3 (): f, center, method_55109, getPosition, m_307721_
List<BlockPos> (): l, calculateExplodedPositions, method_61740, getBlocksToDestroy, m_356540_
void (): m, hurtEntities, method_61741, damageEntities, m_353139_
void (List<BlockPos>): a, interactWithBlocks, method_61732, destroyBlocks, m_353606_
void (List<BlockPos>): b, createFire, method_61735, createFire, m_354993_
void (): i, explode, method_61737, explode, m_352481_
void (List<ServerExplosion$StackCollector>, ItemStack, BlockPos): a, addOrAppendStack, method_61733, addDroppedItem, m_355836_
boolean (): n, interactsWithBlocks, method_61742, shouldDestroyBlocks, m_355460_
Map<Player, Vec3> (): j, getHitPlayers, method_61738, getKnockbackByPlayer, m_353572_
ServerLevel (): a, level, method_64504, getWorld, m_354859_
LivingEntity (): c, getIndirectSourceEntity, method_8347, getCausingEntity, m_252906_
Entity (): d, getDirectSourceEntity, method_46406, getEntity, m_253049_
Explosion$BlockInteraction (): b, getBlockInteraction, method_55111, getDestructionType, m_307824_
boolean (): g, canTriggerBlocks, method_60274, canTriggerBlocks, m_338923_
boolean (): h, shouldAffectBlocklikeEntities, method_61722, preservesDecorativeEntities, m_353131_
boolean (): k, isSmall, method_61739, isSmall, m_353230_