历史 - net.minecraft.world.entity.monster.Creeper
1.21.11
名称
cvz
czp
字段
int: cu, oldSwell, field_7229, lastFuseTime, f_32269_
int: cw, oldSwell, field_7229, lastFuseTime, f_32269_
int: cv, swell, field_7227, currentFuseTime, f_32270_
int: cx, swell, field_7227, currentFuseTime, f_32270_
int: cw, maxSwell, field_7228, fuseTime, f_32271_
int: cy, maxSwell, field_7228, fuseTime, f_32271_
int: cx, explosionRadius, field_7225, explosionRadius, f_32272_
int: cz, explosionRadius, field_7225, explosionRadius, f_32272_
byte: ct, DEFAULT_EXPLOSION_RADIUS, field_57665, DEFAULT_EXPLOSION_RADIUS, f_381772_
byte: cv, DEFAULT_EXPLOSION_RADIUS, field_57665, DEFAULT_EXPLOSION_RADIUS, f_381772_
boolean: cy, droppedSkulls, field_7226, headsDropped, f_32273_
boolean: cA, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
int (): cR, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cW, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
boolean (): m, isPowered, method_61492, isCharged, m_32282_
boolean (): p, isPowered, method_61492, isCharged, m_32282_
int (): n, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): gP, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (int): b, setSwellDir, method_7005, setFuseSpeed, m_32283_
void (int): a, setSwellDir, method_7005, setFuseSpeed, m_32283_
void (): gJ, explodeCreeper, method_7006, explode, m_32315_
void (): gS, explodeCreeper, method_7006, explode, m_32315_
boolean (): s, isIgnited, method_7000, isIgnited, m_32311_
boolean (): gQ, isIgnited, method_7000, isIgnited, m_32311_
void (): gI, ignite, method_7004, ignite, m_32312_
void (): gR, ignite, method_7004, ignite, m_32312_
float (float): J, getSwelling, method_7003, getLerpedFuseTime, m_32320_
float (float): L, getSwelling, method_7003, getLerpedFuseTime, m_32320_
void (): H, registerGoals, method_5959, initGoals, m_8099_
void (): D, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): fd, getDeathSound, method_6002, getDeathSound, m_5592_
void (): gK, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gT, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): h, getHurtSound, method_6011, getHurtSound, m_7975_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
crh
cvz
字段
int: cl, oldSwell, field_7229, lastFuseTime, f_32269_
int: cu, oldSwell, field_7229, lastFuseTime, f_32269_
int: cm, swell, field_7227, currentFuseTime, f_32270_
int: cv, swell, field_7227, currentFuseTime, f_32270_
int: cn, maxSwell, field_7228, fuseTime, f_32271_
int: cw, maxSwell, field_7228, fuseTime, f_32271_
int: co, explosionRadius, field_7225, explosionRadius, f_32272_
int: cx, explosionRadius, field_7225, explosionRadius, f_32272_
int: cp, droppedSkulls, field_7226, headsDropped, f_32273_
byte: ck, DEFAULT_EXPLOSION_RADIUS, field_57665, DEFAULT_EXPLOSION_RADIUS, f_381772_
byte: ct, DEFAULT_EXPLOSION_RADIUS, field_57665, DEFAULT_EXPLOSION_RADIUS, f_381772_
boolean: cy, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
int (): cI, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cR, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): gK, explodeCreeper, method_7006, explode, m_32315_
void (): gJ, explodeCreeper, method_7006, explode, m_32315_
boolean (): t, isIgnited, method_7000, isIgnited, m_32311_
boolean (): s, isIgnited, method_7000, isIgnited, m_32311_
void (): gH, ignite, method_7004, ignite, m_32312_
void (): gI, ignite, method_7004, ignite, m_32312_
boolean (): gI, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): gJ, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): gN, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gK, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
AttributeSupplier$Builder (): l, createAttributes, method_26908, createCreeperAttributes, m_32318_
AttributeSupplier$Builder (): k, createAttributes, method_26908, createCreeperAttributes, m_32318_
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
boolean (ServerLevel, LivingEntity, DamageSource): a, killedEntity, method_5874, onKilledOther, m_214076_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cow
crh
字段
int: bJ, oldSwell, field_7229, lastFuseTime, f_32269_
int: cl, oldSwell, field_7229, lastFuseTime, f_32269_
int: bK, swell, field_7227, currentFuseTime, f_32270_
int: cm, swell, field_7227, currentFuseTime, f_32270_
int: bL, maxSwell, field_7228, fuseTime, f_32271_
int: cn, maxSwell, field_7228, fuseTime, f_32271_
int: bM, explosionRadius, field_7225, explosionRadius, f_32272_
int: co, explosionRadius, field_7225, explosionRadius, f_32272_
int: bN, droppedSkulls, field_7226, headsDropped, f_32273_
int: cp, droppedSkulls, field_7226, headsDropped, f_32273_
byte: bI, DEFAULT_EXPLOSION_RADIUS, field_57665, DEFAULT_EXPLOSION_RADIUS, f_381772_
byte: ck, DEFAULT_EXPLOSION_RADIUS, field_57665, DEFAULT_EXPLOSION_RADIUS, f_381772_
构造函数
方法
int (): cE, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cI, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
boolean (): p, isPowered, method_61492, isCharged, m_32282_
boolean (): m, isPowered, method_61492, isCharged, m_32282_
int (): u, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): n, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (): gy, explodeCreeper, method_7006, explode, m_32315_
void (): gK, explodeCreeper, method_7006, explode, m_32315_
boolean (): gu, isIgnited, method_7000, isIgnited, m_32311_
boolean (): t, isIgnited, method_7000, isIgnited, m_32311_
void (): gv, ignite, method_7004, ignite, m_32312_
void (): gH, ignite, method_7004, ignite, m_32312_
boolean (): gw, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): gI, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): gx, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): gJ, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): C, registerGoals, method_5959, initGoals, m_8099_
void (): H, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): gB, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gN, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
AttributeSupplier$Builder (): m, createAttributes, method_26908, createCreeperAttributes, m_32318_
AttributeSupplier$Builder (): l, createAttributes, method_26908, createCreeperAttributes, m_32318_
void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_
void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_
1.21.5
名称
cll
cow
字段
int: d, oldSwell, field_7229, lastFuseTime, f_32269_
int: bJ, oldSwell, field_7229, lastFuseTime, f_32269_
int: bY, swell, field_7227, currentFuseTime, f_32270_
int: bK, swell, field_7227, currentFuseTime, f_32270_
int: bZ, maxSwell, field_7228, fuseTime, f_32271_
int: bL, maxSwell, field_7228, fuseTime, f_32271_
int: ca, explosionRadius, field_7225, explosionRadius, f_32272_
int: bM, explosionRadius, field_7225, explosionRadius, f_32272_
int: cb, droppedSkulls, field_7226, headsDropped, f_32273_
int: bN, droppedSkulls, field_7226, headsDropped, f_32273_
boolean: d, DEFAULT_IGNITED, field_57666, DEFAULT_CHARGED, f_381118_
boolean: e, DEFAULT_POWERED, field_57667, DEFAULT_IGNITED, f_380622_
short: f, DEFAULT_MAX_SWELL, field_57668, DEFAULT_FUSE, f_381832_
byte: bI, DEFAULT_EXPLOSION_RADIUS, field_57665, DEFAULT_EXPLOSION_RADIUS, f_381772_
构造函数
方法
void (): h, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773, tick, m_8119_
int (): t, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): u, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (): gv, explodeCreeper, method_7006, explode, m_32315_
void (): gy, explodeCreeper, method_7006, explode, m_32315_
boolean (): x, isIgnited, method_7000, isIgnited, m_32311_
boolean (): gu, isIgnited, method_7000, isIgnited, m_32311_
void (): gs, ignite, method_7004, ignite, m_32312_
void (): gv, ignite, method_7004, ignite, m_32312_
boolean (): gt, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): gw, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): gu, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): gx, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
float (float): J, getSwelling, method_7003, getClientFuseTime, m_32320_
float (float): J, getSwelling, method_7003, getLerpedFuseTime, m_32320_
void (): E, registerGoals, method_5959, initGoals, m_8099_
void (): C, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): gy, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gB, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
void (LivingEntity): g, setTarget, method_5980, setTarget, m_6710_
boolean (double, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
1.21.4
名称
cmj
cll
字段
int: bZ, swell, field_7227, currentFuseTime, f_32270_
int: bY, swell, field_7227, currentFuseTime, f_32270_
int: ca, maxSwell, field_7228, fuseTime, f_32271_
int: bZ, maxSwell, field_7228, fuseTime, f_32271_
int: cb, explosionRadius, field_7225, explosionRadius, f_32272_
int: ca, explosionRadius, field_7225, explosionRadius, f_32272_
int: cc, droppedSkulls, field_7226, headsDropped, f_32273_
int: cb, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
void (): gr, explodeCreeper, method_7006, explode, m_32315_
void (): gv, explodeCreeper, method_7006, explode, m_32315_
void (): go, ignite, method_7004, ignite, m_32312_
void (): gs, ignite, method_7004, ignite, m_32312_
boolean (): gp, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): gt, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): gq, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): gu, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): E, registerGoals, method_5959, initGoals, m_8099_
void (): gu, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gy, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
1.21.3
名称
cjp
cmj
字段
int: e, oldSwell, field_7229, lastFuseTime, f_32269_
int: d, oldSwell, field_7229, lastFuseTime, f_32269_
int: cc, swell, field_7227, currentFuseTime, f_32270_
int: bZ, swell, field_7227, currentFuseTime, f_32270_
int: cd, maxSwell, field_7228, fuseTime, f_32271_
int: ca, maxSwell, field_7228, fuseTime, f_32271_
int: ce, explosionRadius, field_7225, explosionRadius, f_32272_
int: cb, explosionRadius, field_7225, explosionRadius, f_32272_
int: cf, droppedSkulls, field_7226, headsDropped, f_32273_
int: cc, droppedSkulls, field_7226, headsDropped, f_32273_
EntityDataAccessor<Integer>: b, DATA_SWELL_DIR, field_7230, FUSE_SPEED, f_32268_
EntityDataAccessor<Integer>: a, DATA_SWELL_DIR, field_7230, FUSE_SPEED, f_32268_
EntityDataAccessor<Boolean>: c, DATA_IS_POWERED, field_7224, CHARGED, f_32274_
EntityDataAccessor<Boolean>: b, DATA_IS_POWERED, field_7224, CHARGED, f_32274_
EntityDataAccessor<Boolean>: d, DATA_IS_IGNITED, field_7231, IGNITED, f_32275_
EntityDataAccessor<Boolean>: c, DATA_IS_IGNITED, field_7231, IGNITED, f_32275_
构造函数
方法
int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cE, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick, m_8119_
boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): a, isPowered, method_6872, shouldRenderOverlay, m_7090_
boolean (): p, isPowered, method_61492, isCharged, m_32282_
void (): gn, explodeCreeper, method_7006, explode, m_32315_
void (): gr, explodeCreeper, method_7006, explode, m_32315_
void (): gk, ignite, method_7004, ignite, m_32312_
void (): go, ignite, method_7004, ignite, m_32312_
boolean (): gl, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): gp, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): gm, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): gq, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
float (float): H, getSwelling, method_7003, getClientFuseTime, m_32320_
float (float): J, getSwelling, method_7003, getClientFuseTime, m_32320_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): go, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gu, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
AttributeSupplier$Builder (): s, createAttributes, method_26908, createCreeperAttributes, m_32318_
AttributeSupplier$Builder (): m, createAttributes, method_26908, createCreeperAttributes, m_32318_
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack, m_7327_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cjr
cjp
字段
int: bY, swell, field_7227, currentFuseTime, f_32270_
int: cc, swell, field_7227, currentFuseTime, f_32270_
int: bZ, maxSwell, field_7228, fuseTime, f_32271_
int: cd, maxSwell, field_7228, fuseTime, f_32271_
int: ca, explosionRadius, field_7225, explosionRadius, f_32272_
int: ce, explosionRadius, field_7225, explosionRadius, f_32272_
int: cb, droppedSkulls, field_7226, headsDropped, f_32273_
int: cf, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_
int (): u, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): t, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (): gt, explodeCreeper, method_7006, explode, m_32315_
void (): gn, explodeCreeper, method_7006, explode, m_32315_
boolean (): y, isIgnited, method_7000, isIgnited, m_32311_
boolean (): x, isIgnited, method_7000, isIgnited, m_32311_
void (): gq, ignite, method_7004, ignite, m_32312_
void (): gk, ignite, method_7004, ignite, m_32312_
boolean (): gr, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): gl, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): gs, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): gm, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
float (float): G, getSwelling, method_7003, getClientFuseTime, m_32320_
float (float): H, getSwelling, method_7003, getClientFuseTime, m_32320_
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): B, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): gu, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): go, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
1.20.6
名称
ccb
cjr
字段
int: bT, swell, field_7227, currentFuseTime, f_32270_
int: bY, swell, field_7227, currentFuseTime, f_32270_
int: bU, maxSwell, field_7228, fuseTime, f_32271_
int: bZ, maxSwell, field_7228, fuseTime, f_32271_
int: bV, explosionRadius, field_7225, explosionRadius, f_32272_
int: ca, explosionRadius, field_7225, explosionRadius, f_32272_
int: bW, droppedSkulls, field_7226, headsDropped, f_32273_
int: cb, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
int (): cu, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
int (): w, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): u, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (): gh, explodeCreeper, method_7006, explode, m_32315_
void (): gt, explodeCreeper, method_7006, explode, m_32315_
boolean (): A, isIgnited, method_7000, isIgnited, m_32311_
boolean (): y, isIgnited, method_7000, isIgnited, m_32311_
void (): ge, ignite, method_7004, ignite, m_32312_
void (): gq, ignite, method_7004, ignite, m_32312_
boolean (): gf, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): gr, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): gg, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): gs, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
float (float): E, getSwelling, method_7003, getClientFuseTime, m_32320_
float (float): G, getSwelling, method_7003, getClientFuseTime, m_32320_
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): z, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): gi, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gu, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
AttributeSupplier$Builder (): u, createAttributes, method_26908, createCreeperAttributes, m_32318_
AttributeSupplier$Builder (): s, createAttributes, method_26908, createCreeperAttributes, m_32318_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
1.20.4
名称
byu
ccb
字段
构造函数
方法
int (): ct, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cu, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
int (): t, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): w, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (): gg, explodeCreeper, method_7006, explode, m_32315_
void (): gh, explodeCreeper, method_7006, explode, m_32315_
boolean (): y, isIgnited, method_7000, isIgnited, m_32311_
boolean (): A, isIgnited, method_7000, isIgnited, m_32311_
void (): gd, ignite, method_7004, ignite, m_32312_
void (): ge, ignite, method_7004, ignite, m_32312_
boolean (): ge, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): gf, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): gf, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): gg, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): B, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): gh, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gi, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
AttributeSupplier$Builder (): s, createAttributes, method_26908, createCreeperAttributes, m_32318_
AttributeSupplier$Builder (): u, createAttributes, method_26908, createCreeperAttributes, m_32318_
1.20.2
名称
bvo
byu
字段
构造函数
方法
int (): cr, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): ct, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
int (): r, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): t, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (): gb, explodeCreeper, method_7006, explode, m_32315_
void (): gg, explodeCreeper, method_7006, explode, m_32315_
boolean (): w, isIgnited, method_7000, isIgnited, m_32311_
boolean (): y, isIgnited, method_7000, isIgnited, m_32311_
void (): fY, ignite, method_7004, ignite, m_32312_
void (): gd, ignite, method_7004, ignite, m_32312_
boolean (): fZ, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): ge, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): ga, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): gf, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
float (float): D, getSwelling, method_7003, getClientFuseTime, m_32320_
float (float): E, getSwelling, method_7003, getClientFuseTime, m_32320_
void (): x, registerGoals, method_5959, initGoals, m_8099_
void (): z, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): gc, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gh, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
AttributeSupplier$Builder (): q, createAttributes, method_26908, createCreeperAttributes, m_32318_
AttributeSupplier$Builder (): s, createAttributes, method_26908, createCreeperAttributes, m_32318_
1.20.1
名称
bvm
bvo
字段
int: bS, swell, field_7227, currentFuseTime, f_32270_
int: bT, swell, field_7227, currentFuseTime, f_32270_
int: bT, maxSwell, field_7228, fuseTime, f_32271_
int: bU, maxSwell, field_7228, fuseTime, f_32271_
int: bU, explosionRadius, field_7225, explosionRadius, f_32272_
int: bV, explosionRadius, field_7225, explosionRadius, f_32272_
int: bV, droppedSkulls, field_7226, headsDropped, f_32273_
int: bW, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
int (): cp, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cr, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): fV, explodeCreeper, method_7006, explode, m_32315_
void (): gb, explodeCreeper, method_7006, explode, m_32315_
void (): fS, ignite, method_7004, ignite, m_32312_
void (): fY, ignite, method_7004, ignite, m_32312_
boolean (): fT, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): fZ, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): fU, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): ga, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
float (float): C, getSwelling, method_7003, getClientFuseTime, m_32320_
float (float): D, getSwelling, method_7003, getClientFuseTime, m_32320_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): fW, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): gc, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
1.19.4
名称
btp
bvm
字段
int: bX, swell, field_7227, currentFuseTime, f_32270_
int: bS, swell, field_7227, currentFuseTime, f_32270_
int: bY, maxSwell, field_7228, fuseTime, f_32271_
int: bT, maxSwell, field_7228, fuseTime, f_32271_
int: bZ, explosionRadius, field_7225, explosionRadius, f_32272_
int: bU, explosionRadius, field_7225, explosionRadius, f_32272_
int: ca, droppedSkulls, field_7226, headsDropped, f_32273_
int: bV, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
int (): p, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): r, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (int): a, setSwellDir, method_7005, setFuseSpeed, m_32283_
void (int): b, setSwellDir, method_7005, setFuseSpeed, m_32283_
void (): fP, explodeCreeper, method_7006, explode, m_32315_
void (): fV, explodeCreeper, method_7006, explode, m_32315_
boolean (): t, isIgnited, method_7000, isIgnited, m_32311_
boolean (): w, isIgnited, method_7000, isIgnited, m_32311_
void (): fM, ignite, method_7004, ignite, m_32312_
void (): fS, ignite, method_7004, ignite, m_32312_
boolean (): fN, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): fT, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): fO, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): fU, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
float (float): z, getSwelling, method_7003, getClientFuseTime, m_32320_
float (float): C, getSwelling, method_7003, getClientFuseTime, m_32320_
void (): u, registerGoals, method_5959, initGoals, m_8099_
void (): x, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): fS, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): fW, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
AttributeSupplier$Builder (): m, createAttributes, method_26908, createCreeperAttributes, m_32318_
AttributeSupplier$Builder (): q, createAttributes, method_26908, createCreeperAttributes, m_32318_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_
1.19.3
名称
brc
btp
字段
构造函数
方法
int (): cl, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cp, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
int (): q, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): p, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (): fM, explodeCreeper, method_7006, explode, m_32315_
void (): fP, explodeCreeper, method_7006, explode, m_32315_
void (): fJ, ignite, method_7004, ignite, m_32312_
void (): fM, ignite, method_7004, ignite, m_32312_
boolean (): fK, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): fN, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): fL, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): fO, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
float (float): y, getSwelling, method_7003, getClientFuseTime, m_32320_
float (float): z, getSwelling, method_7003, getClientFuseTime, m_32320_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): fP, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): fS, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
AttributeSupplier$Builder (): n, createAttributes, method_26908, createCreeperAttributes, m_32318_
AttributeSupplier$Builder (): m, createAttributes, method_26908, createCreeperAttributes, m_32318_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bqf
brc
字段
构造函数
方法
int (): cm, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cl, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): fN, explodeCreeper, method_7006, explode, m_32315_
void (): fM, explodeCreeper, method_7006, explode, m_32315_
void (): fK, ignite, method_7004, ignite, m_32312_
void (): fJ, ignite, method_7004, ignite, m_32312_
boolean (): fL, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): fK, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): fM, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): fL, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): fQ, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): fP, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
1.19
名称
blp
bqf
字段
int: bV, swell, field_7227, currentFuseTime, f_32270_
int: bX, swell, field_7227, currentFuseTime, f_32270_
int: bW, maxSwell, field_7228, fuseTime, f_32271_
int: bY, maxSwell, field_7228, fuseTime, f_32271_
int: bX, explosionRadius, field_7225, explosionRadius, f_32272_
int: bZ, explosionRadius, field_7225, explosionRadius, f_32272_
int: bY, droppedSkulls, field_7226, headsDropped, f_32273_
int: ca, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
int (): cj, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cm, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): fC, explodeCreeper, method_7006, explode, m_32315_
void (): fN, explodeCreeper, method_7006, explode, m_32315_
void (): fz, ignite, method_7004, ignite, m_32312_
void (): fK, ignite, method_7004, ignite, m_32312_
boolean (): fA, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): fL, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): fB, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): fM, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
float (float): z, getSwelling, method_7003, getClientFuseTime, m_32320_
float (float): y, getSwelling, method_7003, getClientFuseTime, m_32320_
void (): fF, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): fQ, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
1.18.2
名称
bkx
blp
字段
int: bW, swell, field_7227, currentFuseTime, f_32270_
int: bV, swell, field_7227, currentFuseTime, f_32270_
int: bX, maxSwell, field_7228, fuseTime, f_32271_
int: bW, maxSwell, field_7228, fuseTime, f_32271_
int: bY, explosionRadius, field_7225, explosionRadius, f_32272_
int: bX, explosionRadius, field_7225, explosionRadius, f_32272_
int: bZ, droppedSkulls, field_7226, headsDropped, f_32273_
int: bY, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
void (): fB, explodeCreeper, method_7006, explode, m_32315_
void (): fC, explodeCreeper, method_7006, explode, m_32315_
void (): fy, ignite, method_7004, ignite, m_32312_
void (): fz, ignite, method_7004, ignite, m_32312_
boolean (): fz, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
boolean (): fA, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): fA, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): fB, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): fE, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
void (): fF, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
1.18.1
名称
字段
构造函数
方法
1.18
名称
bhk
bkx
字段
int: bT, swell, field_7227, currentFuseTime, f_32270_
int: bW, swell, field_7227, currentFuseTime, f_32270_
int: bU, maxSwell, field_7228, fuseTime, f_32271_
int: bX, maxSwell, field_7228, fuseTime, f_32271_
int: bV, explosionRadius, field_7225, explosionRadius, f_32272_
int: bY, explosionRadius, field_7225, explosionRadius, f_32272_
int: bW, droppedSkulls, field_7226, headsDropped, f_32273_
int: bZ, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
int (): ce, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
int (): cj, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (): k, tick, method_5773, tick, m_8119_, tick
void (): k, tick, method_5773, tick, m_8119_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_, attackEntity
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): a, isPowered, method_6872, shouldRenderOverlay, m_7090_, isPowered
boolean (): a, isPowered, method_6872, shouldRenderOverlay, m_7090_
int (): p, getSwellDir, method_7007, getFuseSpeed, m_32310_
int (): q, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (): fz, explodeCreeper, method_7006, explode, m_32315_, explode
void (): fB, explodeCreeper, method_7006, explode, m_32315_
boolean (): t, isIgnited, method_7000, isIgnited, m_32311_, isIgnited
boolean (): t, isIgnited, method_7000, isIgnited, m_32311_
void (): fw, ignite, method_7004, ignite, m_32312_, ignite
void (): fy, ignite, method_7004, ignite, m_32312_
boolean (): fx, canDropMobsSkull, method_7008, shouldDropHead, m_32313_, canCauseHeadDrop
boolean (): fz, canDropMobsSkull, method_7008, shouldDropHead, m_32313_
void (): fy, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_, setCausedHeadDrop
void (): fA, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_
void (): v, registerGoals, method_5959, initGoals, m_8099_, initPathfinder
void (): u, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
void (): fC, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_, createEffectCloud
void (): fE, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_, dropDeathLoot
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_, onLightningStrike
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_, setGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
1.17.1
名称
bhj
bhk
字段
int: bS, swell, field_7227, currentFuseTime, f_32270_
int: bT, swell, field_7227, currentFuseTime, f_32270_
int: bT, maxSwell, field_7228, fuseTime, f_32271_
int: bU, maxSwell, field_7228, fuseTime, f_32271_
int: bU, explosionRadius, field_7225, explosionRadius, f_32272_
int: bV, explosionRadius, field_7225, explosionRadius, f_32272_
int: bV, droppedSkulls, field_7226, headsDropped, f_32273_
int: bW, droppedSkulls, field_7226, headsDropped, f_32273_
构造函数
方法
void (): fy, explodeCreeper, method_7006, explode, m_32315_, explode
void (): fz, explodeCreeper, method_7006, explode, m_32315_, explode
void (): fv, ignite, method_7004, ignite, m_32312_, ignite
void (): fw, ignite, method_7004, ignite, m_32312_, ignite
boolean (): fw, canDropMobsSkull, method_7008, shouldDropHead, m_32313_, canCauseHeadDrop
boolean (): fx, canDropMobsSkull, method_7008, shouldDropHead, m_32313_, canCauseHeadDrop
void (): fx, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_, setCausedHeadDrop
void (): fy, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_, setCausedHeadDrop
void (): fB, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_, createEffectCloud
void (): fC, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_, createEffectCloud
1.17
名称
bdc
bhj
net.minecraft.entity.monster.CreeperEntity
net.minecraft.src.C_988_
net.minecraft.server.v1_16_R3.EntityCreeper
net.minecraft.world.entity.monster.EntityCreeper
字段
int: bo, oldSwell, field_7229, lastFuseTime, field_70834_e
int: e, oldSwell, field_7229, lastFuseTime, f_32269_
int: bp, swell, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: bS, swell, field_7227, currentFuseTime, f_32270_
int: bq, maxSwell, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: bT, maxSwell, field_7228, fuseTime, f_32271_
int: br, explosionRadius, field_7225, explosionRadius, field_82226_g, explosionRadius
int: bU, explosionRadius, field_7225, explosionRadius, f_32272_
int: bs, droppedSkulls, field_7226, headsDropped, field_175494_bm
int: bV, droppedSkulls, field_7226, headsDropped, f_32273_
EntityDataAccessor<Integer>: b, DATA_SWELL_DIR, field_7230, FUSE_SPEED, field_184713_a
EntityDataAccessor<Integer>: b, DATA_SWELL_DIR, field_7230, FUSE_SPEED, f_32268_
EntityDataAccessor<Boolean>: c, DATA_IS_POWERED, field_7224, CHARGED, field_184714_b, POWERED
EntityDataAccessor<Boolean>: c, DATA_IS_POWERED, field_7224, CHARGED, f_32274_
EntityDataAccessor<Boolean>: d, DATA_IS_IGNITED, field_7231, IGNITED, field_184715_c
EntityDataAccessor<Boolean>: d, DATA_IS_IGNITED, field_7231, IGNITED, f_32275_
构造函数
方法
int (): bP, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): ce, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (): k, tick, method_5773, tick, m_8119_, tick
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k, attackEntity
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_, attackEntity
boolean (): S_, isPowered, method_6872, shouldRenderOverlay, func_225509_J__, isPowered
boolean (): a, isPowered, method_6872, shouldRenderOverlay, m_7090_, isPowered
int (): eK, getSwellDir, method_7007, getFuseSpeed, func_70832_p
int (): p, getSwellDir, method_7007, getFuseSpeed, m_32310_
void (int): a, setSwellDir, method_7005, setFuseSpeed, func_70829_a
void (int): a, setSwellDir, method_7005, setFuseSpeed, m_32283_
void (): eP, explodeCreeper, method_7006, explode, func_146077_cc, explode
void (): fy, explodeCreeper, method_7006, explode, m_32315_, explode
boolean (): eL, isIgnited, method_7000, isIgnited, func_146078_ca, isIgnited
boolean (): t, isIgnited, method_7000, isIgnited, m_32311_, isIgnited
void (): eM, ignite, method_7004, ignite, func_146079_cb, ignite
void (): fv, ignite, method_7004, ignite, m_32312_, ignite
boolean (): eN, canDropMobsSkull, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
boolean (): fw, canDropMobsSkull, method_7008, shouldDropHead, m_32313_, canCauseHeadDrop
void (): eO, increaseDroppedSkulls, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
void (): fx, increaseDroppedSkulls, method_7002, onHeadDropped, m_32314_, setCausedHeadDrop
float (float): y, getSwelling, method_7003, getClientFuseTime, func_70831_j
float (float): z, getSwelling, method_7003, getClientFuseTime, m_32320_
void (): o, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder
void (): v, registerGoals, method_5959, initGoals, m_8099_, initPathfinder
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
void (): eS, spawnLingeringCloud, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
void (): fB, spawnLingeringCloud, method_7001, spawnEffectsCloud, m_32316_, createEffectCloud
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a, dropDeathLoot
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_, dropDeathLoot
boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_
AttributeSupplier$Builder (): m, createAttributes, method_26908, createCreeperAttributes, func_234278_m_
AttributeSupplier$Builder (): n, createAttributes, method_26908, createCreeperAttributes, m_32318_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_241841_a, onLightningStrike
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_, onLightningStrike
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_, setGoalTarget
1.16.5
名称
字段
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
boolean (): eL, isIgnited, method_7000, getIgnited, func_146078_ca, isIgnited
boolean (): eL, isIgnited, method_7000, isIgnited, func_146078_ca, isIgnited
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
1.16.4
名称
bcz
bdc
net.minecraft.server.v1_16_R2.EntityCreeper
net.minecraft.server.v1_16_R3.EntityCreeper
字段
构造函数
方法
int (): bO, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): bP, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bbn
bcz
net.minecraft.server.v1_16_R1.EntityCreeper
net.minecraft.server.v1_16_R2.EntityCreeper
字段
int: bv, oldSwell, field_7229, lastFuseTime, field_70834_e
int: bo, oldSwell, field_7229, lastFuseTime, field_70834_e
int: bw, swell, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: bp, swell, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: bx, maxSwell, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: bq, maxSwell, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: by, explosionRadius, field_7225, explosionRadius, field_82226_g, explosionRadius
int: br, explosionRadius, field_7225, explosionRadius, field_82226_g, explosionRadius
int: bz, droppedSkulls, field_7226, headsDropped, field_175494_bm
int: bs, droppedSkulls, field_7226, headsDropped, field_175494_bm
构造函数
方法
int (): bL, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): bO, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
boolean (): T_, isPowered, method_6872, shouldRenderOverlay, func_225509_J__, isPowered
boolean (): S_, isPowered, method_6872, shouldRenderOverlay, func_225509_J__, isPowered
int (): eL, getSwellDir, method_7007, getFuseSpeed, func_70832_p
int (): eK, getSwellDir, method_7007, getFuseSpeed, func_70832_p
void (LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_70077_a, onLightningStrike
void (): eQ, explodeCreeper, method_7006, explode, func_146077_cc, explode
void (): eP, explodeCreeper, method_7006, explode, func_146077_cc, explode
boolean (): eM, isIgnited, method_7000, getIgnited, func_146078_ca, isIgnited
boolean (): eL, isIgnited, method_7000, getIgnited, func_146078_ca, isIgnited
void (): eN, ignite, method_7004, setIgnited, func_146079_cb, ignite
void (): eM, ignite, method_7004, ignite, func_146079_cb, ignite
boolean (): eO, canDropMobsSkull, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
boolean (): eN, canDropMobsSkull, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
void (): eP, increaseDroppedSkulls, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
void (): eO, increaseDroppedSkulls, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
float (float): u, getSwelling, method_7003, getClientFuseTime, func_70831_j
float (float): y, getSwelling, method_7003, getClientFuseTime, func_70831_j
void (): eT, spawnLingeringCloud, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
void (): eS, spawnLingeringCloud, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_241841_a, onLightningStrike
1.16.1
名称
awi
bbn
net.minecraft.server.v1_15_R1.EntityCreeper
net.minecraft.server.v1_16_R1.EntityCreeper
字段
int: bw, oldSwell, field_7229, lastFuseTime, field_70834_e
int: bv, oldSwell, field_7229, lastFuseTime, field_70834_e
int: bx, swell, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: bw, swell, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: by, maxSwell, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: bx, maxSwell, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: bz, explosionRadius, field_7225, explosionRadius, field_82226_g, explosionRadius
int: by, explosionRadius, field_7225, explosionRadius, field_82226_g, explosionRadius
int: bA, droppedSkulls, field_7226, headsDropped, field_175494_bm
int: bz, droppedSkulls, field_7226, headsDropped, field_175494_bm
构造函数
方法
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
int (): bD, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): bL, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (): j, tick, method_5773, tick, func_70071_h_, tick
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k, attackEntity
boolean (): J_, isPowered, method_6872, shouldRenderOverlay, func_225509_J__, isPowered
boolean (): T_, isPowered, method_6872, shouldRenderOverlay, func_225509_J__, isPowered
int (): l, getSwellDir, method_7007, getFuseSpeed, func_70832_p
int (): eL, getSwellDir, method_7007, getFuseSpeed, func_70832_p
void (): eu, explodeCreeper, method_7006, explode, func_146077_cc, explode
void (): eQ, explodeCreeper, method_7006, explode, func_146077_cc, explode
boolean (): eq, isIgnited, method_7000, getIgnited, func_146078_ca, isIgnited
boolean (): eM, isIgnited, method_7000, getIgnited, func_146078_ca, isIgnited
void (): er, ignite, method_7004, setIgnited, func_146079_cb, ignite
void (): eN, ignite, method_7004, setIgnited, func_146079_cb, ignite
boolean (): es, canDropMobsSkull, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
boolean (): eO, canDropMobsSkull, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
void (): et, increaseDroppedSkulls, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
void (): eP, increaseDroppedSkulls, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
float (float): v, getSwelling, method_7003, getClientFuseTime, func_70831_j
float (float): u, getSwelling, method_7003, getClientFuseTime, func_70831_j
void (): n, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder
void (): o, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a
void (): ev, spawnLingeringCloud, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
void (): eT, spawnLingeringCloud, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
AttributeSupplier$Builder (): m, createAttributes, method_26908, createCreeperAttributes, func_234278_m_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_
1.15.2
名称
awf
awi
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
aue
awf
net.minecraft.server.v1_14_R1.EntityCreeper
net.minecraft.server.v1_15_R1.EntityCreeper
字段
int: bz, oldSwell, field_7229, lastFuseTime, field_70834_e
int: bw, oldSwell, field_7229, lastFuseTime, field_70834_e
int: bA, swell, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: bx, swell, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: bB, maxSwell, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: by, maxSwell, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: bC, explosionRadius, field_7225, explosionRadius, field_82226_g, explosionRadius
int: bz, explosionRadius, field_7225, explosionRadius, field_82226_g, explosionRadius
int: bD, droppedSkulls, field_7226, headsDropped, field_175494_bm
int: bA, droppedSkulls, field_7226, headsDropped, field_175494_bm
构造函数
方法
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
int (): bv, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
int (): bD, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (): l, isPowered, method_7009, isCharged, func_70830_n, isPowered
boolean (): J_, isPowered, method_6872, shouldRenderOverlay, func_225509_J__, isPowered
int (): dV, getSwellDir, method_7007, getFuseSpeed, func_70832_p
int (): l, getSwellDir, method_7007, getFuseSpeed, func_70832_p
void (): ea, explodeCreeper, method_7006, explode, func_146077_cc, explode
void (): eu, explodeCreeper, method_7006, explode, func_146077_cc, explode
boolean (): dW, isIgnited, method_7000, getIgnited, func_146078_ca, isIgnited
boolean (): eq, isIgnited, method_7000, getIgnited, func_146078_ca, isIgnited
void (): dX, ignite, method_7004, setIgnited, func_146079_cb, ignite
void (): er, ignite, method_7004, setIgnited, func_146079_cb, ignite
boolean (): dY, canDropMobsSkull, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
boolean (): es, canDropMobsSkull, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
void (): dZ, increaseDroppedSkulls, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
void (): et, increaseDroppedSkulls, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
void (): ec, spawnLingeringCloud, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
void (): ev, spawnLingeringCloud, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_
1.14.4
名称
atz
aue
net.minecraft.world.entity.monster.Creeper
字段
int: bz, field_7229, lastFuseTime, field_70834_e
int: bz, oldSwell, field_7229, lastFuseTime, field_70834_e
int: bA, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: bA, swell, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: bB, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: bB, maxSwell, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: bC, field_7225, explosionRadius, field_82226_g, explosionRadius
int: bC, explosionRadius, field_7225, explosionRadius, field_82226_g, explosionRadius
int: bD, field_7226, headsDropped, field_175494_bm
int: bD, droppedSkulls, field_7226, headsDropped, field_175494_bm
DataWatcherObject<Integer>: b, field_7230, FUSE_SPEED, field_184713_a
EntityDataAccessor<Integer>: b, DATA_SWELL_DIR, field_7230, FUSE_SPEED, field_184713_a
DataWatcherObject<Boolean>: c, field_7224, CHARGED, field_184714_b, POWERED
EntityDataAccessor<Boolean>: c, DATA_IS_POWERED, field_7224, CHARGED, field_184714_b, POWERED
DataWatcherObject<Boolean>: d, field_7231, IGNITED, field_184715_c
EntityDataAccessor<Boolean>: d, DATA_IS_IGNITED, field_7231, IGNITED, field_184715_c
构造函数
方法
void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes
int (): bv, method_5850, getSafeFallDistance, func_82143_as
int (): bv, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as
void (float, float): b, method_5747, handleFallDamage, func_180430_e
void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (): h, method_5773, tick, func_70071_h_, tick
void (): h, tick, method_5773, tick, func_70071_h_, tick
boolean (Entity): C, method_6121, tryAttack, func_70652_k
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (): l, method_7009, isCharged, func_70830_n, isPowered
boolean (): l, isPowered, method_7009, isCharged, func_70830_n, isPowered
int (): dW, method_7007, getFuseSpeed, func_70832_p
int (): dV, getSwellDir, method_7007, getFuseSpeed, func_70832_p
void (int): a, method_7005, setFuseSpeed, func_70829_a
void (int): a, setSwellDir, method_7005, setFuseSpeed, func_70829_a
void (EntityLightning): a, method_5800, onStruckByLightning, func_70077_a, onLightningStrike
void (LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_70077_a, onLightningStrike
void (): eb, method_7006, explode, func_146077_cc, explode
void (): ea, explodeCreeper, method_7006, explode, func_146077_cc, explode
boolean (): dX, method_7000, getIgnited, func_146078_ca, isIgnited
boolean (): dW, isIgnited, method_7000, getIgnited, func_146078_ca, isIgnited
void (): dY, method_7004, setIgnited, func_146079_cb, ignite
void (): dX, ignite, method_7004, setIgnited, func_146079_cb, ignite
boolean (): dZ, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
boolean (): dY, canDropMobsSkull, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
void (): ea, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
void (): dZ, increaseDroppedSkulls, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
float (float): v, method_7003, getClientFuseTime, func_70831_j
float (float): v, getSwelling, method_7003, getClientFuseTime, func_70831_j
void (): n, method_5959, initGoals, func_184651_r, initPathfinder
void (): n, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
boolean (EntityHuman, EnumHand): a, method_5992, interactMob, func_184645_a
boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a
void (): ed, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
void (): ec, spawnLingeringCloud, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a, dropDeathLoot
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a, dropDeathLoot
1.14.3
名称
atw
atz
net.minecraft.entity.mob.CreeperEntity
字段
int: bz, field_7229, field_70834_e
int: bz, field_7229, lastFuseTime, field_70834_e
int: bA, field_7227, field_70833_d, fuseTicks
int: bA, field_7227, currentFuseTime, field_70833_d, fuseTicks
int: bB, field_7228, field_82225_f, maxFuseTicks
int: bB, field_7228, fuseTime, field_82225_f, maxFuseTicks
int: bC, field_7225, field_82226_g, explosionRadius
int: bC, field_7225, explosionRadius, field_82226_g, explosionRadius
int: bD, field_7226, field_175494_bm
int: bD, field_7226, headsDropped, field_175494_bm
DataWatcherObject<Integer>: b, field_7230, field_184713_a
DataWatcherObject<Integer>: b, field_7230, FUSE_SPEED, field_184713_a
DataWatcherObject<Boolean>: c, field_7224, field_184714_b, POWERED
DataWatcherObject<Boolean>: c, field_7224, CHARGED, field_184714_b, POWERED
DataWatcherObject<Boolean>: d, field_7231, field_184715_c
DataWatcherObject<Boolean>: d, field_7231, IGNITED, field_184715_c
构造函数
方法
void (): ck, method_6001, func_110147_ax, initAttributes
void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes
int (): bu, method_5850, func_82143_as
int (): bv, method_5850, getSafeFallDistance, func_82143_as
void (float, float): b, method_5747, func_180430_e
void (float, float): b, method_5747, handleFallDamage, func_180430_e
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (): h, method_5773, func_70071_h_, tick
void (): h, method_5773, tick, func_70071_h_, tick
boolean (Entity): C, method_6121, func_70652_k
boolean (Entity): C, method_6121, tryAttack, func_70652_k
boolean (): l, method_7009, func_70830_n, isPowered
boolean (): l, method_7009, isCharged, func_70830_n, isPowered
int (): dW, method_7007, func_70832_p
int (): dW, method_7007, getFuseSpeed, func_70832_p
void (int): a, method_7005, func_70829_a
void (int): a, method_7005, setFuseSpeed, func_70829_a
void (EntityLightning): a, method_5800, func_70077_a, onLightningStrike
void (EntityLightning): a, method_5800, onStruckByLightning, func_70077_a, onLightningStrike
void (): eb, method_7006, func_146077_cc
void (): eb, method_7006, explode, func_146077_cc, explode
boolean (): dX, method_7000, func_146078_ca, isIgnited
boolean (): dX, method_7000, getIgnited, func_146078_ca, isIgnited
void (): dY, method_7004, func_146079_cb
void (): dY, method_7004, setIgnited, func_146079_cb, ignite
boolean (): dZ, method_7008, func_70650_aV, canCauseHeadDrop
boolean (): dZ, method_7008, shouldDropHead, func_70650_aV, canCauseHeadDrop
void (): ea, method_7002, func_175493_co, setCausedHeadDrop
void (): ea, method_7002, onHeadDropped, func_175493_co, setCausedHeadDrop
float (float): v, method_7003, func_70831_j
float (float): v, method_7003, getClientFuseTime, func_70831_j
void (): n, method_5959, func_184651_r, initPathfinder
void (): n, method_5959, initGoals, func_184651_r, initPathfinder
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
boolean (EntityHuman, EnumHand): a, method_5992, func_184645_a
boolean (EntityHuman, EnumHand): a, method_5992, interactMob, func_184645_a
void (): ed, method_7001, func_190741_do, createEffectCloud
void (): ed, method_7001, spawnEffectsCloud, func_190741_do, createEffectCloud
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
void (NBTTagCompound): b, method_5652, func_213281_b
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (DamageSource, int, boolean): a, method_6099, func_213333_a, dropDeathLoot
void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a, dropDeathLoot
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
atv
atw
字段
构造函数
方法
1.14
名称
amt
atv
net.minecraft.class_1548
net.minecraft.entity.monster.EntityCreeper
net.minecraft.entity.monster.CreeperEntity
net.minecraft.server.v1_13_R2.EntityCreeper
net.minecraft.server.v1_14_R1.EntityCreeper
字段
int: bC, field_70834_e
int: bz, field_7229, field_70834_e
int: bD, field_70833_d, fuseTicks
int: bA, field_7227, field_70833_d, fuseTicks
int: bE, field_82225_f, maxFuseTicks
int: bB, field_7228, field_82225_f, maxFuseTicks
int: bF, field_82226_g, explosionRadius
int: bC, field_7225, field_82226_g, explosionRadius
int: bG, field_175494_bm
int: bD, field_7226, field_175494_bm
DataWatcherObject<Integer>: a, field_184713_a
DataWatcherObject<Integer>: b, field_7230, field_184713_a
DataWatcherObject<Boolean>: b, field_184714_b
DataWatcherObject<Boolean>: c, field_7224, field_184714_b, POWERED
DataWatcherObject<Boolean>: c, field_184715_c
DataWatcherObject<Boolean>: d, field_7231, field_184715_c
构造函数
(World)
(EntityTypes<? extends EntityCreeper>, World)
方法
void (): bZ, func_110147_ax, initAttributes
void (): ck, method_6001, func_110147_ax, initAttributes
int (): bn, func_82143_as
int (): bu, method_5850, func_82143_as
void (float, float): c, func_180430_e
void (float, float): b, method_5747, func_180430_e
void (): x_, func_70088_a
void (): u_, method_5693, func_70088_a, initDatawatcher
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): a, method_5749, func_70037_a
void (): R_, func_70071_h_, tick
void (): h, method_5773, func_70071_h_, tick
void (DamageSource): a, func_70645_a, die
boolean (Entity): B, func_70652_k
boolean (Entity): C, method_6121, func_70652_k
boolean (): l, func_70830_n, isPowered
boolean (): l, method_7009, func_70830_n, isPowered
int (): dz, func_70832_p
int (): dW, method_7007, func_70832_p
void (int): a, func_70829_a
void (int): a, method_7005, func_70829_a
void (EntityLightning): a, func_70077_a, onLightningStrike
void (EntityLightning): a, method_5800, func_70077_a, onLightningStrike
void (): dE, func_146077_cc
void (): eb, method_7006, func_146077_cc
boolean (): dA, func_146078_ca, isIgnited
boolean (): dX, method_7000, func_146078_ca, isIgnited
void (): dB, func_146079_cb
void (): dY, method_7004, func_146079_cb
boolean (): dC, func_70650_aV, canCauseHeadDrop
boolean (): dZ, method_7008, func_70650_aV, canCauseHeadDrop
void (): dD, func_175493_co, setCausedHeadDrop
void (): ea, method_7002, func_175493_co, setCausedHeadDrop
float (float): a, func_70831_j
float (float): v, method_7003, func_70831_j
void (): n, func_184651_r
void (): n, method_5959, func_184651_r, initPathfinder
SoundEffect (): cs, func_184615_bR
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
MinecraftKey (): G, func_184647_J, getDefaultLootTable
boolean (EntityHuman, EnumHand): a, func_184645_a
boolean (EntityHuman, EnumHand): a, method_5992, func_184645_a
void (): dF, func_190741_do, createEffectCloud
void (): ed, method_7001, func_190741_do, createEffectCloud
SoundEffect (DamageSource): d, func_184601_bQ
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
void (NBTTagCompound): b, method_5652, func_213281_b
void (DamageSource, int, boolean): a, method_6099, func_213333_a, dropDeathLoot
1.13.2
名称
ams
amt
字段
构造函数
方法
void (): dF, func_190741_do
void (): dF, func_190741_do, createEffectCloud
1.13.1
名称
amp
ams
net.minecraft.server.v1_13_R1.EntityCreeper
net.minecraft.server.v1_13_R2.EntityCreeper
字段
构造函数
方法
int (): dA, func_70832_p
int (): dz, func_70832_p
void (): dF, func_146077_cc
void (): dE, func_146077_cc
boolean (): dB, func_146078_ca, isIgnited
boolean (): dA, func_146078_ca, isIgnited
void (): dC, func_146079_cb
void (): dB, func_146079_cb
boolean (): dD, func_70650_aV, canCauseHeadDrop
boolean (): dC, func_70650_aV, canCauseHeadDrop
void (): dE, func_175493_co, setCausedHeadDrop
void (): dD, func_175493_co, setCausedHeadDrop
MinecraftKey (): G, func_184647_J
MinecraftKey (): G, func_184647_J, getDefaultLootTable
void (): dG, func_190741_do
void (): dF, func_190741_do
1.13
名称
acs
amp
net.minecraft.server.v1_12_R1.EntityCreeper
net.minecraft.server.v1_13_R1.EntityCreeper
字段
int: bx, field_70834_e
int: bC, field_70834_e
int: by, field_70833_d, fuseTicks
int: bD, field_70833_d, fuseTicks
int: bz, field_82225_f, maxFuseTicks
int: bE, field_82225_f, maxFuseTicks
int: bA, field_82226_g, explosionRadius
int: bF, field_82226_g, explosionRadius
int: bB, field_175494_bm
int: bG, field_175494_bm
构造函数
方法
void (): bM, func_110147_ax, initAttributes
void (): bZ, func_110147_ax, initAttributes
int (): bg, func_82143_as
int (): bn, func_82143_as
void (float, float): e, func_180430_e
void (float, float): c, func_180430_e
void (): i, func_70088_a
void (): x_, func_70088_a
void (): B_, func_70071_h_
void (): R_, func_70071_h_, tick
boolean (): p, func_70830_n, isPowered
boolean (): l, func_70830_n, isPowered
int (): dm, func_70832_p
int (): dA, func_70832_p
void (): dr, func_146077_cc
void (): dF, func_146077_cc
boolean (): dn, func_146078_ca, isIgnited
boolean (): dB, func_146078_ca, isIgnited
void (): do, func_146079_cb, do_
void (): dC, func_146079_cb
boolean (): dp, func_70650_aV, canCauseHeadDrop
boolean (): dD, func_70650_aV, canCauseHeadDrop
void (): dq, func_175493_co, setCausedHeadDrop
void (): dE, func_175493_co, setCausedHeadDrop
void (): r, func_184651_r
void (): n, func_184651_r
SoundEffect (): cf, func_184615_bR
SoundEffect (): cs, func_184615_bR
MinecraftKey (): J, func_184647_J
MinecraftKey (): G, func_184647_J
void (DataConverterManager): a, func_189762_b
void (): ds, func_190741_do
void (): dG, func_190741_do
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
acq
acs
字段
构造函数
方法
1.12
名称
zp
acq
net.minecraft.server.v1_11_R1.EntityCreeper
net.minecraft.server.v1_12_R1.EntityCreeper
字段
int: bw, field_70834_e
int: bx, field_70834_e
int: bx, field_70833_d, fuseTicks
int: by, field_70833_d, fuseTicks
int: by, field_82225_f, maxFuseTicks
int: bz, field_82225_f, maxFuseTicks
int: bz, field_82226_g, explosionRadius
int: bA, field_82226_g, explosionRadius
int: bA, field_175494_bm
int: bB, field_175494_bm
构造函数
方法
void (): bE, func_110147_ax, initAttributes
void (): bM, func_110147_ax, initAttributes
int (): aY, func_82143_as
int (): bg, func_82143_as
void (): A_, func_70071_h_
void (): B_, func_70071_h_
boolean (): o, func_70830_n, isPowered
boolean (): p, func_70830_n, isPowered
int (): di, func_70832_p
int (): dm, func_70832_p
void (): dn, func_146077_cc
void (): dr, func_146077_cc
boolean (): dj, func_146078_ca, isIgnited
boolean (): dn, func_146078_ca, isIgnited
void (): dk, func_146079_cb
void (): do, func_146079_cb, do_
boolean (): dl, func_70650_aV, canCauseHeadDrop
boolean (): dp, func_70650_aV, canCauseHeadDrop
void (): dm, func_175493_co, setCausedHeadDrop
void (): dq, func_175493_co, setCausedHeadDrop
SoundEffect (): bW, func_184601_bQ
SoundEffect (): bX, func_184615_bR
SoundEffect (): cf, func_184615_bR
void (): do, func_190741_do, do_
void (): ds, func_190741_do
SoundEffect (DamageSource): d, func_184601_bQ
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
zo
zp
字段
构造函数
方法
void (DataConverterManager): b, func_189762_b
void (DataConverterManager): a, func_189762_b
1.11
名称
yp
zo
net.minecraft.server.v1_10_R1.EntityCreeper
net.minecraft.server.v1_11_R1.EntityCreeper
字段
int: bx, field_70834_e
int: bw, field_70834_e
int: by, field_70833_d, fuseTicks
int: bx, field_70833_d, fuseTicks
int: bz, field_82225_f, maxFuseTicks
int: by, field_82225_f, maxFuseTicks
int: bA, field_82226_g, explosionRadius
int: bz, field_82226_g, explosionRadius
int: bB, field_175494_bm
int: bA, field_175494_bm
构造函数
方法
void (): bD, func_110147_ax, initAttributes
void (): bE, func_110147_ax, initAttributes
void (): m, func_70071_h_
void (): A_, func_70071_h_
int (): df, func_70832_p
int (): di, func_70832_p
void (): dk, func_146077_cc
void (): dn, func_146077_cc
boolean (): dg, func_146078_ca, isIgnited
boolean (): dj, func_146078_ca, isIgnited
void (): dh, func_146079_cb
void (): dk, func_146079_cb
boolean (): di, func_70650_aV, canCauseHeadDrop
boolean (): dl, func_70650_aV, canCauseHeadDrop
void (): dj, func_175493_co, setCausedHeadDrop
void (): dm, func_175493_co, setCausedHeadDrop
SoundEffect (): bV, func_184601_bQ
SoundEffect (): bW, func_184601_bQ
SoundEffect (): bW, func_184615_bR
SoundEffect (): bX, func_184615_bR
boolean (EntityHuman, EnumHand, ItemStack): a, func_184645_a
boolean (EntityHuman, EnumHand): a, func_184645_a
void (): do, func_190741_do, do_
1.10.2
名称
字段
构造函数
方法
1.10
名称
yi
yp
net.minecraft.server.v1_9_R2.EntityCreeper
net.minecraft.server.v1_10_R1.EntityCreeper
字段
int: bw, field_70834_e
int: bx, field_70834_e
int: bx, field_70833_d, fuseTicks
int: by, field_70833_d, fuseTicks
int: by, field_82225_f, maxFuseTicks
int: bz, field_82225_f, maxFuseTicks
int: bz, field_82226_g, explosionRadius
int: bA, field_82226_g, explosionRadius
int: bA, field_175494_bm
int: bB, field_175494_bm
构造函数
方法
void (): bB, func_110147_ax, initAttributes
void (): bD, func_110147_ax, initAttributes
int (): aW, func_82143_as
int (): aY, func_82143_as
int (): db, func_70832_p
int (): df, func_70832_p
void (): dg, func_146077_cc
void (): dk, func_146077_cc
boolean (): dc, func_146078_ca, isIgnited
boolean (): dg, func_146078_ca, isIgnited
void (): dd, func_146079_cb
void (): dh, func_146079_cb
boolean (): de, func_70650_aV, canCauseHeadDrop
boolean (): di, func_70650_aV, canCauseHeadDrop
void (): df, func_175493_co, setCausedHeadDrop
void (): dj, func_175493_co, setCausedHeadDrop
SoundEffect (): bS, func_184601_bQ
SoundEffect (): bV, func_184601_bQ
SoundEffect (): bT, func_184615_bR
SoundEffect (): bW, func_184615_bR
void (DataConverterManager): b, func_189762_b
1.9.4
名称
net.minecraft.server.v1_9_R1.EntityCreeper
net.minecraft.server.v1_9_R2.EntityCreeper
字段
int: bv, field_70834_e
int: bw, field_70834_e
int: bw, field_70833_d, fuseTicks
int: bx, field_70833_d, fuseTicks
int: bx, field_82225_f, maxFuseTicks
int: by, field_82225_f, maxFuseTicks
int: by, field_82226_g, explosionRadius
int: bz, field_82226_g, explosionRadius
int: bz, field_175494_bm
int: bA, field_175494_bm
构造函数
方法
void (): bA, func_110147_ax, initAttributes
void (): bB, func_110147_ax, initAttributes
int (): da, func_70832_p
int (): db, func_70832_p
void (): df, func_146077_cc
void (): dg, func_146077_cc
boolean (): db, func_146078_ca, isIgnited
boolean (): dc, func_146078_ca, isIgnited
void (): dc, func_146079_cb
void (): dd, func_146079_cb
boolean (): dd, func_70650_aV, canCauseHeadDrop
boolean (): de, func_70650_aV, canCauseHeadDrop
void (): de, func_175493_co, setCausedHeadDrop
void (): df, func_175493_co, setCausedHeadDrop
SoundEffect (): bR, func_184601_bQ
SoundEffect (): bS, func_184601_bQ
SoundEffect (): bS, func_184615_bR
SoundEffect (): bT, func_184615_bR
1.9.2
名称
字段
构造函数
方法
1.9
名称
vn
yi
net.minecraft.server.v1_8_R3.EntityCreeper
net.minecraft.server.v1_9_R1.EntityCreeper
字段
int: a, field_70834_e
int: bv, field_70834_e
int: b, field_70833_d, fuseTicks
int: bw, field_70833_d, fuseTicks
int: c, field_82225_f, maxFuseTicks
int: bx, field_82225_f, maxFuseTicks
int: bm, field_82226_g, explosionRadius
int: by, field_82226_g, explosionRadius
int: bn, field_175494_bm
int: bz, field_175494_bm
DataWatcherObject<Integer>: a, field_184713_a
DataWatcherObject<Boolean>: b, field_184714_b
DataWatcherObject<Boolean>: c, field_184715_c
构造函数
方法
void (): aX, func_110147_ax, initAttributes
void (): bA, func_110147_ax, initAttributes
int (): aE, func_82143_as
int (): aW, func_82143_as
void (): h, func_70088_a
void (): i, func_70088_a
void (): t_, func_70071_h_
void (): m, func_70071_h_
String (): bo, func_70621_aR
String (): bp, func_70673_aS
boolean (Entity): r, func_70652_k
boolean (Entity): B, func_70652_k
boolean (): n, func_70830_n, isPowered
boolean (): o, func_70830_n, isPowered
Item (): A, func_146068_u, getLoot
int (): cm, func_70832_p
int (): da, func_70832_p
boolean (EntityHuman): a, func_70085_c
void (): cr, func_146077_cc
void (): df, func_146077_cc
boolean (): cn, func_146078_ca
boolean (): db, func_146078_ca, isIgnited
void (): co, func_146079_cb
void (): dc, func_146079_cb
boolean (): cp, func_70650_aV
boolean (): dd, func_70650_aV, canCauseHeadDrop
void (): cq, func_175493_co
void (): de, func_175493_co, setCausedHeadDrop
void (): r, func_184651_r
SoundEffect (): bR, func_184601_bQ
SoundEffect (): bS, func_184615_bR
MinecraftKey (): J, func_184647_J
boolean (EntityHuman, EnumHand, ItemStack): a, func_184645_a
1.8.8
名称
vn
net.minecraft.entity.monster.EntityCreeper
net.minecraft.server.v1_8_R3.EntityCreeper
字段
int: a, field_70834_e
int: b, field_70833_d, fuseTicks
int: c, field_82225_f, maxFuseTicks
int: bm, field_82226_g, explosionRadius
int: bn, field_175494_bm
构造函数
(World)
方法
void (): aX, func_110147_ax, initAttributes
int (): aE, func_82143_as
void (float, float): e, func_180430_e
void (): h, func_70088_a
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (): t_, func_70071_h_
String (): bo, func_70621_aR
String (): bp, func_70673_aS
void (DamageSource): a, func_70645_a, die
boolean (Entity): r, func_70652_k
boolean (): n, func_70830_n, isPowered
Item (): A, func_146068_u, getLoot
int (): cm, func_70832_p
void (int): a, func_70829_a
void (EntityLightning): a, func_70077_a, onLightningStrike
boolean (EntityHuman): a, func_70085_c
void (): cr, func_146077_cc
boolean (): cn, func_146078_ca
void (): co, func_146079_cb
boolean (): cp, func_70650_aV
void (): cq, func_175493_co
float (float): a, func_70831_j