历史 - net.minecraft.world.level.block.AttachedStemBlock

1.21.11

名称

dtw

dyr

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dpa

dtw

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dmp

dpa

字段

构造函数

方法

1.21.5

名称

dio

dmp

字段

Map<Direction, VoxelShape>: d, AABBS, field_9874, FACING_TO_SHAPE, f_48832_

Map<Direction, VoxelShape>: c, SHAPES, field_9874, SHAPES_BY_DIRECTION, f_382533_

float: c, AABB_OFFSET, field_30995, field_30995, f_152057_

ResourceKey<Block>: e, fruit, field_9875, gourdBlock, f_48831_

ResourceKey<Block>: d, fruit, field_9875, gourdBlock, f_48831_

ResourceKey<Block>: f, stem, field_46260, stemBlock, f_303819_

ResourceKey<Block>: e, stem, field_46260, stemBlock, f_303819_

ResourceKey<Item>: g, seed, field_27095, pickBlockItem, f_303597_

ResourceKey<Item>: f, seed, field_27095, pickBlockItem, f_303597_

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_48862_

1.21.4

名称

djn

dio

字段

构造函数

方法

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

1.21.3

名称

dez

djn

字段

DirectionProperty: b, FACING, field_9873, FACING, f_48830_

EnumProperty<Direction>: b, FACING, field_9873, FACING, f_48830_

构造函数

方法

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dec

dez

字段

构造函数

方法

1.20.6

名称

cvr

dec

字段

构造函数

方法

1.20.4

名称

crx

cvr

字段

DirectionProperty: a, FACING, field_9873, FACING, f_48830_

DirectionProperty: b, FACING, field_9873, FACING, f_48830_

StemGrownBlock: d, fruit, field_9875, gourdBlock, f_48831_

Map<Direction, VoxelShape>: c, AABBS, field_9874, FACING_TO_SHAPE, f_48832_

Map<Direction, VoxelShape>: d, AABBS, field_9874, FACING_TO_SHAPE, f_48832_

float: b, AABB_OFFSET, field_30995, field_30995, f_152057_

float: c, AABB_OFFSET, field_30995, field_30995, f_152057_

Supplier<Item>: e, seedSupplier, field_27095, pickBlockItem, f_152058_

com.mojang.serialization.MapCodec<AttachedStemBlock>: a, CODEC, field_46259, CODEC, f_303034_

ResourceKey<Block>: e, fruit, field_9875, gourdBlock, f_48831_

ResourceKey<Block>: f, stem, field_46260, stemBlock, f_303819_

ResourceKey<Item>: g, seed, field_27095, pickBlockItem, f_303597_

构造函数

(StemGrownBlock, Supplier<Item>, BlockBehaviour$Properties)

(ResourceKey<Block>, ResourceKey<Block>, ResourceKey<Item>, BlockBehaviour$Properties)

方法

boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

com.mojang.serialization.MapCodec<AttachedStemBlock> (): a, codec, method_53969, getCodec, m_304657_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

1.20.2

名称

cop

crx

字段

构造函数

方法

1.20.1

名称

coj

cop

字段

构造函数

方法

1.19.4

名称

clv

coj

字段

构造函数

方法

1.19.3

名称

civ

clv

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

chy

civ

net.minecraft.world.level.block.BlockStemAttached

字段

构造函数

方法

1.19

名称

ccs

chy

net.minecraft.world.level.block.BlockStemAttached

字段

构造函数

方法

1.18.2

名称

cca

ccs

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

byr

cca

字段

构造函数

方法

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.17.1

名称

byq

byr

字段

构造函数

方法

1.17

名称

btt

byq

net.minecraft.block.AttachedStemBlock

net.minecraft.src.C_1680_

net.minecraft.server.v1_16_R3.BlockStemAttached

net.minecraft.world.level.block.BlockStemAttached

字段

DirectionProperty: a, FACING, field_9873, FACING, field_196280_a

DirectionProperty: a, FACING, field_9873, FACING, f_48830_

StemGrownBlock: b, fruit, field_9875, gourdBlock, field_196281_b

StemGrownBlock: d, fruit, field_9875, gourdBlock, f_48831_

Map<Direction, VoxelShape>: c, AABBS, field_9874, FACING_TO_SHAPE, field_196282_c

Map<Direction, VoxelShape>: c, AABBS, field_9874, FACING_TO_SHAPE, f_48832_

float: b, AABB_OFFSET, field_30995, field_30995, f_152057_

Supplier<Item>: e, seedSupplier, field_27095, pickBlockItem, f_152058_

构造函数

(StemGrownBlock, BlockBehaviour$Properties)

(StemGrownBlock, Supplier<Item>, BlockBehaviour$Properties)

方法

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

Item (): b, getSeedItem, method_9337, getSeeds, func_196279_O_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

btq

btt

net.minecraft.server.v1_16_R2.BlockStemAttached

net.minecraft.server.v1_16_R3.BlockStemAttached

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

buw

btq

net.minecraft.server.v1_16_R1.BlockStemAttached

net.minecraft.server.v1_16_R2.BlockStemAttached

字段

构造函数

方法

1.16.1

名称

bom

buw

net.minecraft.server.v1_15_R1.BlockStemAttached

net.minecraft.server.v1_16_R1.BlockStemAttached

字段

构造函数

(StemGrownBlock, Block$Properties)

(StemGrownBlock, BlockBehaviour$Properties)

方法

boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

名称

boj

bom

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bmb

boj

net.minecraft.server.v1_14_R1.BlockStemAttached

net.minecraft.server.v1_15_R1.BlockStemAttached

字段

构造函数

方法

1.14.4

名称

blw

bmb

net.minecraft.world.level.block.AttachedStemBlock

字段

BlockStateDirection: a, field_9873, FACING, field_196280_a

DirectionProperty: a, FACING, field_9873, FACING, field_196280_a

BlockStemmed: b, field_9875, gourdBlock, field_196281_b

StemGrownBlock: b, fruit, field_9875, gourdBlock, field_196281_b

Map<EnumDirection, VoxelShape>: c, field_9874, FACING_TO_SHAPE, field_196282_c

Map<Direction, VoxelShape>: c, AABBS, field_9874, FACING_TO_SHAPE, field_196282_c

构造函数

方法

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

Item (): b, method_9337, getSeeds, func_196279_O_

Item (): b, getSeedItem, method_9337, getSeeds, func_196279_O_

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

名称

bls

blw

net.minecraft.block.AttachedStemBlock

字段

BlockStateDirection: a, field_9873, field_196280_a

BlockStateDirection: a, field_9873, FACING, field_196280_a

BlockStemmed: b, field_9875, field_196281_b

BlockStemmed: b, field_9875, gourdBlock, field_196281_b

Map<EnumDirection, VoxelShape>: c, field_9874, field_196282_c

Map<EnumDirection, VoxelShape>: c, field_9874, FACING_TO_SHAPE, field_196282_c

构造函数

方法

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_

Item (): b, method_9337, func_196279_O_

Item (): b, method_9337, getSeeds, func_196279_O_

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

blr

bls

字段

构造函数

方法

1.14

名称

bcf

blr

net.minecraft.class_2195

net.minecraft.block.BlockAttachedStem

net.minecraft.block.AttachedStemBlock

net.minecraft.server.v1_13_R2.BlockStemAttached

net.minecraft.server.v1_14_R1.BlockStemAttached

字段

BlockStateDirection: a, field_196280_a

BlockStateDirection: a, field_9873, field_196280_a

BlockStemmed: b, field_196281_b

BlockStemmed: b, field_9875, field_196281_b

Map<EnumDirection, VoxelShape>: c, field_196282_c

Map<EnumDirection, VoxelShape>: c, field_9874, field_196282_c

构造函数

方法

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_

Item (): b, func_196279_O_

Item (): b, method_9337, func_196279_O_

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

名称

bce

bcf

字段

构造函数

方法

1.13.1

名称

bby

bce

net.minecraft.server.v1_13_R1.BlockStemAttached

net.minecraft.server.v1_13_R2.BlockStemAttached

字段

构造函数

方法

1.13

名称

bby

net.minecraft.block.BlockAttachedStem

net.minecraft.server.v1_13_R1.BlockStemAttached

字段

BlockStateDirection: a, field_196280_a

BlockStemmed: b, field_196281_b

Map<EnumDirection, VoxelShape>: c, field_196282_c

构造函数

(BlockStemmed, Block$Info)

方法

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_

Item (): b, func_196279_O_

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a