历史 - net.minecraft.world.level.block.AttachedStemBlock
1.21.11
名称
dtw
dyr
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dpa
dtw
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dmp
dpa
字段
构造函数
方法
1.21.5
名称
dio
dmp
字段
Map<Direction, VoxelShape>: d, AABBS, field_9874, FACING_TO_SHAPE, f_48832_
Map<Direction, VoxelShape>: c, SHAPES, field_9874, SHAPES_BY_DIRECTION, f_382533_
float: c, AABB_OFFSET, field_30995, field_30995, f_152057_
ResourceKey<Block>: e, fruit, field_9875, gourdBlock, f_48831_
ResourceKey<Block>: d, fruit, field_9875, gourdBlock, f_48831_
ResourceKey<Block>: f, stem, field_46260, stemBlock, f_303819_
ResourceKey<Block>: e, stem, field_46260, stemBlock, f_303819_
ResourceKey<Item>: g, seed, field_27095, pickBlockItem, f_303597_
ResourceKey<Item>: f, seed, field_27095, pickBlockItem, f_303597_
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_48862_
1.21.4
名称
djn
dio
字段
构造函数
方法
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
1.21.3
名称
dez
djn
字段
DirectionProperty: b, FACING, field_9873, FACING, f_48830_
EnumProperty<Direction>: b, FACING, field_9873, FACING, f_48830_
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dec
dez
字段
构造函数
方法
1.20.6
名称
cvr
dec
字段
构造函数
方法
1.20.4
名称
crx
cvr
字段
DirectionProperty: a, FACING, field_9873, FACING, f_48830_
DirectionProperty: b, FACING, field_9873, FACING, f_48830_
StemGrownBlock: d, fruit, field_9875, gourdBlock, f_48831_
Map<Direction, VoxelShape>: c, AABBS, field_9874, FACING_TO_SHAPE, f_48832_
Map<Direction, VoxelShape>: d, AABBS, field_9874, FACING_TO_SHAPE, f_48832_
float: b, AABB_OFFSET, field_30995, field_30995, f_152057_
float: c, AABB_OFFSET, field_30995, field_30995, f_152057_
Supplier<Item>: e, seedSupplier, field_27095, pickBlockItem, f_152058_
com.mojang.serialization.MapCodec<AttachedStemBlock>: a, CODEC, field_46259, CODEC, f_303034_
ResourceKey<Block>: e, fruit, field_9875, gourdBlock, f_48831_
ResourceKey<Block>: f, stem, field_46260, stemBlock, f_303819_
ResourceKey<Item>: g, seed, field_27095, pickBlockItem, f_303597_
构造函数
(StemGrownBlock, Supplier<Item>, BlockBehaviour$Properties)
(ResourceKey<Block>, ResourceKey<Block>, ResourceKey<Item>, BlockBehaviour$Properties)
方法
boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
com.mojang.serialization.MapCodec<AttachedStemBlock> (): a, codec, method_53969, getCodec, m_304657_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
1.20.2
名称
cop
crx
字段
构造函数
方法
1.20.1
名称
coj
cop
字段
构造函数
方法
1.19.4
名称
clv
coj
字段
构造函数
方法
1.19.3
名称
civ
clv
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
chy
civ
net.minecraft.world.level.block.BlockStemAttached
字段
构造函数
方法
1.19
名称
ccs
chy
net.minecraft.world.level.block.BlockStemAttached
字段
构造函数
方法
1.18.2
名称
cca
ccs
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
byr
cca
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.17.1
名称
byq
byr
字段
构造函数
方法
1.17
名称
btt
byq
net.minecraft.block.AttachedStemBlock
net.minecraft.src.C_1680_
net.minecraft.server.v1_16_R3.BlockStemAttached
net.minecraft.world.level.block.BlockStemAttached
字段
DirectionProperty: a, FACING, field_9873, FACING, field_196280_a
DirectionProperty: a, FACING, field_9873, FACING, f_48830_
StemGrownBlock: b, fruit, field_9875, gourdBlock, field_196281_b
StemGrownBlock: d, fruit, field_9875, gourdBlock, f_48831_
Map<Direction, VoxelShape>: c, AABBS, field_9874, FACING_TO_SHAPE, field_196282_c
Map<Direction, VoxelShape>: c, AABBS, field_9874, FACING_TO_SHAPE, f_48832_
float: b, AABB_OFFSET, field_30995, field_30995, f_152057_
Supplier<Item>: e, seedSupplier, field_27095, pickBlockItem, f_152058_
构造函数
(StemGrownBlock, BlockBehaviour$Properties)
(StemGrownBlock, Supplier<Item>, BlockBehaviour$Properties)
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
Item (): b, getSeedItem, method_9337, getSeeds, func_196279_O_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
btq
btt
net.minecraft.server.v1_16_R2.BlockStemAttached
net.minecraft.server.v1_16_R3.BlockStemAttached
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
buw
btq
net.minecraft.server.v1_16_R1.BlockStemAttached
net.minecraft.server.v1_16_R2.BlockStemAttached
字段
构造函数
方法
1.16.1
名称
bom
buw
net.minecraft.server.v1_15_R1.BlockStemAttached
net.minecraft.server.v1_16_R1.BlockStemAttached
字段
构造函数
(StemGrownBlock, Block$Properties)
(StemGrownBlock, BlockBehaviour$Properties)
方法
boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
名称
boj
bom
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bmb
boj
net.minecraft.server.v1_14_R1.BlockStemAttached
net.minecraft.server.v1_15_R1.BlockStemAttached
字段
构造函数
方法
1.14.4
名称
blw
bmb
net.minecraft.world.level.block.AttachedStemBlock
字段
BlockStateDirection: a, field_9873, FACING, field_196280_a
DirectionProperty: a, FACING, field_9873, FACING, field_196280_a
BlockStemmed: b, field_9875, gourdBlock, field_196281_b
StemGrownBlock: b, fruit, field_9875, gourdBlock, field_196281_b
Map<EnumDirection, VoxelShape>: c, field_9874, FACING_TO_SHAPE, field_196282_c
Map<Direction, VoxelShape>: c, AABBS, field_9874, FACING_TO_SHAPE, field_196282_c
构造函数
方法
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
Item (): b, method_9337, getSeeds, func_196279_O_
Item (): b, getSeedItem, method_9337, getSeeds, func_196279_O_
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
名称
bls
blw
net.minecraft.block.AttachedStemBlock
字段
BlockStateDirection: a, field_9873, field_196280_a
BlockStateDirection: a, field_9873, FACING, field_196280_a
BlockStemmed: b, field_9875, field_196281_b
BlockStemmed: b, field_9875, gourdBlock, field_196281_b
Map<EnumDirection, VoxelShape>: c, field_9874, field_196282_c
Map<EnumDirection, VoxelShape>: c, field_9874, FACING_TO_SHAPE, field_196282_c
构造函数
方法
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_
Item (): b, method_9337, func_196279_O_
Item (): b, method_9337, getSeeds, func_196279_O_
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
blr
bls
字段
构造函数
方法
1.14
名称
bcf
blr
net.minecraft.class_2195
net.minecraft.block.BlockAttachedStem
net.minecraft.block.AttachedStemBlock
net.minecraft.server.v1_13_R2.BlockStemAttached
net.minecraft.server.v1_14_R1.BlockStemAttached
字段
BlockStateDirection: a, field_196280_a
BlockStateDirection: a, field_9873, field_196280_a
BlockStemmed: b, field_196281_b
BlockStemmed: b, field_9875, field_196281_b
Map<EnumDirection, VoxelShape>: c, field_196282_c
Map<EnumDirection, VoxelShape>: c, field_9874, field_196282_c
构造函数
方法
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_
Item (): b, func_196279_O_
Item (): b, method_9337, func_196279_O_
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
名称
bce
bcf
字段
构造函数
方法
1.13.1
名称
bby
bce
net.minecraft.server.v1_13_R1.BlockStemAttached
net.minecraft.server.v1_13_R2.BlockStemAttached
字段
构造函数
方法
1.13
名称
bby
net.minecraft.block.BlockAttachedStem
net.minecraft.server.v1_13_R1.BlockStemAttached
字段
BlockStateDirection: a, field_196280_a
BlockStemmed: b, field_196281_b
Map<EnumDirection, VoxelShape>: c, field_196282_c
构造函数
方法
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_
Item (): b, func_196279_O_
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a