历史 - net.minecraft.realms.RealmsClickableScrolledSelectionList

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

字段

构造函数

方法

1.14.4

名称

net.minecraft.realms.RealmsClickableScrolledSelectionList

net.minecraft.realms.RealmsClickableScrolledSelectionList

字段

RealmsClickableScrolledSelectionListProxy: proxy, proxy, proxy, proxy

RealmsClickableScrolledSelectionListProxy: proxy, proxy, proxy, proxy

构造函数

方法

void (int, int, float): render, render, render, render

void (int, int, float): render, render, render, render

int (): width, width, width, width

int (): width, width, width, width

void (int, int, int, int, Tezzelator, int, int): renderItem, renderItem, renderItem, renderItem

void (int, int, int, int, Tezzelator, int, int): renderItem, renderItem, renderItem, renderItem

void (int, int, int, int, int, int): renderItem, renderItem, renderItem, renderItem

void (int, int, int, int, int, int): renderItem, renderItem, renderItem, renderItem

int (): getItemCount, getItemCount, getItemCount, getItemCount

int (): getItemCount, getItemCount, getItemCount, getItemCount

boolean (int): isSelectedItem, isSelectedItem, isSelectedItem, isSelectedItem

boolean (int): isSelectedItem, isSelectedItem, isSelectedItem, isSelectedItem

void (): renderBackground, renderBackground, renderBackground, renderBackground

void (): renderBackground, renderBackground, renderBackground, renderBackground

int (): getMaxPosition, getMaxPosition, getMaxPosition, getMaxPosition

int (): getMaxPosition, getMaxPosition, getMaxPosition, getMaxPosition

int (): getScrollbarPosition, getScrollbarPosition, getScrollbarPosition, getScrollbarPosition

int (): getScrollbarPosition, getScrollbarPosition, getScrollbarPosition, getScrollbarPosition

void (int): scroll, scroll, scroll, scroll

void (int): scroll, scroll, scroll, scroll

int (): getScroll, getScroll, getScroll, getScroll

int (): getScroll, getScroll, getScroll, getScroll

void (int, int, int, int): renderList, renderList, renderList, renderList

void (int, int, int, int): renderList, renderList, renderList, renderList

void (int, int, int, Tezzelator): renderSelected, renderSelected, renderSelected, renderSelected

void (int, int, int, Tezzelator): renderSelected, renderSelected, renderSelected, renderSelected

void (int): setLeftPos, setLeftPos, setLeftPos, setLeftPos

void (int): setLeftPos, setLeftPos, setLeftPos, setLeftPos

boolean (int, int, double, double): selectItem, selectItem, selectItem, selectItem

boolean (int, int, double, double): selectItem, selectItem, selectItem, selectItem

Element (): getProxy, getProxy, getProxy, getProxy

GuiEventListener (): getProxy, getProxy, getProxy, getProxy

void (int, int, double, double, int): itemClicked, itemClicked, itemClicked, itemClicked

void (int, int, double, double, int): itemClicked, itemClicked, itemClicked, itemClicked

int (): y0, y0, y0, y0

int (): y0, y0, y0, y0

int (): y1, y1, y1, y1

int (): y1, y1, y1, y1

int (): headerHeight, headerHeight, headerHeight, headerHeight

int (): headerHeight, headerHeight, headerHeight, headerHeight

double (): yo, yo, yo, yo

double (): yo, yo, yo, yo

int (): itemHeight, itemHeight, itemHeight, itemHeight

int (): itemHeight, itemHeight, itemHeight, itemHeight

boolean (): isVisible, isVisible, isVisible, isVisible

boolean (): isVisible, isVisible, isVisible, isVisible

1.14.3

名称

字段

RealmsClickableScrolledSelectionListProxy: proxy, proxy

RealmsClickableScrolledSelectionListProxy: proxy, proxy, proxy, proxy

构造函数

方法

void (int, int, float): render, render

void (int, int, float): render, render, render, render

int (): width, width

int (): width, width, width, width

void (int, int, int, int, Tezzelator, int, int): renderItem, renderItem

void (int, int, int, int, Tezzelator, int, int): renderItem, renderItem, renderItem, renderItem

void (int, int, int, int, int, int): renderItem, renderItem

void (int, int, int, int, int, int): renderItem, renderItem, renderItem, renderItem

int (): getItemCount, getItemCount

int (): getItemCount, getItemCount, getItemCount, getItemCount

boolean (int): isSelectedItem, isSelectedItem

boolean (int): isSelectedItem, isSelectedItem, isSelectedItem, isSelectedItem

void (): renderBackground, renderBackground

void (): renderBackground, renderBackground, renderBackground, renderBackground

int (): getMaxPosition, getMaxPosition

int (): getMaxPosition, getMaxPosition, getMaxPosition, getMaxPosition

int (): getScrollbarPosition, getScrollbarPosition

int (): getScrollbarPosition, getScrollbarPosition, getScrollbarPosition, getScrollbarPosition

void (int): scroll, scroll

void (int): scroll, scroll, scroll, scroll

int (): getScroll, getScroll

int (): getScroll, getScroll, getScroll, getScroll

void (int, int, int, int): renderList, renderList

void (int, int, int, int): renderList, renderList, renderList, renderList

void (int, int, int, Tezzelator): renderSelected, renderSelected

void (int, int, int, Tezzelator): renderSelected, renderSelected, renderSelected, renderSelected

void (int): setLeftPos, setLeftPos

void (int): setLeftPos, setLeftPos, setLeftPos, setLeftPos

boolean (int, int, double, double): selectItem, selectItem

boolean (int, int, double, double): selectItem, selectItem, selectItem, selectItem

IGuiEventListener (): getProxy, getProxy

Element (): getProxy, getProxy, getProxy, getProxy

void (int, int, double, double, int): itemClicked, itemClicked

void (int, int, double, double, int): itemClicked, itemClicked, itemClicked, itemClicked

int (): headerHeight, headerHeight

int (): headerHeight, headerHeight, headerHeight, headerHeight

int (): itemHeight, itemHeight

int (): itemHeight, itemHeight, itemHeight, itemHeight

boolean (): isVisible, isVisible

boolean (): isVisible, isVisible, isVisible, isVisible

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

net.minecraft.realms.RealmsClickableScrolledSelectionList

net.minecraft.realms.RealmsClickableScrolledSelectionList

字段

RealmsClickableScrolledSelectionListProxy: proxy, proxy

RealmsClickableScrolledSelectionListProxy: proxy, proxy

构造函数

方法

int (): y0, y0

int (): y0, y0, y0, y0

int (): y1, y1

int (): y1, y1, y1, y1

double (): yo, yo

double (): yo, yo, yo, yo

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

字段

构造函数

方法

1.13

名称

字段

GuiClickableScrolledSelectionListProxy: proxy, proxy

RealmsClickableScrolledSelectionListProxy: proxy, proxy

构造函数

方法

int (): ym, ym

int (): xm, xm

void (int, boolean, int, int): selectItem, selectItem

void (): mouseEvent, mouseEvent

void (int, int, int, float, int): customMouseEvent, customMouseEvent

void (int, int, int, int, int): itemClicked, itemClicked

boolean (int, int, double, double): selectItem, selectItem

IGuiEventListener (): getProxy, getProxy

void (int, int, double, double, int): itemClicked, itemClicked

int (): y0, y0

int (): y1, y1

int (): headerHeight, headerHeight

double (): yo, yo

int (): itemHeight, itemHeight

boolean (): isVisible, isVisible

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

字段

构造函数

方法

1.9.4

名称

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

字段

构造函数

方法

1.8.8

名称

net.minecraft.realms.RealmsClickableScrolledSelectionList

net.minecraft.realms.RealmsClickableScrolledSelectionList

字段

GuiClickableScrolledSelectionListProxy: proxy, proxy

构造函数

(int, int, int, int, int)

方法

void (int, int, float): render, render

int (): width, width

int (): ym, ym

int (): xm, xm

void (int, int, int, int, Tezzelator, int, int): renderItem, renderItem

void (int, int, int, int, int, int): renderItem, renderItem

int (): getItemCount, getItemCount

void (int, boolean, int, int): selectItem, selectItem

boolean (int): isSelectedItem, isSelectedItem

void (): renderBackground, renderBackground

int (): getMaxPosition, getMaxPosition

int (): getScrollbarPosition, getScrollbarPosition

void (): mouseEvent, mouseEvent

void (int, int, int, float, int): customMouseEvent, customMouseEvent

void (int): scroll, scroll

int (): getScroll, getScroll

void (int, int, int, int): renderList, renderList

void (int, int, int, int, int): itemClicked, itemClicked

void (int, int, int, Tezzelator): renderSelected, renderSelected

void (int): setLeftPos, setLeftPos