历史 - net.minecraft.gametest.framework.GameTestSequence

1.21.11

名称

tl

tg

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

tf

tl

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

sx

tf

字段

构造函数

方法

1.21.5

名称

sp

sx

字段

long: c, lastTick, field_21459, tick, f_127776_

int: c, lastTick, field_21459, tick, f_127776_

构造函数

方法

void (long): a, tickAndContinue, method_23643, runSilently, m_127777_

void (long): b, tickAndFailIfNotComplete, method_23644, runReported, m_127779_

void (long): c, tick, method_23645, runTasks, m_127781_

void (int): b, tickAndContinue, method_23643, runSilently, m_127777_

void (int): c, tickAndFailIfNotComplete, method_23644, runReported, m_127779_

void (int): d, tick, method_23645, runTasks, m_127781_

1.21.4

名称

tw

sp

字段

构造函数

方法

1.21.3

名称

tb

tw

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ts

tb

字段

构造函数

方法

1.20.6

名称

rs

ts

字段

构造函数

方法

1.20.4

名称

qa

rs

字段

构造函数

方法

1.20.2

名称

pv

qa

字段

构造函数

方法

1.20.1

名称

qi

pv

字段

构造函数

方法

1.19.4

名称

pt

qi

字段

构造函数

方法

1.19.3

名称

on

pt

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

net.minecraft.gametest.framework.GameTestHarnessSequence

字段

构造函数

方法

1.19

名称

no

on

net.minecraft.gametest.framework.GameTestHarnessSequence

字段

构造函数

方法

1.18.2

名称

ng

no

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

me

ng

字段

构造函数

方法

GameTestSequence (int): a, thenIdle, method_36076, method_36076, m_177544_

GameTestSequence (int): a, thenIdle, method_36076, expectMinDuration, m_177544_

GameTestSequence (Runnable): b, thenExecute, method_36085, method_36085, m_177562_

GameTestSequence (Runnable): b, thenExecute, method_36085, createAndAddReported, m_177562_

GameTestSequence (int, Runnable): a, thenExecuteAfter, method_36077, method_36077, m_177546_

GameTestSequence (int, Runnable): a, thenExecuteAfter, method_36077, expectMinDurationAndRun, m_177546_

GameTestSequence (int, Runnable): b, thenExecuteFor, method_36084, method_36084, m_177559_

GameTestSequence (int, Runnable): b, thenExecuteFor, method_36084, expectMinDurationOrRun, m_177559_

void (): a, thenSucceed, method_36075, method_36075, m_177543_

void (): a, thenSucceed, method_36075, completeIfSuccessful, m_177543_

void (Supplier<Exception>): a, thenFail, method_36080, method_36080, m_177554_

void (Supplier<Exception>): a, thenFail, method_36080, fail, m_177554_

GameTestSequence$Condition (): b, thenTrigger, method_36083, method_36083, m_177558_

GameTestSequence$Condition (): b, thenTrigger, method_36083, createAndAddTrigger, m_177558_

1.17.1

名称

字段

构造函数

方法

1.17

名称

lj

me

net.minecraft.test.TestList

net.minecraft.src.C_4894_

net.minecraft.server.v1_16_R3.GameTestHarnessSequence

net.minecraft.gametest.framework.GameTestHarnessSequence

字段

GameTestInfo: a, parent, field_21457, test, field_229564_a_

GameTestInfo: a, parent, field_21457, test, f_127774_

List<GameTestEvent>: b, events, field_21458, tasks, field_229565_b_

List<GameTestEvent>: b, events, field_21458, tasks, f_127775_

long: c, lastTick, field_21459, tick, field_229566_c_

long: c, lastTick, field_21459, tick, f_127776_

构造函数

(GameTestInfo)

方法

void (long): a, tickAndContinue, method_23643, runSilently, func_229567_a_

void (long): a, tickAndContinue, method_23643, runSilently, m_127777_

void (long): b, tickAndFailIfNotComplete, method_23644, runReported, func_229568_b_

void (long): b, tickAndFailIfNotComplete, method_23644, runReported, m_127779_

void (long): c, tick, method_23645, runTasks, func_229569_c_

void (long): c, tick, method_23645, runTasks, m_127781_

GameTestSequence (Runnable): a, thenWaitUntil, method_36079, createAndAdd, m_177552_

GameTestSequence (long, Runnable): a, thenWaitUntil, method_36078, createAndAdd, m_177549_

GameTestSequence (int): a, thenIdle, method_36076, method_36076, m_177544_

GameTestSequence (Runnable): b, thenExecute, method_36085, method_36085, m_177562_

GameTestSequence (int, Runnable): a, thenExecuteAfter, method_36077, method_36077, m_177546_

GameTestSequence (int, Runnable): b, thenExecuteFor, method_36084, method_36084, m_177559_

void (): a, thenSucceed, method_36075, method_36075, m_177543_

void (Supplier<Exception>): a, thenFail, method_36080, method_36080, m_177554_

GameTestSequence$Condition (): b, thenTrigger, method_36083, method_36083, m_177558_

void (Runnable): c, executeWithoutFail, method_36089, tryRun, m_177570_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.GameTestHarnessSequence

net.minecraft.server.v1_16_R3.GameTestHarnessSequence

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

kk

lj

net.minecraft.server.v1_16_R1.GameTestHarnessSequence

net.minecraft.server.v1_16_R2.GameTestHarnessSequence

字段

构造函数

方法

1.16.1

名称

ja

kk

net.minecraft.server.v1_15_R1.GameTestHarnessSequence

net.minecraft.server.v1_16_R1.GameTestHarnessSequence

字段

构造函数

方法

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ja

net.minecraft.gametest.framework.GameTestSequence

net.minecraft.class_4693

net.minecraft.test.TimedTaskRunner

net.minecraft.test.TestList

net.minecraft.server.v1_15_R1.GameTestHarnessSequence

字段

GameTestInfo: a, parent, field_21457, test, field_229564_a_

List<GameTestEvent>: b, events, field_21458, tasks, field_229565_b_

long: c, lastTick, field_21459, tick, field_229566_c_

构造函数

方法

void (long): a, tickAndContinue, method_23643, runSilently, func_229567_a_

void (long): b, tickAndFailIfNotComplete, method_23644, runReported, func_229568_b_

void (long): c, tick, method_23645, runTasks, func_229569_c_