历史 - net.minecraft.world.entity.projectile.FireworkRocketEntity
1.21.11
名称
dad
ddy
字段
EntityDataAccessor<ItemStack>: a, DATA_ID_FIREWORKS_ITEM, field_7614, ITEM, f_37019_
EntityDataAccessor<ItemStack>: b, DATA_ID_FIREWORKS_ITEM, field_7614, ITEM, f_37019_
EntityDataAccessor<OptionalInt>: b, DATA_ATTACHED_TO_TARGET, field_7611, SHOOTER_ENTITY_ID, f_37020_
EntityDataAccessor<OptionalInt>: c, DATA_ATTACHED_TO_TARGET, field_7611, SHOOTER_ENTITY_ID, f_37020_
EntityDataAccessor<Boolean>: c, DATA_SHOT_AT_ANGLE, field_7615, SHOT_AT_ANGLE, f_37021_
EntityDataAccessor<Boolean>: d, DATA_SHOT_AT_ANGLE, field_7615, SHOT_AT_ANGLE, f_37021_
int: d, DEFAULT_LIFE, field_57738, DEFAULT_LIFE, f_381764_
int: e, DEFAULT_LIFE, field_57738, DEFAULT_LIFE, f_381764_
构造函数
方法
boolean (): cO, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cT, isAttackable, method_5732, isAttackable, m_6097_
List<FireworkExplosion> (): m, getExplosions, method_57318, getExplosions, m_323884_
List<FireworkExplosion> (): r, getExplosions, method_57318, getExplosions, m_323884_
ItemStack (): n, getDefaultItem, method_57317, getDefaultStack, m_322828_
ItemStack (): s, getDefaultItem, method_57317, getDefaultStack, m_322828_
it.unimi.dsi.fastutil.doubles.DoubleDoubleImmutablePair (LivingEntity, DamageSource): a_, calculateHorizontalHurtKnockbackDirection, method_59959, getKnockback, m_339151_
it.unimi.dsi.fastutil.doubles.DoubleDoubleImmutablePair (LivingEntity, DamageSource): a, calculateHorizontalHurtKnockbackDirection, method_59959, getKnockback, m_339151_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cvj
dad
字段
构造函数
方法
boolean (): cF, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cO, isAttackable, method_5732, isAttackable, m_6097_
boolean (): l, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (): k, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
csy
cvj
字段
int: g, life, field_7613, life, f_37022_
int: h, life, field_7613, life, f_37022_
int: h, lifetime, field_7612, lifeTime, f_37023_
int: i, lifetime, field_7612, lifeTime, f_37023_
LivingEntity: i, attachedToEntity, field_7616, shooter, f_37024_
LivingEntity: j, attachedToEntity, field_7616, shooter, f_37024_
int: e, DEFAULT_LIFE_TIME, field_57739, DEFAULT_LIFE_TIME, f_379386_
int: f, DEFAULT_LIFE_TIME, field_57739, DEFAULT_LIFE_TIME, f_379386_
boolean: f, DEFAULT_SHOT_AT_ANGLE, field_57740, DEFAULT_SHOT_AT_ANGLE, f_382103_
boolean: g, DEFAULT_SHOT_AT_ANGLE, field_57740, DEFAULT_SHOT_AT_ANGLE, f_382103_
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
boolean (): cB, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cF, isAttackable, method_5732, isAttackable, m_6097_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_
void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_
1.21.5
名称
cpm
csy
字段
int: d, life, field_7613, life, f_37022_
int: g, life, field_7613, life, f_37022_
int: e, lifetime, field_7612, lifeTime, f_37023_
int: h, lifetime, field_7612, lifeTime, f_37023_
LivingEntity: f, attachedToEntity, field_7616, shooter, f_37024_
LivingEntity: i, attachedToEntity, field_7616, shooter, f_37024_
int: d, DEFAULT_LIFE, field_57738, DEFAULT_LIFE, f_381764_
int: e, DEFAULT_LIFE_TIME, field_57739, DEFAULT_LIFE_TIME, f_379386_
boolean: f, DEFAULT_SHOT_AT_ANGLE, field_57740, DEFAULT_SHOT_AT_ANGLE, f_382103_
构造函数
方法
void (): h, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773, tick, m_8119_
boolean (): t, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (): l, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (double, double, double): k, shouldRender, method_5727, shouldRender, m_6000_
boolean (double, double, double): j, shouldRender, method_5727, shouldRender, m_6000_
boolean (): s, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): i, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): m, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
boolean (): f, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
ItemStack (): l, getItem, method_7495, getStack, m_7846_
ItemStack (): e, getItem, method_7495, getStack, m_7846_
List<FireworkExplosion> (): u, getExplosions, method_57318, getExplosions, m_323884_
List<FireworkExplosion> (): m, getExplosions, method_57318, getExplosions, m_323884_
ItemStack (): v, getDefaultItem, method_57317, getDefaultStack, m_322828_
ItemStack (): n, getDefaultItem, method_57317, getDefaultStack, m_322828_
1.21.4
名称
cql
cpm
字段
构造函数
方法
1.21.3
名称
cnk
cql
字段
int: e, life, field_7613, life, f_37022_
int: d, life, field_7613, life, f_37022_
int: f, lifetime, field_7612, lifeTime, f_37023_
int: e, lifetime, field_7612, lifeTime, f_37023_
EntityDataAccessor<ItemStack>: b, DATA_ID_FIREWORKS_ITEM, field_7614, ITEM, f_37019_
EntityDataAccessor<ItemStack>: a, DATA_ID_FIREWORKS_ITEM, field_7614, ITEM, f_37019_
EntityDataAccessor<OptionalInt>: c, DATA_ATTACHED_TO_TARGET, field_7611, SHOOTER_ENTITY_ID, f_37020_
EntityDataAccessor<OptionalInt>: b, DATA_ATTACHED_TO_TARGET, field_7611, SHOOTER_ENTITY_ID, f_37020_
LivingEntity: g, attachedToEntity, field_7616, shooter, f_37024_
LivingEntity: f, attachedToEntity, field_7616, shooter, f_37024_
EntityDataAccessor<Boolean>: d, DATA_SHOT_AT_ANGLE, field_7615, SHOT_AT_ANGLE, f_37021_
EntityDataAccessor<Boolean>: c, DATA_SHOT_AT_ANGLE, field_7615, SHOT_AT_ANGLE, f_37021_
构造函数
方法
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick, m_8119_
boolean (): cu, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cB, isAttackable, method_5732, isAttackable, m_6097_
void (): x, dealExplosionDamage, method_7475, explode, m_37087_
boolean (): y, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (): t, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
void (): v, explode, method_16830, explodeAndRemove, m_37080_
boolean (): w, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): s, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): t, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
boolean (): m, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
ItemStack (): p, getItem, method_7495, getStack, m_7846_
ItemStack (): l, getItem, method_7495, getStack, m_7846_
List<FireworkExplosion> (): z, getExplosions, method_57318, getExplosions, m_323884_
List<FireworkExplosion> (): u, getExplosions, method_57318, getExplosions, m_323884_
ItemStack (): A, getDefaultItem, method_57317, getDefaultStack, m_322828_
ItemStack (): v, getDefaultItem, method_57317, getDefaultStack, m_322828_
void (ServerLevel): b, explode, method_16830, explodeAndRemove, m_37080_
void (ServerLevel): e, dealExplosionDamage, method_7475, explode, m_37087_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cnm
cnk
字段
构造函数
方法
boolean (): ct, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cu, isAttackable, method_5732, isAttackable, m_6097_
boolean (): u, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
boolean (): t, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
it.unimi.dsi.fastutil.doubles.DoubleDoubleImmutablePair (LivingEntity, DamageSource): a_, calculateHorizontalHurtKnockbackDirection, method_59959, getKnockback, m_339151_
1.20.6
名称
cfv
cnm
字段
构造函数
方法
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): cq, isAttackable, method_5732, isAttackable, m_6097_
boolean (): ct, isAttackable, method_5732, isAttackable, m_6097_
void (): y, dealExplosionDamage, method_7475, explode, m_37087_
void (): x, dealExplosionDamage, method_7475, explode, m_37087_
boolean (): z, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (): y, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
void (): u, explode, method_16830, explodeAndRemove, m_37080_
void (): v, explode, method_16830, explodeAndRemove, m_37080_
boolean (): x, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): w, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): s, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
boolean (): u, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
ItemStack (): q, getItem, method_7495, getStack, m_7846_
ItemStack (): p, getItem, method_7495, getStack, m_7846_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
List<FireworkExplosion> (): z, getExplosions, method_57318, getExplosions, m_323884_
ItemStack (): A, getDefaultItem, method_57317, getDefaultStack, m_322828_
1.20.4
名称
cch
cfv
字段
构造函数
方法
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): cp, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cq, isAttackable, method_5732, isAttackable, m_6097_
void (): x, dealExplosionDamage, method_7475, explode, m_37087_
void (): y, dealExplosionDamage, method_7475, explode, m_37087_
boolean (): y, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (): z, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
void (): t, explode, method_16830, explodeAndRemove, m_37080_
void (): u, explode, method_16830, explodeAndRemove, m_37080_
boolean (): w, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): x, hasExplosion, method_20308, hasExplosionEffects, m_37086_
1.20.2
名称
bzb
cch
字段
构造函数
方法
boolean (): cn, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cp, isAttackable, method_5732, isAttackable, m_6097_
void (): q, dealExplosionDamage, method_7475, explode, m_37087_
void (): x, dealExplosionDamage, method_7475, explode, m_37087_
boolean (): r, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (): y, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
void (): o, explode, method_16830, explodeAndRemove, m_37080_
void (): t, explode, method_16830, explodeAndRemove, m_37080_
boolean (): p, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): w, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): k, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
boolean (): s, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
ItemStack (): j, getItem, method_7495, getStack, m_7846_
ItemStack (): q, getItem, method_7495, getStack, m_7846_
1.20.1
名称
byz
bzb
字段
构造函数
方法
boolean (): cl, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cn, isAttackable, method_5732, isAttackable, m_6097_
void (): p, dealExplosionDamage, method_7475, explode, m_37087_
void (): q, dealExplosionDamage, method_7475, explode, m_37087_
boolean (): q, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (): r, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
void (): k, explode, method_16830, explodeAndRemove, m_37080_
void (): o, explode, method_16830, explodeAndRemove, m_37080_
boolean (): o, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): p, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): j, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
boolean (): k, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
ItemStack (): i, getItem, method_7495, getStack, m_7846_
ItemStack (): j, getItem, method_7495, getStack, m_7846_
1.19.4
名称
bxc
byz
字段
LivingEntity: ao, attachedToEntity, field_7616, shooter, f_37024_
LivingEntity: g, attachedToEntity, field_7616, shooter, f_37024_
构造函数
方法
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): m, dealExplosionDamage, method_7475, explode, m_37087_
void (): p, dealExplosionDamage, method_7475, explode, m_37087_
boolean (): o, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (): q, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
void (): j, explode, method_16830, explodeAndRemove, m_37080_
void (): k, explode, method_16830, explodeAndRemove, m_37080_
boolean (): k, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): o, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): i, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
boolean (): j, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
ItemStack (): h, getItem, method_7495, getStack, m_7846_
ItemStack (): i, getItem, method_7495, getStack, m_7846_
1.19.3
名称
bup
bxc
字段
构造函数
方法
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
boolean (): ch, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cl, isAttackable, method_5732, isAttackable, m_6097_
void (): n, dealExplosionDamage, method_7475, explode, m_37087_
void (): m, dealExplosionDamage, method_7475, explode, m_37087_
boolean (double, double, double): j, shouldRender, method_5727, shouldRender, m_6000_
boolean (double, double, double): k, shouldRender, method_5727, shouldRender, m_6000_
boolean (): l, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): k, hasExplosion, method_20308, hasExplosionEffects, m_37086_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bts
bup
字段
构造函数
方法
boolean (): ci, isAttackable, method_5732, isAttackable, m_6097_
boolean (): ch, isAttackable, method_5732, isAttackable, m_6097_
1.19
名称
bou
bts
字段
构造函数
方法
boolean (): cf, isAttackable, method_5732, isAttackable, m_6097_
boolean (): ci, isAttackable, method_5732, isAttackable, m_6097_
1.18.2
名称
boc
bou
字段
LivingEntity: ap, attachedToEntity, field_7616, shooter, f_37024_
LivingEntity: ao, attachedToEntity, field_7616, shooter, f_37024_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bkp
boc
字段
LivingEntity: ao, attachedToEntity, field_7616, shooter, f_37024_
LivingEntity: ap, attachedToEntity, field_7616, shooter, f_37024_
构造函数
方法
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): k, tick, method_5773, tick, m_8119_, tick
void (): k, tick, method_5773, tick, m_8119_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
boolean (): ca, isAttackable, method_5732, isAttackable, m_6097_
boolean (): cf, isAttackable, method_5732, isAttackable, m_6097_
void (): j, explode, method_16830, explodeAndRemove, m_37080_, explode
void (): j, explode, method_16830, explodeAndRemove, m_37080_
boolean (): l, hasExplosion, method_20308, hasExplosionEffects, m_37086_, hasExplosions
boolean (): l, hasExplosion, method_20308, hasExplosionEffects, m_37086_
boolean (): i, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_, isShotAtAngle
boolean (): i, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
ItemStack (): h, getItem, method_7495, getStack, m_7846_, getSuppliedItem
ItemStack (): h, getItem, method_7495, getStack, m_7846_
1.17.1
名称
bko
bkp
字段
构造函数
方法
1.17
名称
bgh
bko
net.minecraft.entity.projectile.FireworkRocketEntity
net.minecraft.src.C_1159_
net.minecraft.server.v1_16_R3.EntityFireworks
net.minecraft.world.entity.projectile.EntityFireworks
字段
int: e, life, field_7613, life, field_92056_a, ticksFlown
int: e, life, field_7613, life, f_37022_
int: f, lifetime, field_7612, lifeTime, field_92055_b, expectedLifespan
int: f, lifetime, field_7612, lifeTime, f_37023_
EntityDataAccessor<ItemStack>: b, DATA_ID_FIREWORKS_ITEM, field_7614, ITEM, field_184566_a, FIREWORK_ITEM
EntityDataAccessor<ItemStack>: b, DATA_ID_FIREWORKS_ITEM, field_7614, ITEM, f_37019_
EntityDataAccessor<OptionalInt>: c, DATA_ATTACHED_TO_TARGET, field_7611, SHOOTER_ENTITY_ID, field_191512_b
EntityDataAccessor<OptionalInt>: c, DATA_ATTACHED_TO_TARGET, field_7611, SHOOTER_ENTITY_ID, f_37020_
LivingEntity: g, attachedToEntity, field_7616, shooter, field_191513_e, ridingEntity
LivingEntity: ao, attachedToEntity, field_7616, shooter, f_37024_
EntityDataAccessor<Boolean>: d, DATA_SHOT_AT_ANGLE, field_7615, SHOT_AT_ANGLE, field_213895_d, SHOT_AT_ANGLE
EntityDataAccessor<Boolean>: d, DATA_SHOT_AT_ANGLE, field_7615, SHOT_AT_ANGLE, f_37021_
构造函数
方法
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (): k, tick, method_5773, tick, m_8119_, tick
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
boolean (): bL, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): ca, isAttackable, method_5732, isAttackable, m_6097_
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): m, dealExplosionDamage, method_7475, explode, func_191510_k
void (): n, dealExplosionDamage, method_7475, explode, m_37087_
boolean (): n, isAttachedToEntity, method_7476, wasShotByEntity, func_191511_j
boolean (): o, isAttachedToEntity, method_7476, wasShotByEntity, m_37088_
boolean (double, double, double): j, shouldRender, method_5727, shouldRender, func_145770_h
boolean (double, double, double): j, shouldRender, method_5727, shouldRender, m_6000_
void (): i, explode, method_16830, explodeAndRemove, func_213893_k, explode
void (): j, explode, method_16830, explodeAndRemove, m_37080_, explode
boolean (): k, hasExplosion, method_20308, hasExplosionEffects, func_213894_l, hasExplosions
boolean (): l, hasExplosion, method_20308, hasExplosionEffects, m_37086_, hasExplosions
boolean (): h, isShotAtAngle, method_7477, wasShotAtAngle, func_213889_i, isShotAtAngle
boolean (): i, isShotAtAngle, method_7477, wasShotAtAngle, m_37079_, isShotAtAngle
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
ItemStack (): g, getItem, method_7495, getStack, func_184543_l
ItemStack (): h, getItem, method_7495, getStack, m_7846_, getSuppliedItem
void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, func_213868_a
void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, m_5790_
void (BlockHitResult): a, onHitBlock, method_24920, onBlockHit, func_230299_a_
void (BlockHitResult): a, onHitBlock, method_24920, onBlockHit, m_8060_
1.16.5
名称
字段
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
1.16.4
名称
bge
bgh
net.minecraft.server.v1_16_R2.EntityFireworks
net.minecraft.server.v1_16_R3.EntityFireworks
字段
构造函数
方法
boolean (): bK, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): bL, isAttackable, method_5732, isAttackable, func_70075_an
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ben
bge
net.minecraft.server.v1_16_R1.EntityFireworks
net.minecraft.server.v1_16_R2.EntityFireworks
字段
构造函数
方法
boolean (): bH, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): bK, isAttackable, method_5732, isAttackable, func_70075_an
boolean (double, double, double): i, shouldRender, method_5727, shouldRender, func_145770_h
boolean (double, double, double): j, shouldRender, method_5727, shouldRender, func_145770_h
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.16.1
名称
ayu
ben
net.minecraft.entity.FireworkEntity
net.minecraft.entity.projectile.FireworkRocketEntity
net.minecraft.entity.item.FireworkRocketEntity
net.minecraft.entity.projectile.FireworkRocketEntity
net.minecraft.server.v1_15_R1.EntityFireworks
net.minecraft.server.v1_16_R1.EntityFireworks
字段
构造函数
(Level, Entity, double, double, double, ItemStack)
(Level, ItemStack, Entity, double, double, double, boolean)
方法
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
boolean (): bA, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): bH, isAttackable, method_5732, isAttackable, func_70075_an
void (double, double, double): j, lerpMotion, method_5750, setVelocityClient, func_70016_h
void (): k, explode, method_16830, explodeAndRemove, func_213893_k, explode
void (): i, explode, method_16830, explodeAndRemove, func_213893_k, explode
void (HitResult): a, performHitChecks, method_16828, handleCollision, func_213892_a
boolean (): l, hasExplosion, method_20308, hasExplosionEffects, func_213894_l, hasExplosions
boolean (): k, hasExplosion, method_20308, hasExplosionEffects, func_213894_l, hasExplosions
boolean (): i, isShotAtAngle, method_7477, wasShotAtAngle, func_213889_i, isShotAtAngle
boolean (): h, isShotAtAngle, method_7477, wasShotAtAngle, func_213889_i, isShotAtAngle
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
void (double, double, double, float, float): c, shoot, method_7485, setVelocity, func_70186_c, shoot
ItemStack (): f, getItem, method_7495, getStack, func_184543_l
ItemStack (): g, getItem, method_7495, getStack, func_184543_l
void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, func_213868_a
void (BlockHitResult): a, onHitBlock, method_24920, onBlockHit, func_230299_a_
1.15.2
名称
ayr
ayu
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
awr
ayr
net.minecraft.server.v1_14_R1.EntityFireworks
net.minecraft.server.v1_15_R1.EntityFireworks
字段
EntityDataAccessor<Boolean>: d, DATA_SHOT_AT_ANGLE, field_7615, SHOT_AT_ANGLE, field_213895_d
EntityDataAccessor<Boolean>: d, DATA_SHOT_AT_ANGLE, field_7615, SHOT_AT_ANGLE, field_213895_d, SHOT_AT_ANGLE
构造函数
方法
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
boolean (): bs, isAttackable, method_5732, isAttackable, func_70075_an
boolean (): bA, isAttackable, method_5732, isAttackable, func_70075_an
void (double, double, double): h, lerpMotion, method_5750, setVelocityClient, func_70016_h
void (double, double, double): j, lerpMotion, method_5750, setVelocityClient, func_70016_h
boolean (double, double, double): g, shouldRender, method_5727, shouldRender, func_145770_h
boolean (double, double, double): i, shouldRender, method_5727, shouldRender, func_145770_h
boolean (): l, hasExplosion, method_20308, hasExplosionEffects, func_213894_l
boolean (): l, hasExplosion, method_20308, hasExplosionEffects, func_213894_l, hasExplosions
boolean (): i, isShotAtAngle, method_7477, wasShotAtAngle, func_213889_i
boolean (): i, isShotAtAngle, method_7477, wasShotAtAngle, func_213889_i, isShotAtAngle
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.14.4
名称
awm
awr
net.minecraft.world.entity.projectile.FireworkRocketEntity
字段
int: e, field_7613, life, field_92056_a, ticksFlown
int: e, life, field_7613, life, field_92056_a, ticksFlown
int: f, field_7612, lifeTime, field_92055_b, expectedLifespan
int: f, lifetime, field_7612, lifeTime, field_92055_b, expectedLifespan
DataWatcherObject<ItemStack>: b, field_7614, ITEM, field_184566_a, FIREWORK_ITEM
EntityDataAccessor<ItemStack>: b, DATA_ID_FIREWORKS_ITEM, field_7614, ITEM, field_184566_a, FIREWORK_ITEM
DataWatcherObject<OptionalInt>: c, field_7611, SHOOTER_ENTITY_ID, field_191512_b
EntityDataAccessor<OptionalInt>: c, DATA_ATTACHED_TO_TARGET, field_7611, SHOOTER_ENTITY_ID, field_191512_b
EntityLiving: g, field_7616, shooter, field_191513_e, ridingEntity
LivingEntity: g, attachedToEntity, field_7616, shooter, field_191513_e, ridingEntity
DataWatcherObject<Boolean>: d, field_7615, SHOT_AT_ANGLE, field_213895_d
EntityDataAccessor<Boolean>: d, DATA_SHOT_AT_ANGLE, field_7615, SHOT_AT_ANGLE, field_213895_d
构造函数
方法
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): h, method_5773, tick, func_70071_h_, tick
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
boolean (): bs, method_5732, isAttackable, func_70075_an
boolean (): bs, isAttackable, method_5732, isAttackable, func_70075_an
boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a
void (double, double, double): h, method_5750, setVelocityClient, func_70016_h
void (double, double, double): h, lerpMotion, method_5750, setVelocityClient, func_70016_h
void (byte): a, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (): m, method_7475, explode, func_191510_k
void (): m, dealExplosionDamage, method_7475, explode, func_191510_k
boolean (): n, method_7476, wasShotByEntity, func_191511_j
boolean (): n, isAttachedToEntity, method_7476, wasShotByEntity, func_191511_j
boolean (double, double, double): g, method_5727, shouldRenderFrom, func_145770_h
boolean (double, double, double): g, shouldRender, method_5727, shouldRender, func_145770_h
void (): k, method_16830, explodeAndRemove, func_213893_k, explode
void (): k, explode, method_16830, explodeAndRemove, func_213893_k, explode
void (MovingObjectPosition): a, method_16828, handleCollision, func_213892_a
void (HitResult): a, performHitChecks, method_16828, handleCollision, func_213892_a
boolean (): l, method_20308, hasExplosionEffects, func_213894_l
boolean (): l, hasExplosion, method_20308, hasExplosionEffects, func_213894_l
boolean (): i, method_7477, wasShotAtAngle, func_213889_i
boolean (): i, isShotAtAngle, method_7477, wasShotAtAngle, func_213889_i
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
void (double, double, double, float, float): c, method_7485, setVelocity, func_70186_c, shoot
void (double, double, double, float, float): c, shoot, method_7485, setVelocity, func_70186_c, shoot
ItemStack (): f, method_7495, getStack, func_184543_l
ItemStack (): f, getItem, method_7495, getStack, func_184543_l
1.14.3
名称
awj
awm
net.minecraft.entity.FireworkEntity
字段
int: e, field_7613, field_92056_a, ticksFlown
int: e, field_7613, life, field_92056_a, ticksFlown
int: f, field_7612, field_92055_b, expectedLifespan
int: f, field_7612, lifeTime, field_92055_b, expectedLifespan
DataWatcherObject<ItemStack>: b, field_7614, field_184566_a, FIREWORK_ITEM
DataWatcherObject<ItemStack>: b, field_7614, ITEM, field_184566_a, FIREWORK_ITEM
DataWatcherObject<OptionalInt>: c, field_7611, field_191512_b
DataWatcherObject<OptionalInt>: c, field_7611, SHOOTER_ENTITY_ID, field_191512_b
EntityLiving: g, field_7616, field_191513_e, ridingEntity
EntityLiving: g, field_7616, shooter, field_191513_e, ridingEntity
DataWatcherObject<Boolean>: d, field_7615, field_213895_d
DataWatcherObject<Boolean>: d, field_7615, SHOT_AT_ANGLE, field_213895_d
构造函数
方法
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): h, method_5773, func_70071_h_, tick
void (): h, method_5773, tick, func_70071_h_, tick
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
boolean (): br, method_5732, func_70075_an
boolean (): bs, method_5732, isAttackable, func_70075_an
boolean (double): a, method_5640, func_70112_a
boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a
void (double, double, double): h, method_5750, func_70016_h
void (double, double, double): h, method_5750, setVelocityClient, func_70016_h
void (byte): a, method_5711, func_70103_a
void (byte): a, method_5711, handleStatus, func_70103_a
void (): m, method_7475, func_191510_k
void (): m, method_7475, explode, func_191510_k
boolean (): n, method_7476, func_191511_j
boolean (): n, method_7476, wasShotByEntity, func_191511_j
boolean (double, double, double): g, method_5727, func_145770_h
boolean (double, double, double): g, method_5727, shouldRenderFrom, func_145770_h
void (): k, method_16830, func_213893_k, explode
void (): k, method_16830, explodeAndRemove, func_213893_k, explode
void (MovingObjectPosition): a, method_16828, func_213892_a
void (MovingObjectPosition): a, method_16828, handleCollision, func_213892_a
boolean (): l, method_20308, func_213894_l
boolean (): l, method_20308, hasExplosionEffects, func_213894_l
boolean (): i, method_7477, func_213889_i
boolean (): i, method_7477, wasShotAtAngle, func_213889_i
void (NBTTagCompound): b, method_5652, func_213281_b
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
Packet<?> (): N, method_18002, func_213297_N
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
void (double, double, double, float, float): c, method_7485, func_70186_c, shoot
void (double, double, double, float, float): c, method_7485, setVelocity, func_70186_c, shoot
ItemStack (): f, method_7495, func_184543_l
ItemStack (): f, method_7495, getStack, func_184543_l
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
awi
awj
字段
构造函数
方法
1.14
名称
aoq
awi
net.minecraft.class_1671
net.minecraft.entity.item.EntityFireworkRocket
net.minecraft.entity.item.FireworkRocketEntity
net.minecraft.server.v1_13_R2.EntityFireworks
net.minecraft.server.v1_14_R1.EntityFireworks
字段
int: c, field_92056_a, ticksFlown
int: e, field_7613, field_92056_a, ticksFlown
int: d, field_92055_b, expectedLifespan
int: f, field_7612, field_92055_b, expectedLifespan
DataWatcherObject<ItemStack>: a, field_184566_a, FIREWORK_ITEM
DataWatcherObject<ItemStack>: b, field_7614, field_184566_a, FIREWORK_ITEM
DataWatcherObject<Integer>: b, field_191512_b
DataWatcherObject<OptionalInt>: c, field_7611, field_191512_b
EntityLiving: e, field_191513_e
EntityLiving: g, field_7616, field_191513_e, ridingEntity
DataWatcherObject<Boolean>: d, field_7615, field_213895_d
构造函数
(World)
(EntityTypes<? extends EntityFireworks>, World)
(World, ItemStack, double, double, double, boolean)
方法
void (): x_, func_70088_a
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): R_, func_70071_h_, tick
void (): h, method_5773, func_70071_h_, tick
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): a, method_5749, func_70037_a
boolean (): bk, func_70075_an
boolean (): br, method_5732, func_70075_an
boolean (double): a, func_70112_a
boolean (double): a, method_5640, func_70112_a
void (double, double, double): h, func_70016_h
void (double, double, double): h, method_5750, func_70016_h
void (byte): a, func_70103_a
void (byte): a, method_5711, func_70103_a
void (): i, func_191510_k
void (): m, method_7475, func_191510_k
boolean (): f, func_191511_j
boolean (): n, method_7476, func_191511_j
boolean (double, double, double): g, func_145770_h
boolean (double, double, double): g, method_5727, func_145770_h
void (): k, method_16830, func_213893_k, explode
void (MovingObjectPosition): a, method_16828, func_213892_a
boolean (): l, method_20308, func_213894_l
boolean (): i, method_7477, func_213889_i
void (NBTTagCompound): b, method_5652, func_213281_b
Packet<?> (): N, method_18002, func_213297_N
void (double, double, double, float, float): c, method_7485, func_70186_c, shoot
ItemStack (): f, method_7495, func_184543_l
1.13.2
名称
aop
aoq
字段
构造函数
方法
1.13.1
名称
aom
aop
net.minecraft.server.v1_13_R1.EntityFireworks
net.minecraft.server.v1_13_R2.EntityFireworks
字段
构造函数
方法
1.13
名称
aem
aom
net.minecraft.server.v1_12_R1.EntityFireworks
net.minecraft.server.v1_13_R1.EntityFireworks
字段
构造函数
方法
void (): i, func_70088_a
void (): x_, func_70088_a
void (): B_, func_70071_h_
void (): R_, func_70071_h_, tick
boolean (): bd, func_70075_an
boolean (): bk, func_70075_an
void (DataConverterManager): a, func_189656_a
void (): k, func_191510_k
void (): i, func_191510_k
boolean (): j, func_191511_j
boolean (): f, func_191511_j
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
aek
aem
字段
构造函数
方法
1.12
名称
abg
aek
net.minecraft.server.v1_11_R1.EntityFireworks
net.minecraft.server.v1_12_R1.EntityFireworks
字段
构造函数
方法
void (): A_, func_70071_h_
void (): B_, func_70071_h_
boolean (): aV, func_70075_an
boolean (): bd, func_70075_an
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
abf
abg
字段
int: b, field_92056_a, ticksFlown
int: c, field_92056_a, ticksFlown
int: c, field_92055_b, expectedLifespan
int: d, field_92055_b, expectedLifespan
DataWatcherObject<Integer>: b, field_191512_b
EntityLiving: e, field_191513_e
构造函数
(World, ItemStack, EntityLiving)
方法
void (DataConverterManager): b, func_189656_a
void (DataConverterManager): a, func_189656_a
void (): k, func_191510_k
boolean (): j, func_191511_j
boolean (double, double, double): g, func_145770_h
1.11
名称
zz
abf
net.minecraft.server.v1_10_R1.EntityFireworks
net.minecraft.server.v1_11_R1.EntityFireworks
字段
构造函数
方法
void (): m, func_70071_h_
void (): A_, func_70071_h_
float (float): e, func_70013_c
void (double, double, double): i, func_70016_h
void (double, double, double): h, func_70016_h
int (float): d, func_70070_b
void (DataConverterManager): a, func_189656_a
void (DataConverterManager): b, func_189656_a
1.10.2
名称
字段
构造函数
方法
1.10
名称
zq
zz
net.minecraft.server.v1_9_R2.EntityFireworks
net.minecraft.server.v1_10_R1.EntityFireworks
字段
构造函数
方法
boolean (): aT, func_70075_an
boolean (): aV, func_70075_an
void (DataConverterManager): a, func_189656_a
1.9.4
名称
net.minecraft.server.v1_9_R1.EntityFireworks
net.minecraft.server.v1_9_R2.EntityFireworks
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
wt
zq
net.minecraft.server.v1_8_R3.EntityFireworks
net.minecraft.server.v1_9_R1.EntityFireworks
字段
int: a, field_92056_a, ticksFlown
int: b, field_92056_a, ticksFlown
int: b, field_92055_b, expectedLifespan
int: c, field_92055_b, expectedLifespan
DataWatcherObject<com.google.common.base.Optional<ItemStack>>: a, field_184566_a, FIREWORK_ITEM
构造函数
方法
void (): h, func_70088_a
void (): i, func_70088_a
void (): t_, func_70071_h_
void (): m, func_70071_h_
float (float): c, func_70013_c
float (float): e, func_70013_c
boolean (): aD, func_70075_an
boolean (): aT, func_70075_an
int (float): b, func_70070_b
int (float): d, func_70070_b
1.8.8
名称
wt
net.minecraft.entity.item.EntityFireworkRocket
net.minecraft.server.v1_8_R3.EntityFireworks
字段
int: a, field_92056_a, ticksFlown
int: b, field_92055_b, expectedLifespan
构造函数
(World)
(World, double, double, double, ItemStack)
方法
void (): h, func_70088_a
void (): t_, func_70071_h_
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
float (float): c, func_70013_c
boolean (): aD, func_70075_an
boolean (double): a, func_70112_a
void (double, double, double): i, func_70016_h
void (byte): a, func_70103_a
int (float): b, func_70070_b