历史 - net.minecraft.client.renderer.entity.EntityRendererProvider$Context

1.21.11

名称

hny$a

hwq$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hee$a

hny$a

字段

AtlasManager: j, atlasManager, field_61799, spriteHolder, f_412160_

PlayerSkinRenderCache: k, playerSkinRenderCache, field_62255, playerSkinCache, f_411478_

构造函数

(EntityRenderDispatcher, ItemModelResolver, MapRenderer, BlockRenderDispatcher, ResourceManager, EntityModelSet, EquipmentAssetManager, Font)

(EntityRenderDispatcher, ItemModelResolver, MapRenderer, BlockRenderDispatcher, ResourceManager, EntityModelSet, EquipmentAssetManager, AtlasManager, Font, PlayerSkinRenderCache)

方法

ModelManager (): i, getModelManager, method_48481, getModelManager, m_266367_

MaterialSet (): i, getMaterials, method_72981, getSpriteHolder, m_415743_

TextureAtlas (ResourceLocation): a, getAtlas, method_72980, getSpriteAtlasTexture, m_418737_

PlayerSkinRenderCache (): k, getPlayerSkinRenderCache, method_73540, getPlayerSkinCache, m_416237_

1.21.8

名称

hed$a

hee$a

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gxv$a

hed$a

字段

构造函数

方法

1.21.5

名称

gsf$a

gxv$a

字段

构造函数

方法

1.21.4

名称

grq$a

gsf$a

字段

ItemRenderer: b, itemRenderer, field_27763, itemRenderer, f_174012_

EntityModelSet: f, modelSet, field_27765, modelLoader, f_174014_

EntityModelSet: f, modelSet, field_27765, entityModels, f_174014_

EquipmentModelSet: g, equipmentModels, field_54174, equipmentModelLoader, f_346423_

EquipmentAssetManager: g, equipmentAssets, field_54174, equipmentModelLoader, f_371217_

ItemModelResolver: b, itemModelResolver, field_55291, itemModelManager, f_370893_

构造函数

(EntityRenderDispatcher, ItemRenderer, MapRenderer, BlockRenderDispatcher, ResourceManager, EntityModelSet, EquipmentModelSet, Font)

(EntityRenderDispatcher, ItemModelResolver, MapRenderer, BlockRenderDispatcher, ResourceManager, EntityModelSet, EquipmentAssetManager, Font)

方法

ItemRenderer (): b, getItemRenderer, method_32168, getItemRenderer, m_174025_

EntityModelSet (): f, getModelSet, method_32170, getModelLoader, m_174027_

EntityModelSet (): f, getModelSet, method_32170, getEntityModels, m_174027_

EquipmentModelSet (): g, getEquipmentModels, method_64071, getEquipmentModelLoader, m_353907_

EquipmentAssetManager (): g, getEquipmentAssets, method_64071, getEquipmentModelLoader, m_373459_

ItemModelResolver (): b, getItemModelResolver, method_65566, getItemModelManager, m_373842_

1.21.3

名称

gkj$a

grq$a

字段

Font: g, font, field_27766, textRenderer, f_174015_

Font: h, font, field_27766, textRenderer, f_174015_

BlockRenderDispatcher: c, blockRenderDispatcher, field_38888, blockRenderManager, f_234587_

BlockRenderDispatcher: d, blockRenderDispatcher, field_38888, blockRenderManager, f_234587_

ItemInHandRenderer: d, itemInHandRenderer, field_38889, heldItemRenderer, f_234588_

MapRenderer: c, mapRenderer, field_53190, mapRenderer, f_346709_

EquipmentModelSet: g, equipmentModels, field_54174, equipmentModelLoader, f_346423_

EquipmentLayerRenderer: i, equipmentRenderer, field_54175, equipmentRenderer, f_348782_

构造函数

(EntityRenderDispatcher, ItemRenderer, BlockRenderDispatcher, ItemInHandRenderer, ResourceManager, EntityModelSet, Font)

(EntityRenderDispatcher, ItemRenderer, MapRenderer, BlockRenderDispatcher, ResourceManager, EntityModelSet, EquipmentModelSet, Font)

方法

Font (): h, getFont, method_32171, getTextRenderer, m_174028_

Font (): j, getFont, method_32171, getTextRenderer, m_174028_

BlockRenderDispatcher (): c, getBlockRenderDispatcher, method_43337, getBlockRenderManager, m_234597_

BlockRenderDispatcher (): d, getBlockRenderDispatcher, method_43337, getBlockRenderManager, m_234597_

ItemInHandRenderer (): d, getItemInHandRenderer, method_43338, getHeldItemRenderer, m_234598_

ModelManager (): g, getModelManager, method_48481, getModelManager, m_266367_

ModelManager (): i, getModelManager, method_48481, getModelManager, m_266367_

MapRenderer (): c, getMapRenderer, method_62427, getMapRenderer, m_352014_

EquipmentModelSet (): g, getEquipmentModels, method_64071, getEquipmentModelLoader, m_353907_

EquipmentLayerRenderer (): h, getEquipmentRenderer, method_64072, getEquipmentRenderer, m_353983_

1.21.1

名称

字段

构造函数

方法

1.21

名称

giz$a

gkj$a

字段

构造函数

方法

1.20.6

名称

fyn$a

giz$a

字段

构造函数

方法

1.20.4

名称

fth$a

fyn$a

字段

构造函数

方法

1.20.2

名称

foy$a

fth$a

字段

构造函数

方法

1.20.1

名称

fne$a

foy$a

字段

构造函数

方法

1.19.4

名称

fiq$a

fne$a

字段

构造函数

方法

Font (): g, getFont, method_32171, getTextRenderer, m_174028_

Font (): h, getFont, method_32171, getTextRenderer, m_174028_

ModelManager (): g, getModelManager, method_48481, getModelManager, m_266367_

1.19.3

名称

fel$a

fiq$a

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_141743_

net.minecraft.src.C_141742_$C_141743_

字段

构造函数

方法

1.19.1

名称

fcn$a

fel$a

字段

构造函数

方法

1.19

名称

evk$a

fcn$a

net.minecraft.src.C_141742_$C_141743_

net.minecraft.src.C_141743_

字段

ResourceManager: c, resourceManager, field_27764, resourceManager, f_174013_

ResourceManager: e, resourceManager, field_27764, resourceManager, f_174013_

EntityModelSet: d, modelSet, field_27765, modelLoader, f_174014_

EntityModelSet: f, modelSet, field_27765, modelLoader, f_174014_

Font: e, font, field_27766, textRenderer, f_174015_

Font: g, font, field_27766, textRenderer, f_174015_

BlockRenderDispatcher: c, blockRenderDispatcher, field_38888, blockRenderManager, f_234587_

ItemInHandRenderer: d, itemInHandRenderer, field_38889, heldItemRenderer, f_234588_

构造函数

(EntityRenderDispatcher, ItemRenderer, ResourceManager, EntityModelSet, Font)

(EntityRenderDispatcher, ItemRenderer, BlockRenderDispatcher, ItemInHandRenderer, ResourceManager, EntityModelSet, Font)

方法

ResourceManager (): c, getResourceManager, method_32169, getResourceManager, m_174026_

ResourceManager (): e, getResourceManager, method_32169, getResourceManager, m_174026_

EntityModelSet (): d, getModelSet, method_32170, getModelLoader, m_174027_

EntityModelSet (): f, getModelSet, method_32170, getModelLoader, m_174027_

Font (): e, getFont, method_32171, getTextRenderer, m_174028_

Font (): g, getFont, method_32171, getTextRenderer, m_174028_

BlockRenderDispatcher (): c, getBlockRenderDispatcher, method_43337, getBlockRenderManager, m_234597_

ItemInHandRenderer (): d, getItemInHandRenderer, method_43338, getHeldItemRenderer, m_234598_

1.18.2

名称

eud$a

evk$a

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ery$a

eud$a

字段

构造函数

方法

1.17.1

名称

erx$a

ery$a

字段

构造函数

方法

1.17

名称

erx$a

net.minecraft.client.renderer.entity.EntityRendererProvider$Context

net.minecraft.class_5617$class_5618

net.minecraft.client.render.entity.EntityRendererFactory$Context

net.minecraft.src.C_141742_$C_141743_

字段

EntityRenderDispatcher: a, entityRenderDispatcher, field_27762, renderDispatcher, f_174011_

ItemRenderer: b, itemRenderer, field_27763, itemRenderer, f_174012_

ResourceManager: c, resourceManager, field_27764, resourceManager, f_174013_

EntityModelSet: d, modelSet, field_27765, modelLoader, f_174014_

Font: e, font, field_27766, textRenderer, f_174015_

构造函数

(EntityRenderDispatcher, ItemRenderer, ResourceManager, EntityModelSet, Font)

方法

EntityRenderDispatcher (): a, getEntityRenderDispatcher, method_32166, getRenderDispatcher, m_174022_

ItemRenderer (): b, getItemRenderer, method_32168, getItemRenderer, m_174025_

ResourceManager (): c, getResourceManager, method_32169, getResourceManager, m_174026_

EntityModelSet (): d, getModelSet, method_32170, getModelLoader, m_174027_

ModelPart (ModelLayerLocation): a, bakeLayer, method_32167, getPart, m_174023_

Font (): e, getFont, method_32171, getTextRenderer, m_174028_