历史 - net.minecraft.world.level.block.BaseCoralPlantTypeBlock

1.21.11

名称

duf

dza

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dpj

duf

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dmy

dpj

字段

构造函数

方法

1.21.5

名称

dix

dmy

字段

BooleanProperty: d, WATERLOGGED, field_9940, WATERLOGGED, f_49158_

BooleanProperty: b, WATERLOGGED, field_9940, WATERLOGGED, f_49158_

VoxelShape: a, AABB, field_9939, SHAPE, f_49157_

VoxelShape: a, SHAPE, field_9939, SHAPE, f_380142_

构造函数

方法

1.21.4

名称

djw

dix

字段

构造函数

方法

1.21.3

名称

dfi

djw

net.minecraft.block.CoralParentBlock

net.minecraft.block.AbstractCoralBlock

字段

构造函数

方法

void (BlockState, LevelAccessor, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, m_49164_

boolean (BlockState, BlockGetter, BlockPos): e, scanForWater, method_9431, isInWater, m_49186_

boolean (BlockState, BlockGetter, BlockPos): d, scanForWater, method_9431, isInWater, m_49186_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (BlockState, BlockGetter, ScheduledTickAccess, RandomSource, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, m_49164_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

名称

字段

构造函数

方法

1.21

名称

del

dfi

字段

构造函数

方法

1.20.6

名称

cwa

del

字段

构造函数

方法

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

1.20.4

名称

csg

cwa

字段

BooleanProperty: c, WATERLOGGED, field_9940, WATERLOGGED, f_49158_

BooleanProperty: d, WATERLOGGED, field_9940, WATERLOGGED, f_49158_

构造函数

方法

com.mojang.serialization.MapCodec<? extends BaseCoralPlantTypeBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

coy

csg

字段

构造函数

方法

1.20.1

名称

cot

coy

字段

构造函数

方法

1.19.4

名称

cme

cot

字段

构造函数

方法

1.19.3

名称

cje

cme

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cih

cje

net.minecraft.world.level.block.BlockCoralBase

字段

构造函数

方法

1.19

名称

cdb

cih

net.minecraft.world.level.block.BlockCoralBase

字段

构造函数

方法

1.18.2

名称

ccj

cdb

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bza

ccj

字段

构造函数

方法

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

1.17.1

名称

byz

bza

字段

构造函数

方法

1.17

名称

bub

byz

net.minecraft.block.AbstractCoralPlantBlock

net.minecraft.src.C_1690_

net.minecraft.server.v1_16_R3.BlockCoralBase

net.minecraft.world.level.block.BlockCoralBase

字段

BooleanProperty: b, WATERLOGGED, field_9940, WATERLOGGED, field_212560_b

BooleanProperty: c, WATERLOGGED, field_9940, WATERLOGGED, f_49158_

VoxelShape: a, AABB, field_9939, SHAPE, field_212559_a

VoxelShape: a, AABB, field_9939, SHAPE, f_49157_

构造函数

方法

void (BlockState, LevelAccessor, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, func_212558_a

void (BlockState, LevelAccessor, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, m_49164_

boolean (BlockState, BlockGetter, BlockPos): c, scanForWater, method_9431, isInWater, func_212557_b_

boolean (BlockState, BlockGetter, BlockPos): e, scanForWater, method_9431, isInWater, m_49186_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bty

bub

net.minecraft.server.v1_16_R2.BlockCoralBase

net.minecraft.server.v1_16_R3.BlockCoralBase

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bve

bty

net.minecraft.server.v1_16_R1.BlockCoralBase

net.minecraft.server.v1_16_R2.BlockCoralBase

字段

构造函数

方法

1.16.1

名称

bou

bve

net.minecraft.server.v1_15_R1.BlockCoralBase

net.minecraft.server.v1_16_R1.BlockCoralBase

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

boolean (BlockState, BlockGetter, BlockPos): b_, scanForWater, method_9431, isInWater, func_212557_b_

boolean (BlockState, BlockGetter, BlockPos): c, scanForWater, method_9431, isInWater, func_212557_b_

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

名称

bor

bou

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bmj

bor

net.minecraft.server.v1_14_R1.BlockCoralBase

net.minecraft.server.v1_15_R1.BlockCoralBase

字段

构造函数

方法

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

1.14.4

名称

bme

bmj

net.minecraft.world.level.block.BaseCoralPlantTypeBlock

字段

BlockStateBoolean: b, field_9940, WATERLOGGED, field_212560_b

BooleanProperty: b, WATERLOGGED, field_9940, WATERLOGGED, field_212560_b

VoxelShape: a, field_9939, SHAPE, field_212559_a

VoxelShape: a, AABB, field_9939, SHAPE, field_212559_a

构造函数

方法

void (IBlockData, GeneratorAccess, BlockPosition): a, method_9430, checkLivingConditions, func_212558_a

void (BlockState, LevelAccessor, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, func_212558_a

boolean (IBlockData, IBlockAccess, BlockPosition): b_, method_9431, isInWater, func_212557_b_

boolean (BlockState, BlockGetter, BlockPos): b_, scanForWater, method_9431, isInWater, func_212557_b_

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

名称

bma

bme

net.minecraft.block.CoralParentBlock

字段

BlockStateBoolean: b, field_9940, field_212560_b

BlockStateBoolean: b, field_9940, WATERLOGGED, field_212560_b

VoxelShape: a, field_9939, field_212559_a

VoxelShape: a, field_9939, SHAPE, field_212559_a

构造函数

方法

void (IBlockData, GeneratorAccess, BlockPosition): a, method_9430, func_212558_a

void (IBlockData, GeneratorAccess, BlockPosition): a, method_9430, checkLivingConditions, func_212558_a

boolean (IBlockData, IBlockAccess, BlockPosition): b_, method_9431, func_212557_b_

boolean (IBlockData, IBlockAccess, BlockPosition): b_, method_9431, isInWater, func_212557_b_

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, func_204507_t

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

blz

bma

字段

构造函数

方法

1.14

名称

bck

blz

net.minecraft.class_2230

net.minecraft.block.BlockCoralPlantBase

net.minecraft.block.AbstractCoralPlantBlock

net.minecraft.server.v1_13_R2.BlockCoralBase

net.minecraft.server.v1_14_R1.BlockCoralBase

字段

BlockStateBoolean: b, field_212560_b

BlockStateBoolean: b, field_9940, field_212560_b

VoxelShape: a, field_212559_a

VoxelShape: a, field_9939, field_212559_a

构造函数

方法

void (IBlockData, GeneratorAccess, BlockPosition): a, func_212558_a

void (IBlockData, GeneratorAccess, BlockPosition): a, method_9430, func_212558_a

boolean (IBlockData, IBlockAccess, BlockPosition): b_, func_212557_b_

boolean (IBlockData, IBlockAccess, BlockPosition): b_, method_9431, func_212557_b_

boolean (): X_, func_149700_E

int (IBlockData, Random): a, func_196264_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData): a, func_149686_d

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

Fluid (IBlockData): h, func_204507_t

Fluid (IBlockData): g, method_9545, func_204507_t

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

名称

bcj

bck

字段

构造函数

方法

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

1.13.1

名称

bcj

net.minecraft.block.BlockCoralPlantBase

net.minecraft.server.v1_13_R2.BlockCoralBase

字段

BlockStateBoolean: b, field_212560_b

VoxelShape: a, field_212559_a

构造函数

(Block$Info)

方法

void (IBlockData, GeneratorAccess, BlockPosition): a, func_212558_a

boolean (IBlockData, IBlockAccess, BlockPosition): b_, func_212557_b_

boolean (): X_, func_149700_E

int (IBlockData, Random): a, func_196264_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData): a, func_149686_d

TextureType (): c, func_180664_k

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

Fluid (IBlockData): h, func_204507_t

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place