历史 - net.minecraft.world.entity.ai.goal.MeleeAttackGoal
1.21.11
名称
cmd
coz
字段
构造函数
方法
boolean (): Y_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
chs
cmd
字段
构造函数
方法
boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): Y_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cfl
chs
字段
构造函数
方法
boolean (): W_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.5
名称
ccq
cfl
字段
构造函数
方法
boolean (): V_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): W_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.4
名称
cdo
ccq
字段
构造函数
方法
1.21.3
名称
caw
cdo
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
caz
caw
字段
构造函数
方法
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canUse, method_6264, canStart, m_8036_
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
boolean (): c, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): c, start, method_6269, start, m_8056_
void (): d, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, m_8041_
void (): e, stop, method_6270, stop, m_8041_
void (): e, tick, method_6268, tick, m_8037_
void (): a, tick, method_6268, tick, m_8037_
boolean (): R_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): V_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.6
名称
btr
caz
字段
构造函数
方法
boolean (): T_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): R_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.4
名称
bql
btr
字段
构造函数
方法
boolean (): Q_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): T_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.2
名称
bnf
bql
字段
构造函数
方法
double (LivingEntity): a, getAttackReachSqr, method_6289, getSquaredMaxAttackDistance, m_6639_
void (LivingEntity, double): a, checkAndPerformAttack, method_6288, attack, m_6739_
boolean (): K_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): Q_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
void (LivingEntity): a, checkAndPerformAttack, method_6288, attack, m_6739_
boolean (LivingEntity): b, canPerformAttack, method_53715, canAttack, m_295195_
1.20.1
名称
bnd
bnf
字段
构造函数
方法
boolean (): J_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): K_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.19.4
名称
bli
bnd
字段
构造函数
方法
boolean (): E_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): J_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.19.3
名称
biz
bli
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bic
biz
字段
构造函数
方法
1.19
名称
bed
bic
字段
构造函数
方法
1.18.2
名称
bdl
bed
字段
构造函数
方法
void (): g, resetAttackCooldown, method_28346, resetCooldown, m_25563_
void (): h, resetAttackCooldown, method_28346, resetCooldown, m_25563_
boolean (): h, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): E_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.18.1
名称
字段
构造函数
方法
1.18
名称
azz
bdl
字段
构造函数
方法
boolean (): h, isTimeToAttack, method_28347, isCooledDown, m_25564_
boolean (): i, isTimeToAttack, method_28347, isCooledDown, m_25564_
int (): j, getTicksUntilNextAttack, method_28348, getCooldown, m_25565_
int (): k, getTicksUntilNextAttack, method_28348, getCooldown, m_25565_
int (): k, getAttackInterval, method_28349, getMaxCooldown, m_25566_
int (): l, getAttackInterval, method_28349, getMaxCooldown, m_25566_
boolean (): h, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.17.1
名称
azy
azz
字段
构造函数
方法
1.17
名称
awf
azy
net.minecraft.entity.ai.goal.MeleeAttackGoal
net.minecraft.src.C_703_
net.minecraft.server.v1_16_R3.PathfinderGoalMeleeAttack
net.minecraft.world.entity.ai.goal.PathfinderGoalMeleeAttack
字段
PathfinderMob: a, mob, field_6503, mob, field_75441_b
PathfinderMob: a, mob, field_6503, mob, f_25540_
double: b, speedModifier, field_6500, speed, field_75440_e
double: b, speedModifier, field_6500, speed, f_25541_
boolean: c, followingTargetEvenIfNotSeen, field_6502, pauseWhenMobIdle, field_75437_f
boolean: c, followingTargetEvenIfNotSeen, field_6502, pauseWhenMobIdle, f_25542_
Path: d, path, field_6509, path, field_75438_g
Path: d, path, field_6509, path, f_25543_
int: h, ticksUntilNextPathRecalculation, field_6501, updateCountdownTicks, field_75445_i
int: h, ticksUntilNextPathRecalculation, field_6501, updateCountdownTicks, f_25547_
double: e, pathedTargetX, field_6508, targetX, field_151497_i
double: e, pathedTargetX, field_6508, targetX, f_25544_
double: f, pathedTargetY, field_6507, targetY, field_151495_j
double: f, pathedTargetY, field_6507, targetY, f_25545_
double: g, pathedTargetZ, field_6506, targetZ, field_151496_k
double: g, pathedTargetZ, field_6506, targetZ, f_25546_
int: j, attackInterval, field_6504, attackIntervalTicks, field_188493_g
int: j, attackInterval, field_6504, attackIntervalTicks, f_25549_
long: k, lastCanUseCheck, field_19200, lastUpdateTime, field_220720_k
long: k, lastCanUseCheck, field_19200, lastUpdateTime, f_25550_
int: i, ticksUntilNextAttack, field_24667, field_24667, field_234037_i_
int: i, ticksUntilNextAttack, field_24667, cooldown, f_25548_
long: l, COOLDOWN_BETWEEN_CAN_USE_CHECKS, field_30218, MAX_ATTACK_TIME, f_148125_
构造函数
方法
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): c, start, method_6269, start, func_75249_e
void (): c, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, m_8041_
void (): e, tick, method_6268, tick, func_75246_d
void (): e, tick, method_6268, tick, m_8037_
double (LivingEntity): a, getAttackReachSqr, method_6289, getSquaredMaxAttackDistance, func_179512_a
double (LivingEntity): a, getAttackReachSqr, method_6289, getSquaredMaxAttackDistance, m_6639_
void (LivingEntity, double): a, checkAndPerformAttack, method_6288, attack, func_190102_a
void (LivingEntity, double): a, checkAndPerformAttack, method_6288, attack, m_6739_
void (): g, resetAttackCooldown, method_28346, method_28346, func_234039_g_
void (): g, resetAttackCooldown, method_28346, resetCooldown, m_25563_
boolean (): h, isTimeToAttack, method_28347, method_28347, func_234040_h_
boolean (): h, isTimeToAttack, method_28347, isCooledDown, m_25564_
int (): j, getTicksUntilNextAttack, method_28348, method_28348, func_234041_j_
int (): j, getTicksUntilNextAttack, method_28348, getCooldown, m_25565_
int (): k, getAttackInterval, method_28349, method_28349, func_234042_k_
int (): k, getAttackInterval, method_28349, getMaxCooldown, m_25566_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
awc
awf
net.minecraft.server.v1_16_R2.PathfinderGoalMeleeAttack
net.minecraft.server.v1_16_R3.PathfinderGoalMeleeAttack
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
auq
awc
net.minecraft.server.v1_16_R1.PathfinderGoalMeleeAttack
net.minecraft.server.v1_16_R2.PathfinderGoalMeleeAttack
字段
构造函数
方法
1.16.1
名称
app
auq
net.minecraft.server.v1_15_R1.PathfinderGoalMeleeAttack
net.minecraft.server.v1_16_R1.PathfinderGoalMeleeAttack
字段
int: b, attackTime, field_6505, ticksUntilAttack, field_75439_d
double: d, speedModifier, field_6500, speed, field_75440_e
double: b, speedModifier, field_6500, speed, field_75440_e
boolean: e, trackTarget, field_6502, pauseWhenMobIdle, field_75437_f
boolean: c, followingTargetEvenIfNotSeen, field_6502, pauseWhenMobIdle, field_75437_f
Path: f, path, field_6509, path, field_75438_g
Path: d, path, field_6509, path, field_75438_g
int: g, timeToRecalcPath, field_6501, updateCountdownTicks, field_75445_i
int: h, ticksUntilNextPathRecalculation, field_6501, updateCountdownTicks, field_75445_i
double: h, pathedTargetX, field_6508, targetX, field_151497_i
double: e, pathedTargetX, field_6508, targetX, field_151497_i
double: i, pathedTargetY, field_6507, targetY, field_151495_j
double: f, pathedTargetY, field_6507, targetY, field_151495_j
double: j, pathedTargetZ, field_6506, targetZ, field_151496_k
double: g, pathedTargetZ, field_6506, targetZ, field_151496_k
int: c, attackInterval, field_6504, attackIntervalTicks, field_188493_g
int: j, attackInterval, field_6504, attackIntervalTicks, field_188493_g
long: k, lastUpdate, field_19200, lastUpdateTime, field_220720_k
long: k, lastCanUseCheck, field_19200, lastUpdateTime, field_220720_k
int: i, ticksUntilNextAttack, field_24667, field_24667, field_234037_i_
构造函数
方法
void (): g, resetAttackCooldown, method_28346, method_28346, func_234039_g_
boolean (): h, isTimeToAttack, method_28347, method_28347, func_234040_h_
int (): j, getTicksUntilNextAttack, method_28348, method_28348, func_234041_j_
int (): k, getAttackInterval, method_28349, method_28349, func_234042_k_
1.15.2
名称
apm
app
字段
构造函数
方法
1.15.1
名称
字段
Path: f, path, field_6509, field_75438_g
Path: f, path, field_6509, path, field_75438_g
int: g, timeToRecalcPath, field_6501, field_75445_i
int: g, timeToRecalcPath, field_6501, updateCountdownTicks, field_75445_i
int: c, attackInterval, field_6504, field_188493_g
int: c, attackInterval, field_6504, attackIntervalTicks, field_188493_g
long: k, lastUpdate, field_19200, field_220720_k
long: k, lastUpdate, field_19200, lastUpdateTime, field_220720_k
构造函数
方法
1.15
名称
ann
apm
net.minecraft.server.v1_14_R1.PathfinderGoalMeleeAttack
net.minecraft.server.v1_15_R1.PathfinderGoalMeleeAttack
字段
boolean: e, trackTarget, field_6502, field_75437_f
boolean: e, trackTarget, field_6502, pauseWhenMobIdle, field_75437_f
构造函数
方法
1.14.4
名称
ani
ann
net.minecraft.world.entity.ai.goal.MeleeAttackGoal
字段
EntityCreature: a, field_6503, mob, field_75441_b
PathfinderMob: a, mob, field_6503, mob, field_75441_b
int: b, field_6505, ticksUntilAttack, field_75439_d
int: b, attackTime, field_6505, ticksUntilAttack, field_75439_d
double: d, field_6500, speed, field_75440_e
double: d, speedModifier, field_6500, speed, field_75440_e
boolean: e, field_6502, field_6502, field_75437_f
boolean: e, trackTarget, field_6502, field_75437_f
PathEntity: f, field_6509, field_6509, field_75438_g
Path: f, path, field_6509, field_75438_g
int: g, field_6501, field_6501, field_75445_i
int: g, timeToRecalcPath, field_6501, field_75445_i
double: h, field_6508, targetX, field_151497_i
double: h, pathedTargetX, field_6508, targetX, field_151497_i
double: i, field_6507, targetY, field_151495_j
double: i, pathedTargetY, field_6507, targetY, field_151495_j
double: j, field_6506, targetZ, field_151496_k
double: j, pathedTargetZ, field_6506, targetZ, field_151496_k
int: c, field_6504, field_6504, field_188493_g
int: c, attackInterval, field_6504, field_188493_g
long: k, field_19200, field_19200, field_220720_k
long: k, lastUpdate, field_19200, field_220720_k
构造函数
方法
boolean (): a, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): b, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
void (): c, method_6269, start, func_75249_e
void (): c, start, method_6269, start, func_75249_e
void (): d, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, func_75251_c
void (): e, method_6268, tick, func_75246_d
void (): e, tick, method_6268, tick, func_75246_d
double (EntityLiving): a, method_6289, getSquaredMaxAttackDistance, func_179512_a
double (LivingEntity): a, getAttackReachSqr, method_6289, getSquaredMaxAttackDistance, func_179512_a
void (EntityLiving, double): a, method_6288, attack, func_190102_a
void (LivingEntity, double): a, checkAndPerformAttack, method_6288, attack, func_190102_a
1.14.3
名称
ang
ani
net.minecraft.entity.ai.goal.MeleeAttackGoal
字段
EntityCreature: a, field_6503, field_75441_b
EntityCreature: a, field_6503, mob, field_75441_b
int: b, field_6505, field_75439_d
int: b, field_6505, ticksUntilAttack, field_75439_d
double: d, field_6500, field_75440_e
double: d, field_6500, speed, field_75440_e
boolean: e, field_6502, field_75437_f
boolean: e, field_6502, field_6502, field_75437_f
PathEntity: f, field_6509, field_75438_g
PathEntity: f, field_6509, field_6509, field_75438_g
int: g, field_6501, field_75445_i
int: g, field_6501, field_6501, field_75445_i
double: h, field_6508, field_151497_i
double: h, field_6508, targetX, field_151497_i
double: i, field_6507, field_151495_j
double: i, field_6507, targetY, field_151495_j
double: j, field_6506, field_151496_k
double: j, field_6506, targetZ, field_151496_k
int: c, field_6504, field_188493_g
int: c, field_6504, field_6504, field_188493_g
long: k, field_19200, field_220720_k
long: k, field_19200, field_19200, field_220720_k
构造函数
方法
boolean (): a, method_6264, func_75250_a
boolean (): a, method_6264, canStart, func_75250_a
boolean (): b, method_6266, func_75253_b
boolean (): b, method_6266, shouldContinue, func_75253_b
void (): c, method_6269, func_75249_e
void (): c, method_6269, start, func_75249_e
void (): d, method_6270, func_75251_c
void (): d, method_6270, stop, func_75251_c
void (): e, method_6268, func_75246_d
void (): e, method_6268, tick, func_75246_d
double (EntityLiving): a, method_6289, func_179512_a
double (EntityLiving): a, method_6289, getSquaredMaxAttackDistance, func_179512_a
void (EntityLiving, double): a, method_6288, func_190102_a
void (EntityLiving, double): a, method_6288, attack, func_190102_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
anf
ang
字段
构造函数
方法
1.14
名称
ahe
anf
net.minecraft.class_1366
net.minecraft.entity.ai.EntityAIAttackMelee
net.minecraft.entity.ai.goal.MeleeAttackGoal
net.minecraft.server.v1_13_R2.PathfinderGoalMeleeAttack
net.minecraft.server.v1_14_R1.PathfinderGoalMeleeAttack
字段
EntityCreature: a, field_75441_b
EntityCreature: a, field_6503, field_75441_b
int: b, field_75439_d
int: b, field_6505, field_75439_d
double: d, field_75440_e
double: d, field_6500, field_75440_e
boolean: e, field_75437_f
boolean: e, field_6502, field_75437_f
PathEntity: f, field_75438_g
PathEntity: f, field_6509, field_75438_g
int: g, field_75445_i
int: g, field_6501, field_75445_i
double: h, field_151497_i
double: h, field_6508, field_151497_i
double: i, field_151495_j
double: i, field_6507, field_151495_j
double: j, field_151496_k
double: j, field_6506, field_151496_k
int: c, field_188493_g
int: c, field_6504, field_188493_g
long: k, field_19200, field_220720_k
构造函数
方法
boolean (): a, func_75250_a
boolean (): a, method_6264, func_75250_a
boolean (): b, func_75253_b
boolean (): b, method_6266, func_75253_b
void (): c, func_75249_e
void (): c, method_6269, func_75249_e
void (): d, func_75251_c
void (): d, method_6270, func_75251_c
void (): e, func_75246_d
void (): e, method_6268, func_75246_d
double (EntityLiving): a, func_179512_a
double (EntityLiving): a, method_6289, func_179512_a
void (EntityLiving, double): a, func_190102_a
void (EntityLiving, double): a, method_6288, func_190102_a
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
ahb
ahe
net.minecraft.server.v1_13_R1.PathfinderGoalMeleeAttack
net.minecraft.server.v1_13_R2.PathfinderGoalMeleeAttack
字段
构造函数
方法
1.13
名称
xo
ahb
net.minecraft.server.v1_12_R1.PathfinderGoalMeleeAttack
net.minecraft.server.v1_13_R1.PathfinderGoalMeleeAttack
字段
World: a, field_75443_a
EntityCreature: b, field_75441_b
EntityCreature: a, field_75441_b
int: c, field_75439_d
int: b, field_75439_d
int: h, field_75445_i
int: g, field_75445_i
double: i, field_151497_i
double: h, field_151497_i
double: j, field_151495_j
double: i, field_151495_j
double: k, field_151496_k
double: j, field_151496_k
int: g, field_188493_g
int: c, field_188493_g
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
xm
xo
字段
构造函数
方法
1.12
名称
ur
xm
net.minecraft.server.v1_11_R1.PathfinderGoalMeleeAttack
net.minecraft.server.v1_12_R1.PathfinderGoalMeleeAttack
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
uq
ur
字段
构造函数
方法
1.11
名称
ty
uq
net.minecraft.server.v1_10_R1.PathfinderGoalMeleeAttack
net.minecraft.server.v1_11_R1.PathfinderGoalMeleeAttack
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
ts
ty
net.minecraft.server.v1_9_R2.PathfinderGoalMeleeAttack
net.minecraft.server.v1_10_R1.PathfinderGoalMeleeAttack
字段
构造函数
方法
void (EntityLiving, double): a, func_190102_a
1.9.4
名称
net.minecraft.server.v1_9_R1.PathfinderGoalMeleeAttack
net.minecraft.server.v1_9_R2.PathfinderGoalMeleeAttack
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
rl
ts
net.minecraft.entity.ai.EntityAIAttackOnCollide
net.minecraft.entity.ai.EntityAIAttackMelee
net.minecraft.server.v1_8_R3.PathfinderGoalMeleeAttack
net.minecraft.server.v1_9_R1.PathfinderGoalMeleeAttack
字段
Class<? extends Entity>: g, field_75444_h
int: g, field_188493_g
构造函数
(EntityCreature, Class<? extends Entity>, double, boolean)
方法
1.8.8
名称
rl
net.minecraft.entity.ai.EntityAIAttackOnCollide
net.minecraft.server.v1_8_R3.PathfinderGoalMeleeAttack
字段
World: a, field_75443_a
EntityCreature: b, field_75441_b
int: c, field_75439_d
double: d, field_75440_e
boolean: e, field_75437_f
PathEntity: f, field_75438_g
Class<? extends Entity>: g, field_75444_h
int: h, field_75445_i
double: i, field_151497_i
double: j, field_151495_j
double: k, field_151496_k
构造函数
(EntityCreature, Class<? extends Entity>, double, boolean)
(EntityCreature, double, boolean)
方法
boolean (): a, func_75250_a
boolean (): b, func_75253_b
void (): c, func_75249_e
void (): d, func_75251_c
void (): e, func_75246_d
double (EntityLiving): a, func_179512_a