历史 - net.minecraft.client.particle.EntityPickupFX

1.9.2

名称

bls

blp

字段

构造函数

方法

1.9

名称

bdw

bls

字段

Entity: az, field_174843_ax

Entity: G, field_174843_ax

int: aA, field_70594_ar

int: H, field_70594_ar

int: aB, field_70593_as

int: I, field_70593_as

float: aC, field_174841_aA

float: J, field_174841_aA

RenderManager: aD, field_174842_aB

RenderManager: K, field_174842_aB

构造函数

方法

void (WorldRenderer, Entity, float, float, float, float, float, float): a, func_180434_a

void (): t_, func_70071_h_

int (): a, func_70537_b

int (): b, func_70537_b

void (VertexBuffer, Entity, float, float, float, float, float, float): a, func_180434_a

void (): a, func_189213_a

1.8.8

名称

bdw

net.minecraft.client.particle.EntityPickupFX

字段

Entity: a, field_174840_a

Entity: az, field_174843_ax

int: aA, field_70594_ar

int: aB, field_70593_as

float: aC, field_174841_aA

RenderManager: aD, field_174842_aB

构造函数

(World, Entity, Entity, float)

方法

void (WorldRenderer, Entity, float, float, float, float, float, float): a, func_180434_a

void (): t_, func_70071_h_

int (): a, func_70537_b