历史 - net.minecraft.client.particle.EntityPickupFX
1.9.2
名称
bls
blp
字段
构造函数
方法
1.9
名称
bdw
bls
字段
Entity: az, field_174843_ax
Entity: G, field_174843_ax
int: aA, field_70594_ar
int: H, field_70594_ar
int: aB, field_70593_as
int: I, field_70593_as
float: aC, field_174841_aA
float: J, field_174841_aA
RenderManager: aD, field_174842_aB
RenderManager: K, field_174842_aB
构造函数
方法
void (WorldRenderer, Entity, float, float, float, float, float, float): a, func_180434_a
void (): t_, func_70071_h_
int (): a, func_70537_b
int (): b, func_70537_b
void (VertexBuffer, Entity, float, float, float, float, float, float): a, func_180434_a
void (): a, func_189213_a
1.8.8
名称
bdw
net.minecraft.client.particle.EntityPickupFX
字段
Entity: a, field_174840_a
Entity: az, field_174843_ax
int: aA, field_70594_ar
int: aB, field_70593_as
float: aC, field_174841_aA
RenderManager: aD, field_174842_aB
构造函数
(World, Entity, Entity, float)
方法
void (WorldRenderer, Entity, float, float, float, float, float, float): a, func_180434_a
void (): t_, func_70071_h_
int (): a, func_70537_b