历史 - net.minecraft.world.level.newbiome.layer.BiomeEdgeLayer

1.17.1

名称

字段

构造函数

方法

1.17

名称

cvs

dfo

net.minecraft.world.gen.layer.EdgeBiomeLayer

net.minecraft.src.C_2717_

net.minecraft.server.v1_16_R3.GenLayerDesert

net.minecraft.world.level.newbiome.layer.GenLayerDesert

字段

BiomeEdgeLayer: a, INSTANCE, field_16091, INSTANCE, INSTANCE, INSTANCE

BiomeEdgeLayer: a, INSTANCE, field_16091, INSTANCE, INSTANCE

构造函数

方法

int (Context, int, int, int, int, int): a, apply, method_15868, sample, func_202748_a

int (Context, int, int, int, int, int): a, apply, method_15868, sample, m_6949_

boolean (int[], int, int, int, int, int, int, int): a, checkEdgeStrict, method_15840, method_15840, func_151635_b

boolean (int[], int, int, int, int, int, int, int): a, checkEdgeStrict, method_15840, areEdgesSimilar, m_76673_

boolean (int[], int): a, checkEdge, method_15841, method_15841, func_242935_a

boolean (int[], int): a, checkEdge, method_15841, isMountainBiome, m_76670_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cvp

cvs

net.minecraft.server.v1_16_R2.GenLayerDesert

net.minecraft.server.v1_16_R3.GenLayerDesert

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cxv

cvp

net.minecraft.server.v1_16_R1.GenLayerDesert

net.minecraft.server.v1_16_R2.GenLayerDesert

字段

int: b, DESERT, field_16092, DESERT_ID, field_202752_b

int: c, MOUNTAINS, field_16090, MOUNTAINS_ID, field_202753_c

int: d, WOODED_MOUNTAINS, field_16089, WOODED_MOUNTAINS_ID, field_202754_d

int: e, SNOWY_TUNDRA, field_16088, SNOWY_TUNDRA_ID, field_202755_e

int: f, JUNGLE, field_16087, JUNGLE_ID, field_202756_f

int: h, JUNGLE_EDGE, field_16085, JUNGLE_EDGE_ID, field_202757_g

int: i, BADLANDS, field_16084, BADLANDS_ID, field_202758_h

int: j, BADLANDS_PLATEAU, field_16101, BADLANDS_PLATEAU_ID, field_202759_i

int: k, WOODED_BADLANDS_PLATEAU, field_16100, WOODED_BADLANDS_PLATEAU_ID, field_202760_j

int: l, PLAINS, field_16099, PLAINS_ID, field_202761_k

int: m, GIANT_TREE_TAIGA, field_16098, GIANT_TREE_TAIGA_ID, field_202762_l

int: n, MOUNTAIN_EDGE, field_16097, MOUNTAIN_EDGE_ID, field_202763_m

int: o, SWAMP, field_16096, SWAMP_ID, field_202764_n

int: p, TAIGA, field_16095, TAIGA_ID, field_202765_o

int: q, SNOWY_TAIGA, field_16094, SNOWY_TAIGA_ID, field_202766_p

int: g, BAMBOO_JUNGLE, field_16086, BAMBOO_JUNGLE_ID, field_215731_g

构造函数

方法

boolean (int, int): a, isValidTemperatureEdge, method_15839, method_15839, func_151634_b

boolean (int[], int, int, int, int, int, int, int): a, checkEdge, method_15841, method_15841, func_202751_a

boolean (int[], int, int, int, int, int, int, int): b, checkEdgeStrict, method_15840, method_15840, func_151635_b

boolean (int[], int, int, int, int, int, int, int): a, checkEdgeStrict, method_15840, method_15840, func_151635_b

boolean (int[], int): a, checkEdge, method_15841, method_15841, func_242935_a

1.16.1

名称

cpg

cxv

net.minecraft.server.v1_15_R1.GenLayerDesert

net.minecraft.server.v1_16_R1.GenLayerDesert

字段

构造函数

方法

boolean (int, int): a, isValidTemperatureEdge, method_15839, func_151634_b

boolean (int, int): a, isValidTemperatureEdge, method_15839, method_15839, func_151634_b

boolean (int[], int, int, int, int, int, int, int): a, checkEdge, method_15841, func_202751_a

boolean (int[], int, int, int, int, int, int, int): a, checkEdge, method_15841, method_15841, func_202751_a

boolean (int[], int, int, int, int, int, int, int): b, checkEdgeStrict, method_15840, func_151635_b

boolean (int[], int, int, int, int, int, int, int): b, checkEdgeStrict, method_15840, method_15840, func_151635_b

1.15.2

名称

cpd

cpg

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cmg

cpd

net.minecraft.server.v1_14_R1.GenLayerDesert

net.minecraft.server.v1_15_R1.GenLayerDesert

字段

构造函数

方法

1.14.4

名称

cmb

cmg

net.minecraft.world.level.newbiome.layer.BiomeEdgeLayer

字段

GenLayerDesert: a, field_16091, INSTANCE, INSTANCE, INSTANCE

BiomeEdgeLayer: a, INSTANCE, field_16091, INSTANCE, INSTANCE, INSTANCE

int: b, field_16092, DESERT_ID, field_202752_b

int: b, DESERT, field_16092, DESERT_ID, field_202752_b

int: c, field_16090, MOUNTAINS_ID, field_202753_c

int: c, MOUNTAINS, field_16090, MOUNTAINS_ID, field_202753_c

int: d, field_16089, WOODED_MOUNTAINS_ID, field_202754_d

int: d, WOODED_MOUNTAINS, field_16089, WOODED_MOUNTAINS_ID, field_202754_d

int: e, field_16088, SNOWY_TUNDRA_ID, field_202755_e

int: e, SNOWY_TUNDRA, field_16088, SNOWY_TUNDRA_ID, field_202755_e

int: f, field_16087, JUNGLE_ID, field_202756_f

int: f, JUNGLE, field_16087, JUNGLE_ID, field_202756_f

int: h, field_16085, JUNGLE_EDGE_ID, field_202757_g

int: h, JUNGLE_EDGE, field_16085, JUNGLE_EDGE_ID, field_202757_g

int: i, field_16084, BALDANDS_ID, field_202758_h

int: i, BADLANDS, field_16084, BADLANDS_ID, field_202758_h

int: j, field_16101, BADLANDS_PLATEAU_ID, field_202759_i

int: j, BADLANDS_PLATEAU, field_16101, BADLANDS_PLATEAU_ID, field_202759_i

int: k, field_16100, WOODED_BADLANDS_PLATEAU_ID, field_202760_j

int: k, WOODED_BADLANDS_PLATEAU, field_16100, WOODED_BADLANDS_PLATEAU_ID, field_202760_j

int: l, field_16099, PLAINS_ID, field_202761_k

int: l, PLAINS, field_16099, PLAINS_ID, field_202761_k

int: m, field_16098, GIANT_TREE_TAIGA_ID, field_202762_l

int: m, GIANT_TREE_TAIGA, field_16098, GIANT_TREE_TAIGA_ID, field_202762_l

int: n, field_16097, MOUNTAIN_EDGE_ID, field_202763_m

int: n, MOUNTAIN_EDGE, field_16097, MOUNTAIN_EDGE_ID, field_202763_m

int: o, field_16096, SWAMP_ID, field_202764_n

int: o, SWAMP, field_16096, SWAMP_ID, field_202764_n

int: p, field_16095, TAIGA_ID, field_202765_o

int: p, TAIGA, field_16095, TAIGA_ID, field_202765_o

int: q, field_16094, SNOWY_TAIGA_ID, field_202766_p

int: q, SNOWY_TAIGA, field_16094, SNOWY_TAIGA_ID, field_202766_p

int: g, field_16086, BAMBOO_JUNGLE_ID, field_215731_g

int: g, BAMBOO_JUNGLE, field_16086, BAMBOO_JUNGLE_ID, field_215731_g

构造函数

方法

boolean (int, int): a, method_15839, method_15839, func_151634_b

boolean (int, int): a, isValidTemperatureEdge, method_15839, func_151634_b

GenLayerDesert[] (): values, values, values, values, values

BiomeEdgeLayer[] (): values, values, values, values, values, values

GenLayerDesert (String): valueOf, valueOf, valueOf, valueOf, valueOf

BiomeEdgeLayer (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

int (WorldGenContext, int, int, int, int, int): a, method_15868, sample, func_202748_a

int (Context, int, int, int, int, int): a, apply, method_15868, sample, func_202748_a

boolean (int[], int, int, int, int, int, int, int): a, method_15841, method_15841, func_202751_a

boolean (int[], int, int, int, int, int, int, int): a, checkEdge, method_15841, func_202751_a

boolean (int[], int, int, int, int, int, int, int): b, method_15840, method_15840, func_151635_b

boolean (int[], int, int, int, int, int, int, int): b, checkEdgeStrict, method_15840, func_151635_b

1.14.3

名称

clx

cmb

net.minecraft.world.biome.layer.EaseBiomeEdgeLayer

字段

GenLayerDesert: a, field_16091, INSTANCE, INSTANCE

GenLayerDesert: a, field_16091, INSTANCE, INSTANCE, INSTANCE

int: b, field_16092, field_202752_b

int: b, field_16092, DESERT_ID, field_202752_b

int: c, field_16090, field_202753_c

int: c, field_16090, MOUNTAINS_ID, field_202753_c

int: d, field_16089, field_202754_d

int: d, field_16089, WOODED_MOUNTAINS_ID, field_202754_d

int: e, field_16088, field_202755_e

int: e, field_16088, SNOWY_TUNDRA_ID, field_202755_e

int: f, field_16087, field_202756_f

int: f, field_16087, JUNGLE_ID, field_202756_f

int: h, field_16085, field_202757_g

int: h, field_16085, JUNGLE_EDGE_ID, field_202757_g

int: i, field_16084, field_202758_h

int: i, field_16084, BALDANDS_ID, field_202758_h

int: j, field_16101, field_202759_i

int: j, field_16101, BADLANDS_PLATEAU_ID, field_202759_i

int: k, field_16100, field_202760_j

int: k, field_16100, WOODED_BADLANDS_PLATEAU_ID, field_202760_j

int: l, field_16099, field_202761_k

int: l, field_16099, PLAINS_ID, field_202761_k

int: m, field_16098, field_202762_l

int: m, field_16098, GIANT_TREE_TAIGA_ID, field_202762_l

int: n, field_16097, field_202763_m

int: n, field_16097, MOUNTAIN_EDGE_ID, field_202763_m

int: o, field_16096, field_202764_n

int: o, field_16096, SWAMP_ID, field_202764_n

int: p, field_16095, field_202765_o

int: p, field_16095, TAIGA_ID, field_202765_o

int: q, field_16094, field_202766_p

int: q, field_16094, SNOWY_TAIGA_ID, field_202766_p

int: g, field_16086, field_215731_g

int: g, field_16086, BAMBOO_JUNGLE_ID, field_215731_g

构造函数

方法

boolean (int, int): a, method_15839, func_151634_b

boolean (int, int): a, method_15839, method_15839, func_151634_b

int (WorldGenContext, int, int, int, int, int): a, method_15868, func_202748_a

int (WorldGenContext, int, int, int, int, int): a, method_15868, sample, func_202748_a

boolean (int[], int, int, int, int, int, int, int): a, method_15841, func_202751_a

boolean (int[], int, int, int, int, int, int, int): a, method_15841, method_15841, func_202751_a

boolean (int[], int, int, int, int, int, int, int): b, method_15840, func_151635_b

boolean (int[], int, int, int, int, int, int, int): b, method_15840, method_15840, func_151635_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

clv

clx

字段

构造函数

方法

1.14

名称

bzu

clv

net.minecraft.class_3641

net.minecraft.world.gen.layer.GenLayerBiomeEdge

net.minecraft.world.gen.layer.EdgeBiomeLayer

net.minecraft.server.v1_13_R2.GenLayerDesert

net.minecraft.server.v1_14_R1.GenLayerDesert

字段

GenLayerDesert: a, INSTANCE, INSTANCE

GenLayerDesert: a, field_16091, INSTANCE, INSTANCE

int: b, field_202752_b

int: b, field_16092, field_202752_b

int: c, field_202753_c

int: c, field_16090, field_202753_c

int: d, field_202754_d

int: d, field_16089, field_202754_d

int: e, field_202755_e

int: e, field_16088, field_202755_e

int: f, field_202756_f

int: f, field_16087, field_202756_f

int: g, field_202757_g

int: h, field_16085, field_202757_g

int: h, field_202758_h

int: i, field_16084, field_202758_h

int: i, field_202759_i

int: j, field_16101, field_202759_i

int: j, field_202760_j

int: k, field_16100, field_202760_j

int: k, field_202761_k

int: l, field_16099, field_202761_k

int: l, field_202762_l

int: m, field_16098, field_202762_l

int: m, field_202763_m

int: n, field_16097, field_202763_m

int: n, field_202764_n

int: o, field_16096, field_202764_n

int: o, field_202765_o

int: p, field_16095, field_202765_o

int: p, field_202766_p

int: q, field_16094, field_202766_p

int: g, field_16086, field_215731_g

构造函数

方法

boolean (int, int): a, func_151634_b

boolean (int, int): a, method_15839, func_151634_b

GenLayerDesert[] (): values, values, values

GenLayerDesert[] (): values, values, values, values, values

GenLayerDesert (String): valueOf, valueOf, valueOf

GenLayerDesert (String): valueOf, valueOf, valueOf, valueOf, valueOf

int (WorldGenContext, int, int, int, int, int): a, func_202748_a

int (WorldGenContext, int, int, int, int, int): a, method_15868, func_202748_a

boolean (int[], int, int, int, int, int, int, int): a, func_202751_a

boolean (int[], int, int, int, int, int, int, int): a, method_15841, func_202751_a

boolean (int[], int, int, int, int, int, int, int): b, func_151635_b

boolean (int[], int, int, int, int, int, int, int): b, method_15840, func_151635_b

1.13.2

名称

bzt

bzu

字段

构造函数

方法

1.13.1

名称

bzl

bzt

net.minecraft.server.v1_13_R1.GenLayerDesert

net.minecraft.server.v1_13_R2.GenLayerDesert

字段

构造函数

方法

1.13

名称

bdj

bzl

net.minecraft.server.v1_12_R1.GenLayerDesert

net.minecraft.server.v1_13_R1.GenLayerDesert

字段

GenLayerDesert: a, INSTANCE, INSTANCE

int: b, field_202752_b

int: c, field_202753_c

int: d, field_202754_d

int: e, field_202755_e

int: f, field_202756_f

int: g, field_202757_g

int: h, field_202758_h

int: i, field_202759_i

int: j, field_202760_j

int: k, field_202761_k

int: l, field_202762_l

int: m, field_202763_m

int: n, field_202764_n

int: o, field_202765_o

int: p, field_202766_p

构造函数

(long, GenLayer)

()

方法

int[] (int, int, int, int): a, func_75904_a

boolean (int[], int[], int, int, int, int, int, int): a, func_151636_a

boolean (int[], int[], int, int, int, int, int, int): b, func_151635_b

boolean (int, int): b, func_151634_b

boolean (int, int): a, func_151634_b

GenLayerDesert[] (): values, values, values

GenLayerDesert (String): valueOf, valueOf, valueOf

int (WorldGenContext, int, int, int, int, int): a, func_202748_a

boolean (int[], int, int, int, int, int, int, int): a, func_202751_a

boolean (int[], int, int, int, int, int, int, int): b, func_151635_b

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bdh

bdj

字段

构造函数

方法

1.12

名称

bac

bdh

net.minecraft.server.v1_11_R1.GenLayerDesert

net.minecraft.server.v1_12_R1.GenLayerDesert

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

baa

bac

字段

构造函数

方法

1.11

名称

ayh

baa

net.minecraft.server.v1_10_R1.GenLayerDesert

net.minecraft.server.v1_11_R1.GenLayerDesert

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

axo

ayh

net.minecraft.server.v1_9_R2.GenLayerDesert

net.minecraft.server.v1_10_R1.GenLayerDesert

字段

构造函数

方法

1.9.4

名称

axn

axo

net.minecraft.server.v1_9_R1.GenLayerDesert

net.minecraft.server.v1_9_R2.GenLayerDesert

字段

构造函数

方法

1.9.2

名称

axo

axn

字段

构造函数

方法

1.9

名称

arv

axo

net.minecraft.server.v1_8_R3.GenLayerDesert

net.minecraft.server.v1_9_R1.GenLayerDesert

字段

构造函数

方法

1.8.8

名称

arv

net.minecraft.world.gen.layer.GenLayerBiomeEdge

net.minecraft.server.v1_8_R3.GenLayerDesert

字段

构造函数

(long, GenLayer)

方法

int[] (int, int, int, int): a, func_75904_a

boolean (int[], int[], int, int, int, int, int, int): a, func_151636_a

boolean (int[], int[], int, int, int, int, int, int): b, func_151635_b

boolean (int, int): b, func_151634_b