历史 - net.minecraft.world.level.newbiome.layer.BiomeEdgeLayer
1.17.1
名称
字段
构造函数
方法
1.17
名称
cvs
dfo
net.minecraft.world.gen.layer.EdgeBiomeLayer
net.minecraft.src.C_2717_
net.minecraft.server.v1_16_R3.GenLayerDesert
net.minecraft.world.level.newbiome.layer.GenLayerDesert
字段
BiomeEdgeLayer: a, INSTANCE, field_16091, INSTANCE, INSTANCE, INSTANCE
BiomeEdgeLayer: a, INSTANCE, field_16091, INSTANCE, INSTANCE
构造函数
方法
int (Context, int, int, int, int, int): a, apply, method_15868, sample, func_202748_a
int (Context, int, int, int, int, int): a, apply, method_15868, sample, m_6949_
boolean (int[], int, int, int, int, int, int, int): a, checkEdgeStrict, method_15840, method_15840, func_151635_b
boolean (int[], int, int, int, int, int, int, int): a, checkEdgeStrict, method_15840, areEdgesSimilar, m_76673_
boolean (int[], int): a, checkEdge, method_15841, method_15841, func_242935_a
boolean (int[], int): a, checkEdge, method_15841, isMountainBiome, m_76670_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cvp
cvs
net.minecraft.server.v1_16_R2.GenLayerDesert
net.minecraft.server.v1_16_R3.GenLayerDesert
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cxv
cvp
net.minecraft.server.v1_16_R1.GenLayerDesert
net.minecraft.server.v1_16_R2.GenLayerDesert
字段
int: b, DESERT, field_16092, DESERT_ID, field_202752_b
int: c, MOUNTAINS, field_16090, MOUNTAINS_ID, field_202753_c
int: d, WOODED_MOUNTAINS, field_16089, WOODED_MOUNTAINS_ID, field_202754_d
int: e, SNOWY_TUNDRA, field_16088, SNOWY_TUNDRA_ID, field_202755_e
int: f, JUNGLE, field_16087, JUNGLE_ID, field_202756_f
int: h, JUNGLE_EDGE, field_16085, JUNGLE_EDGE_ID, field_202757_g
int: i, BADLANDS, field_16084, BADLANDS_ID, field_202758_h
int: j, BADLANDS_PLATEAU, field_16101, BADLANDS_PLATEAU_ID, field_202759_i
int: k, WOODED_BADLANDS_PLATEAU, field_16100, WOODED_BADLANDS_PLATEAU_ID, field_202760_j
int: l, PLAINS, field_16099, PLAINS_ID, field_202761_k
int: m, GIANT_TREE_TAIGA, field_16098, GIANT_TREE_TAIGA_ID, field_202762_l
int: n, MOUNTAIN_EDGE, field_16097, MOUNTAIN_EDGE_ID, field_202763_m
int: o, SWAMP, field_16096, SWAMP_ID, field_202764_n
int: p, TAIGA, field_16095, TAIGA_ID, field_202765_o
int: q, SNOWY_TAIGA, field_16094, SNOWY_TAIGA_ID, field_202766_p
int: g, BAMBOO_JUNGLE, field_16086, BAMBOO_JUNGLE_ID, field_215731_g
构造函数
方法
boolean (int, int): a, isValidTemperatureEdge, method_15839, method_15839, func_151634_b
boolean (int[], int, int, int, int, int, int, int): a, checkEdge, method_15841, method_15841, func_202751_a
boolean (int[], int, int, int, int, int, int, int): b, checkEdgeStrict, method_15840, method_15840, func_151635_b
boolean (int[], int, int, int, int, int, int, int): a, checkEdgeStrict, method_15840, method_15840, func_151635_b
boolean (int[], int): a, checkEdge, method_15841, method_15841, func_242935_a
1.16.1
名称
cpg
cxv
net.minecraft.server.v1_15_R1.GenLayerDesert
net.minecraft.server.v1_16_R1.GenLayerDesert
字段
构造函数
方法
boolean (int, int): a, isValidTemperatureEdge, method_15839, func_151634_b
boolean (int, int): a, isValidTemperatureEdge, method_15839, method_15839, func_151634_b
boolean (int[], int, int, int, int, int, int, int): a, checkEdge, method_15841, func_202751_a
boolean (int[], int, int, int, int, int, int, int): a, checkEdge, method_15841, method_15841, func_202751_a
boolean (int[], int, int, int, int, int, int, int): b, checkEdgeStrict, method_15840, func_151635_b
boolean (int[], int, int, int, int, int, int, int): b, checkEdgeStrict, method_15840, method_15840, func_151635_b
1.15.2
名称
cpd
cpg
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cmg
cpd
net.minecraft.server.v1_14_R1.GenLayerDesert
net.minecraft.server.v1_15_R1.GenLayerDesert
字段
构造函数
方法
1.14.4
名称
cmb
cmg
net.minecraft.world.level.newbiome.layer.BiomeEdgeLayer
字段
GenLayerDesert: a, field_16091, INSTANCE, INSTANCE, INSTANCE
BiomeEdgeLayer: a, INSTANCE, field_16091, INSTANCE, INSTANCE, INSTANCE
int: b, field_16092, DESERT_ID, field_202752_b
int: b, DESERT, field_16092, DESERT_ID, field_202752_b
int: c, field_16090, MOUNTAINS_ID, field_202753_c
int: c, MOUNTAINS, field_16090, MOUNTAINS_ID, field_202753_c
int: d, field_16089, WOODED_MOUNTAINS_ID, field_202754_d
int: d, WOODED_MOUNTAINS, field_16089, WOODED_MOUNTAINS_ID, field_202754_d
int: e, field_16088, SNOWY_TUNDRA_ID, field_202755_e
int: e, SNOWY_TUNDRA, field_16088, SNOWY_TUNDRA_ID, field_202755_e
int: f, field_16087, JUNGLE_ID, field_202756_f
int: f, JUNGLE, field_16087, JUNGLE_ID, field_202756_f
int: h, field_16085, JUNGLE_EDGE_ID, field_202757_g
int: h, JUNGLE_EDGE, field_16085, JUNGLE_EDGE_ID, field_202757_g
int: i, field_16084, BALDANDS_ID, field_202758_h
int: i, BADLANDS, field_16084, BADLANDS_ID, field_202758_h
int: j, field_16101, BADLANDS_PLATEAU_ID, field_202759_i
int: j, BADLANDS_PLATEAU, field_16101, BADLANDS_PLATEAU_ID, field_202759_i
int: k, field_16100, WOODED_BADLANDS_PLATEAU_ID, field_202760_j
int: k, WOODED_BADLANDS_PLATEAU, field_16100, WOODED_BADLANDS_PLATEAU_ID, field_202760_j
int: l, field_16099, PLAINS_ID, field_202761_k
int: l, PLAINS, field_16099, PLAINS_ID, field_202761_k
int: m, field_16098, GIANT_TREE_TAIGA_ID, field_202762_l
int: m, GIANT_TREE_TAIGA, field_16098, GIANT_TREE_TAIGA_ID, field_202762_l
int: n, field_16097, MOUNTAIN_EDGE_ID, field_202763_m
int: n, MOUNTAIN_EDGE, field_16097, MOUNTAIN_EDGE_ID, field_202763_m
int: o, field_16096, SWAMP_ID, field_202764_n
int: o, SWAMP, field_16096, SWAMP_ID, field_202764_n
int: p, field_16095, TAIGA_ID, field_202765_o
int: p, TAIGA, field_16095, TAIGA_ID, field_202765_o
int: q, field_16094, SNOWY_TAIGA_ID, field_202766_p
int: q, SNOWY_TAIGA, field_16094, SNOWY_TAIGA_ID, field_202766_p
int: g, field_16086, BAMBOO_JUNGLE_ID, field_215731_g
int: g, BAMBOO_JUNGLE, field_16086, BAMBOO_JUNGLE_ID, field_215731_g
构造函数
方法
boolean (int, int): a, method_15839, method_15839, func_151634_b
boolean (int, int): a, isValidTemperatureEdge, method_15839, func_151634_b
GenLayerDesert[] (): values, values, values, values, values
BiomeEdgeLayer[] (): values, values, values, values, values, values
GenLayerDesert (String): valueOf, valueOf, valueOf, valueOf, valueOf
BiomeEdgeLayer (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
int (WorldGenContext, int, int, int, int, int): a, method_15868, sample, func_202748_a
int (Context, int, int, int, int, int): a, apply, method_15868, sample, func_202748_a
boolean (int[], int, int, int, int, int, int, int): a, method_15841, method_15841, func_202751_a
boolean (int[], int, int, int, int, int, int, int): a, checkEdge, method_15841, func_202751_a
boolean (int[], int, int, int, int, int, int, int): b, method_15840, method_15840, func_151635_b
boolean (int[], int, int, int, int, int, int, int): b, checkEdgeStrict, method_15840, func_151635_b
1.14.3
名称
clx
cmb
net.minecraft.world.biome.layer.EaseBiomeEdgeLayer
字段
GenLayerDesert: a, field_16091, INSTANCE, INSTANCE
GenLayerDesert: a, field_16091, INSTANCE, INSTANCE, INSTANCE
int: b, field_16092, field_202752_b
int: b, field_16092, DESERT_ID, field_202752_b
int: c, field_16090, field_202753_c
int: c, field_16090, MOUNTAINS_ID, field_202753_c
int: d, field_16089, field_202754_d
int: d, field_16089, WOODED_MOUNTAINS_ID, field_202754_d
int: e, field_16088, field_202755_e
int: e, field_16088, SNOWY_TUNDRA_ID, field_202755_e
int: f, field_16087, field_202756_f
int: f, field_16087, JUNGLE_ID, field_202756_f
int: h, field_16085, field_202757_g
int: h, field_16085, JUNGLE_EDGE_ID, field_202757_g
int: i, field_16084, field_202758_h
int: i, field_16084, BALDANDS_ID, field_202758_h
int: j, field_16101, field_202759_i
int: j, field_16101, BADLANDS_PLATEAU_ID, field_202759_i
int: k, field_16100, field_202760_j
int: k, field_16100, WOODED_BADLANDS_PLATEAU_ID, field_202760_j
int: l, field_16099, field_202761_k
int: l, field_16099, PLAINS_ID, field_202761_k
int: m, field_16098, field_202762_l
int: m, field_16098, GIANT_TREE_TAIGA_ID, field_202762_l
int: n, field_16097, field_202763_m
int: n, field_16097, MOUNTAIN_EDGE_ID, field_202763_m
int: o, field_16096, field_202764_n
int: o, field_16096, SWAMP_ID, field_202764_n
int: p, field_16095, field_202765_o
int: p, field_16095, TAIGA_ID, field_202765_o
int: q, field_16094, field_202766_p
int: q, field_16094, SNOWY_TAIGA_ID, field_202766_p
int: g, field_16086, field_215731_g
int: g, field_16086, BAMBOO_JUNGLE_ID, field_215731_g
构造函数
方法
boolean (int, int): a, method_15839, func_151634_b
boolean (int, int): a, method_15839, method_15839, func_151634_b
int (WorldGenContext, int, int, int, int, int): a, method_15868, func_202748_a
int (WorldGenContext, int, int, int, int, int): a, method_15868, sample, func_202748_a
boolean (int[], int, int, int, int, int, int, int): a, method_15841, func_202751_a
boolean (int[], int, int, int, int, int, int, int): a, method_15841, method_15841, func_202751_a
boolean (int[], int, int, int, int, int, int, int): b, method_15840, func_151635_b
boolean (int[], int, int, int, int, int, int, int): b, method_15840, method_15840, func_151635_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
clv
clx
字段
构造函数
方法
1.14
名称
bzu
clv
net.minecraft.class_3641
net.minecraft.world.gen.layer.GenLayerBiomeEdge
net.minecraft.world.gen.layer.EdgeBiomeLayer
net.minecraft.server.v1_13_R2.GenLayerDesert
net.minecraft.server.v1_14_R1.GenLayerDesert
字段
GenLayerDesert: a, INSTANCE, INSTANCE
GenLayerDesert: a, field_16091, INSTANCE, INSTANCE
int: b, field_202752_b
int: b, field_16092, field_202752_b
int: c, field_202753_c
int: c, field_16090, field_202753_c
int: d, field_202754_d
int: d, field_16089, field_202754_d
int: e, field_202755_e
int: e, field_16088, field_202755_e
int: f, field_202756_f
int: f, field_16087, field_202756_f
int: g, field_202757_g
int: h, field_16085, field_202757_g
int: h, field_202758_h
int: i, field_16084, field_202758_h
int: i, field_202759_i
int: j, field_16101, field_202759_i
int: j, field_202760_j
int: k, field_16100, field_202760_j
int: k, field_202761_k
int: l, field_16099, field_202761_k
int: l, field_202762_l
int: m, field_16098, field_202762_l
int: m, field_202763_m
int: n, field_16097, field_202763_m
int: n, field_202764_n
int: o, field_16096, field_202764_n
int: o, field_202765_o
int: p, field_16095, field_202765_o
int: p, field_202766_p
int: q, field_16094, field_202766_p
int: g, field_16086, field_215731_g
构造函数
方法
boolean (int, int): a, func_151634_b
boolean (int, int): a, method_15839, func_151634_b
GenLayerDesert[] (): values, values, values
GenLayerDesert[] (): values, values, values, values, values
GenLayerDesert (String): valueOf, valueOf, valueOf
GenLayerDesert (String): valueOf, valueOf, valueOf, valueOf, valueOf
int (WorldGenContext, int, int, int, int, int): a, func_202748_a
int (WorldGenContext, int, int, int, int, int): a, method_15868, func_202748_a
boolean (int[], int, int, int, int, int, int, int): a, func_202751_a
boolean (int[], int, int, int, int, int, int, int): a, method_15841, func_202751_a
boolean (int[], int, int, int, int, int, int, int): b, func_151635_b
boolean (int[], int, int, int, int, int, int, int): b, method_15840, func_151635_b
1.13.2
名称
bzt
bzu
字段
构造函数
方法
1.13.1
名称
bzl
bzt
net.minecraft.server.v1_13_R1.GenLayerDesert
net.minecraft.server.v1_13_R2.GenLayerDesert
字段
构造函数
方法
1.13
名称
bdj
bzl
net.minecraft.server.v1_12_R1.GenLayerDesert
net.minecraft.server.v1_13_R1.GenLayerDesert
字段
GenLayerDesert: a, INSTANCE, INSTANCE
int: b, field_202752_b
int: c, field_202753_c
int: d, field_202754_d
int: e, field_202755_e
int: f, field_202756_f
int: g, field_202757_g
int: h, field_202758_h
int: i, field_202759_i
int: j, field_202760_j
int: k, field_202761_k
int: l, field_202762_l
int: m, field_202763_m
int: n, field_202764_n
int: o, field_202765_o
int: p, field_202766_p
构造函数
(long, GenLayer)
()
方法
int[] (int, int, int, int): a, func_75904_a
boolean (int[], int[], int, int, int, int, int, int): a, func_151636_a
boolean (int[], int[], int, int, int, int, int, int): b, func_151635_b
boolean (int, int): b, func_151634_b
boolean (int, int): a, func_151634_b
GenLayerDesert[] (): values, values, values
GenLayerDesert (String): valueOf, valueOf, valueOf
int (WorldGenContext, int, int, int, int, int): a, func_202748_a
boolean (int[], int, int, int, int, int, int, int): a, func_202751_a
boolean (int[], int, int, int, int, int, int, int): b, func_151635_b
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bdh
bdj
字段
构造函数
方法
1.12
名称
bac
bdh
net.minecraft.server.v1_11_R1.GenLayerDesert
net.minecraft.server.v1_12_R1.GenLayerDesert
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
baa
bac
字段
构造函数
方法
1.11
名称
ayh
baa
net.minecraft.server.v1_10_R1.GenLayerDesert
net.minecraft.server.v1_11_R1.GenLayerDesert
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
axo
ayh
net.minecraft.server.v1_9_R2.GenLayerDesert
net.minecraft.server.v1_10_R1.GenLayerDesert
字段
构造函数
方法
1.9.4
名称
axn
axo
net.minecraft.server.v1_9_R1.GenLayerDesert
net.minecraft.server.v1_9_R2.GenLayerDesert
字段
构造函数
方法
1.9.2
名称
axo
axn
字段
构造函数
方法
1.9
名称
arv
axo
net.minecraft.server.v1_8_R3.GenLayerDesert
net.minecraft.server.v1_9_R1.GenLayerDesert
字段
构造函数
方法
1.8.8
名称
arv
net.minecraft.world.gen.layer.GenLayerBiomeEdge
net.minecraft.server.v1_8_R3.GenLayerDesert
字段
构造函数
(long, GenLayer)
方法
int[] (int, int, int, int): a, func_75904_a
boolean (int[], int[], int, int, int, int, int, int): a, func_151636_a
boolean (int[], int[], int, int, int, int, int, int): b, func_151635_b
boolean (int, int): b, func_151634_b