历史 - net.minecraft.world.level.StructureManager

1.21.11

名称

dsm

dxk

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dnq

dsm

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dlf

dnq

字段

构造函数

方法

1.21.5

名称

dhf

dlf

字段

构造函数

方法

1.21.4

名称

die

dhf

字段

构造函数

方法

1.21.3

名称

ddq

die

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dct

ddq

字段

构造函数

方法

1.20.6

名称

cui

dct

字段

构造函数

方法

StructureCheckResult (ChunkPos, Structure, boolean): a, checkStructurePresence, method_39783, getStructurePresence, m_220473_

StructureStart (BlockPos, ResourceKey<Structure>): a, getStructureWithPieceAt, method_41034, getStructureContaining, m_220488_

StructureStart (BlockPos, TagKey<Structure>): a, getStructureWithPieceAt, method_41413, getStructureContaining, m_220491_

StructureStart (BlockPos, TagKey<Structure>): a, getStructureWithPieceAt, method_57560, getStructureContaining, m_220491_

StructureStart (BlockPos, HolderSet<Structure>): a, getStructureWithPieceAt, method_41034, getStructureContaining, m_220488_

StructureStart (BlockPos, Predicate<Holder<Structure>>): a, getStructureWithPieceAt, method_41413, getStructureContaining, m_324772_

StructureCheckResult (ChunkPos, Structure, StructurePlacement, boolean): a, checkStructurePresence, method_39783, getStructurePresence, m_220473_

1.20.4

名称

cqn

cui

字段

构造函数

方法

1.20.2

名称

cne

cqn

字段

构造函数

方法

1.20.1

名称

cmz

cne

字段

构造函数

方法

1.19.4

名称

ckn

cmz

字段

构造函数

方法

1.19.3

名称

cho

ckn

字段

WorldGenSettings: b, worldGenSettings, field_24497, options, f_220461_

WorldOptions: b, worldOptions, field_24497, options, f_244109_

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cgr

cho

net.minecraft.world.level.StructureManager

字段

构造函数

方法

List<StructureStart> (ChunkPos, Predicate<Structure>): a, startsForStructure, method_41035, method_41035, m_220477_

List<StructureStart> (ChunkPos, Predicate<Structure>): a, startsForStructure, method_41035, getStructureStarts, m_220477_

void (Structure, it.unimi.dsi.fastutil.longs.LongSet, Consumer<StructureStart>): a, fillStartsForStructure, method_41032, method_41032, m_220480_

void (Structure, it.unimi.dsi.fastutil.longs.LongSet, Consumer<StructureStart>): a, fillStartsForStructure, method_41032, acceptStructureStarts, m_220480_

1.19

名称

cbm

cgr

net.minecraft.world.level.StructureFeatureManager

net.minecraft.world.level.StructureManager

net.minecraft.src.C_1621_

net.minecraft.src.C_213086_

net.minecraft.world.level.StructureManager

字段

LevelAccessor: a, level, field_24404, world, f_47266_

LevelAccessor: a, level, field_24404, world, f_220460_

WorldGenSettings: b, worldGenSettings, field_24497, options, f_47267_

WorldGenSettings: b, worldGenSettings, field_24497, options, f_220461_

StructureCheck: c, structureCheck, field_36216, locator, f_196665_

StructureCheck: c, structureCheck, field_36216, locator, f_220462_

构造函数

方法

StructureFeatureManager (WorldGenRegion): a, forWorldGenRegion, method_29951, forRegion, m_47272_

StructureManager (WorldGenRegion): a, forWorldGenRegion, method_29951, forRegion, m_220468_

StructureStart (SectionPos, Structure, StructureAccess): a, getStartForStructure, method_26975, getStructureStart, m_220512_

void (SectionPos, Structure, StructureStart, StructureAccess): a, setStartForStructure, method_26976, setStructureStart, m_220516_

void (SectionPos, Structure, long, StructureAccess): a, addReferenceForStructure, method_26973, addStructureReference, m_220507_

boolean (): a, shouldGenerateFeatures, method_27834, shouldGenerateStructures, m_47271_

boolean (): a, shouldGenerateStructures, method_27834, shouldGenerateStructures, m_220467_

List<StructureStart> (SectionPos, Structure): a, startsForStructure, method_38853, getStructureStarts, m_220504_

StructureStart (BlockPos, Structure): a, getStructureAt, method_28388, getStructureAt, m_220494_

StructureStart (BlockPos, Structure): b, getStructureWithPieceAt, method_38854, getStructureContaining, m_220524_

boolean (BlockPos): a, hasAnyStructureAt, method_38852, hasStructureReferences, m_186605_

boolean (BlockPos): a, hasAnyStructureAt, method_38852, hasStructureReferences, m_220486_

StructureCheckResult (ChunkPos, Structure, boolean): a, checkStructurePresence, method_39783, getStructurePresence, m_220473_

void (StructureStart): a, addReference, method_39784, incrementReferences, m_196674_

void (StructureStart): a, addReference, method_39784, incrementReferences, m_220484_

List<StructureStart> (SectionPos, Predicate<ConfiguredStructureFeature<?, ?>>): a, startsForFeature, method_41035, method_41035, m_207811_

List<StructureStart> (SectionPos, ConfiguredStructureFeature<?, ?>): a, startsForFeature, method_38853, getStructureStarts, m_207794_

void (ConfiguredStructureFeature<?, ?>, it.unimi.dsi.fastutil.longs.LongSet, Consumer<StructureStart>): a, fillStartsForFeature, method_41032, method_41032, m_207781_

StructureStart (SectionPos, ConfiguredStructureFeature<?, ?>, FeatureAccess): a, getStartForFeature, method_26975, getStructureStart, m_207802_

void (SectionPos, ConfiguredStructureFeature<?, ?>, StructureStart, FeatureAccess): a, setStartForFeature, method_26976, setStructureStart, m_207806_

void (SectionPos, ConfiguredStructureFeature<?, ?>, long, FeatureAccess): a, addReferenceForFeature, method_26973, addStructureReference, m_207797_

StructureStart (BlockPos, ConfiguredStructureFeature<?, ?>): a, getStructureAt, method_28388, getStructureAt, m_207785_

StructureStart (BlockPos, ResourceKey<ConfiguredStructureFeature<?, ?>>): a, getStructureWithPieceAt, method_41034, method_41034, m_207791_

StructureStart (BlockPos, ResourceKey<Structure>): a, getStructureWithPieceAt, method_41034, getStructureContaining, m_220488_

StructureStart (BlockPos, ConfiguredStructureFeature<?, ?>): b, getStructureWithPieceAt, method_38854, getStructureContaining, m_207817_

boolean (BlockPos, StructureStart): a, structureHasPieceAt, method_41033, method_41033, m_207788_

boolean (BlockPos, StructureStart): a, structureHasPieceAt, method_41033, structureContains, m_220497_

Map<ConfiguredStructureFeature<?, ?>, it.unimi.dsi.fastutil.longs.LongSet> (BlockPos): b, getAllStructuresAt, method_41037, method_41037, m_207815_

Map<Structure, it.unimi.dsi.fastutil.longs.LongSet> (BlockPos): b, getAllStructuresAt, method_41037, getStructureReferences, m_220522_

StructureCheckResult (ChunkPos, ConfiguredStructureFeature<?, ?>, boolean): a, checkStructurePresence, method_39783, getStructurePresence, m_207777_

RegistryAccess (): b, registryAccess, method_41036, method_41036, m_207814_

RegistryAccess (): b, registryAccess, method_41036, getRegistryManager, m_220521_

List<StructureStart> (ChunkPos, Predicate<Structure>): a, startsForStructure, method_41035, method_41035, m_220477_

void (Structure, it.unimi.dsi.fastutil.longs.LongSet, Consumer<StructureStart>): a, fillStartsForStructure, method_41032, method_41032, m_220480_

StructureStart (BlockPos, TagKey<Structure>): a, getStructureWithPieceAt, method_41413, getStructureContaining, m_220491_

1.18.2

名称

cau

cbm

字段

构造函数

方法

StructureStart<?> (SectionPos, StructureFeature<?>, FeatureAccess): a, getStartForFeature, method_26975, getStructureStart, m_47297_

void (SectionPos, StructureFeature<?>, StructureStart<?>, FeatureAccess): a, setStartForFeature, method_26976, setStructureStart, m_47301_

void (SectionPos, StructureFeature<?>, long, FeatureAccess): a, addReferenceForFeature, method_26973, addStructureReference, m_47292_

List<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_38853, getStructureStarts, m_186610_

StructureStart<?> (BlockPos, StructureFeature<?>): a, getStructureAt, method_28388, getStructureAt, m_186607_

StructureStart<?> (BlockPos, StructureFeature<?>): b, getStructureWithPieceAt, method_38854, getStructureContaining, m_186613_

StructureCheckResult (ChunkPos, StructureFeature<?>, boolean): a, checkStructurePresence, method_39783, getStructurePresence, m_196670_

List<StructureStart> (SectionPos, Predicate<ConfiguredStructureFeature<?, ?>>): a, startsForFeature, method_41035, method_41035, m_207811_

List<StructureStart> (SectionPos, ConfiguredStructureFeature<?, ?>): a, startsForFeature, method_38853, getStructureStarts, m_207794_

void (ConfiguredStructureFeature<?, ?>, it.unimi.dsi.fastutil.longs.LongSet, Consumer<StructureStart>): a, fillStartsForFeature, method_41032, method_41032, m_207781_

StructureStart (SectionPos, ConfiguredStructureFeature<?, ?>, FeatureAccess): a, getStartForFeature, method_26975, getStructureStart, m_207802_

void (SectionPos, ConfiguredStructureFeature<?, ?>, StructureStart, FeatureAccess): a, setStartForFeature, method_26976, setStructureStart, m_207806_

void (SectionPos, ConfiguredStructureFeature<?, ?>, long, FeatureAccess): a, addReferenceForFeature, method_26973, addStructureReference, m_207797_

StructureStart (BlockPos, ConfiguredStructureFeature<?, ?>): a, getStructureAt, method_28388, getStructureAt, m_207785_

StructureStart (BlockPos, ResourceKey<ConfiguredStructureFeature<?, ?>>): a, getStructureWithPieceAt, method_41034, method_41034, m_207791_

StructureStart (BlockPos, ConfiguredStructureFeature<?, ?>): b, getStructureWithPieceAt, method_38854, getStructureContaining, m_207817_

boolean (BlockPos, StructureStart): a, structureHasPieceAt, method_41033, method_41033, m_207788_

Map<ConfiguredStructureFeature<?, ?>, it.unimi.dsi.fastutil.longs.LongSet> (BlockPos): b, getAllStructuresAt, method_41037, method_41037, m_207815_

StructureCheckResult (ChunkPos, ConfiguredStructureFeature<?, ?>, boolean): a, checkStructurePresence, method_39783, getStructurePresence, m_207777_

RegistryAccess (): b, registryAccess, method_41036, method_41036, m_207814_

1.18.1

名称

字段

构造函数

方法

1.18

名称

bxh

cau

字段

StructureCheck: c, structureCheck, field_36216, locator, f_196665_

构造函数

(LevelAccessor, WorldGenSettings)

(LevelAccessor, WorldGenSettings, StructureCheck)

方法

Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_26974, getStructuresWithChildren, m_47289_

StructureStart<?> (BlockPos, boolean, StructureFeature<?>): a, getStructureAt, method_28388, getStructureAt, m_47285_

List<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_38853, getStructureStarts, m_186610_

StructureStart<?> (BlockPos, StructureFeature<?>): a, getStructureAt, method_28388, getStructureAt, m_186607_

StructureStart<?> (BlockPos, StructureFeature<?>): b, getStructureWithPieceAt, method_38854, getStructureContaining, m_186613_

boolean (BlockPos): a, hasAnyStructureAt, method_38852, hasStructureReferences, m_186605_

StructureCheckResult (ChunkPos, StructureFeature<?>, boolean): a, checkStructurePresence, method_39783, getStructurePresence, m_196670_

void (StructureStart<?>): a, addReference, method_39784, incrementReferences, m_196674_

1.17.1

名称

bxg

bxh

字段

构造函数

方法

1.17

名称

bsn

bxg

net.minecraft.world.gen.feature.structure.StructureManager

net.minecraft.src.C_1621_

net.minecraft.server.v1_16_R3.StructureManager

net.minecraft.world.level.StructureManager

字段

LevelAccessor: a, level, field_24404, world, field_235003_a_

LevelAccessor: a, level, field_24404, world, f_47266_

WorldGenSettings: b, worldGenSettings, field_24497, options, field_235004_b_

WorldGenSettings: b, worldGenSettings, field_24497, options, f_47267_

构造函数

方法

StructureFeatureManager (WorldGenRegion): a, forWorldGenRegion, method_29951, forRegion, func_241464_a_

StructureFeatureManager (WorldGenRegion): a, forWorldGenRegion, method_29951, forRegion, m_47272_

Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_26974, getStructuresWithChildren, func_235011_a_

Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_26974, getStructuresWithChildren, m_47289_

StructureStart<?> (SectionPos, StructureFeature<?>, FeatureAccess): a, getStartForFeature, method_26975, getStructureStart, func_235013_a_

StructureStart<?> (SectionPos, StructureFeature<?>, FeatureAccess): a, getStartForFeature, method_26975, getStructureStart, m_47297_

void (SectionPos, StructureFeature<?>, StructureStart<?>, FeatureAccess): a, setStartForFeature, method_26976, setStructureStart, func_235014_a_

void (SectionPos, StructureFeature<?>, StructureStart<?>, FeatureAccess): a, setStartForFeature, method_26976, setStructureStart, m_47301_

void (SectionPos, StructureFeature<?>, long, FeatureAccess): a, addReferenceForFeature, method_26973, addStructureReference, func_235012_a_

void (SectionPos, StructureFeature<?>, long, FeatureAccess): a, addReferenceForFeature, method_26973, addStructureReference, m_47292_

boolean (): a, shouldGenerateFeatures, method_27834, shouldGenerateStructures, func_235005_a_

boolean (): a, shouldGenerateFeatures, method_27834, shouldGenerateStructures, m_47271_

StructureStart<?> (BlockPos, boolean, StructureFeature<?>): a, getStructureAt, method_28388, getStructureAt, func_235010_a_

StructureStart<?> (BlockPos, boolean, StructureFeature<?>): a, getStructureAt, method_28388, getStructureAt, m_47285_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bsk

bsn

net.minecraft.server.v1_16_R2.StructureManager

net.minecraft.server.v1_16_R3.StructureManager

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bqq

bsk

net.minecraft.server.v1_16_R1.StructureManager

net.minecraft.server.v1_16_R2.StructureManager

字段

构造函数

方法

StructureFeatureManager (WorldGenRegion): a, forWorldGenRegion, method_29951, method_29951, func_241464_a_

StructureFeatureManager (WorldGenRegion): a, forWorldGenRegion, method_29951, forRegion, func_241464_a_

StructureStart<?> (BlockPos, boolean, StructureFeature<?>): a, getStructureAt, method_28388, method_28388, func_235010_a_

StructureStart<?> (BlockPos, boolean, StructureFeature<?>): a, getStructureAt, method_28388, getStructureAt, func_235010_a_

1.16.1

名称

bqq

net.minecraft.world.level.StructureFeatureManager

net.minecraft.class_5138

net.minecraft.world.gen.StructureAccessor

net.minecraft.world.gen.feature.structure.StructureManager

net.minecraft.server.v1_16_R1.StructureManager

字段

LevelAccessor: a, level, field_24404, world, field_235003_a_

WorldGenSettings: b, worldGenSettings, field_24497, options, field_235004_b_

构造函数

(LevelAccessor, WorldGenSettings)

方法

StructureFeatureManager (WorldGenRegion): a, forWorldGenRegion, method_29951, method_29951, func_241464_a_

Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_26974, getStructuresWithChildren, func_235011_a_

StructureStart<?> (SectionPos, StructureFeature<?>, FeatureAccess): a, getStartForFeature, method_26975, getStructureStart, func_235013_a_

void (SectionPos, StructureFeature<?>, StructureStart<?>, FeatureAccess): a, setStartForFeature, method_26976, setStructureStart, func_235014_a_

void (SectionPos, StructureFeature<?>, long, FeatureAccess): a, addReferenceForFeature, method_26973, addStructureReference, func_235012_a_

boolean (): a, shouldGenerateFeatures, method_27834, shouldGenerateStructures, func_235005_a_

StructureStart<?> (BlockPos, boolean, StructureFeature<?>): a, getStructureAt, method_28388, method_28388, func_235010_a_