历史 - net.minecraft.world.entity.projectile.hurtingprojectile.WitherSkull

1.21.11

名称

dax

der

net.minecraft.world.entity.projectile.WitherSkull

net.minecraft.world.entity.projectile.hurtingprojectile.WitherSkull

net.minecraft.src.C_1180_

net.minecraft.src.C_432728_

net.minecraft.world.entity.projectile.EntityWitherSkull

net.minecraft.world.entity.projectile.hurtingprojectile.EntityWitherSkull

字段

EntityDataAccessor<Boolean>: d, DATA_DANGEROUS, field_7654, CHARGED, f_37595_

EntityDataAccessor<Boolean>: e, DATA_DANGEROUS, field_7654, CHARGED, f_434425_

boolean: f, DEFAULT_DANGEROUS, field_57746, DEFAULT_DANGEROUS, f_380676_

boolean: f, DEFAULT_DANGEROUS, field_57746, DEFAULT_DANGEROUS, f_436121_

构造函数

方法

float (): k, getInertia, method_7466, getDrag, m_6884_

float (): r, getInertia, method_7466, getDrag, m_440017_

boolean (): ck, isOnFire, method_5809, isOnFire, m_6060_

boolean (): cp, isOnFire, method_5809, isOnFire, m_6060_

void (HitResult): a, onHit, method_7488, onCollision, m_6532_

void (HitResult): b, onHit, method_7488, onCollision, m_6532_

boolean (): n, isDangerous, method_7503, isCharged, m_37635_

boolean (): u, isDangerous, method_7503, isCharged, m_444887_

void (boolean): b, setDangerous, method_7502, setCharged, m_37629_

void (boolean): b, setDangerous, method_7502, setCharged, m_442226_

boolean (): f, shouldBurn, method_7468, isBurning, m_5931_

boolean (): i, shouldBurn, method_7468, isBurning, m_440657_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cwd

dax

字段

构造函数

方法

float (): l, getInertia, method_7466, getDrag, m_6884_

float (): k, getInertia, method_7466, getDrag, m_6884_

boolean (): cb, isOnFire, method_5809, isOnFire, m_6060_

boolean (): ck, isOnFire, method_5809, isOnFire, m_6060_

void (boolean): a, setDangerous, method_7502, setCharged, m_37629_

void (boolean): b, setDangerous, method_7502, setCharged, m_37629_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cts

cwd

字段

boolean: e, DEFAULT_DANGEROUS, field_57746, DEFAULT_DANGEROUS, f_380676_

boolean: f, DEFAULT_DANGEROUS, field_57746, DEFAULT_DANGEROUS, f_380676_

构造函数

方法

boolean (): bX, isOnFire, method_5809, isOnFire, m_6060_

boolean (): cb, isOnFire, method_5809, isOnFire, m_6060_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_

1.21.5

名称

cqf

cts

字段

boolean: e, DEFAULT_DANGEROUS, field_57746, DEFAULT_DANGEROUS, f_380676_

构造函数

方法

float (): t, getInertia, method_7466, getDrag, m_6884_

float (): l, getInertia, method_7466, getDrag, m_6884_

boolean (): bY, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bX, isOnFire, method_5809, isOnFire, m_6060_

boolean (): v, isDangerous, method_7503, isCharged, m_37635_

boolean (): n, isDangerous, method_7503, isCharged, m_37635_

boolean (): m, shouldBurn, method_7468, isBurning, m_5931_

boolean (): f, shouldBurn, method_7468, isBurning, m_5931_

1.21.4

名称

cre

cqf

字段

构造函数

方法

1.21.3

名称

cod

cre

字段

EntityDataAccessor<Boolean>: e, DATA_DANGEROUS, field_7654, CHARGED, f_37595_

EntityDataAccessor<Boolean>: d, DATA_DANGEROUS, field_7654, CHARGED, f_37595_

构造函数

方法

float (): w, getInertia, method_7466, getDrag, m_6884_

float (): t, getInertia, method_7466, getDrag, m_6884_

boolean (): bR, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bY, isOnFire, method_5809, isOnFire, m_6060_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

boolean (): y, isDangerous, method_7503, isCharged, m_37635_

boolean (): v, isDangerous, method_7503, isCharged, m_37635_

boolean (): t, shouldBurn, method_7468, isBurning, m_5931_

boolean (): m, shouldBurn, method_7468, isBurning, m_5931_

1.21.1

名称

字段

构造函数

方法

1.21

名称

cof

cod

字段

EntityDataAccessor<Boolean>: g, DATA_DANGEROUS, field_7654, CHARGED, f_37595_

EntityDataAccessor<Boolean>: e, DATA_DANGEROUS, field_7654, CHARGED, f_37595_

构造函数

(Level, LivingEntity, double, double, double)

(Level, LivingEntity, Vec3)

方法

boolean (): bQ, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bR, isOnFire, method_5809, isOnFire, m_6060_

boolean (): u, shouldBurn, method_7468, isBurning, m_5931_

boolean (): t, shouldBurn, method_7468, isBurning, m_5931_

1.20.6

名称

cgo

cof

字段

EntityDataAccessor<Boolean>: e, DATA_DANGEROUS, field_7654, CHARGED, f_37595_

EntityDataAccessor<Boolean>: g, DATA_DANGEROUS, field_7654, CHARGED, f_37595_

构造函数

方法

float (): x, getInertia, method_7466, getDrag, m_6884_

float (): w, getInertia, method_7466, getDrag, m_6884_

boolean (): bN, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bQ, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bt, isPickable, method_5863, canHit, m_6087_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): z, isDangerous, method_7503, isCharged, m_37635_

boolean (): y, isDangerous, method_7503, isCharged, m_37635_

boolean (): s, shouldBurn, method_7468, isBurning, m_5931_

boolean (): u, shouldBurn, method_7468, isBurning, m_5931_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

1.20.4

名称

ccz

cgo

字段

构造函数

方法

float (): t, getInertia, method_7466, getDrag, m_6884_

float (): x, getInertia, method_7466, getDrag, m_6884_

boolean (): bM, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bN, isOnFire, method_5809, isOnFire, m_6060_

boolean (): br, isPickable, method_5863, canHit, m_6087_

boolean (): bt, isPickable, method_5863, canHit, m_6087_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): w, isDangerous, method_7503, isCharged, m_37635_

boolean (): z, isDangerous, method_7503, isCharged, m_37635_

boolean (): ae_, shouldBurn, method_7468, isBurning, m_5931_

boolean (): s, shouldBurn, method_7468, isBurning, m_5931_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

1.20.2

名称

bzt

ccz

字段

构造函数

方法

float (): o, getInertia, method_7466, getDrag, m_6884_

float (): t, getInertia, method_7466, getDrag, m_6884_

boolean (): bL, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bM, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bo, isPickable, method_5863, canHit, m_6087_

boolean (): br, isPickable, method_5863, canHit, m_6087_

boolean (): p, isDangerous, method_7503, isCharged, m_37635_

boolean (): w, isDangerous, method_7503, isCharged, m_37635_

boolean (): aa_, shouldBurn, method_7468, isBurning, m_5931_

boolean (): ae_, shouldBurn, method_7468, isBurning, m_5931_

1.20.1

名称

bzr

bzt

字段

构造函数

方法

float (): k, getInertia, method_7466, getDrag, m_6884_

float (): o, getInertia, method_7466, getDrag, m_6884_

boolean (): bK, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bL, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bm, isPickable, method_5863, canHit, m_6087_

boolean (): bo, isPickable, method_5863, canHit, m_6087_

boolean (): o, isDangerous, method_7503, isCharged, m_37635_

boolean (): p, isDangerous, method_7503, isCharged, m_37635_

boolean (): Z_, shouldBurn, method_7468, isBurning, m_5931_

boolean (): aa_, shouldBurn, method_7468, isBurning, m_5931_

1.19.4

名称

bxu

bzr

字段

构造函数

方法

float (): j, getInertia, method_7466, getDrag, m_6884_

float (): k, getInertia, method_7466, getDrag, m_6884_

boolean (): bn, isPickable, method_5863, canHit, m_6087_

boolean (): bm, isPickable, method_5863, canHit, m_6087_

boolean (): k, isDangerous, method_7503, isCharged, m_37635_

boolean (): o, isDangerous, method_7503, isCharged, m_37635_

boolean (): O_, shouldBurn, method_7468, isBurning, m_5931_

boolean (): Z_, shouldBurn, method_7468, isBurning, m_5931_

1.19.3

名称

bvh

bxu

字段

构造函数

方法

boolean (): bH, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bK, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bk, isPickable, method_5863, canHit, m_6087_

boolean (): bn, isPickable, method_5863, canHit, m_6087_

boolean (): l, isDangerous, method_7503, isCharged, m_37635_

boolean (): k, isDangerous, method_7503, isCharged, m_37635_

boolean (): M_, shouldBurn, method_7468, isBurning, m_5931_

boolean (): O_, shouldBurn, method_7468, isBurning, m_5931_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

buk

bvh

字段

构造函数

方法

boolean (): bI, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bH, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bl, isPickable, method_5863, collides, m_6087_

boolean (): bk, isPickable, method_5863, canHit, m_6087_

boolean (): N_, shouldBurn, method_7468, isBurning, m_5931_

boolean (): M_, shouldBurn, method_7468, isBurning, m_5931_

1.19

名称

bpm

buk

字段

构造函数

方法

boolean (): bE, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bI, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bh, isPickable, method_5863, collides, m_6087_

boolean (): bl, isPickable, method_5863, collides, m_6087_

boolean (): L_, shouldBurn, method_7468, isBurning, m_5931_

boolean (): N_, shouldBurn, method_7468, isBurning, m_5931_

1.18.2

名称

bou

bpm

字段

构造函数

方法

boolean (): K_, shouldBurn, method_7468, isBurning, m_5931_

boolean (): L_, shouldBurn, method_7468, isBurning, m_5931_

1.18.1

名称

字段

构造函数

方法

1.18

名称

blh

bou

字段

构造函数

方法

boolean (): bz, isOnFire, method_5809, isOnFire, m_6060_, isBurning

boolean (): bE, isOnFire, method_5809, isOnFire, m_6060_

boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable

boolean (): bh, isPickable, method_5863, collides, m_6087_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): l, isDangerous, method_7503, isCharged, m_37635_, isCharged

boolean (): l, isDangerous, method_7503, isCharged, m_37635_

void (boolean): a, setDangerous, method_7502, setCharged, m_37629_, setCharged

void (boolean): a, setDangerous, method_7502, setCharged, m_37629_

boolean (): J_, shouldBurn, method_7468, isBurning, m_5931_

boolean (): K_, shouldBurn, method_7468, isBurning, m_5931_

1.17.1

名称

blg

blh

字段

构造函数

方法

1.17

名称

bgz

blg

net.minecraft.entity.projectile.WitherSkullEntity

net.minecraft.src.C_1180_

net.minecraft.server.v1_16_R3.EntityWitherSkull

net.minecraft.world.entity.projectile.EntityWitherSkull

字段

EntityDataAccessor<Boolean>: e, DATA_DANGEROUS, field_7654, CHARGED, field_184565_e

EntityDataAccessor<Boolean>: e, DATA_DANGEROUS, field_7654, CHARGED, f_37595_

构造函数

(Level, double, double, double, double, double, double)

方法

float (): i, getInertia, method_7466, getDrag, func_82341_c

float (): j, getInertia, method_7466, getDrag, m_6884_

boolean (): bq, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

boolean (): bz, isOnFire, method_5809, isOnFire, m_6060_, isBurning

void (HitResult): a, onHit, method_7488, onCollision, func_70227_a

void (HitResult): a, onHit, method_7488, onCollision, m_6532_

boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

boolean (): k, isDangerous, method_7503, isCharged, func_82342_d, isCharged

boolean (): l, isDangerous, method_7503, isCharged, m_37635_, isCharged

void (boolean): a, setDangerous, method_7502, setCharged, func_82343_e, setCharged

void (boolean): a, setDangerous, method_7502, setCharged, m_37629_, setCharged

boolean (): W_, shouldBurn, method_7468, isBurning, func_184564_k

boolean (): J_, shouldBurn, method_7468, isBurning, m_5931_

float (Explosion, BlockGetter, BlockPos, BlockState, FluidState, float): a, getBlockExplosionResistance, method_5774, getEffectiveExplosionResistance, func_180428_a

float (Explosion, BlockGetter, BlockPos, BlockState, FluidState, float): a, getBlockExplosionResistance, method_5774, getEffectiveExplosionResistance, m_7077_

void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, func_213868_a

void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, m_5790_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bgw

bgz

net.minecraft.server.v1_16_R2.EntityWitherSkull

net.minecraft.server.v1_16_R3.EntityWitherSkull

字段

构造函数

方法

boolean (): bp, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

boolean (): bq, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bff

bgw

net.minecraft.server.v1_16_R1.EntityWitherSkull

net.minecraft.server.v1_16_R2.EntityWitherSkull

字段

构造函数

方法

boolean (): bm, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

boolean (): bp, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): Y_, shouldBurn, method_7468, isBurning, func_184564_k

boolean (): W_, shouldBurn, method_7468, isBurning, func_184564_k

1.16.1

名称

azl

bff

net.minecraft.server.v1_15_R1.EntityWitherSkull

net.minecraft.server.v1_16_R1.EntityWitherSkull

字段

EntityDataAccessor<Boolean>: f, DATA_DANGEROUS, field_7654, CHARGED, field_184565_e

EntityDataAccessor<Boolean>: e, DATA_DANGEROUS, field_7654, CHARGED, field_184565_e

构造函数

方法

float (): k, getInertia, method_7466, getDrag, func_82341_c

float (): i, getInertia, method_7466, getDrag, func_82341_c

boolean (): bf, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

boolean (): bm, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

void (HitResult): a, onHit, method_7469, onCollision, func_70227_a

void (HitResult): a, onHit, method_7488, onCollision, func_70227_a

boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (): l, isDangerous, method_7503, isCharged, func_82342_d, isCharged

boolean (): k, isDangerous, method_7503, isCharged, func_82342_d, isCharged

boolean (): M_, shouldBurn, method_7468, isBurning, func_184564_k

boolean (): Y_, shouldBurn, method_7468, isBurning, func_184564_k

void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, func_213868_a

1.15.2

名称

azi

azl

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

axi

azi

net.minecraft.server.v1_14_R1.EntityWitherSkull

net.minecraft.server.v1_15_R1.EntityWitherSkull

字段

构造函数

方法

boolean (): bc, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

boolean (): bf, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (): K_, shouldBurn, method_7468, isBurning, func_184564_k

boolean (): M_, shouldBurn, method_7468, isBurning, func_184564_k

1.14.4

名称

axd

axi

net.minecraft.world.entity.projectile.WitherSkull

字段

DataWatcherObject<Boolean>: f, field_7654, CHARGED, field_184565_e

EntityDataAccessor<Boolean>: f, DATA_DANGEROUS, field_7654, CHARGED, field_184565_e

构造函数

方法

float (): k, method_7466, getDrag, func_82341_c

float (): k, getInertia, method_7466, getDrag, func_82341_c

boolean (): bc, method_5809, isOnFire, func_70027_ad, isBurning

boolean (): bc, isOnFire, method_5809, isOnFire, func_70027_ad, isBurning

void (MovingObjectPosition): a, method_7469, onCollision, func_70227_a

void (HitResult): a, onHit, method_7469, onCollision, func_70227_a

boolean (): aH, method_5863, collides, func_70067_L, isInteractable

boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (): l, method_7503, isCharged, func_82342_d, isCharged

boolean (): l, isDangerous, method_7503, isCharged, func_82342_d, isCharged

void (boolean): a, method_7502, setCharged, func_82343_e, setCharged

void (boolean): a, setDangerous, method_7502, setCharged, func_82343_e, setCharged

boolean (): K_, method_7468, isBurning, func_184564_k

boolean (): K_, shouldBurn, method_7468, isBurning, func_184564_k

float (Explosion, IBlockAccess, BlockPosition, IBlockData, Fluid, float): a, method_5774, getEffectiveExplosionResistance, func_180428_a

float (Explosion, BlockGetter, BlockPos, BlockState, FluidState, float): a, getBlockExplosionResistance, method_5774, getEffectiveExplosionResistance, func_180428_a

1.14.3

名称

axa

axd

net.minecraft.entity.projectile.WitherSkullEntity

字段

DataWatcherObject<Boolean>: f, field_7654, field_184565_e

DataWatcherObject<Boolean>: f, field_7654, CHARGED, field_184565_e

构造函数

方法

float (): k, method_7466, func_82341_c

float (): k, method_7466, getDrag, func_82341_c

boolean (): bb, method_5809, func_70027_ad, isBurning

boolean (): bc, method_5809, isOnFire, func_70027_ad, isBurning

void (MovingObjectPosition): a, method_7469, func_70227_a

void (MovingObjectPosition): a, method_7469, onCollision, func_70227_a

boolean (): aG, method_5863, func_70067_L, isInteractable

boolean (): aH, method_5863, collides, func_70067_L, isInteractable

boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity

boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (): l, method_7503, func_82342_d, isCharged

boolean (): l, method_7503, isCharged, func_82342_d, isCharged

void (boolean): a, method_7502, func_82343_e, setCharged

void (boolean): a, method_7502, setCharged, func_82343_e, setCharged

boolean (): L_, method_7468, func_184564_k

boolean (): K_, method_7468, isBurning, func_184564_k

float (Explosion, IBlockAccess, BlockPosition, IBlockData, Fluid, float): a, method_5774, func_180428_a

float (Explosion, IBlockAccess, BlockPosition, IBlockData, Fluid, float): a, method_5774, getEffectiveExplosionResistance, func_180428_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

awz

axa

字段

构造函数

方法

1.14

名称

apf

awz

net.minecraft.class_1687

net.minecraft.entity.projectile.EntityWitherSkull

net.minecraft.entity.projectile.WitherSkullEntity

net.minecraft.server.v1_13_R2.EntityWitherSkull

net.minecraft.server.v1_14_R1.EntityWitherSkull

字段

DataWatcherObject<Boolean>: e, field_184565_e

DataWatcherObject<Boolean>: f, field_7654, field_184565_e

构造函数

(World)

(EntityTypes<? extends EntityWitherSkull>, World)

方法

float (): k, func_82341_c

float (): k, method_7466, func_82341_c

boolean (): aV, func_70027_ad, isBurning

boolean (): bb, method_5809, func_70027_ad, isBurning

void (MovingObjectPosition): a, func_70227_a

void (MovingObjectPosition): a, method_7469, func_70227_a

boolean (): aB, func_70067_L, isInteractable

boolean (): aG, method_5863, func_70067_L, isInteractable

boolean (DamageSource, float): a, func_70097_a, damageEntity

boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity

void (): x_, func_70088_a

void (): u_, method_5693, func_70088_a, initDatawatcher

boolean (): l, func_82342_d, isCharged

boolean (): l, method_7503, func_82342_d, isCharged

void (boolean): a, func_82343_e, setCharged

void (boolean): a, method_7502, func_82343_e, setCharged

boolean (): f, func_184564_k

boolean (): L_, method_7468, func_184564_k

float (Explosion, IBlockAccess, BlockPosition, IBlockData, Fluid, float): a, func_180428_a

float (Explosion, IBlockAccess, BlockPosition, IBlockData, Fluid, float): a, method_5774, func_180428_a

1.13.2

名称

ape

apf

字段

构造函数

方法

1.13.1

名称

apb

ape

net.minecraft.server.v1_13_R1.EntityWitherSkull

net.minecraft.server.v1_13_R2.EntityWitherSkull

字段

构造函数

方法

1.13

名称

afb

apb

net.minecraft.server.v1_12_R1.EntityWitherSkull

net.minecraft.server.v1_13_R1.EntityWitherSkull

字段

构造函数

方法

float (): l, func_82341_c

float (): k, func_82341_c

boolean (): aR, func_70027_ad, isBurning

boolean (): aV, func_70027_ad, isBurning

float (Explosion, World, BlockPosition, IBlockData): a, func_180428_a

boolean (): ay, func_70067_L, isInteractable

boolean (): aB, func_70067_L, isInteractable

void (): i, func_70088_a

void (): x_, func_70088_a

boolean (): n, func_82342_d, isCharged

boolean (): l, func_82342_d, isCharged

boolean (): k, func_184564_k

boolean (): f, func_184564_k

void (DataConverterManager): a, func_189746_a

float (Explosion, IBlockAccess, BlockPosition, IBlockData, Fluid, float): a, func_180428_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aez

afb

字段

构造函数

方法

1.12

名称

abv

aez

net.minecraft.server.v1_11_R1.EntityWitherSkull

net.minecraft.server.v1_12_R1.EntityWitherSkull

字段

构造函数

方法

boolean (): aJ, func_70027_ad, isBurning

boolean (): aR, func_70027_ad, isBurning

boolean (): aq, func_70067_L, isInteractable

boolean (): ay, func_70067_L, isInteractable

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

abu

abv

字段

构造函数

方法

void (DataConverterManager): b, func_189746_a

void (DataConverterManager): a, func_189746_a

1.11

名称

aan

abu

net.minecraft.server.v1_10_R1.EntityWitherSkull

net.minecraft.server.v1_11_R1.EntityWitherSkull

字段

构造函数

方法

void (DataConverterManager): a, func_189746_a

void (DataConverterManager): b, func_189746_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

aae

aan

net.minecraft.server.v1_9_R2.EntityWitherSkull

net.minecraft.server.v1_10_R1.EntityWitherSkull

字段

构造函数

方法

boolean (): aH, func_70027_ad, isBurning

boolean (): aJ, func_70027_ad, isBurning

boolean (): ap, func_70067_L, isInteractable

boolean (): aq, func_70067_L, isInteractable

void (DataConverterManager): a, func_189746_a

1.9.4

名称

net.minecraft.server.v1_9_R1.EntityWitherSkull

net.minecraft.server.v1_9_R2.EntityWitherSkull

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

xd

aae

net.minecraft.server.v1_8_R3.EntityWitherSkull

net.minecraft.server.v1_9_R1.EntityWitherSkull

字段

DataWatcherObject<Boolean>: e, field_184565_e

构造函数

方法

float (): j, func_82341_c

float (): l, func_82341_c

boolean (): at, func_70027_ad, isBurning

boolean (): aH, func_70027_ad, isBurning

boolean (): ad, func_70067_L

boolean (): ap, func_70067_L, isInteractable

void (): h, func_70088_a

void (): i, func_70088_a

boolean (): l, func_82342_d, isCharged

boolean (): n, func_82342_d, isCharged

boolean (): k, func_184564_k

1.8.8

名称

xd

net.minecraft.entity.projectile.EntityWitherSkull

net.minecraft.server.v1_8_R3.EntityWitherSkull

字段

构造函数

(World)

(World, EntityLiving, double, double, double)

(World, double, double, double, double, double, double)

方法

float (): j, func_82341_c

boolean (): at, func_70027_ad, isBurning

float (Explosion, World, BlockPosition, IBlockData): a, func_180428_a

void (MovingObjectPosition): a, func_70227_a

boolean (): ad, func_70067_L

boolean (DamageSource, float): a, func_70097_a, damageEntity

void (): h, func_70088_a

boolean (): l, func_82342_d, isCharged

void (boolean): a, func_82343_e, setCharged