历史 - net.minecraft.network.protocol.game.ServerboundPlayerInputPacket
1.21.11
名称
aja
ajk
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aiv
aja
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aii
aiv
字段
构造函数
方法
1.21.5
名称
aho
aii
字段
构造函数
方法
1.21.4
名称
ait
aho
字段
构造函数
方法
PacketType<ServerboundPlayerInputPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundPlayerInputPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
aho
ait
字段
float: d, xxa, field_12995, sideways, f_134339_
boolean: f, isJumping, field_12997, jumping, f_134341_
boolean: g, isShiftKeyDown, field_12996, sneaking, f_134342_
float: e, zza, field_12994, forward, f_134340_
int: b, FLAG_JUMPING, field_33363, JUMPING_MASK, f_179717_
int: c, FLAG_SHIFT_KEY_DOWN, field_33364, SNEAKING_MASK, f_179718_
Input: b, input, comp_3139, input, f_346536_
构造函数
(float, float, boolean, boolean)
(Input)
方法
void (FriendlyByteBuf): a, write, method_55990, write, m_134356_
float (): b, getXxa, method_12372, getSideways, m_134355_
boolean (): f, isJumping, method_12371, isJumping, m_134359_
boolean (): g, isShiftKeyDown, method_12370, isSneaking, m_134360_
float (): e, getZza, method_12373, getForward, m_134358_
Input (): b, input, comp_3139, input, f_346536_
1.21.1
名称
字段
构造函数
方法
1.21
名称
aic
aho
字段
构造函数
方法
1.20.6
名称
aeo
aic
字段
float: c, xxa, field_12995, sideways, f_134339_
float: d, xxa, field_12995, sideways, f_134339_
boolean: e, isJumping, field_12997, jumping, f_134341_
boolean: f, isJumping, field_12997, jumping, f_134341_
boolean: f, isShiftKeyDown, field_12996, sneaking, f_134342_
boolean: g, isShiftKeyDown, field_12996, sneaking, f_134342_
float: d, zza, field_12994, forward, f_134340_
float: e, zza, field_12994, forward, f_134340_
int: a, FLAG_JUMPING, field_33363, JUMPING_MASK, f_179717_
int: b, FLAG_JUMPING, field_33363, JUMPING_MASK, f_179717_
int: b, FLAG_SHIFT_KEY_DOWN, field_33364, SNEAKING_MASK, f_179718_
int: c, FLAG_SHIFT_KEY_DOWN, field_33364, SNEAKING_MASK, f_179718_
StreamCodec<FriendlyByteBuf, ServerboundPlayerInputPacket>: a, STREAM_CODEC, field_48209, CODEC, f_314428_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55990, write, m_134356_
float (): a, getXxa, method_12372, getSideways, m_134355_
float (): b, getXxa, method_12372, getSideways, m_134355_
boolean (): e, isJumping, method_12371, isJumping, m_134359_
boolean (): f, isJumping, method_12371, isJumping, m_134359_
boolean (): f, isShiftKeyDown, method_12370, isSneaking, m_134360_
boolean (): g, isShiftKeyDown, method_12370, isSneaking, m_134360_
float (): d, getZza, method_12373, getForward, m_134358_
float (): e, getZza, method_12373, getForward, m_134358_
PacketType<ServerboundPlayerInputPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
acg
aeo
字段
构造函数
方法
1.20.2
名称
aaf
acg
字段
构造函数
方法
boolean (): d, isJumping, method_12371, isJumping, m_134359_
boolean (): e, isJumping, method_12371, isJumping, m_134359_
boolean (): e, isShiftKeyDown, method_12370, isSneaking, m_134360_
boolean (): f, isShiftKeyDown, method_12370, isSneaking, m_134360_
float (): c, getZza, method_12373, getForward, m_134358_
float (): d, getZza, method_12373, getForward, m_134358_
1.20.1
名称
aas
aaf
字段
构造函数
方法
1.19.4
名称
zu
aas
字段
构造函数
方法
float (): b, getXxa, method_12372, getSideways, m_134355_
float (): a, getXxa, method_12372, getSideways, m_134355_
1.19.3
名称
yq
zu
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xy
yq
net.minecraft.network.protocol.game.PacketPlayInSteerVehicle
字段
构造函数
方法
1.19
名称
wj
xy
net.minecraft.network.protocol.game.PacketPlayInSteerVehicle
字段
构造函数
方法
1.18.2
名称
vx
wj
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
un
vx
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
tb
un
net.minecraft.network.play.client.CInputPacket
net.minecraft.src.C_5179_
net.minecraft.server.v1_16_R3.PacketPlayInSteerVehicle
net.minecraft.network.protocol.game.PacketPlayInSteerVehicle
字段
float: a, xxa, field_12995, sideways, field_149624_a
float: c, xxa, field_12995, sideways, f_134339_
boolean: c, isJumping, field_12997, jumping, field_149623_c
boolean: e, isJumping, field_12997, jumping, f_134341_
boolean: d, isShiftKeyDown, field_12996, sneaking, field_229754_d_
boolean: f, isShiftKeyDown, field_12996, sneaking, f_134342_
float: b, zza, field_12994, forward, field_192621_b
float: d, zza, field_12994, forward, f_134340_
int: a, FLAG_JUMPING, field_33363, JUMPING_MASK, f_179717_
int: b, FLAG_SHIFT_KEY_DOWN, field_33364, SNEAKING_MASK, f_179718_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_12369, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12369, apply, m_5797_
float (): b, getXxa, method_12372, getSideways, func_149620_c
float (): b, getXxa, method_12372, getSideways, m_134355_
boolean (): d, isJumping, method_12371, isJumping, func_149618_e
boolean (): d, isJumping, method_12371, isJumping, m_134359_
boolean (): e, isShiftKeyDown, method_12370, isSneaking, func_229755_e_
boolean (): e, isShiftKeyDown, method_12370, isSneaking, m_134360_
float (): c, getZza, method_12373, getForward, func_192620_b
float (): c, getZza, method_12373, getForward, m_134358_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInSteerVehicle
net.minecraft.server.v1_16_R3.PacketPlayInSteerVehicle
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
sa
tb
net.minecraft.server.v1_16_R1.PacketPlayInSteerVehicle
net.minecraft.server.v1_16_R2.PacketPlayInSteerVehicle
字段
构造函数
方法
1.16.1
名称
ql
sa
net.minecraft.server.v1_15_R1.PacketPlayInSteerVehicle
net.minecraft.server.v1_16_R1.PacketPlayInSteerVehicle
字段
构造函数
方法
1.15.2
名称
net.minecraft.server.network.packet.PlayerInputC2SPacket
net.minecraft.network.packet.c2s.play.PlayerInputC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ou
ql
net.minecraft.network.packet.c2s.play.PlayerInputC2SPacket
net.minecraft.server.network.packet.PlayerInputC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInSteerVehicle
net.minecraft.server.v1_15_R1.PacketPlayInSteerVehicle
字段
boolean: d, isSneaking, field_12996, sneaking, field_149621_d
boolean: d, isShiftKeyDown, field_12996, sneaking, field_229754_d_
构造函数
方法
boolean (): e, isSneaking, method_12370, isSneaking, func_149617_f
boolean (): e, isShiftKeyDown, method_12370, isSneaking, func_229755_e_
1.14.4
名称
os
ou
net.minecraft.network.protocol.game.ServerboundPlayerInputPacket
net.minecraft.server.network.packet.PlayerInputC2SPacket
net.minecraft.network.packet.c2s.play.PlayerInputC2SPacket
字段
float: a, field_12995, sideways, field_149624_a
float: a, xxa, field_12995, sideways, field_149624_a
boolean: c, field_12997, jumping, field_149623_c
boolean: c, isJumping, field_12997, jumping, field_149623_c
boolean: d, field_12996, sneaking, field_149621_d
boolean: d, isSneaking, field_12996, sneaking, field_149621_d
float: b, field_12994, forward, field_192621_b
float: b, zza, field_12994, forward, field_192621_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12369, method_12369, func_148833_a
void (ServerGamePacketListener): a, handle, method_12369, apply, func_148833_a
float (): b, method_12372, getSideways, func_149620_c
float (): b, getXxa, method_12372, getSideways, func_149620_c
boolean (): d, method_12371, isJumping, func_149618_e
boolean (): d, isJumping, method_12371, isJumping, func_149618_e
boolean (): e, method_12370, isSneaking, func_149617_f
boolean (): e, isSneaking, method_12370, isSneaking, func_149617_f
float (): c, method_12373, getForward, func_192620_b
float (): c, getZza, method_12373, getForward, func_192620_b
1.14.3
名称
or
os
net.minecraft.server.network.packet.PlayerInputC2SPacket
字段
float: a, field_12995, field_149624_a
float: a, field_12995, sideways, field_149624_a
boolean: c, field_12997, field_149623_c
boolean: c, field_12997, jumping, field_149623_c
boolean: d, field_12996, field_149621_d
boolean: d, field_12996, sneaking, field_149621_d
float: b, field_12994, field_192621_b
float: b, field_12994, forward, field_192621_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12369, func_148833_a
void (PacketListenerPlayIn): a, method_12369, method_12369, func_148833_a
float (): b, method_12372, func_149620_c
float (): b, method_12372, getSideways, func_149620_c
boolean (): d, method_12371, func_149618_e
boolean (): d, method_12371, isJumping, func_149618_e
boolean (): e, method_12370, func_149617_f
boolean (): e, method_12370, isSneaking, func_149617_f
float (): c, method_12373, func_192620_b
float (): c, method_12373, getForward, func_192620_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
nc
or
net.minecraft.class_2851
net.minecraft.network.play.client.CPacketInput
net.minecraft.network.play.client.CInputPacket
net.minecraft.server.v1_13_R2.PacketPlayInSteerVehicle
net.minecraft.server.v1_14_R1.PacketPlayInSteerVehicle
字段
float: a, field_149624_a
float: a, field_12995, field_149624_a
boolean: c, field_149623_c
boolean: c, field_12997, field_149623_c
boolean: d, field_149621_d
boolean: d, field_12996, field_149621_d
float: b, field_192621_b
float: b, field_12994, field_192621_b
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12369, func_148833_a
float (): b, func_149620_c
float (): b, method_12372, func_149620_c
boolean (): d, func_149618_e
boolean (): d, method_12371, func_149618_e
boolean (): e, func_149617_f
boolean (): e, method_12370, func_149617_f
float (): c, func_192620_b
float (): c, method_12373, func_192620_b
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInSteerVehicle
net.minecraft.server.v1_13_R2.PacketPlayInSteerVehicle
字段
构造函数
方法
1.13
名称
lr
nc
net.minecraft.server.v1_12_R1.PacketPlayInSteerVehicle
net.minecraft.server.v1_13_R1.PacketPlayInSteerVehicle
字段
构造函数
方法
float (): a, func_149620_c
float (): b, func_149620_c
boolean (): c, func_149618_e
boolean (): d, func_149618_e
boolean (): d, func_149617_f
boolean (): e, func_149617_f
float (): b, func_192620_b
float (): c, func_192620_b
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
lq
lr
字段
构造函数
方法
1.12
名称
jf
lq
net.minecraft.server.v1_11_R1.PacketPlayInSteerVehicle
net.minecraft.server.v1_12_R1.PacketPlayInSteerVehicle
字段
float: b, field_149622_b
float: b, field_192621_b
构造函数
方法
float (): b, func_149616_d
float (): b, func_192620_b
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
jc
jf
net.minecraft.server.v1_10_R1.PacketPlayInSteerVehicle
net.minecraft.server.v1_11_R1.PacketPlayInSteerVehicle
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
ja
jc
net.minecraft.server.v1_9_R2.PacketPlayInSteerVehicle
net.minecraft.server.v1_10_R1.PacketPlayInSteerVehicle
字段
构造函数
方法
1.9.4
名称
iz
ja
net.minecraft.server.v1_9_R1.PacketPlayInSteerVehicle
net.minecraft.server.v1_9_R2.PacketPlayInSteerVehicle
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
it
iz
net.minecraft.network.play.client.C0CPacketInput
net.minecraft.network.play.client.CPacketInput
net.minecraft.server.v1_8_R3.PacketPlayInSteerVehicle
net.minecraft.server.v1_9_R1.PacketPlayInSteerVehicle
字段
构造函数
方法
1.8.8
名称
it
net.minecraft.network.play.client.C0CPacketInput
net.minecraft.server.v1_8_R3.PacketPlayInSteerVehicle
字段
float: a, field_149624_a
float: b, field_149622_b
boolean: c, field_149623_c
boolean: d, field_149621_d
构造函数
()
(float, float, boolean, boolean)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
float (): a, func_149620_c
float (): b, func_149616_d
boolean (): c, func_149618_e
boolean (): d, func_149617_f