历史 - net.minecraft.client.model.animal.chicken.ChickenModel

1.21.11

名称

gur

hag

net.minecraft.client.model.ChickenModel

net.minecraft.client.model.animal.chicken.ChickenModel

net.minecraft.src.C_3807_

net.minecraft.src.C_432608_

字段

ModelPart: d, head, field_3344, head, f_102381_

ModelPart: e, head, field_3344, head, f_435745_

String: a, RED_THING, field_32471, RED_THING, f_170484_

String: b, RED_THING, field_32471, RED_THING, f_434708_

ModelPart: e, rightLeg, field_27401, rightLeg, f_170485_

ModelPart: f, rightLeg, field_27401, rightLeg, f_435493_

ModelPart: f, leftLeg, field_27402, leftLeg, f_170486_

ModelPart: g, leftLeg, field_27402, leftLeg, f_434593_

ModelPart: g, rightWing, field_27403, rightWing, f_170487_

ModelPart: h, rightWing, field_27403, rightWing, f_436727_

ModelPart: i, leftWing, field_27404, leftWing, f_170488_

ModelPart: i, leftWing, field_27404, leftWing, f_434426_

MeshTransformer: c, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_346633_

MeshTransformer: d, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_435494_

float: b, Y_OFFSET, field_56579, field_56579, f_380377_

float: c, Y_OFFSET, field_56579, field_56579, f_435338_

构造函数

方法

LayerDefinition (): a, createBodyLayer, method_31988, getTexturedModelData, m_170491_

LayerDefinition (): a, createBodyLayer, method_31988, getTexturedModelData, m_440280_

void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_6251_

void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_102844_

MeshDefinition (): b, createBaseChickenModel, method_67546, getModelData, m_385973_

MeshDefinition (): e, createBaseChickenModel, method_67546, getModelData, m_447427_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gms

gur

字段

构造函数

方法

void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_6973_

void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_6251_

1.21.8

名称

gmr

gms

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ggy

gmr

字段

构造函数

方法

1.21.5

名称

gbq

ggy

字段

ModelPart: c, head, field_3344, head, f_102381_

ModelPart: d, head, field_3344, head, f_102381_

ModelPart: d, rightLeg, field_27401, rightLeg, f_170485_

ModelPart: e, rightLeg, field_27401, rightLeg, f_170485_

ModelPart: e, leftLeg, field_27402, leftLeg, f_170486_

ModelPart: f, leftLeg, field_27402, leftLeg, f_170486_

ModelPart: f, rightWing, field_27403, rightWing, f_170487_

ModelPart: g, rightWing, field_27403, rightWing, f_170487_

ModelPart: g, leftWing, field_27404, leftWing, f_170488_

ModelPart: i, leftWing, field_27404, leftWing, f_170488_

MeshTransformer: b, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_346633_

MeshTransformer: c, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_346633_

float: b, Y_OFFSET, field_56579, field_56579, f_380377_

构造函数

方法

MeshDefinition (): b, createBaseChickenModel, method_67546, getModelData, m_385973_

1.21.4

名称

gba

gbq

字段

ModelPart: i, beak, field_3340, beak, f_102387_

ModelPart: j, redThing, field_3342, wattle, f_102388_

构造函数

方法

1.21.3

名称

fuz

gba

字段

ModelPart: b, head, field_3344, head, f_102381_

ModelPart: c, head, field_3344, head, f_102381_

ModelPart: f, body, field_3346, body, f_102382_

ModelPart: k, beak, field_3340, beak, f_102387_

ModelPart: i, beak, field_3340, beak, f_102387_

ModelPart: l, redThing, field_3342, wattle, f_102388_

ModelPart: j, redThing, field_3342, wattle, f_102388_

ModelPart: g, rightLeg, field_27401, rightLeg, f_170485_

ModelPart: d, rightLeg, field_27401, rightLeg, f_170485_

ModelPart: h, leftLeg, field_27402, leftLeg, f_170486_

ModelPart: e, leftLeg, field_27402, leftLeg, f_170486_

ModelPart: i, rightWing, field_27403, rightWing, f_170487_

ModelPart: f, rightWing, field_27403, rightWing, f_170487_

ModelPart: j, leftWing, field_27404, leftWing, f_170488_

ModelPart: g, leftWing, field_27404, leftWing, f_170488_

MeshTransformer: b, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_346633_

构造函数

方法

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_

void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, m_6973_

LayerDefinition (): c, createBodyLayer, method_31988, getTexturedModelData, m_170491_

LayerDefinition (): a, createBodyLayer, method_31988, getTexturedModelData, m_170491_

void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_6973_

1.21.1

名称

字段

构造函数

方法

1.21

名称

ftr

fuz

字段

构造函数

方法

1.20.6

名称

fjm

ftr

字段

构造函数

方法

1.20.4

名称

fes

fjm

字段

构造函数

方法

1.20.2

名称

fau

fes

字段

构造函数

方法

1.20.1

名称

ezh

fau

字段

构造函数

方法

1.19.4

名称

euz

ezh

字段

构造函数

方法

1.19.3

名称

eqz

euz

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

epq

eqz

字段

构造函数

方法

1.19

名称

eiz

epq

字段

构造函数

方法

1.18.2

名称

ehs

eiz

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

efp

ehs

字段

构造函数

方法

1.17.1

名称

efo

efp

字段

构造函数

方法

1.17

名称

dtr

efo

net.minecraft.client.renderer.entity.model.ChickenModel

net.minecraft.src.C_3807_

字段

ModelPart: a, head, field_3344, head, field_78142_a

ModelPart: b, head, field_3344, head, f_102381_

ModelPart: b, body, field_3346, body, field_78140_b

ModelPart: f, body, field_3346, body, f_102382_

ModelPart: f, leg0, field_3345, rightLeg, field_78141_c

ModelPart: g, leg1, field_3343, leftLeg, field_78138_d

ModelPart: h, wing0, field_3341, rightWing, field_78139_e

ModelPart: i, wing1, field_3347, leftWing, field_78136_f

ModelPart: j, beak, field_3340, beak, field_78137_g

ModelPart: k, beak, field_3340, beak, f_102387_

ModelPart: k, redThing, field_3342, wattle, field_78143_h

ModelPart: l, redThing, field_3342, wattle, f_102388_

String: a, RED_THING, field_32471, RED_THING, f_170484_

ModelPart: g, rightLeg, field_27401, rightLeg, f_170485_

ModelPart: h, leftLeg, field_27402, leftLeg, f_170486_

ModelPart: i, rightWing, field_27403, rightWing, f_170487_

ModelPart: j, leftWing, field_27404, leftWing, f_170488_

构造函数

()

(ModelPart)

方法

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, func_225602_a_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_

void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, func_225597_a_

void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, m_6973_

LayerDefinition (): c, createBodyLayer, method_31988, getTexturedModelData, m_170491_

1.16.5

名称

字段

ModelPart: b, body, field_3346, torso, field_78140_b

ModelPart: b, body, field_3346, body, field_78140_b

构造函数

方法

1.16.4

名称

dtj

dtr

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dvk

dtj

字段

构造函数

方法

1.16.1

名称

dkp

dvk

字段

构造函数

方法

1.15.2

名称

dkm

dkp

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dgz

dkm

字段

ModelPart: b, body, field_3346, field_78140_b

ModelPart: b, body, field_3346, torso, field_78140_b

ModelPart: f, leg0, field_3345, field_78141_c

ModelPart: f, leg0, field_3345, rightLeg, field_78141_c

ModelPart: g, leg1, field_3343, field_78138_d

ModelPart: g, leg1, field_3343, leftLeg, field_78138_d

ModelPart: h, wing0, field_3341, field_78139_e

ModelPart: h, wing0, field_3341, rightWing, field_78139_e

ModelPart: i, wing1, field_3347, field_78136_f

ModelPart: i, wing1, field_3347, leftWing, field_78136_f

ModelPart: j, beak, field_3340, field_78137_g

ModelPart: j, beak, field_3340, beak, field_78137_g

ModelPart: k, redThing, field_3342, field_78143_h

ModelPart: k, redThing, field_3342, wattle, field_78143_h

构造函数

方法

void (T, float, float, float, float, float, float): b, render, method_2819, render, func_78088_a

void (T, float, float, float, float, float, float): a, setupAnim, method_17080, setAngles, func_212844_a_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, func_225602_a_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_

void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, func_225597_a_

1.14.4

名称

del

dgz

net.minecraft.client.model.ChickenModel

字段

Cuboid: a, field_3344, head, field_78142_a

ModelPart: a, head, field_3344, head, field_78142_a

Cuboid: b, field_3346, field_3346, field_78140_b

ModelPart: b, body, field_3346, field_78140_b

Cuboid: f, field_3345, field_3345, field_78141_c

ModelPart: f, leg0, field_3345, field_78141_c

Cuboid: g, field_3343, field_3343, field_78138_d

ModelPart: g, leg1, field_3343, field_78138_d

Cuboid: h, field_3341, field_3341, field_78139_e

ModelPart: h, wing0, field_3341, field_78139_e

Cuboid: i, field_3347, field_3347, field_78136_f

ModelPart: i, wing1, field_3347, field_78136_f

Cuboid: j, field_3340, field_3340, field_78137_g

ModelPart: j, beak, field_3340, field_78137_g

Cuboid: k, field_3342, field_3342, field_78143_h

ModelPart: k, redThing, field_3342, field_78143_h

构造函数

方法

void (T, float, float, float, float, float, float): b, method_2819, render, func_78088_a

void (T, float, float, float, float, float, float): b, render, method_2819, render, func_78088_a

void (T, float, float, float, float, float, float): a, method_17080, setAngles, func_212844_a_

void (T, float, float, float, float, float, float): a, setupAnim, method_17080, setAngles, func_212844_a_

1.14.3

名称

deh

del

net.minecraft.client.render.entity.model.ChickenEntityModel

字段

RendererModel: a, field_3344, field_78142_a

Cuboid: a, field_3344, head, field_78142_a

RendererModel: b, field_3346, field_78140_b

Cuboid: b, field_3346, field_3346, field_78140_b

RendererModel: f, field_3345, field_78141_c

Cuboid: f, field_3345, field_3345, field_78141_c

RendererModel: g, field_3343, field_78138_d

Cuboid: g, field_3343, field_3343, field_78138_d

RendererModel: h, field_3341, field_78139_e

Cuboid: h, field_3341, field_3341, field_78139_e

RendererModel: i, field_3347, field_78136_f

Cuboid: i, field_3347, field_3347, field_78136_f

RendererModel: j, field_3340, field_78137_g

Cuboid: j, field_3340, field_3340, field_78137_g

RendererModel: k, field_3342, field_78143_h

Cuboid: k, field_3342, field_3342, field_78143_h

构造函数

方法

void (T, float, float, float, float, float, float): b, method_2819, func_78088_a

void (T, float, float, float, float, float, float): b, method_2819, render, func_78088_a

void (T, float, float, float, float, float, float): a, method_17080, func_212844_a_

void (T, float, float, float, float, float, float): a, method_17080, setAngles, func_212844_a_

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

def

deh

字段

构造函数

方法

1.14

名称

def

net.minecraft.class_558

net.minecraft.client.renderer.entity.model.ChickenModel

字段

RendererModel: a, field_3344, field_78142_a

RendererModel: b, field_3346, field_78140_b

RendererModel: f, field_3345, field_78141_c

RendererModel: g, field_3343, field_78138_d

RendererModel: h, field_3341, field_78139_e

RendererModel: i, field_3347, field_78136_f

RendererModel: j, field_3340, field_78137_g

RendererModel: k, field_3342, field_78143_h

构造函数

()

方法

void (T, float, float, float, float, float, float): b, method_2819, func_78088_a

void (T, float, float, float, float, float, float): a, method_17080, func_212844_a_