历史 - net.minecraft.client.model.animal.chicken.ChickenModel
1.21.11
名称
gur
hag
net.minecraft.client.model.ChickenModel
net.minecraft.client.model.animal.chicken.ChickenModel
net.minecraft.src.C_3807_
net.minecraft.src.C_432608_
字段
ModelPart: d, head, field_3344, head, f_102381_
ModelPart: e, head, field_3344, head, f_435745_
String: a, RED_THING, field_32471, RED_THING, f_170484_
String: b, RED_THING, field_32471, RED_THING, f_434708_
ModelPart: e, rightLeg, field_27401, rightLeg, f_170485_
ModelPart: f, rightLeg, field_27401, rightLeg, f_435493_
ModelPart: f, leftLeg, field_27402, leftLeg, f_170486_
ModelPart: g, leftLeg, field_27402, leftLeg, f_434593_
ModelPart: g, rightWing, field_27403, rightWing, f_170487_
ModelPart: h, rightWing, field_27403, rightWing, f_436727_
ModelPart: i, leftWing, field_27404, leftWing, f_170488_
ModelPart: i, leftWing, field_27404, leftWing, f_434426_
MeshTransformer: c, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_346633_
MeshTransformer: d, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_435494_
float: b, Y_OFFSET, field_56579, field_56579, f_380377_
float: c, Y_OFFSET, field_56579, field_56579, f_435338_
构造函数
方法
LayerDefinition (): a, createBodyLayer, method_31988, getTexturedModelData, m_170491_
LayerDefinition (): a, createBodyLayer, method_31988, getTexturedModelData, m_440280_
void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_6251_
void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_102844_
MeshDefinition (): b, createBaseChickenModel, method_67546, getModelData, m_385973_
MeshDefinition (): e, createBaseChickenModel, method_67546, getModelData, m_447427_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gms
gur
字段
构造函数
方法
void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_6973_
void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_6251_
1.21.8
名称
gmr
gms
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ggy
gmr
字段
构造函数
方法
1.21.5
名称
gbq
ggy
字段
ModelPart: c, head, field_3344, head, f_102381_
ModelPart: d, head, field_3344, head, f_102381_
ModelPart: d, rightLeg, field_27401, rightLeg, f_170485_
ModelPart: e, rightLeg, field_27401, rightLeg, f_170485_
ModelPart: e, leftLeg, field_27402, leftLeg, f_170486_
ModelPart: f, leftLeg, field_27402, leftLeg, f_170486_
ModelPart: f, rightWing, field_27403, rightWing, f_170487_
ModelPart: g, rightWing, field_27403, rightWing, f_170487_
ModelPart: g, leftWing, field_27404, leftWing, f_170488_
ModelPart: i, leftWing, field_27404, leftWing, f_170488_
MeshTransformer: b, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_346633_
MeshTransformer: c, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_346633_
float: b, Y_OFFSET, field_56579, field_56579, f_380377_
构造函数
方法
MeshDefinition (): b, createBaseChickenModel, method_67546, getModelData, m_385973_
1.21.4
名称
gba
gbq
字段
ModelPart: i, beak, field_3340, beak, f_102387_
ModelPart: j, redThing, field_3342, wattle, f_102388_
构造函数
方法
1.21.3
名称
fuz
gba
字段
ModelPart: b, head, field_3344, head, f_102381_
ModelPart: c, head, field_3344, head, f_102381_
ModelPart: f, body, field_3346, body, f_102382_
ModelPart: k, beak, field_3340, beak, f_102387_
ModelPart: i, beak, field_3340, beak, f_102387_
ModelPart: l, redThing, field_3342, wattle, f_102388_
ModelPart: j, redThing, field_3342, wattle, f_102388_
ModelPart: g, rightLeg, field_27401, rightLeg, f_170485_
ModelPart: d, rightLeg, field_27401, rightLeg, f_170485_
ModelPart: h, leftLeg, field_27402, leftLeg, f_170486_
ModelPart: e, leftLeg, field_27402, leftLeg, f_170486_
ModelPart: i, rightWing, field_27403, rightWing, f_170487_
ModelPart: f, rightWing, field_27403, rightWing, f_170487_
ModelPart: j, leftWing, field_27404, leftWing, f_170488_
ModelPart: g, leftWing, field_27404, leftWing, f_170488_
MeshTransformer: b, BABY_TRANSFORMER, field_52891, BABY_TRANSFORMER, f_346633_
构造函数
方法
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_
void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, m_6973_
LayerDefinition (): c, createBodyLayer, method_31988, getTexturedModelData, m_170491_
LayerDefinition (): a, createBodyLayer, method_31988, getTexturedModelData, m_170491_
void (ChickenRenderState): a, setupAnim, method_62073, setAngles, m_6973_
1.21.1
名称
字段
构造函数
方法
1.21
名称
ftr
fuz
字段
构造函数
方法
1.20.6
名称
fjm
ftr
字段
构造函数
方法
1.20.4
名称
fes
fjm
字段
构造函数
方法
1.20.2
名称
fau
fes
字段
构造函数
方法
1.20.1
名称
ezh
fau
字段
构造函数
方法
1.19.4
名称
euz
ezh
字段
构造函数
方法
1.19.3
名称
eqz
euz
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
epq
eqz
字段
构造函数
方法
1.19
名称
eiz
epq
字段
构造函数
方法
1.18.2
名称
ehs
eiz
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
efp
ehs
字段
构造函数
方法
1.17.1
名称
efo
efp
字段
构造函数
方法
1.17
名称
dtr
efo
net.minecraft.client.renderer.entity.model.ChickenModel
net.minecraft.src.C_3807_
字段
ModelPart: a, head, field_3344, head, field_78142_a
ModelPart: b, head, field_3344, head, f_102381_
ModelPart: b, body, field_3346, body, field_78140_b
ModelPart: f, body, field_3346, body, f_102382_
ModelPart: f, leg0, field_3345, rightLeg, field_78141_c
ModelPart: g, leg1, field_3343, leftLeg, field_78138_d
ModelPart: h, wing0, field_3341, rightWing, field_78139_e
ModelPart: i, wing1, field_3347, leftWing, field_78136_f
ModelPart: j, beak, field_3340, beak, field_78137_g
ModelPart: k, beak, field_3340, beak, f_102387_
ModelPart: k, redThing, field_3342, wattle, field_78143_h
ModelPart: l, redThing, field_3342, wattle, f_102388_
String: a, RED_THING, field_32471, RED_THING, f_170484_
ModelPart: g, rightLeg, field_27401, rightLeg, f_170485_
ModelPart: h, leftLeg, field_27402, leftLeg, f_170486_
ModelPart: i, rightWing, field_27403, rightWing, f_170487_
ModelPart: j, leftWing, field_27404, leftWing, f_170488_
构造函数
()
方法
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, func_225602_a_
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_
void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, func_225597_a_
void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, m_6973_
LayerDefinition (): c, createBodyLayer, method_31988, getTexturedModelData, m_170491_
1.16.5
名称
字段
ModelPart: b, body, field_3346, torso, field_78140_b
ModelPart: b, body, field_3346, body, field_78140_b
构造函数
方法
1.16.4
名称
dtj
dtr
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dvk
dtj
字段
构造函数
方法
1.16.1
名称
dkp
dvk
字段
构造函数
方法
1.15.2
名称
dkm
dkp
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dgz
dkm
字段
ModelPart: b, body, field_3346, field_78140_b
ModelPart: b, body, field_3346, torso, field_78140_b
ModelPart: f, leg0, field_3345, field_78141_c
ModelPart: f, leg0, field_3345, rightLeg, field_78141_c
ModelPart: g, leg1, field_3343, field_78138_d
ModelPart: g, leg1, field_3343, leftLeg, field_78138_d
ModelPart: h, wing0, field_3341, field_78139_e
ModelPart: h, wing0, field_3341, rightWing, field_78139_e
ModelPart: i, wing1, field_3347, field_78136_f
ModelPart: i, wing1, field_3347, leftWing, field_78136_f
ModelPart: j, beak, field_3340, field_78137_g
ModelPart: j, beak, field_3340, beak, field_78137_g
ModelPart: k, redThing, field_3342, field_78143_h
ModelPart: k, redThing, field_3342, wattle, field_78143_h
构造函数
方法
void (T, float, float, float, float, float, float): b, render, method_2819, render, func_78088_a
void (T, float, float, float, float, float, float): a, setupAnim, method_17080, setAngles, func_212844_a_
Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, func_225602_a_
Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_
void (T, float, float, float, float, float): a, setupAnim, method_2819, setAngles, func_225597_a_
1.14.4
名称
del
dgz
net.minecraft.client.model.ChickenModel
字段
Cuboid: a, field_3344, head, field_78142_a
ModelPart: a, head, field_3344, head, field_78142_a
Cuboid: b, field_3346, field_3346, field_78140_b
ModelPart: b, body, field_3346, field_78140_b
Cuboid: f, field_3345, field_3345, field_78141_c
ModelPart: f, leg0, field_3345, field_78141_c
Cuboid: g, field_3343, field_3343, field_78138_d
ModelPart: g, leg1, field_3343, field_78138_d
Cuboid: h, field_3341, field_3341, field_78139_e
ModelPart: h, wing0, field_3341, field_78139_e
Cuboid: i, field_3347, field_3347, field_78136_f
ModelPart: i, wing1, field_3347, field_78136_f
Cuboid: j, field_3340, field_3340, field_78137_g
ModelPart: j, beak, field_3340, field_78137_g
Cuboid: k, field_3342, field_3342, field_78143_h
ModelPart: k, redThing, field_3342, field_78143_h
构造函数
方法
void (T, float, float, float, float, float, float): b, method_2819, render, func_78088_a
void (T, float, float, float, float, float, float): b, render, method_2819, render, func_78088_a
void (T, float, float, float, float, float, float): a, method_17080, setAngles, func_212844_a_
void (T, float, float, float, float, float, float): a, setupAnim, method_17080, setAngles, func_212844_a_
1.14.3
名称
deh
del
net.minecraft.client.render.entity.model.ChickenEntityModel
字段
RendererModel: a, field_3344, field_78142_a
Cuboid: a, field_3344, head, field_78142_a
RendererModel: b, field_3346, field_78140_b
Cuboid: b, field_3346, field_3346, field_78140_b
RendererModel: f, field_3345, field_78141_c
Cuboid: f, field_3345, field_3345, field_78141_c
RendererModel: g, field_3343, field_78138_d
Cuboid: g, field_3343, field_3343, field_78138_d
RendererModel: h, field_3341, field_78139_e
Cuboid: h, field_3341, field_3341, field_78139_e
RendererModel: i, field_3347, field_78136_f
Cuboid: i, field_3347, field_3347, field_78136_f
RendererModel: j, field_3340, field_78137_g
Cuboid: j, field_3340, field_3340, field_78137_g
RendererModel: k, field_3342, field_78143_h
Cuboid: k, field_3342, field_3342, field_78143_h
构造函数
方法
void (T, float, float, float, float, float, float): b, method_2819, func_78088_a
void (T, float, float, float, float, float, float): b, method_2819, render, func_78088_a
void (T, float, float, float, float, float, float): a, method_17080, func_212844_a_
void (T, float, float, float, float, float, float): a, method_17080, setAngles, func_212844_a_
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
def
deh
字段
构造函数
方法
1.14
名称
def
net.minecraft.class_558
net.minecraft.client.renderer.entity.model.ChickenModel
字段
RendererModel: a, field_3344, field_78142_a
RendererModel: b, field_3346, field_78140_b
RendererModel: f, field_3345, field_78141_c
RendererModel: g, field_3343, field_78138_d
RendererModel: h, field_3341, field_78139_e
RendererModel: i, field_3347, field_78136_f
RendererModel: j, field_3340, field_78137_g
RendererModel: k, field_3342, field_78143_h
构造函数
()
方法
void (T, float, float, float, float, float, float): b, method_2819, func_78088_a
void (T, float, float, float, float, float, float): a, method_17080, func_212844_a_