历史 - net.minecraft.server.level.DistanceManager

1.21.11

名称

awk

aws

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ato

awk

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aro

ato

字段

构造函数

方法

1.21.5

名称

aqr

aro

net.minecraft.server.world.ChunkTicketManager

net.minecraft.server.world.ChunkLevelManager

字段

int: b, PLAYER_TICKET_LEVEL, field_17452, NEARBY_PLAYER_TICKET_LEVEL, f_140759_

int: c, PLAYER_TICKET_LEVEL, field_17452, NEARBY_PLAYER_TICKET_LEVEL, f_140759_

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>>: e, tickets, field_13895, ticketsByPosition, f_140761_

DistanceManager$ChunkTicketTracker: f, ticketTracker, field_18252, distanceFromTicketTracker, f_140762_

DistanceManager$FixedPlayerDistanceChunkTracker: g, naturalSpawnChunkCounter, field_17454, distanceFromNearestPlayerTracker, f_140763_

DistanceManager$FixedPlayerDistanceChunkTracker: h, naturalSpawnChunkCounter, field_17454, distanceFromNearestPlayerTracker, f_140763_

Set<ChunkHolder>: j, chunksToUpdateFutures, field_16210, chunkHoldersWithPendingUpdates, f_140765_

Set<ChunkHolder>: b, chunksToUpdateFutures, field_16210, chunkHoldersWithPendingUpdates, f_140765_

it.unimi.dsi.fastutil.longs.LongSet: l, ticketsToRelease, field_17459, freshPlayerTicketPositions, f_140769_

it.unimi.dsi.fastutil.longs.LongSet: k, ticketsToRelease, field_17459, freshPlayerTicketPositions, f_140769_

Executor: m, mainThreadExecutor, field_17460, mainThreadExecutor, f_140770_

Executor: l, mainThreadExecutor, field_17460, mainThreadExecutor, f_140770_

long: n, ticketTickCounter, field_13894, age, f_140771_

int: c, INITIAL_TICKET_LIST_CAPACITY, field_29765, field_29765, f_143206_

TickingTracker: h, tickingTicketsTracker, field_34886, simulationDistanceTracker, f_183901_

int: o, simulationDistance, field_34887, simulationDistance, f_183902_

int: m, simulationDistance, field_34887, simulationDistance, f_183902_

ThrottlingChunkTaskDispatcher: k, ticketDispatcher, field_54044, scheduler, f_349102_

ThrottlingChunkTaskDispatcher: j, ticketDispatcher, field_54044, scheduler, f_349102_

LoadingChunkTracker: e, loadingChunkTracker, field_55589, ticketDistanceLevelPropagator, f_379426_

SimulationChunkTracker: f, simulationChunkTracker, field_55590, simulationDistanceLevelPropagator, f_380308_

TicketStorage: g, ticketStorage, field_55591, ticketManager, f_380982_

构造函数

(Executor, Executor)

(TicketStorage, Executor, Executor)

方法

void (): a, purgeStaleTickets, method_14045, purgeExpiredTickets, m_140776_

void (long, Ticket<?>): a, addTicket, method_14042, addTicket, m_140784_

void (long, Ticket<?>): b, removeTicket, method_17645, removeTicket, m_140818_

<T> void (TicketType<T>, ChunkPos, int, T): a, addTicket, method_17290, addTicketWithLevel, m_140792_

<T> void (TicketType<T>, ChunkPos, int, T): b, removeTicket, method_20444, removeTicketWithLevel, m_140823_

<T> void (TicketType<T>, ChunkPos, int, T): c, addRegionTicket, method_17291, addTicket, m_140840_

<T> void (TicketType<T>, ChunkPos, int, T): d, removeRegionTicket, method_17292, removeTicket, m_140849_

void (ChunkPos, boolean): a, updateChunkForced, method_14036, setChunkForced, m_140799_

int (): b, getNaturalSpawnChunkCount, method_14052, getTickedChunkCount, m_140816_

int (): a, getNaturalSpawnChunkCount, method_14052, getTickedChunkCount, m_140816_

boolean (long): f, hasPlayersNearby, method_20800, shouldTick, m_140847_

String (long): e, getTicketDebugString, method_21623, getTicket, m_140838_

String (): d, getDebugStatus, method_21683, toDumpString, m_140837_

String (): c, getDebugStatus, method_21683, toDumpString, m_140837_

int (SortedArraySet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, m_140797_

SortedArraySet<Ticket<?>> (long): g, getTickets, method_14050, getTicketSet, m_140857_

void (String): a, dumpTickets, method_34876, dump, m_143207_

int (): i, getPlayerTicketLevel, method_38633, getPlayerSimulationLevel, m_183918_

int (): e, getPlayerTicketLevel, method_38633, getPlayerSimulationLevel, m_183918_

TickingTracker (): e, tickingTracker, method_38631, getSimulationDistanceTracker, m_183915_

void (): g, removeTicketsOnClosing, method_39995, removePersistentTickets, m_201910_

boolean (): h, hasTickets, method_39996, shouldDelayShutdown, m_201911_

boolean (): d, hasTickets, method_39996, shouldDelayShutdown, m_201911_

it.unimi.dsi.fastutil.longs.LongIterator (): c, getSpawnCandidateChunks, method_61262, iterateChunkPosToTick, m_356328_

it.unimi.dsi.fastutil.longs.LongIterator (): b, getSpawnCandidateChunks, method_61262, iterateChunkPosToTick, m_356328_

it.unimi.dsi.fastutil.longs.LongSet (): f, getTickingChunks, method_61263, getChunks, m_354926_

int (long, boolean): a, getChunkLevel, method_66007, getLevel, m_387333_

TriState (long): e, hasPlayersNearby, method_20800, shouldTick, m_140847_

void (it.unimi.dsi.fastutil.longs.LongConsumer): a, forEachEntityTickingChunk, method_67500, forEachBlockTickingChunk, m_385840_

1.21.4

名称

arv

aqr

字段

构造函数

方法

1.21.3

名称

aqk

arv

字段

ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>: l, ticketThrottlerInput, field_17457, playerTicketThrottler, f_140767_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: m, ticketThrottlerReleaser, field_17458, playerTicketThrottlerUnblocker, f_140768_

it.unimi.dsi.fastutil.longs.LongSet: n, ticketsToRelease, field_17459, freshPlayerTicketPositions, f_140769_

it.unimi.dsi.fastutil.longs.LongSet: l, ticketsToRelease, field_17459, freshPlayerTicketPositions, f_140769_

Executor: o, mainThreadExecutor, field_17460, mainThreadExecutor, f_140770_

Executor: m, mainThreadExecutor, field_17460, mainThreadExecutor, f_140770_

long: p, ticketTickCounter, field_13894, age, f_140771_

long: n, ticketTickCounter, field_13894, age, f_140771_

ChunkTaskPriorityQueueSorter: k, ticketThrottler, field_17456, levelUpdateListener, f_140766_

int: q, simulationDistance, field_34887, simulationDistance, f_183902_

int: o, simulationDistance, field_34887, simulationDistance, f_183902_

ThrottlingChunkTaskDispatcher: k, ticketDispatcher, field_54044, scheduler, f_349102_

构造函数

方法

void (): a, purgeStaleTickets, method_14045, purge, m_140776_

void (): a, purgeStaleTickets, method_14045, purgeExpiredTickets, m_140776_

String (): c, getDebugStatus, method_21683, toDumpString, m_140837_

String (): d, getDebugStatus, method_21683, toDumpString, m_140837_

int (): g, getPlayerTicketLevel, method_38633, getPlayerSimulationLevel, m_183918_

int (): i, getPlayerTicketLevel, method_38633, getPlayerSimulationLevel, m_183918_

TickingTracker (): d, tickingTracker, method_38631, getSimulationDistanceTracker, m_183915_

TickingTracker (): e, tickingTracker, method_38631, getSimulationDistanceTracker, m_183915_

void (): e, removeTicketsOnClosing, method_39995, removePersistentTickets, m_201910_

void (): g, removeTicketsOnClosing, method_39995, removePersistentTickets, m_201910_

boolean (): f, hasTickets, method_39996, shouldDelayShutdown, m_201911_

boolean (): h, hasTickets, method_39996, shouldDelayShutdown, m_201911_

it.unimi.dsi.fastutil.longs.LongIterator (): c, getSpawnCandidateChunks, method_61262, iterateChunkPosToTick, m_356328_

it.unimi.dsi.fastutil.longs.LongSet (): f, getTickingChunks, method_61263, getChunks, m_354926_

1.21.1

名称

字段

构造函数

方法

1.21

名称

aqx

aqk

字段

构造函数

方法

1.20.6

名称

amv

aqx

字段

构造函数

方法

1.20.4

名称

aki

amv

字段

构造函数

方法

1.20.2

名称

ahx

aki

字段

Set<ChunkHolder>: j, chunksToUpdateFutures, field_16210, chunkHolders, f_140765_

Set<ChunkHolder>: j, chunksToUpdateFutures, field_16210, chunkHoldersWithPendingUpdates, f_140765_

it.unimi.dsi.fastutil.longs.LongSet: n, ticketsToRelease, field_17459, chunkPositions, f_140769_

it.unimi.dsi.fastutil.longs.LongSet: n, ticketsToRelease, field_17459, freshPlayerTicketPositions, f_140769_

构造函数

方法

boolean (ChunkMap): a, runAllUpdates, method_15892, tick, m_140805_

boolean (ChunkMap): a, runAllUpdates, method_15892, update, m_140805_

1.20.1

名称

aii

ahx

字段

int: c, PLAYER_TICKET_LEVEL, field_17452, NEARBY_PLAYER_TICKET_LEVEL, f_140759_

int: b, PLAYER_TICKET_LEVEL, field_17452, NEARBY_PLAYER_TICKET_LEVEL, f_140759_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<ServerPlayer>>: g, playersPerChunk, field_17453, playersByChunkPos, f_140760_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<ServerPlayer>>: d, playersPerChunk, field_17453, playersByChunkPos, f_140760_

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>>: h, tickets, field_13895, ticketsByPosition, f_140761_

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>>: e, tickets, field_13895, ticketsByPosition, f_140761_

DistanceManager$ChunkTicketTracker: i, ticketTracker, field_18252, distanceFromTicketTracker, f_140762_

DistanceManager$ChunkTicketTracker: f, ticketTracker, field_18252, distanceFromTicketTracker, f_140762_

DistanceManager$FixedPlayerDistanceChunkTracker: j, naturalSpawnChunkCounter, field_17454, distanceFromNearestPlayerTracker, f_140763_

DistanceManager$FixedPlayerDistanceChunkTracker: g, naturalSpawnChunkCounter, field_17454, distanceFromNearestPlayerTracker, f_140763_

DistanceManager$PlayerTicketTracker: l, playerTicketManager, field_17455, nearbyChunkTicketUpdater, f_140764_

DistanceManager$PlayerTicketTracker: i, playerTicketManager, field_17455, nearbyChunkTicketUpdater, f_140764_

Set<ChunkHolder>: m, chunksToUpdateFutures, field_16210, chunkHolders, f_140765_

Set<ChunkHolder>: j, chunksToUpdateFutures, field_16210, chunkHolders, f_140765_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>: o, ticketThrottlerInput, field_17457, playerTicketThrottler, f_140767_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>: l, ticketThrottlerInput, field_17457, playerTicketThrottler, f_140767_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: p, ticketThrottlerReleaser, field_17458, playerTicketThrottlerUnblocker, f_140768_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: m, ticketThrottlerReleaser, field_17458, playerTicketThrottlerUnblocker, f_140768_

it.unimi.dsi.fastutil.longs.LongSet: q, ticketsToRelease, field_17459, chunkPositions, f_140769_

it.unimi.dsi.fastutil.longs.LongSet: n, ticketsToRelease, field_17459, chunkPositions, f_140769_

Executor: r, mainThreadExecutor, field_17460, mainThreadExecutor, f_140770_

Executor: o, mainThreadExecutor, field_17460, mainThreadExecutor, f_140770_

long: s, ticketTickCounter, field_13894, age, f_140771_

long: p, ticketTickCounter, field_13894, age, f_140771_

ChunkTaskPriorityQueueSorter: n, ticketThrottler, field_17456, levelUpdateListener, f_140766_

ChunkTaskPriorityQueueSorter: k, ticketThrottler, field_17456, levelUpdateListener, f_140766_

int: b, ENTITY_TICKING_RANGE, field_29764, field_29764, f_143205_

int: d, INITIAL_TICKET_LIST_CAPACITY, field_29765, field_29765, f_143206_

int: c, INITIAL_TICKET_LIST_CAPACITY, field_29765, field_29765, f_143206_

int: e, ENTITY_TICKING_LEVEL_THRESHOLD, field_34884, field_34884, f_183899_

int: f, BLOCK_TICKING_LEVEL_THRESHOLD, field_34885, field_34885, f_183900_

TickingTracker: k, tickingTicketsTracker, field_34886, simulationDistanceTracker, f_183901_

TickingTracker: h, tickingTicketsTracker, field_34886, simulationDistanceTracker, f_183901_

int: t, simulationDistance, field_34887, simulationDistance, f_183902_

int: q, simulationDistance, field_34887, simulationDistance, f_183902_

构造函数

方法

1.19.4

名称

ahf

aii

字段

构造函数

方法

1.19.3

名称

afz

ahf

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

afh

afz

字段

构造函数

方法

1.19

名称

adp

afh

字段

构造函数

方法

1.18.2

名称

adb

adp

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_16211, LOGGER, f_140758_

org.slf4j.Logger: a, LOGGER, field_16211, LOGGER, f_140758_

构造函数

方法

int (): e, getPlayerTicketLevel, method_38633, getPlayerSimulationLevel, m_183918_

int (): g, getPlayerTicketLevel, method_38633, getPlayerSimulationLevel, m_183918_

void (): e, removeTicketsOnClosing, method_39995, removePersistentTickets, m_201910_

boolean (): f, hasTickets, method_39996, shouldDelayShutdown, m_201911_

1.18.1

名称

字段

构造函数

方法

1.18

名称

abk

adb

字段

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<ServerPlayer>>: e, playersPerChunk, field_17453, playersByChunkPos, f_140760_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<ServerPlayer>>: g, playersPerChunk, field_17453, playersByChunkPos, f_140760_

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>>: f, tickets, field_13895, ticketsByPosition, f_140761_

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>>: h, tickets, field_13895, ticketsByPosition, f_140761_

DistanceManager$ChunkTicketTracker: g, ticketTracker, field_18252, distanceFromTicketTracker, f_140762_

DistanceManager$ChunkTicketTracker: i, ticketTracker, field_18252, distanceFromTicketTracker, f_140762_

DistanceManager$FixedPlayerDistanceChunkTracker: h, naturalSpawnChunkCounter, field_17454, distanceFromNearestPlayerTracker, f_140763_

DistanceManager$FixedPlayerDistanceChunkTracker: j, naturalSpawnChunkCounter, field_17454, distanceFromNearestPlayerTracker, f_140763_

DistanceManager$PlayerTicketTracker: i, playerTicketManager, field_17455, nearbyChunkTicketUpdater, f_140764_

DistanceManager$PlayerTicketTracker: l, playerTicketManager, field_17455, nearbyChunkTicketUpdater, f_140764_

Set<ChunkHolder>: j, chunksToUpdateFutures, field_16210, chunkHolders, f_140765_

Set<ChunkHolder>: m, chunksToUpdateFutures, field_16210, chunkHolders, f_140765_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>: l, ticketThrottlerInput, field_17457, playerTicketThrottler, f_140767_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>: o, ticketThrottlerInput, field_17457, playerTicketThrottler, f_140767_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: m, ticketThrottlerReleaser, field_17458, playerTicketThrottlerUnblocker, f_140768_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: p, ticketThrottlerReleaser, field_17458, playerTicketThrottlerUnblocker, f_140768_

it.unimi.dsi.fastutil.longs.LongSet: n, ticketsToRelease, field_17459, chunkPositions, f_140769_

it.unimi.dsi.fastutil.longs.LongSet: q, ticketsToRelease, field_17459, chunkPositions, f_140769_

Executor: o, mainThreadExecutor, field_17460, mainThreadExecutor, f_140770_

Executor: r, mainThreadExecutor, field_17460, mainThreadExecutor, f_140770_

long: p, ticketTickCounter, field_13894, age, f_140771_

long: s, ticketTickCounter, field_13894, age, f_140771_

ChunkTaskPriorityQueueSorter: k, ticketThrottler, field_17456, levelUpdateListener, f_140766_

ChunkTaskPriorityQueueSorter: n, ticketThrottler, field_17456, levelUpdateListener, f_140766_

int: e, ENTITY_TICKING_LEVEL_THRESHOLD, field_34884, field_34884, f_183899_

int: f, BLOCK_TICKING_LEVEL_THRESHOLD, field_34885, field_34885, f_183900_

TickingTracker: k, tickingTicketsTracker, field_34886, simulationDistanceTracker, f_183901_

int: t, simulationDistance, field_34887, simulationDistance, f_183902_

构造函数

方法

void (): a, purgeStaleTickets, method_14045, purge, m_140776_, purgeTickets

void (): a, purgeStaleTickets, method_14045, purge, m_140776_

void (long, Ticket<?>): a, addTicket, method_14042, addTicket, m_140784_, addTicket

void (long, Ticket<?>): a, addTicket, method_14042, addTicket, m_140784_

void (long, Ticket<?>): b, removeTicket, method_17645, removeTicket, m_140818_, removeTicket

void (long, Ticket<?>): b, removeTicket, method_17645, removeTicket, m_140818_

<T> void (TicketType<T>, ChunkPos, int, T): c, addRegionTicket, method_17291, addTicket, m_140840_, addTicket

<T> void (TicketType<T>, ChunkPos, int, T): c, addRegionTicket, method_17291, addTicket, m_140840_

<T> void (TicketType<T>, ChunkPos, int, T): d, removeRegionTicket, method_17292, removeTicket, m_140849_, removeTicket

<T> void (TicketType<T>, ChunkPos, int, T): d, removeRegionTicket, method_17292, removeTicket, m_140849_

int (): b, getNaturalSpawnChunkCount, method_14052, getSpawningChunkCount, m_140816_

int (): b, getNaturalSpawnChunkCount, method_14052, getTickedChunkCount, m_140816_

boolean (long): d, hasPlayersNearby, method_20800, method_20800, m_140847_

boolean (long): f, hasPlayersNearby, method_20800, shouldTick, m_140847_

String (long): c, getTicketDebugString, method_21623, getTicket, m_140838_

String (long): e, getTicketDebugString, method_21623, getTicket, m_140838_

int (SortedArraySet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, m_140797_, getLowestTicketLevel

int (SortedArraySet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, m_140797_

SortedArraySet<Ticket<?>> (long): e, getTickets, method_14050, getTicketSet, m_140857_

SortedArraySet<Ticket<?>> (long): g, getTickets, method_14050, getTicketSet, m_140857_

void (String): a, dumpTickets, method_34876, method_34876, m_143207_

void (String): a, dumpTickets, method_34876, dump, m_143207_

int (): e, getPlayerTicketLevel, method_38633, getPlayerSimulationLevel, m_183918_

boolean (long): c, inEntityTickingRange, method_38630, shouldTickEntities, m_183913_

boolean (long): d, inBlockTickingRange, method_38632, shouldTickBlocks, m_183916_

void (int): b, updateSimulationDistance, method_38629, setSimulationDistance, m_183911_

TickingTracker (): d, tickingTracker, method_38631, getSimulationDistanceTracker, m_183915_

1.17.1

名称

字段

构造函数

方法

1.17

名称

zy

abk

net.minecraft.world.server.TicketManager

net.minecraft.src.C_5442_

net.minecraft.server.v1_16_R3.ChunkMapDistance

net.minecraft.server.level.ChunkMapDistance

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_16211, LOGGER, field_219373_a

org.apache.logging.log4j.Logger: a, LOGGER, field_16211, LOGGER, f_140758_

int: b, PLAYER_TICKET_LEVEL, field_17452, NEARBY_PLAYER_TICKET_LEVEL, field_219374_b

int: c, PLAYER_TICKET_LEVEL, field_17452, NEARBY_PLAYER_TICKET_LEVEL, f_140759_

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<ServerPlayer>>: c, playersPerChunk, field_17453, playersByChunkPos, field_219375_c

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<ServerPlayer>>: e, playersPerChunk, field_17453, playersByChunkPos, f_140760_

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>>: d, tickets, field_13895, ticketsByPosition, field_219377_e, tickets

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>>: f, tickets, field_13895, ticketsByPosition, f_140761_

DistanceManager$ChunkTicketTracker: e, ticketTracker, field_18252, distanceFromTicketTracker, field_219378_f, ticketLevelTracker

DistanceManager$ChunkTicketTracker: g, ticketTracker, field_18252, distanceFromTicketTracker, f_140762_

DistanceManager$FixedPlayerDistanceChunkTracker: f, naturalSpawnChunkCounter, field_17454, distanceFromNearestPlayerTracker, field_219381_i

DistanceManager$FixedPlayerDistanceChunkTracker: h, naturalSpawnChunkCounter, field_17454, distanceFromNearestPlayerTracker, f_140763_

DistanceManager$PlayerTicketTracker: g, playerTicketManager, field_17455, nearbyChunkTicketUpdater, field_219382_j

DistanceManager$PlayerTicketTracker: i, playerTicketManager, field_17455, nearbyChunkTicketUpdater, f_140764_

Set<ChunkHolder>: h, chunksToUpdateFutures, field_16210, chunkHolders, field_219383_k, pendingChunkUpdates

Set<ChunkHolder>: j, chunksToUpdateFutures, field_16210, chunkHolders, f_140765_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>: j, ticketThrottlerInput, field_17457, playerTicketThrottler, field_219385_m

ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>: l, ticketThrottlerInput, field_17457, playerTicketThrottler, f_140767_

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: k, ticketThrottlerReleaser, field_17458, playerTicketThrottlerUnblocker, field_219386_n

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: m, ticketThrottlerReleaser, field_17458, playerTicketThrottlerUnblocker, f_140768_

it.unimi.dsi.fastutil.longs.LongSet: l, ticketsToRelease, field_17459, chunkPositions, field_219387_o

it.unimi.dsi.fastutil.longs.LongSet: n, ticketsToRelease, field_17459, chunkPositions, f_140769_

Executor: m, mainThreadExecutor, field_17460, mainThreadExecutor, field_219388_p

Executor: o, mainThreadExecutor, field_17460, mainThreadExecutor, f_140770_

long: n, ticketTickCounter, field_13894, age, field_219389_q, currentTick

long: p, ticketTickCounter, field_13894, age, f_140771_

ChunkTaskPriorityQueueSorter: i, ticketThrottler, field_17456, levelUpdateListener, field_219384_l

ChunkTaskPriorityQueueSorter: k, ticketThrottler, field_17456, levelUpdateListener, f_140766_

int: b, ENTITY_TICKING_RANGE, field_29764, field_29764, f_143205_

int: d, INITIAL_TICKET_LIST_CAPACITY, field_29765, field_29765, f_143206_

构造函数

方法

void (): a, purgeStaleTickets, method_14045, purge, func_219340_a, purgeTickets

void (): a, purgeStaleTickets, method_14045, purge, m_140776_, purgeTickets

boolean (long): a, isChunkToRemove, method_14035, isUnloaded, func_219371_a

boolean (long): a, isChunkToRemove, method_14035, isUnloaded, m_7009_

ChunkHolder (long): b, getChunk, method_14038, getChunkHolder, func_219335_b

ChunkHolder (long): b, getChunk, method_14038, getChunkHolder, m_7316_

ChunkHolder (long, int, ChunkHolder, int): a, updateChunkScheduling, method_14053, setLevel, func_219372_a

ChunkHolder (long, int, ChunkHolder, int): a, updateChunkScheduling, method_14053, setLevel, m_7288_

boolean (ChunkMap): a, runAllUpdates, method_15892, tick, func_219353_a

boolean (ChunkMap): a, runAllUpdates, method_15892, tick, m_140805_

void (long, Ticket<?>): a, addTicket, method_14042, addTicket, func_219347_a, addTicket

void (long, Ticket<?>): a, addTicket, method_14042, addTicket, m_140784_, addTicket

void (long, Ticket<?>): b, removeTicket, method_17645, removeTicket, func_219349_b, removeTicket

void (long, Ticket<?>): b, removeTicket, method_17645, removeTicket, m_140818_, removeTicket

<T> void (TicketType<T>, ChunkPos, int, T): a, addTicket, method_17290, addTicketWithLevel, func_219356_a

<T> void (TicketType<T>, ChunkPos, int, T): a, addTicket, method_17290, addTicketWithLevel, m_140792_

<T> void (TicketType<T>, ChunkPos, int, T): b, removeTicket, method_20444, removeTicketWithLevel, func_219345_b

<T> void (TicketType<T>, ChunkPos, int, T): b, removeTicket, method_20444, removeTicketWithLevel, m_140823_

<T> void (TicketType<T>, ChunkPos, int, T): c, addRegionTicket, method_17291, addTicket, func_219331_c, addTicket

<T> void (TicketType<T>, ChunkPos, int, T): c, addRegionTicket, method_17291, addTicket, m_140840_, addTicket

<T> void (TicketType<T>, ChunkPos, int, T): d, removeRegionTicket, method_17292, removeTicket, func_219362_d, removeTicket

<T> void (TicketType<T>, ChunkPos, int, T): d, removeRegionTicket, method_17292, removeTicket, m_140849_, removeTicket

void (ChunkPos, boolean): a, updateChunkForced, method_14036, setChunkForced, func_219364_a

void (ChunkPos, boolean): a, updateChunkForced, method_14036, setChunkForced, m_140799_

void (SectionPos, ServerPlayer): a, addPlayer, method_14048, handleChunkEnter, func_219341_a

void (SectionPos, ServerPlayer): a, addPlayer, method_14048, handleChunkEnter, m_140802_

void (SectionPos, ServerPlayer): b, removePlayer, method_14051, handleChunkLeave, func_219367_b

void (SectionPos, ServerPlayer): b, removePlayer, method_14051, handleChunkLeave, m_140828_

void (int): a, updatePlayerTickets, method_14049, setWatchDistance, func_219354_b

void (int): a, updatePlayerTickets, method_14049, setWatchDistance, m_140777_

int (): b, getNaturalSpawnChunkCount, method_14052, getSpawningChunkCount, func_219358_b

int (): b, getNaturalSpawnChunkCount, method_14052, getSpawningChunkCount, m_140816_

boolean (long): d, hasPlayersNearby, method_20800, method_20800, func_223494_d

boolean (long): d, hasPlayersNearby, method_20800, method_20800, m_140847_

String (long): c, getTicketDebugString, method_21623, getTicket, func_225413_c

String (long): c, getTicketDebugString, method_21623, getTicket, m_140838_

String (): c, getDebugStatus, method_21683, toDumpString, func_225412_c

String (): c, getDebugStatus, method_21683, toDumpString, m_140837_

int (SortedArraySet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, func_229844_a_, getLowestTicketLevel

int (SortedArraySet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, m_140797_, getLowestTicketLevel

SortedArraySet<Ticket<?>> (long): e, getTickets, method_14050, getTicketSet, func_229848_e_

SortedArraySet<Ticket<?>> (long): e, getTickets, method_14050, getTicketSet, m_140857_

void (String): a, dumpTickets, method_34876, method_34876, m_143207_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.ChunkMapDistance

net.minecraft.server.v1_16_R3.ChunkMapDistance

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

yv

zy

net.minecraft.server.v1_16_R1.ChunkMapDistance

net.minecraft.server.v1_16_R2.ChunkMapDistance

字段

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: k, ticketThrottlerReleaser, field_17458, playerTicketThrottlerSorter, field_219386_n

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: k, ticketThrottlerReleaser, field_17458, playerTicketThrottlerUnblocker, field_219386_n

构造函数

方法

1.16.1

名称

ww

yv

net.minecraft.server.v1_15_R1.ChunkMapDistance

net.minecraft.server.v1_16_R1.ChunkMapDistance

字段

DistanceManager$ChunkTicketTracker: e, ticketTracker, field_18252, distanceFromTicketTracker, field_219378_f

DistanceManager$ChunkTicketTracker: e, ticketTracker, field_18252, distanceFromTicketTracker, field_219378_f, ticketLevelTracker

构造函数

方法

int (): b, getNaturalSpawnChunkCount, method_14052, getLevelCount, func_219358_b

int (): b, getNaturalSpawnChunkCount, method_14052, getSpawningChunkCount, func_219358_b

boolean (long): d, hasPlayersNearby, method_20800, func_223494_d

boolean (long): d, hasPlayersNearby, method_20800, method_20800, func_223494_d

String (long): c, getTicketDebugString, method_21623, func_225413_c

String (long): c, getTicketDebugString, method_21623, getTicket, func_225413_c

String (): c, getDebugStatus, method_21683, func_225412_c

String (): c, getDebugStatus, method_21683, toDumpString, func_225412_c

int (SortedArraySet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, func_229844_a_

int (SortedArraySet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, func_229844_a_, getLowestTicketLevel

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

long: n, ticketTickCounter, field_13894, location, field_219389_q, currentTick

long: n, ticketTickCounter, field_13894, age, field_219389_q, currentTick

构造函数

方法

1.15

名称

vd

ww

net.minecraft.server.v1_14_R1.ChunkMapDistance

net.minecraft.server.v1_15_R1.ChunkMapDistance

字段

long: n, ticketTickCounter, field_13894, age, field_219389_q, currentTick

long: n, ticketTickCounter, field_13894, location, field_219389_q, currentTick

构造函数

方法

int (it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, func_219344_a

it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>> (long): e, getTickets, method_14050, getTicketSet, func_219332_d

int (SortedArraySet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, func_229844_a_

SortedArraySet<Ticket<?>> (long): e, getTickets, method_14050, getTicketSet, func_229848_e_

1.14.4

名称

vb

vd

net.minecraft.server.level.DistanceManager

net.minecraft.world.chunk.TicketManager

net.minecraft.world.server.TicketManager

字段

org.apache.logging.log4j.Logger: a, field_16211, LOGGER, field_219373_a

org.apache.logging.log4j.Logger: a, LOGGER, field_16211, LOGGER, field_219373_a

int: b, field_17452, NEARBY_PLAYER_TICKET_LEVEL, field_219374_b

int: b, PLAYER_TICKET_LEVEL, field_17452, NEARBY_PLAYER_TICKET_LEVEL, field_219374_b

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<EntityPlayer>>: c, field_17453, playersByChunkPos, field_219375_c

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<ServerPlayer>>: c, playersPerChunk, field_17453, playersByChunkPos, field_219375_c

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>>: d, field_13895, ticketsByPosition, field_219377_e, tickets

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>>: d, tickets, field_13895, ticketsByPosition, field_219377_e, tickets

ChunkMapDistance$a: e, field_18252, distanceFromTicketTracker, field_219378_f

DistanceManager$ChunkTicketTracker: e, ticketTracker, field_18252, distanceFromTicketTracker, field_219378_f

ChunkMapDistance$b: f, field_17454, distanceFromNearestPlayerTracker, field_219381_i

DistanceManager$FixedPlayerDistanceChunkTracker: f, naturalSpawnChunkCounter, field_17454, distanceFromNearestPlayerTracker, field_219381_i

ChunkMapDistance$c: g, field_17455, nearbyChunkTicketUpdater, field_219382_j

DistanceManager$PlayerTicketTracker: g, playerTicketManager, field_17455, nearbyChunkTicketUpdater, field_219382_j

Set<PlayerChunk>: h, field_16210, chunkHolders, field_219383_k

Set<ChunkHolder>: h, chunksToUpdateFutures, field_16210, chunkHolders, field_219383_k, pendingChunkUpdates

PlayerChunk$c: i, field_17456, levelUpdateListener, field_219384_l

Mailbox<ChunkTaskQueueSorter$a<Runnable>>: j, field_17457, playerTicketThrottler, field_219385_m

ProcessorHandle<ChunkTaskPriorityQueueSorter$Message<Runnable>>: j, ticketThrottlerInput, field_17457, playerTicketThrottler, field_219385_m

Mailbox<ChunkTaskQueueSorter$b>: k, field_17458, playerTicketThrottlerSorter, field_219386_n

ProcessorHandle<ChunkTaskPriorityQueueSorter$Release>: k, ticketThrottlerReleaser, field_17458, playerTicketThrottlerSorter, field_219386_n

it.unimi.dsi.fastutil.longs.LongSet: l, field_17459, chunkPositions, field_219387_o

it.unimi.dsi.fastutil.longs.LongSet: l, ticketsToRelease, field_17459, chunkPositions, field_219387_o

Executor: m, field_17460, mainThreadExecutor, field_219388_p

Executor: m, mainThreadExecutor, field_17460, mainThreadExecutor, field_219388_p

long: n, field_13894, location, field_219389_q, currentTick

long: n, ticketTickCounter, field_13894, age, field_219389_q, currentTick

ChunkTaskPriorityQueueSorter: i, ticketThrottler, field_17456, levelUpdateListener, field_219384_l

构造函数

方法

void (): a, method_14045, purge, func_219340_a, purgeTickets

void (): a, purgeStaleTickets, method_14045, purge, func_219340_a, purgeTickets

int (it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>): a, method_14046, getLevel, func_219344_a

int (it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>): a, getTicketLevelAt, method_14046, getLevel, func_219344_a

boolean (long): a, method_14035, isUnloaded, func_219371_a

boolean (long): a, isChunkToRemove, method_14035, isUnloaded, func_219371_a

PlayerChunk (long): b, method_14038, getChunkHolder, func_219335_b

ChunkHolder (long): b, getChunk, method_14038, getChunkHolder, func_219335_b

PlayerChunk (long, int, PlayerChunk, int): a, method_14053, setLevel, func_219372_a

ChunkHolder (long, int, ChunkHolder, int): a, updateChunkScheduling, method_14053, setLevel, func_219372_a

boolean (PlayerChunkMap): a, method_15892, tick, func_219353_a

boolean (ChunkMap): a, runAllUpdates, method_15892, tick, func_219353_a

void (long, Ticket<?>): a, method_14042, addTicket, func_219347_a

void (long, Ticket<?>): a, addTicket, method_14042, addTicket, func_219347_a, addTicket

void (long, Ticket<?>): b, method_17645, removeTicket, func_219349_b

void (long, Ticket<?>): b, removeTicket, method_17645, removeTicket, func_219349_b, removeTicket

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): a, method_17290, addTicketWithLevel, func_219356_a

<T> void (TicketType<T>, ChunkPos, int, T): a, addTicket, method_17290, addTicketWithLevel, func_219356_a

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): b, method_20444, removeTicketWithLevel, func_219345_b

<T> void (TicketType<T>, ChunkPos, int, T): b, removeTicket, method_20444, removeTicketWithLevel, func_219345_b

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): c, method_17291, addTicket, func_219331_c, addTicket

<T> void (TicketType<T>, ChunkPos, int, T): c, addRegionTicket, method_17291, addTicket, func_219331_c, addTicket

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): d, method_17292, removeTicket, func_219362_d, removeTicket

<T> void (TicketType<T>, ChunkPos, int, T): d, removeRegionTicket, method_17292, removeTicket, func_219362_d, removeTicket

it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>> (long): e, method_14050, getTicketSet, func_219332_d

it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>> (long): e, getTickets, method_14050, getTicketSet, func_219332_d

void (ChunkCoordIntPair, boolean): a, method_14036, setChunkForced, func_219364_a

void (ChunkPos, boolean): a, updateChunkForced, method_14036, setChunkForced, func_219364_a

void (SectionPosition, EntityPlayer): a, method_14048, handleChunkEnter, func_219341_a

void (SectionPos, ServerPlayer): a, addPlayer, method_14048, handleChunkEnter, func_219341_a

void (SectionPosition, EntityPlayer): b, method_14051, handleChunkLeave, func_219367_b

void (SectionPos, ServerPlayer): b, removePlayer, method_14051, handleChunkLeave, func_219367_b

void (int): a, method_14049, setWatchDistance, func_219354_b

void (int): a, updatePlayerTickets, method_14049, setWatchDistance, func_219354_b

int (): b, method_14052, getLevelCount, func_219358_b

int (): b, getNaturalSpawnChunkCount, method_14052, getLevelCount, func_219358_b

boolean (long): d, method_20800, method_20800, func_223494_d

boolean (long): d, hasPlayersNearby, method_20800, func_223494_d

String (long): c, getTicketDebugString, method_21623, func_225413_c

String (): c, getDebugStatus, method_21683, func_225412_c

1.14.3

名称

uz

vb

net.minecraft.server.world.ChunkTicketManager

字段

org.apache.logging.log4j.Logger: a, field_16211, field_219373_a

org.apache.logging.log4j.Logger: a, field_16211, LOGGER, field_219373_a

int: b, field_17452, field_219374_b

int: b, field_17452, NEARBY_PLAYER_TICKET_LEVEL, field_219374_b

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<EntityPlayer>>: c, field_17453, field_219375_c

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<EntityPlayer>>: c, field_17453, playersByChunkPos, field_219375_c

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<EntityPlayer>>: d, field_18251, field_219376_d

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>>: e, field_13895, field_219377_e, tickets

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>>: d, field_13895, ticketsByPosition, field_219377_e, tickets

ChunkMapDistance$a: f, field_18252, field_219378_f

ChunkMapDistance$a: e, field_18252, distanceFromTicketTracker, field_219378_f

ChunkMapDistance$c: g, field_18253, field_219379_g

int: h, field_18254, field_219380_h, entitydistance

ChunkMapDistance$b: i, field_17454, field_219381_i

ChunkMapDistance$b: f, field_17454, distanceFromNearestPlayerTracker, field_219381_i

ChunkMapDistance$d: j, field_17455, field_219382_j

ChunkMapDistance$c: g, field_17455, nearbyChunkTicketUpdater, field_219382_j

Set<PlayerChunk>: k, field_16210, field_219383_k

Set<PlayerChunk>: h, field_16210, chunkHolders, field_219383_k

PlayerChunk$c: l, field_17456, field_219384_l

PlayerChunk$c: i, field_17456, levelUpdateListener, field_219384_l

Mailbox<ChunkTaskQueueSorter$a<Runnable>>: m, field_17457, field_219385_m

Mailbox<ChunkTaskQueueSorter$a<Runnable>>: j, field_17457, playerTicketThrottler, field_219385_m

Mailbox<ChunkTaskQueueSorter$b>: n, field_17458, field_219386_n

Mailbox<ChunkTaskQueueSorter$b>: k, field_17458, playerTicketThrottlerSorter, field_219386_n

it.unimi.dsi.fastutil.longs.LongSet: o, field_17459, field_219387_o

it.unimi.dsi.fastutil.longs.LongSet: l, field_17459, chunkPositions, field_219387_o

Executor: p, field_17460, field_219388_p

Executor: m, field_17460, mainThreadExecutor, field_219388_p

long: q, field_13894, field_219389_q, currentTick

long: n, field_13894, location, field_219389_q, currentTick

构造函数

方法

void (int): a, method_18738, func_219351_a, setEntityDistance

void (): a, method_14045, func_219340_a, purgeTickets

void (): a, method_14045, purge, func_219340_a, purgeTickets

int (it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>): a, method_14046, func_219344_a

int (it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>): a, method_14046, getLevel, func_219344_a

boolean (long): a, method_14035, func_219371_a

boolean (long): a, method_14035, isUnloaded, func_219371_a

PlayerChunk (long): b, method_14038, func_219335_b

PlayerChunk (long): b, method_14038, getChunkHolder, func_219335_b

PlayerChunk (long, int, PlayerChunk, int): a, method_14053, func_219372_a

PlayerChunk (long, int, PlayerChunk, int): a, method_14053, setLevel, func_219372_a

boolean (PlayerChunkMap): a, method_15892, func_219353_a

boolean (PlayerChunkMap): a, method_15892, tick, func_219353_a

void (long, Ticket<?>): a, method_14042, func_219347_a

void (long, Ticket<?>): a, method_14042, addTicket, func_219347_a

void (long, Ticket<?>): b, method_17645, func_219349_b

void (long, Ticket<?>): b, method_17645, removeTicket, func_219349_b

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): a, method_17290, func_219356_a

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): a, method_17290, addTicketWithLevel, func_219356_a

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): b, method_20444, func_219345_b

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): b, method_20444, removeTicketWithLevel, func_219345_b

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): c, method_17291, func_219331_c, addTicket

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): c, method_17291, addTicket, func_219331_c, addTicket

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): d, method_17292, func_219362_d, removeTicket

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): d, method_17292, removeTicket, func_219362_d, removeTicket

it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>> (long): d, method_14050, func_219332_d

it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>> (long): e, method_14050, getTicketSet, func_219332_d

void (ChunkCoordIntPair, boolean): a, method_14036, func_219364_a

void (ChunkCoordIntPair, boolean): a, method_14036, setChunkForced, func_219364_a

int (): e, method_18742, func_219333_e

void (SectionPosition, EntityPlayer): a, method_14048, func_219341_a

void (SectionPosition, EntityPlayer): a, method_14048, handleChunkEnter, func_219341_a

void (SectionPosition, EntityPlayer): b, method_14051, func_219367_b

void (SectionPosition, EntityPlayer): b, method_14051, handleChunkLeave, func_219367_b

void (int): b, method_14049, func_219354_b

void (int): a, method_14049, setWatchDistance, func_219354_b

int (): b, method_14052, func_219358_b

int (): b, method_14052, getLevelCount, func_219358_b

boolean (long): d, method_20800, method_20800, func_223494_d

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

uz

net.minecraft.class_3204

net.minecraft.world.chunk.TicketManager

net.minecraft.server.v1_14_R1.ChunkMapDistance

字段

org.apache.logging.log4j.Logger: a, field_16211, field_219373_a

int: b, field_17452, field_219374_b

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<EntityPlayer>>: c, field_17453, field_219375_c

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.objects.ObjectSet<EntityPlayer>>: d, field_18251, field_219376_d

it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>>: e, field_13895, field_219377_e, tickets

ChunkMapDistance$a: f, field_18252, field_219378_f

ChunkMapDistance$c: g, field_18253, field_219379_g

int: h, field_18254, field_219380_h, entitydistance

ChunkMapDistance$b: i, field_17454, field_219381_i

ChunkMapDistance$d: j, field_17455, field_219382_j

Set<PlayerChunk>: k, field_16210, field_219383_k

PlayerChunk$c: l, field_17456, field_219384_l

Mailbox<ChunkTaskQueueSorter$a<Runnable>>: m, field_17457, field_219385_m

Mailbox<ChunkTaskQueueSorter$b>: n, field_17458, field_219386_n

it.unimi.dsi.fastutil.longs.LongSet: o, field_17459, field_219387_o

Executor: p, field_17460, field_219388_p

long: q, field_13894, field_219389_q, currentTick

构造函数

(Executor, Executor)

方法

void (int): a, method_18738, func_219351_a, setEntityDistance

void (): a, method_14045, func_219340_a, purgeTickets

int (it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>>): a, method_14046, func_219344_a

boolean (long): a, method_14035, func_219371_a

PlayerChunk (long): b, method_14038, func_219335_b

PlayerChunk (long, int, PlayerChunk, int): a, method_14053, func_219372_a

boolean (PlayerChunkMap): a, method_15892, func_219353_a

void (long, Ticket<?>): a, method_14042, func_219347_a

void (long, Ticket<?>): b, method_17645, func_219349_b

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): a, method_17290, func_219356_a

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): b, method_20444, func_219345_b

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): c, method_17291, func_219331_c, addTicket

<T> void (TicketType<T>, ChunkCoordIntPair, int, T): d, method_17292, func_219362_d, removeTicket

it.unimi.dsi.fastutil.objects.ObjectSortedSet<Ticket<?>> (long): d, method_14050, func_219332_d

void (ChunkCoordIntPair, boolean): a, method_14036, func_219364_a

int (): e, method_18742, func_219333_e

void (SectionPosition, EntityPlayer): a, method_14048, func_219341_a

void (SectionPosition, EntityPlayer): b, method_14051, func_219367_b

void (int): b, method_14049, func_219354_b

int (): b, method_14052, func_219358_b