历史 - net.minecraft.client.tutorial.Tutorial
1.21.11
名称
iit
iru
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hxz
iit
字段
构造函数
方法
1.21.8
名称
hxy
hxz
字段
构造函数
方法
1.21.7
名称
hxx
hxy
字段
构造函数
方法
1.21.6
名称
hqv
hxx
字段
构造函数
方法
1.21.5
名称
hky
hqv
字段
构造函数
方法
1.21.4
名称
hhp
hky
字段
构造函数
方法
1.21.3
名称
gwi
hhp
字段
List<Tutorial$TimedToast>: c, timedToasts, field_26893, entries, f_120561_
BundleTutorial: d, bundleTutorial, field_28801, bundleTutorial, f_175020_
构造函数
方法
void (TutorialToast, int): a, addTimedToast, method_31365, add, m_120572_
void (TutorialToast): a, removeTimedToast, method_31364, remove, m_120570_
1.21.1
名称
字段
构造函数
方法
1.21
名称
gva
gwi
字段
构造函数
方法
1.20.6
名称
gkh
gva
字段
构造函数
方法
1.20.4
名称
get
gkh
字段
构造函数
方法
1.20.2
名称
gaf
get
字段
构造函数
方法
1.20.1
名称
fyl
gaf
字段
构造函数
方法
1.19.4
名称
ftt
fyl
字段
构造函数
方法
1.19.3
名称
fok
ftt
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fmm
fok
字段
构造函数
方法
1.19
名称
ffa
fmm
字段
构造函数
方法
1.18.2
名称
fdt
ffa
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
fbo
fdt
字段
构造函数
方法
1.17.1
名称
fbn
fbo
字段
构造函数
方法
1.17
名称
eoe
fbn
net.minecraft.client.tutorial.Tutorial
net.minecraft.src.C_4617_
字段
Minecraft: a, minecraft, field_5645, client, field_193304_a
Minecraft: a, minecraft, field_5645, client, f_120559_
TutorialStepInstance: b, instance, field_5646, currentHandler, field_193305_b
TutorialStepInstance: b, instance, field_5646, currentHandler, f_120560_
List<Tutorial$TimedToast>: c, timedToasts, field_26893, field_26893, field_244696_c
List<Tutorial$TimedToast>: c, timedToasts, field_26893, entries, f_120561_
BundleTutorial: d, bundleTutorial, field_28801, bundleTutorial, f_175020_
构造函数
方法
void (Input): a, onInput, method_4909, onMovement, func_193293_a
void (Input): a, onInput, method_4909, onMovement, m_120586_
void (): a, onOpenInventory, method_4912, onInventoryOpened, func_193296_a
void (): a, onOpenInventory, method_4912, onInventoryOpened, m_120564_
void (ItemStack): a, onGetItem, method_4906, onSlotUpdate, func_193301_a
void (ItemStack): a, onGetItem, method_4906, onSlotUpdate, m_120568_
void (): b, stop, method_4915, destroyHandler, func_193300_b
void (): b, stop, method_4915, destroyHandler, m_120594_
void (): c, start, method_4916, createHandler, func_193302_c
void (): c, start, method_4916, createHandler, m_120595_
void (): d, tick, method_4917, tick, func_193303_d
void (): d, tick, method_4917, tick, m_120596_
void (TutorialSteps): a, setStep, method_4910, setStep, func_193292_a
void (TutorialSteps): a, setStep, method_4910, setStep, m_120588_
Minecraft (): e, getMinecraft, method_4914, getClient, func_193295_e
Minecraft (): e, getMinecraft, method_4914, getClient, m_120597_
GameType (): f, getGameMode, method_4905, getGameMode, func_194072_f
Component (String): a, key, method_4913, keyToText, func_193291_a
Component (String): a, key, method_4913, keyToText, m_120592_
void (double, double): a, onMouse, method_4908, onUpdateMouse, func_195872_a
void (double, double): a, onMouse, method_4908, onUpdateMouse, m_120565_
void (ClientLevel, HitResult): a, onLookAt, method_4911, tick, func_193297_a
void (ClientLevel, HitResult): a, onLookAt, method_4911, tick, m_120578_
void (ClientLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockBreaking, func_193294_a
void (ClientLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockBreaking, m_120581_
void (TutorialToast, int): a, addTimedToast, method_31365, method_31365, func_244698_a
void (TutorialToast, int): a, addTimedToast, method_31365, add, m_120572_
void (TutorialToast): a, removeTimedToast, method_31364, method_31364, func_244697_a
void (TutorialToast): a, removeTimedToast, method_31364, remove, m_120570_
boolean (): f, isSurvival, method_4905, isInSurvival, m_175028_
void (ItemStack, ItemStack, ClickAction): a, onInventoryAction, method_33704, onPickupSlotClick, m_175024_
1.16.5
名称
字段
构造函数
方法
Component (String): a, key, method_4913, getKeybindName, func_193291_a
Component (String): a, key, method_4913, keyToText, func_193291_a
void (ClientLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockAttacked, func_193294_a
void (ClientLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockBreaking, func_193294_a
1.16.4
名称
enw
eoe
字段
List<Tutorial$TimedToast>: c, timedToasts, field_26893, field_26893, field_244696_c
构造函数
方法
void (TutorialToast, int): a, addTimedToast, method_31365, method_31365, func_244698_a
void (TutorialToast): a, removeTimedToast, method_31364, method_31364, func_244697_a
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
epx
enw
字段
构造函数
方法
1.16.1
名称
eej
epx
字段
构造函数
方法
1.15.2
名称
eeg
eej
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
eaz
eeg
字段
构造函数
方法
1.14.4
名称
dyl
eaz
net.minecraft.client.tutorial.Tutorial
字段
MinecraftClient: a, field_5645, client, field_193304_a
Minecraft: a, minecraft, field_5645, client, field_193304_a
TutorialStepHandler: b, field_5646, currentHandler, field_193305_b
TutorialStepInstance: b, instance, field_5646, currentHandler, field_193305_b
构造函数
方法
void (Input): a, method_4909, onMovement, func_193293_a
void (Input): a, onInput, method_4909, onMovement, func_193293_a
void (): a, method_4912, onInventoryOpened, func_193296_a
void (): a, onOpenInventory, method_4912, onInventoryOpened, func_193296_a
void (ItemStack): a, method_4906, onSlotUpdate, func_193301_a
void (ItemStack): a, onGetItem, method_4906, onSlotUpdate, func_193301_a
void (): b, method_4915, destroyHandler, func_193300_b
void (): b, stop, method_4915, destroyHandler, func_193300_b
void (): c, method_4916, createHandler, func_193302_c
void (): c, start, method_4916, createHandler, func_193302_c
void (): d, method_4917, tick, func_193303_d
void (): d, tick, method_4917, tick, func_193303_d
void (TutorialStep): a, method_4910, setStep, func_193292_a
void (TutorialSteps): a, setStep, method_4910, setStep, func_193292_a
MinecraftClient (): e, method_4914, getClient, func_193295_e
Minecraft (): e, getMinecraft, method_4914, getClient, func_193295_e
EnumGamemode (): f, method_4905, getGameMode, func_194072_f
GameType (): f, getGameMode, method_4905, getGameMode, func_194072_f
IChatBaseComponent (String): a, method_4913, getKeybindName, func_193291_a
Component (String): a, key, method_4913, getKeybindName, func_193291_a
void (double, double): a, method_4908, onUpdateMouse, func_195872_a
void (double, double): a, onMouse, method_4908, onUpdateMouse, func_195872_a
void (ClientWorld, MovingObjectPosition): a, method_4911, tick, func_193297_a
void (MultiPlayerLevel, HitResult): a, onLookAt, method_4911, tick, func_193297_a
void (ClientWorld, BlockPosition, IBlockData, float): a, method_4907, onBlockAttacked, func_193294_a
void (MultiPlayerLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockAttacked, func_193294_a
1.14.3
名称
dyh
dyl
net.minecraft.client.tutorial.TutorialManager
字段
Minecraft: a, field_5645, field_193304_a
MinecraftClient: a, field_5645, client, field_193304_a
ITutorialStep: b, field_5646, field_193305_b
TutorialStepHandler: b, field_5646, currentHandler, field_193305_b
构造函数
方法
void (MovementInput): a, method_4909, func_193293_a
void (Input): a, method_4909, onMovement, func_193293_a
void (): a, method_4912, func_193296_a
void (): a, method_4912, onInventoryOpened, func_193296_a
void (ItemStack): a, method_4906, func_193301_a
void (ItemStack): a, method_4906, onSlotUpdate, func_193301_a
void (): b, method_4915, func_193300_b
void (): b, method_4915, destroyHandler, func_193300_b
void (): c, method_4916, func_193302_c
void (): c, method_4916, createHandler, func_193302_c
void (): d, method_4917, func_193303_d
void (): d, method_4917, tick, func_193303_d
void (TutorialSteps): a, method_4910, func_193292_a
void (TutorialStep): a, method_4910, setStep, func_193292_a
Minecraft (): e, method_4914, func_193295_e
MinecraftClient (): e, method_4914, getClient, func_193295_e
EnumGamemode (): f, method_4905, func_194072_f
EnumGamemode (): f, method_4905, getGameMode, func_194072_f
IChatBaseComponent (String): a, method_4913, func_193291_a
IChatBaseComponent (String): a, method_4913, getKeybindName, func_193291_a
void (double, double): a, method_4908, func_195872_a
void (double, double): a, method_4908, onUpdateMouse, func_195872_a
void (ClientWorld, MovingObjectPosition): a, method_4911, func_193297_a
void (ClientWorld, MovingObjectPosition): a, method_4911, tick, func_193297_a
void (ClientWorld, BlockPosition, IBlockData, float): a, method_4907, func_193294_a
void (ClientWorld, BlockPosition, IBlockData, float): a, method_4907, onBlockAttacked, func_193294_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dye
dyh
字段
构造函数
方法
1.14
名称
dhe
dye
net.minecraft.class_1156
字段
Minecraft: a, field_193304_a
Minecraft: a, field_5645, field_193304_a
ITutorialStep: b, field_193305_b
ITutorialStep: b, field_5646, field_193305_b
构造函数
方法
void (MovementInput): a, func_193293_a
void (MovementInput): a, method_4909, func_193293_a
void (WorldClient, MovingObjectPosition): a, func_193297_a
void (WorldClient, BlockPosition, IBlockData, float): a, func_193294_a
void (): a, func_193296_a
void (): a, method_4912, func_193296_a
void (ItemStack): a, func_193301_a
void (ItemStack): a, method_4906, func_193301_a
void (): b, func_193300_b
void (): b, method_4915, func_193300_b
void (): c, func_193302_c
void (): c, method_4916, func_193302_c
void (): d, func_193303_d
void (): d, method_4917, func_193303_d
void (TutorialSteps): a, func_193292_a
void (TutorialSteps): a, method_4910, func_193292_a
Minecraft (): e, func_193295_e
Minecraft (): e, method_4914, func_193295_e
EnumGamemode (): f, func_194072_f
EnumGamemode (): f, method_4905, func_194072_f
IChatBaseComponent (String): a, func_193291_a
IChatBaseComponent (String): a, method_4913, func_193291_a
void (double, double): a, func_195872_a
void (double, double): a, method_4908, func_195872_a
void (ClientWorld, MovingObjectPosition): a, method_4911, func_193297_a
void (ClientWorld, BlockPosition, IBlockData, float): a, method_4907, func_193294_a
1.13.2
名称
dhd
dhe
字段
构造函数
方法
1.13.1
名称
dgv
dhd
字段
构造函数
方法
1.13
名称
chz
dgv
字段
构造函数
方法
void (MouseHelper): a, func_193299_a
void (double, double): a, func_195872_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
chx
chz
字段
构造函数
方法
1.12
名称
chx
net.minecraft.client.tutorial.Tutorial
字段
Minecraft: a, field_193304_a
ITutorialStep: b, field_193305_b
构造函数
方法
void (MovementInput): a, func_193293_a
void (MouseHelper): a, func_193299_a
void (WorldClient, MovingObjectPosition): a, func_193297_a
void (WorldClient, BlockPosition, IBlockData, float): a, func_193294_a
void (): a, func_193296_a
void (ItemStack): a, func_193301_a
void (): b, func_193300_b
void (): c, func_193302_c
void (): d, func_193303_d
void (TutorialSteps): a, func_193292_a
Minecraft (): e, func_193295_e
EnumGamemode (): f, func_194072_f
IChatBaseComponent (String): a, func_193291_a