历史 - net.minecraft.client.tutorial.Tutorial

1.21.11

名称

iit

iru

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hxz

iit

字段

构造函数

方法

1.21.8

名称

hxy

hxz

字段

构造函数

方法

1.21.7

名称

hxx

hxy

字段

构造函数

方法

1.21.6

名称

hqv

hxx

字段

构造函数

方法

1.21.5

名称

hky

hqv

字段

构造函数

方法

1.21.4

名称

hhp

hky

字段

构造函数

方法

1.21.3

名称

gwi

hhp

字段

List<Tutorial$TimedToast>: c, timedToasts, field_26893, entries, f_120561_

BundleTutorial: d, bundleTutorial, field_28801, bundleTutorial, f_175020_

构造函数

方法

void (TutorialToast, int): a, addTimedToast, method_31365, add, m_120572_

void (TutorialToast): a, removeTimedToast, method_31364, remove, m_120570_

1.21.1

名称

字段

构造函数

方法

1.21

名称

gva

gwi

字段

构造函数

方法

1.20.6

名称

gkh

gva

字段

构造函数

方法

1.20.4

名称

get

gkh

字段

构造函数

方法

1.20.2

名称

gaf

get

字段

构造函数

方法

1.20.1

名称

fyl

gaf

字段

构造函数

方法

1.19.4

名称

ftt

fyl

字段

构造函数

方法

1.19.3

名称

fok

ftt

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fmm

fok

字段

构造函数

方法

1.19

名称

ffa

fmm

字段

构造函数

方法

1.18.2

名称

fdt

ffa

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

fbo

fdt

字段

构造函数

方法

1.17.1

名称

fbn

fbo

字段

构造函数

方法

1.17

名称

eoe

fbn

net.minecraft.client.tutorial.Tutorial

net.minecraft.src.C_4617_

字段

Minecraft: a, minecraft, field_5645, client, field_193304_a

Minecraft: a, minecraft, field_5645, client, f_120559_

TutorialStepInstance: b, instance, field_5646, currentHandler, field_193305_b

TutorialStepInstance: b, instance, field_5646, currentHandler, f_120560_

List<Tutorial$TimedToast>: c, timedToasts, field_26893, field_26893, field_244696_c

List<Tutorial$TimedToast>: c, timedToasts, field_26893, entries, f_120561_

BundleTutorial: d, bundleTutorial, field_28801, bundleTutorial, f_175020_

构造函数

(Minecraft)

(Minecraft, Options)

方法

void (Input): a, onInput, method_4909, onMovement, func_193293_a

void (Input): a, onInput, method_4909, onMovement, m_120586_

void (): a, onOpenInventory, method_4912, onInventoryOpened, func_193296_a

void (): a, onOpenInventory, method_4912, onInventoryOpened, m_120564_

void (ItemStack): a, onGetItem, method_4906, onSlotUpdate, func_193301_a

void (ItemStack): a, onGetItem, method_4906, onSlotUpdate, m_120568_

void (): b, stop, method_4915, destroyHandler, func_193300_b

void (): b, stop, method_4915, destroyHandler, m_120594_

void (): c, start, method_4916, createHandler, func_193302_c

void (): c, start, method_4916, createHandler, m_120595_

void (): d, tick, method_4917, tick, func_193303_d

void (): d, tick, method_4917, tick, m_120596_

void (TutorialSteps): a, setStep, method_4910, setStep, func_193292_a

void (TutorialSteps): a, setStep, method_4910, setStep, m_120588_

Minecraft (): e, getMinecraft, method_4914, getClient, func_193295_e

Minecraft (): e, getMinecraft, method_4914, getClient, m_120597_

GameType (): f, getGameMode, method_4905, getGameMode, func_194072_f

Component (String): a, key, method_4913, keyToText, func_193291_a

Component (String): a, key, method_4913, keyToText, m_120592_

void (double, double): a, onMouse, method_4908, onUpdateMouse, func_195872_a

void (double, double): a, onMouse, method_4908, onUpdateMouse, m_120565_

void (ClientLevel, HitResult): a, onLookAt, method_4911, tick, func_193297_a

void (ClientLevel, HitResult): a, onLookAt, method_4911, tick, m_120578_

void (ClientLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockBreaking, func_193294_a

void (ClientLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockBreaking, m_120581_

void (TutorialToast, int): a, addTimedToast, method_31365, method_31365, func_244698_a

void (TutorialToast, int): a, addTimedToast, method_31365, add, m_120572_

void (TutorialToast): a, removeTimedToast, method_31364, method_31364, func_244697_a

void (TutorialToast): a, removeTimedToast, method_31364, remove, m_120570_

boolean (): f, isSurvival, method_4905, isInSurvival, m_175028_

void (ItemStack, ItemStack, ClickAction): a, onInventoryAction, method_33704, onPickupSlotClick, m_175024_

1.16.5

名称

字段

构造函数

方法

Component (String): a, key, method_4913, getKeybindName, func_193291_a

Component (String): a, key, method_4913, keyToText, func_193291_a

void (ClientLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockAttacked, func_193294_a

void (ClientLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockBreaking, func_193294_a

1.16.4

名称

enw

eoe

字段

List<Tutorial$TimedToast>: c, timedToasts, field_26893, field_26893, field_244696_c

构造函数

方法

void (TutorialToast, int): a, addTimedToast, method_31365, method_31365, func_244698_a

void (TutorialToast): a, removeTimedToast, method_31364, method_31364, func_244697_a

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

epx

enw

字段

构造函数

方法

1.16.1

名称

eej

epx

字段

构造函数

方法

1.15.2

名称

eeg

eej

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

eaz

eeg

字段

构造函数

方法

1.14.4

名称

dyl

eaz

net.minecraft.client.tutorial.Tutorial

字段

MinecraftClient: a, field_5645, client, field_193304_a

Minecraft: a, minecraft, field_5645, client, field_193304_a

TutorialStepHandler: b, field_5646, currentHandler, field_193305_b

TutorialStepInstance: b, instance, field_5646, currentHandler, field_193305_b

构造函数

方法

void (Input): a, method_4909, onMovement, func_193293_a

void (Input): a, onInput, method_4909, onMovement, func_193293_a

void (): a, method_4912, onInventoryOpened, func_193296_a

void (): a, onOpenInventory, method_4912, onInventoryOpened, func_193296_a

void (ItemStack): a, method_4906, onSlotUpdate, func_193301_a

void (ItemStack): a, onGetItem, method_4906, onSlotUpdate, func_193301_a

void (): b, method_4915, destroyHandler, func_193300_b

void (): b, stop, method_4915, destroyHandler, func_193300_b

void (): c, method_4916, createHandler, func_193302_c

void (): c, start, method_4916, createHandler, func_193302_c

void (): d, method_4917, tick, func_193303_d

void (): d, tick, method_4917, tick, func_193303_d

void (TutorialStep): a, method_4910, setStep, func_193292_a

void (TutorialSteps): a, setStep, method_4910, setStep, func_193292_a

MinecraftClient (): e, method_4914, getClient, func_193295_e

Minecraft (): e, getMinecraft, method_4914, getClient, func_193295_e

EnumGamemode (): f, method_4905, getGameMode, func_194072_f

GameType (): f, getGameMode, method_4905, getGameMode, func_194072_f

IChatBaseComponent (String): a, method_4913, getKeybindName, func_193291_a

Component (String): a, key, method_4913, getKeybindName, func_193291_a

void (double, double): a, method_4908, onUpdateMouse, func_195872_a

void (double, double): a, onMouse, method_4908, onUpdateMouse, func_195872_a

void (ClientWorld, MovingObjectPosition): a, method_4911, tick, func_193297_a

void (MultiPlayerLevel, HitResult): a, onLookAt, method_4911, tick, func_193297_a

void (ClientWorld, BlockPosition, IBlockData, float): a, method_4907, onBlockAttacked, func_193294_a

void (MultiPlayerLevel, BlockPos, BlockState, float): a, onDestroyBlock, method_4907, onBlockAttacked, func_193294_a

1.14.3

名称

dyh

dyl

net.minecraft.client.tutorial.TutorialManager

字段

Minecraft: a, field_5645, field_193304_a

MinecraftClient: a, field_5645, client, field_193304_a

ITutorialStep: b, field_5646, field_193305_b

TutorialStepHandler: b, field_5646, currentHandler, field_193305_b

构造函数

方法

void (MovementInput): a, method_4909, func_193293_a

void (Input): a, method_4909, onMovement, func_193293_a

void (): a, method_4912, func_193296_a

void (): a, method_4912, onInventoryOpened, func_193296_a

void (ItemStack): a, method_4906, func_193301_a

void (ItemStack): a, method_4906, onSlotUpdate, func_193301_a

void (): b, method_4915, func_193300_b

void (): b, method_4915, destroyHandler, func_193300_b

void (): c, method_4916, func_193302_c

void (): c, method_4916, createHandler, func_193302_c

void (): d, method_4917, func_193303_d

void (): d, method_4917, tick, func_193303_d

void (TutorialSteps): a, method_4910, func_193292_a

void (TutorialStep): a, method_4910, setStep, func_193292_a

Minecraft (): e, method_4914, func_193295_e

MinecraftClient (): e, method_4914, getClient, func_193295_e

EnumGamemode (): f, method_4905, func_194072_f

EnumGamemode (): f, method_4905, getGameMode, func_194072_f

IChatBaseComponent (String): a, method_4913, func_193291_a

IChatBaseComponent (String): a, method_4913, getKeybindName, func_193291_a

void (double, double): a, method_4908, func_195872_a

void (double, double): a, method_4908, onUpdateMouse, func_195872_a

void (ClientWorld, MovingObjectPosition): a, method_4911, func_193297_a

void (ClientWorld, MovingObjectPosition): a, method_4911, tick, func_193297_a

void (ClientWorld, BlockPosition, IBlockData, float): a, method_4907, func_193294_a

void (ClientWorld, BlockPosition, IBlockData, float): a, method_4907, onBlockAttacked, func_193294_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dye

dyh

字段

构造函数

方法

1.14

名称

dhe

dye

net.minecraft.class_1156

字段

Minecraft: a, field_193304_a

Minecraft: a, field_5645, field_193304_a

ITutorialStep: b, field_193305_b

ITutorialStep: b, field_5646, field_193305_b

构造函数

方法

void (MovementInput): a, func_193293_a

void (MovementInput): a, method_4909, func_193293_a

void (WorldClient, MovingObjectPosition): a, func_193297_a

void (WorldClient, BlockPosition, IBlockData, float): a, func_193294_a

void (): a, func_193296_a

void (): a, method_4912, func_193296_a

void (ItemStack): a, func_193301_a

void (ItemStack): a, method_4906, func_193301_a

void (): b, func_193300_b

void (): b, method_4915, func_193300_b

void (): c, func_193302_c

void (): c, method_4916, func_193302_c

void (): d, func_193303_d

void (): d, method_4917, func_193303_d

void (TutorialSteps): a, func_193292_a

void (TutorialSteps): a, method_4910, func_193292_a

Minecraft (): e, func_193295_e

Minecraft (): e, method_4914, func_193295_e

EnumGamemode (): f, func_194072_f

EnumGamemode (): f, method_4905, func_194072_f

IChatBaseComponent (String): a, func_193291_a

IChatBaseComponent (String): a, method_4913, func_193291_a

void (double, double): a, func_195872_a

void (double, double): a, method_4908, func_195872_a

void (ClientWorld, MovingObjectPosition): a, method_4911, func_193297_a

void (ClientWorld, BlockPosition, IBlockData, float): a, method_4907, func_193294_a

1.13.2

名称

dhd

dhe

字段

构造函数

方法

1.13.1

名称

dgv

dhd

字段

构造函数

方法

1.13

名称

chz

dgv

字段

构造函数

方法

void (MouseHelper): a, func_193299_a

void (double, double): a, func_195872_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

chx

chz

字段

构造函数

方法

1.12

名称

chx

net.minecraft.client.tutorial.Tutorial

字段

Minecraft: a, field_193304_a

ITutorialStep: b, field_193305_b

构造函数

(Minecraft)

方法

void (MovementInput): a, func_193293_a

void (MouseHelper): a, func_193299_a

void (WorldClient, MovingObjectPosition): a, func_193297_a

void (WorldClient, BlockPosition, IBlockData, float): a, func_193294_a

void (): a, func_193296_a

void (ItemStack): a, func_193301_a

void (): b, func_193300_b

void (): c, func_193302_c

void (): d, func_193303_d

void (TutorialSteps): a, func_193292_a

Minecraft (): e, func_193295_e

EnumGamemode (): f, func_194072_f

IChatBaseComponent (String): a, func_193291_a