历史 - net.minecraft.client.settings.GameSettings$Options

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bib$a

bid$a

字段

构造函数

方法

1.12

名称

beu$a

bib$a

字段

boolean: N, field_74385_A

boolean: O, field_74385_A

boolean: O, field_74386_B

boolean: P, field_74386_B

String: P, field_74387_C

String: Q, field_74387_C

float: Q, field_148270_M

float: R, field_148270_M

float: R, field_148271_N

float: S, field_148271_N

float: S, field_148272_O

float: T, field_148272_O

GameSettings$Options: N, NARRATOR

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bes$a

beu$a

字段

构造函数

方法

1.11

名称

bcz$a

bes$a

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

bcf$a

bcz$a

字段

boolean: M, field_74385_A

boolean: N, field_74385_A

boolean: N, field_74386_B

boolean: O, field_74386_B

String: O, field_74387_C

String: P, field_74387_C

float: P, field_148270_M

float: Q, field_148270_M

float: Q, field_148271_N

float: R, field_148271_N

float: R, field_148272_O

float: S, field_148272_O

GameSettings$Options: M, AUTO_JUMP

构造函数

方法

1.9.4

名称

bce$a

bcf$a

字段

构造函数

方法

1.9.2

名称

bch$a

bce$a

字段

boolean: L, field_74385_A

boolean: M, field_74385_A

boolean: M, field_74386_B

boolean: N, field_74386_B

String: N, field_74387_C

String: O, field_74387_C

float: O, field_148270_M

float: P, field_148270_M

float: P, field_148271_N

float: Q, field_148271_N

float: Q, field_148272_O

float: R, field_148272_O

GameSettings$Options: J, SHOW_SUBTITLES

GameSettings$Options: K, SHOW_SUBTITLES

GameSettings$Options: K, REALMS_NOTIFICATIONS

GameSettings$Options: L, REALMS_NOTIFICATIONS

GameSettings$Options: J, ENABLE_WEAK_ATTACKS

构造函数

方法

1.9

名称

avh$a

bch$a

字段

GameSettings$Options: F, STREAM_BYTES_PER_PIXEL

GameSettings$Options: G, STREAM_VOLUME_MIC

GameSettings$Options: H, STREAM_VOLUME_SYSTEM

GameSettings$Options: I, STREAM_KBPS

GameSettings$Options: J, STREAM_FPS

GameSettings$Options: K, STREAM_COMPRESSION

GameSettings$Options: L, STREAM_SEND_METADATA

GameSettings$Options: M, STREAM_CHAT_ENABLED

GameSettings$Options: N, STREAM_CHAT_USER_FILTER

GameSettings$Options: O, STREAM_MIC_TOGGLE_BEHAVIOR

GameSettings$Options: P, BLOCK_ALTERNATIVES

GameSettings$Options: Q, REDUCED_DEBUG_INFO

GameSettings$Options: F, REDUCED_DEBUG_INFO

GameSettings$Options: R, ENTITY_SHADOWS

GameSettings$Options: G, ENTITY_SHADOWS

boolean: S, field_74385_A

boolean: L, field_74385_A

boolean: T, field_74386_B

boolean: M, field_74386_B

String: U, field_74387_C

String: N, field_74387_C

float: V, field_148270_M

float: O, field_148270_M

float: W, field_148271_N

float: P, field_148271_N

float: X, field_148272_O

float: Q, field_148272_O

GameSettings$Options: H, MAIN_HAND

GameSettings$Options: I, ATTACK_INDICATOR

GameSettings$Options: J, SHOW_SUBTITLES

GameSettings$Options: K, REALMS_NOTIFICATIONS

构造函数

方法

float (): e, func_186707_e

1.8.8

名称

avh$a

net.minecraft.client.settings.GameSettings$Options

字段

GameSettings$Options: a, INVERT_MOUSE

GameSettings$Options: b, SENSITIVITY

GameSettings$Options: c, FOV

GameSettings$Options: d, GAMMA

GameSettings$Options: e, SATURATION

GameSettings$Options: f, RENDER_DISTANCE

GameSettings$Options: g, VIEW_BOBBING

GameSettings$Options: h, ANAGLYPH

GameSettings$Options: i, FRAMERATE_LIMIT

GameSettings$Options: j, FBO_ENABLE

GameSettings$Options: k, RENDER_CLOUDS

GameSettings$Options: l, GRAPHICS

GameSettings$Options: m, AMBIENT_OCCLUSION

GameSettings$Options: n, GUI_SCALE

GameSettings$Options: o, PARTICLES

GameSettings$Options: p, CHAT_VISIBILITY

GameSettings$Options: q, CHAT_COLOR

GameSettings$Options: r, CHAT_LINKS

GameSettings$Options: s, CHAT_OPACITY

GameSettings$Options: t, CHAT_LINKS_PROMPT

GameSettings$Options: u, SNOOPER_ENABLED

GameSettings$Options: v, USE_FULLSCREEN

GameSettings$Options: w, ENABLE_VSYNC

GameSettings$Options: x, USE_VBO

GameSettings$Options: y, TOUCHSCREEN

GameSettings$Options: z, CHAT_SCALE

GameSettings$Options: A, CHAT_WIDTH

GameSettings$Options: B, CHAT_HEIGHT_FOCUSED

GameSettings$Options: C, CHAT_HEIGHT_UNFOCUSED

GameSettings$Options: D, MIPMAP_LEVELS

GameSettings$Options: E, FORCE_UNICODE_FONT

GameSettings$Options: F, STREAM_BYTES_PER_PIXEL

GameSettings$Options: G, STREAM_VOLUME_MIC

GameSettings$Options: H, STREAM_VOLUME_SYSTEM

GameSettings$Options: I, STREAM_KBPS

GameSettings$Options: J, STREAM_FPS

GameSettings$Options: K, STREAM_COMPRESSION

GameSettings$Options: L, STREAM_SEND_METADATA

GameSettings$Options: M, STREAM_CHAT_ENABLED

GameSettings$Options: N, STREAM_CHAT_USER_FILTER

GameSettings$Options: O, STREAM_MIC_TOGGLE_BEHAVIOR

GameSettings$Options: P, BLOCK_ALTERNATIVES

GameSettings$Options: Q, REDUCED_DEBUG_INFO

GameSettings$Options: R, ENTITY_SHADOWS

boolean: S, field_74385_A

boolean: T, field_74386_B

String: U, field_74387_C

float: V, field_148270_M

float: W, field_148271_N

float: X, field_148272_O

构造函数

(String, boolean, boolean)

(String, boolean, boolean, float, float, float)

方法

GameSettings$Options[] (): values, values, values

GameSettings$Options (String): valueOf, valueOf, valueOf

GameSettings$Options (int): a, func_74379_a

boolean (): a, func_74380_a

boolean (): b, func_74382_b

int (): c, func_74381_c

String (): d, func_74378_d

float (): f, func_148267_f

void (float): a, func_148263_a

float (float): c, func_148266_c

float (float): d, func_148262_d

float (float): e, func_148268_e

float (float): f, func_148264_f