历史 - net.minecraft.world.ticks.TickPriority

1.21.11

名称

fqe

fvi

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fko

fqe

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fhy

fko

字段

构造函数

方法

1.21.5

名称

fcx

fhy

字段

int: h, value, field_9308, index, f_193438_

int: i, value, field_9308, index, f_193438_

com.mojang.serialization.Codec<TickPriority>: h, CODEC, field_56697, CODEC, f_380792_

构造函数

方法

1.21.4

名称

fdu

fcx

字段

构造函数

方法

1.21.3

名称

eyx

fdu

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

exo

eyx

字段

构造函数

方法

1.20.6

名称

eno

exo

字段

构造函数

方法

1.20.4

名称

ejd

eno

字段

构造函数

方法

1.20.2

名称

efx

ejd

字段

构造函数

方法

1.20.1

名称

eet

efx

字段

构造函数

方法

1.19.4

名称

ebs

eet

字段

构造函数

方法

1.19.3

名称

dye

ebs

net.minecraft.world.TickPriority

net.minecraft.world.tick.TickPriority

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dxh

dye

net.minecraft.world.ticks.TickListPriority

字段

构造函数

方法

1.19

名称

drc

dxh

net.minecraft.world.ticks.TickListPriority

字段

构造函数

方法

1.18.2

名称

dqa

drc

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bxk

dqa

net.minecraft.world.level.TickPriority

net.minecraft.world.ticks.TickPriority

net.minecraft.src.C_1624_

net.minecraft.src.C_183052_

net.minecraft.world.level.TickListPriority

net.minecraft.world.ticks.TickListPriority

字段

int: h, value, field_9308, index, f_47356_

int: h, value, field_9308, index, f_193438_

构造函数

方法

TickPriority (int): a, byValue, method_8680, byIndex, m_47364_

TickPriority (int): a, byValue, method_8680, byIndex, m_193446_

int (): a, getValue, method_8681, getIndex, m_47363_

int (): a, getValue, method_8681, getIndex, m_193445_

1.17.1

名称

bxj

bxk

字段

构造函数

方法

1.17

名称

bsq

bxj

net.minecraft.world.TickPriority

net.minecraft.src.C_1624_

net.minecraft.server.v1_16_R3.TickListPriority

net.minecraft.world.level.TickListPriority

字段

TickPriority: a, EXTREMELY_HIGH, field_9315, EXTREMELY_HIGH, EXTREMELY_HIGH, EXTREMELY_HIGH

TickPriority: a, EXTREMELY_HIGH, field_9315, EXTREMELY_HIGH, EXTREMELY_HIGH

TickPriority: b, VERY_HIGH, field_9313, VERY_HIGH, VERY_HIGH, VERY_HIGH

TickPriority: b, VERY_HIGH, field_9313, VERY_HIGH, VERY_HIGH

TickPriority: c, HIGH, field_9310, HIGH, HIGH, HIGH

TickPriority: c, HIGH, field_9310, HIGH, HIGH

TickPriority: d, NORMAL, field_9314, NORMAL, NORMAL, NORMAL

TickPriority: d, NORMAL, field_9314, NORMAL, NORMAL

TickPriority: e, LOW, field_9316, LOW, LOW, LOW

TickPriority: e, LOW, field_9316, LOW, LOW

TickPriority: f, VERY_LOW, field_9309, VERY_LOW, VERY_LOW, VERY_LOW

TickPriority: f, VERY_LOW, field_9309, VERY_LOW, VERY_LOW

TickPriority: g, EXTREMELY_LOW, field_9311, EXTREMELY_LOW, EXTREMELY_LOW, EXTREMELY_LOW

TickPriority: g, EXTREMELY_LOW, field_9311, EXTREMELY_LOW, EXTREMELY_LOW

int: h, value, field_9308, index, field_205399_h

int: h, value, field_9308, index, f_47356_

构造函数

方法

TickPriority (int): a, byValue, method_8680, byIndex, func_205397_a

TickPriority (int): a, byValue, method_8680, byIndex, m_47364_

int (): a, getValue, method_8681, getIndex, func_205398_a

int (): a, getValue, method_8681, getIndex, m_47363_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bsn

bsq

net.minecraft.server.v1_16_R2.TickListPriority

net.minecraft.server.v1_16_R3.TickListPriority

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bqt

bsn

net.minecraft.server.v1_16_R1.TickListPriority

net.minecraft.server.v1_16_R2.TickListPriority

字段

构造函数

方法

1.16.1

名称

bkn

bqt

net.minecraft.server.v1_15_R1.TickListPriority

net.minecraft.server.v1_16_R1.TickListPriority

字段

构造函数

方法

1.15.2

名称

bkk

bkn

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bii

bkk

net.minecraft.server.v1_14_R1.TickListPriority

net.minecraft.server.v1_15_R1.TickListPriority

字段

构造函数

方法

1.14.4

名称

bid

bii

net.minecraft.world.level.TickPriority

net.minecraft.util.TaskPriority

net.minecraft.world.TickPriority

字段

TickListPriority: a, field_9315, EXTREMELY_HIGH, EXTREMELY_HIGH, EXTREMELY_HIGH

TickPriority: a, EXTREMELY_HIGH, field_9315, EXTREMELY_HIGH, EXTREMELY_HIGH, EXTREMELY_HIGH

TickListPriority: b, field_9313, VERY_HIGH, VERY_HIGH, VERY_HIGH

TickPriority: b, VERY_HIGH, field_9313, VERY_HIGH, VERY_HIGH, VERY_HIGH

TickListPriority: c, field_9310, HIGH, HIGH, HIGH

TickPriority: c, HIGH, field_9310, HIGH, HIGH, HIGH

TickListPriority: d, field_9314, NORMAL, NORMAL, NORMAL

TickPriority: d, NORMAL, field_9314, NORMAL, NORMAL, NORMAL

TickListPriority: e, field_9316, LOW, LOW, LOW

TickPriority: e, LOW, field_9316, LOW, LOW, LOW

TickListPriority: f, field_9309, VERY_LOW, VERY_LOW, VERY_LOW

TickPriority: f, VERY_LOW, field_9309, VERY_LOW, VERY_LOW, VERY_LOW

TickListPriority: g, field_9311, EXTREMELY_LOW, EXTREMELY_LOW, EXTREMELY_LOW

TickPriority: g, EXTREMELY_LOW, field_9311, EXTREMELY_LOW, EXTREMELY_LOW, EXTREMELY_LOW

int: h, field_9308, priorityIndex, field_205399_h

int: h, value, field_9308, index, field_205399_h

构造函数

方法

TickListPriority[] (): values, values, values, values, values

TickPriority[] (): values, values, values, values, values, values

TickListPriority (String): valueOf, valueOf, valueOf, valueOf, valueOf

TickPriority (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

TickListPriority (int): a, method_8680, getByIndex, func_205397_a

TickPriority (int): a, byValue, method_8680, byIndex, func_205397_a

int (): a, method_8681, getPriorityIndex, func_205398_a

int (): a, getValue, method_8681, getIndex, func_205398_a

1.14.3

名称

bhz

bid

net.minecraft.util.TaskPriority

字段

TickListPriority: a, field_9315, EXTREMELY_HIGH, EXTREMELY_HIGH

TickListPriority: a, field_9315, EXTREMELY_HIGH, EXTREMELY_HIGH, EXTREMELY_HIGH

TickListPriority: b, field_9313, VERY_HIGH, VERY_HIGH

TickListPriority: b, field_9313, VERY_HIGH, VERY_HIGH, VERY_HIGH

TickListPriority: c, field_9310, HIGH, HIGH

TickListPriority: c, field_9310, HIGH, HIGH, HIGH

TickListPriority: d, field_9314, NORMAL, NORMAL

TickListPriority: d, field_9314, NORMAL, NORMAL, NORMAL

TickListPriority: e, field_9316, LOW, LOW

TickListPriority: e, field_9316, LOW, LOW, LOW

TickListPriority: f, field_9309, VERY_LOW, VERY_LOW

TickListPriority: f, field_9309, VERY_LOW, VERY_LOW, VERY_LOW

TickListPriority: g, field_9311, EXTREMELY_LOW, EXTREMELY_LOW

TickListPriority: g, field_9311, EXTREMELY_LOW, EXTREMELY_LOW, EXTREMELY_LOW

int: h, field_9308, field_205399_h

int: h, field_9308, priorityIndex, field_205399_h

构造函数

方法

TickListPriority (int): a, method_8680, func_205397_a

TickListPriority (int): a, method_8680, getByIndex, func_205397_a

int (): a, method_8681, func_205398_a

int (): a, method_8681, getPriorityIndex, func_205398_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bhy

bhz

字段

构造函数

方法

1.14

名称

ayq

bhy

net.minecraft.class_1953

net.minecraft.server.v1_13_R2.TickListPriority

net.minecraft.server.v1_14_R1.TickListPriority

字段

TickListPriority: a, EXTREMELY_HIGH, EXTREMELY_HIGH

TickListPriority: a, field_9315, EXTREMELY_HIGH, EXTREMELY_HIGH

TickListPriority: b, VERY_HIGH, VERY_HIGH

TickListPriority: b, field_9313, VERY_HIGH, VERY_HIGH

TickListPriority: c, HIGH, HIGH

TickListPriority: c, field_9310, HIGH, HIGH

TickListPriority: d, NORMAL, NORMAL

TickListPriority: d, field_9314, NORMAL, NORMAL

TickListPriority: e, LOW, LOW

TickListPriority: e, field_9316, LOW, LOW

TickListPriority: f, VERY_LOW, VERY_LOW

TickListPriority: f, field_9309, VERY_LOW, VERY_LOW

TickListPriority: g, EXTREMELY_LOW, EXTREMELY_LOW

TickListPriority: g, field_9311, EXTREMELY_LOW, EXTREMELY_LOW

int: h, field_205399_h

int: h, field_9308, field_205399_h

构造函数

方法

TickListPriority[] (): values, values, values

TickListPriority[] (): values, values, values, values, values

TickListPriority (String): valueOf, valueOf, valueOf

TickListPriority (String): valueOf, valueOf, valueOf, valueOf, valueOf

TickListPriority (int): a, func_205397_a

TickListPriority (int): a, method_8680, func_205397_a

int (): a, func_205398_a

int (): a, method_8681, func_205398_a

1.13.2

名称

ayp

ayq

字段

构造函数

方法

1.13.1

名称

ayj

ayp

net.minecraft.server.v1_13_R1.TickListPriority

net.minecraft.server.v1_13_R2.TickListPriority

字段

构造函数

方法

1.13

名称

ayj

net.minecraft.world.TickPriority

net.minecraft.server.v1_13_R1.TickListPriority

字段

TickListPriority: a, EXTREMELY_HIGH, EXTREMELY_HIGH

TickListPriority: b, VERY_HIGH, VERY_HIGH

TickListPriority: c, HIGH, HIGH

TickListPriority: d, NORMAL, NORMAL

TickListPriority: e, LOW, LOW

TickListPriority: f, VERY_LOW, VERY_LOW

TickListPriority: g, EXTREMELY_LOW, EXTREMELY_LOW

int: h, field_205399_h

构造函数

(int)

方法

TickListPriority[] (): values, values, values

TickListPriority (String): valueOf, valueOf, valueOf

TickListPriority (int): a, func_205397_a

int (): a, func_205398_a