历史 - net.minecraft.client.resources.sounds.RidingEntitySoundInstance
1.21.11
名称
igd
ipf
net.minecraft.client.resources.sounds.RidingHappyGhastSoundInstance
net.minecraft.client.resources.sounds.RidingEntitySoundInstance
net.minecraft.src.C_398589_
net.minecraft.src.C_432808_
字段
float: n, VOLUME_MIN, field_59985, field_59985, f_399148_
float: o, VOLUME_MAX, field_59986, field_59986, f_400427_
Player: p, player, field_59987, player, f_399102_
Player: n, player, field_59987, player, f_435294_
HappyGhast: q, happyGhast, field_59988, happyGhast, f_399530_
Entity: o, entity, field_63920, field_63920, f_435024_
boolean: p, underwaterSound, field_63921, field_63921, f_433403_
float: q, volumeMin, field_63922, field_63922, f_436419_
float: r, volumeMax, field_63923, field_63923, f_435748_
float: s, volumeAmplifier, field_63924, field_63924, f_435181_
构造函数
(Player, HappyGhast)
(Player, Entity, boolean, SoundEvent, SoundSource, float, float, float)
方法
boolean (): s, canPlaySound, method_26273, canPlay, m_7767_
boolean (): o, shouldNotPlayUnderwaterSound, method_75841, method_75841, m_443054_
float (): p, getEntitySpeed, method_75842, method_75842, m_442417_
boolean (): t, shoudlPlaySound, method_75843, method_75843, m_445119_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hvk
igd
字段
构造函数
方法
1.21.8
名称
hvj
hvk
字段
构造函数
方法
1.21.7
名称
hvi
hvj
字段
构造函数
方法
1.21.6
名称
hvi
net.minecraft.client.resources.sounds.RidingHappyGhastSoundInstance
net.minecraft.class_11263
net.minecraft.client.sound.HappyGhastRidingSoundInstance
net.minecraft.src.C_398589_
字段
float: n, VOLUME_MIN, field_59985, field_59985, f_399148_
float: o, VOLUME_MAX, field_59986, field_59986, f_400427_
Player: p, player, field_59987, player, f_399102_
HappyGhast: q, happyGhast, field_59988, happyGhast, f_399530_
构造函数
(Player, HappyGhast)
方法
boolean (): r, canStartSilent, method_4785, shouldAlwaysPlay, m_7784_
void (): q, tick, method_16896, tick, m_7788_