历史 - net.minecraft.client.resources.sounds.RidingEntitySoundInstance

1.21.11

名称

igd

ipf

net.minecraft.client.resources.sounds.RidingHappyGhastSoundInstance

net.minecraft.client.resources.sounds.RidingEntitySoundInstance

net.minecraft.src.C_398589_

net.minecraft.src.C_432808_

字段

float: n, VOLUME_MIN, field_59985, field_59985, f_399148_

float: o, VOLUME_MAX, field_59986, field_59986, f_400427_

Player: p, player, field_59987, player, f_399102_

Player: n, player, field_59987, player, f_435294_

HappyGhast: q, happyGhast, field_59988, happyGhast, f_399530_

Entity: o, entity, field_63920, field_63920, f_435024_

boolean: p, underwaterSound, field_63921, field_63921, f_433403_

float: q, volumeMin, field_63922, field_63922, f_436419_

float: r, volumeMax, field_63923, field_63923, f_435748_

float: s, volumeAmplifier, field_63924, field_63924, f_435181_

构造函数

(Player, HappyGhast)

(Player, Entity, boolean, SoundEvent, SoundSource, float, float, float)

方法

boolean (): s, canPlaySound, method_26273, canPlay, m_7767_

boolean (): o, shouldNotPlayUnderwaterSound, method_75841, method_75841, m_443054_

float (): p, getEntitySpeed, method_75842, method_75842, m_442417_

boolean (): t, shoudlPlaySound, method_75843, method_75843, m_445119_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hvk

igd

字段

构造函数

方法

1.21.8

名称

hvj

hvk

字段

构造函数

方法

1.21.7

名称

hvi

hvj

字段

构造函数

方法

1.21.6

名称

hvi

net.minecraft.client.resources.sounds.RidingHappyGhastSoundInstance

net.minecraft.class_11263

net.minecraft.client.sound.HappyGhastRidingSoundInstance

net.minecraft.src.C_398589_

字段

float: n, VOLUME_MIN, field_59985, field_59985, f_399148_

float: o, VOLUME_MAX, field_59986, field_59986, f_400427_

Player: p, player, field_59987, player, f_399102_

HappyGhast: q, happyGhast, field_59988, happyGhast, f_399530_

构造函数

(Player, HappyGhast)

方法

boolean (): r, canStartSilent, method_4785, shouldAlwaysPlay, m_7784_

void (): q, tick, method_16896, tick, m_7788_