历史 - net.minecraft.client.gui.render.state.BlitRenderState
1.21.11
名称
gkj
gqb
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gcs
gkj
字段
构造函数
方法
void (VertexConsumer, float): a, buildVertices, method_70917, setupVertices, m_401852_
void (VertexConsumer): a, buildVertices, method_70917, setupVertices, m_401852_
1.21.8
名称
gcr
gcs
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gcr
net.minecraft.client.gui.render.state.BlitRenderState
net.minecraft.class_11241
net.minecraft.client.gui.render.state.TexturedQuadGuiElementRenderState
net.minecraft.src.C_398269_
字段
RenderPipeline: a, pipeline, comp_4055, pipeline, f_400236_
TextureSetup: b, textureSetup, comp_4056, textureSetup, f_399191_
org.joml.Matrix3x2f: c, pose, comp_4057, pose, f_399853_
int: d, x0, comp_4058, x1, f_400270_
int: e, y0, comp_4059, y1, f_399010_
int: f, x1, comp_4060, x2, f_400422_
int: g, y1, comp_4061, y2, f_399562_
float: h, u0, comp_4063, u1, f_399070_
float: i, u1, comp_4064, u2, f_399810_
float: j, v0, comp_4065, v1, f_399244_
float: k, v1, comp_4066, v2, f_399944_
int: l, color, comp_4067, color, f_398800_
ScreenRectangle: m, scissorArea, comp_4069, scissorArea, f_399958_
ScreenRectangle: n, bounds, comp_4274, bounds, f_399956_
构造函数
(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, float, float, float, float, int, ScreenRectangle)
(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, float, float, float, float, int, ScreenRectangle, ScreenRectangle)
方法
void (VertexConsumer, float): a, buildVertices, method_70917, setupVertices, m_401852_
ScreenRectangle (int, int, int, int, org.joml.Matrix3x2f, ScreenRectangle): a, getBounds, method_71526, createBounds, m_403663_
RenderPipeline (): a, pipeline, comp_4055, pipeline, m_401554_
TextureSetup (): b, textureSetup, comp_4056, textureSetup, m_401625_
org.joml.Matrix3x2f (): c, pose, comp_4057, pose, f_399853_
int (): d, x0, comp_4058, x1, f_400270_
int (): e, y0, comp_4059, y1, f_399010_
int (): f, x1, comp_4060, x2, f_400422_
int (): g, y1, comp_4061, y2, f_399562_
float (): h, u0, comp_4063, u1, f_399070_
float (): i, u1, comp_4064, u2, f_399810_
float (): j, v0, comp_4065, v1, f_399244_
float (): k, v1, comp_4066, v2, f_399944_
int (): l, color, comp_4067, color, f_398800_
ScreenRectangle (): m, scissorArea, comp_4069, scissorArea, m_401463_
ScreenRectangle (): n, bounds, comp_4274, bounds, m_401310_