历史 - net.minecraft.client.gui.render.state.BlitRenderState

1.21.11

名称

gkj

gqb

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gcs

gkj

字段

构造函数

方法

void (VertexConsumer, float): a, buildVertices, method_70917, setupVertices, m_401852_

void (VertexConsumer): a, buildVertices, method_70917, setupVertices, m_401852_

1.21.8

名称

gcr

gcs

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gcr

net.minecraft.client.gui.render.state.BlitRenderState

net.minecraft.class_11241

net.minecraft.client.gui.render.state.TexturedQuadGuiElementRenderState

net.minecraft.src.C_398269_

字段

RenderPipeline: a, pipeline, comp_4055, pipeline, f_400236_

TextureSetup: b, textureSetup, comp_4056, textureSetup, f_399191_

org.joml.Matrix3x2f: c, pose, comp_4057, pose, f_399853_

int: d, x0, comp_4058, x1, f_400270_

int: e, y0, comp_4059, y1, f_399010_

int: f, x1, comp_4060, x2, f_400422_

int: g, y1, comp_4061, y2, f_399562_

float: h, u0, comp_4063, u1, f_399070_

float: i, u1, comp_4064, u2, f_399810_

float: j, v0, comp_4065, v1, f_399244_

float: k, v1, comp_4066, v2, f_399944_

int: l, color, comp_4067, color, f_398800_

ScreenRectangle: m, scissorArea, comp_4069, scissorArea, f_399958_

ScreenRectangle: n, bounds, comp_4274, bounds, f_399956_

构造函数

(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, float, float, float, float, int, ScreenRectangle)

(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, float, float, float, float, int, ScreenRectangle, ScreenRectangle)

方法

void (VertexConsumer, float): a, buildVertices, method_70917, setupVertices, m_401852_

ScreenRectangle (int, int, int, int, org.joml.Matrix3x2f, ScreenRectangle): a, getBounds, method_71526, createBounds, m_403663_

RenderPipeline (): a, pipeline, comp_4055, pipeline, m_401554_

TextureSetup (): b, textureSetup, comp_4056, textureSetup, m_401625_

org.joml.Matrix3x2f (): c, pose, comp_4057, pose, f_399853_

int (): d, x0, comp_4058, x1, f_400270_

int (): e, y0, comp_4059, y1, f_399010_

int (): f, x1, comp_4060, x2, f_400422_

int (): g, y1, comp_4061, y2, f_399562_

float (): h, u0, comp_4063, u1, f_399070_

float (): i, u1, comp_4064, u2, f_399810_

float (): j, v0, comp_4065, v1, f_399244_

float (): k, v1, comp_4066, v2, f_399944_

int (): l, color, comp_4067, color, f_398800_

ScreenRectangle (): m, scissorArea, comp_4069, scissorArea, m_401463_

ScreenRectangle (): n, bounds, comp_4274, bounds, m_401310_