历史 - net.minecraft.client.model.monster.shulker.ShulkerModel

1.21.11

名称

gxe

hfb

net.minecraft.client.model.ShulkerModel

net.minecraft.client.model.monster.shulker.ShulkerModel

net.minecraft.src.C_3866_

net.minecraft.src.C_433047_

字段

ModelPart: c, lid, field_3555, lid, f_103723_

ModelPart: d, lid, field_3555, lid, f_436840_

ModelPart: d, head, field_3554, head, f_103724_

ModelPart: e, head, field_3554, head, f_435702_

String: a, LID, field_32554, LID, f_170919_

String: b, LID, field_32554, LID, f_433642_

String: b, BASE, field_32555, BASE, f_170920_

String: c, BASE, field_32555, BASE, f_434909_

构造函数

方法

LayerDefinition (): a, createBodyLayer, method_32041, getTexturedModelData, m_170923_

LayerDefinition (): a, createBodyLayer, method_32041, getTexturedModelData, m_445477_

MeshDefinition (): c, createShellMesh, method_62116, getModelData, m_357528_

MeshDefinition (): f, createShellMesh, method_62116, getModelData, m_444504_

LayerDefinition (): b, createBoxLayer, method_62115, getShulkerBoxTexturedModelData, m_356957_

LayerDefinition (): e, createBoxLayer, method_62115, getShulkerBoxTexturedModelData, m_438790_

void (ShulkerRenderState): a, setupAnim, method_17122, setAngles, m_6251_

void (ShulkerRenderState): a, setupAnim, method_17122, setAngles, m_102844_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gpd

gxe

字段

构造函数

方法

void (ShulkerRenderState): a, setupAnim, method_17122, setAngles, m_6973_

void (ShulkerRenderState): a, setupAnim, method_17122, setAngles, m_6251_

1.21.8

名称

gpc

gpd

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gjh

gpc

字段

构造函数

方法

1.21.5

名称

gdv

gjh

字段

构造函数

方法

1.21.4

名称

gdf

gdv

字段

构造函数

方法

1.21.3

名称

fxd

gdf

字段

ModelPart: f, base, field_3553, base, f_103722_

ModelPart: g, lid, field_3555, lid, f_103723_

ModelPart: c, lid, field_3555, lid, f_103723_

ModelPart: h, head, field_3554, head, f_103724_

ModelPart: d, head, field_3554, head, f_103724_

构造函数

方法

ModelPart (): b, getLid, method_2829, getLid, m_103742_

ModelPart (): c, getHead, method_2830, getHead, m_103743_

void (T, float, float, float, float, float): a, setupAnim, method_17122, setAngles, m_6973_

Iterable<ModelPart> (): d, parts, method_22960, getParts, m_6195_

MeshDefinition (): c, createShellMesh, method_62116, getModelData, m_357528_

LayerDefinition (): b, createBoxLayer, method_62115, getShulkerBoxTexturedModelData, m_356957_

void (ShulkerRenderState): a, setupAnim, method_17122, setAngles, m_6973_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fvv

fxd

字段

构造函数

方法

1.20.6

名称

flq

fvv

字段

构造函数

方法

1.20.4

名称

fgw

flq

字段

构造函数

方法

1.20.2

名称

fcy

fgw

字段

构造函数

方法

1.20.1

名称

fbl

fcy

字段

构造函数

方法

1.19.4

名称

exc

fbl

字段

构造函数

方法

1.19.3

名称

eta

exc

字段

构造函数

方法

ModelPart (): d, getHead, method_2830, getHead, m_103743_

ModelPart (): c, getHead, method_2830, getHead, m_103743_

Iterable<ModelPart> (): c, parts, method_22960, getParts, m_6195_

Iterable<ModelPart> (): d, parts, method_22960, getParts, m_6195_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

err

eta

字段

构造函数

方法

1.19

名称

ekz

err

字段

构造函数

方法

ModelPart (): c, getHead, method_2830, getHead, m_103743_

ModelPart (): d, getHead, method_2830, getHead, m_103743_

Iterable<ModelPart> (): d, parts, method_22960, getParts, m_6195_

Iterable<ModelPart> (): c, parts, method_22960, getParts, m_6195_

1.18.2

名称

ejs

ekz

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ehp

ejs

字段

构造函数

方法

1.17.1

名称

eho

ehp

字段

构造函数

方法

1.17

名称

dvq

eho

net.minecraft.client.renderer.entity.model.ShulkerModel

net.minecraft.src.C_3866_

字段

ModelPart: a, base, field_3553, base, field_187067_b

ModelPart: f, base, field_3553, base, f_103722_

ModelPart: b, lid, field_3555, lid, field_187068_c

ModelPart: g, lid, field_3555, lid, f_103723_

ModelPart: f, head, field_3554, head, field_187066_a

ModelPart: h, head, field_3554, head, f_103724_

String: a, LID, field_32554, LID, f_170919_

String: b, BASE, field_32555, BASE, f_170920_

构造函数

()

(ModelPart)

方法

ModelPart (): b, getBase, method_2831, getBottomShell, func_205069_a

ModelPart (): c, getLid, method_2829, getTopShell, func_205068_b

ModelPart (): b, getLid, method_2829, getLid, m_103742_

ModelPart (): d, getHead, method_2830, getHead, func_205067_c

ModelPart (): c, getHead, method_2830, getHead, m_103743_

void (T, float, float, float, float, float): a, setupAnim, method_17122, setAngles, func_225597_a_

void (T, float, float, float, float, float): a, setupAnim, method_17122, setAngles, m_6973_

Iterable<ModelPart> (): a, parts, method_22960, getParts, func_225601_a_

Iterable<ModelPart> (): d, parts, method_22960, getParts, m_6195_

LayerDefinition (): a, createBodyLayer, method_32041, getTexturedModelData, m_170923_

1.16.5

名称

字段

ModelPart: a, base, field_3553, bottomShell, field_187067_b

ModelPart: a, base, field_3553, base, field_187067_b

ModelPart: b, lid, field_3555, topShell, field_187068_c

ModelPart: b, lid, field_3555, lid, field_187068_c

构造函数

方法

1.16.4

名称

dvi

dvq

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dxj

dvi

字段

构造函数

方法

1.16.1

名称

dmm

dxj

字段

构造函数

方法

1.15.2

名称

dmj

dmm

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dit

dmj

字段

ModelPart: a, base, field_3553, field_187067_b

ModelPart: a, base, field_3553, bottomShell, field_187067_b

ModelPart: b, lid, field_3555, field_187068_c

ModelPart: b, lid, field_3555, topShell, field_187068_c

ModelPart: f, head, field_3554, field_187066_a

ModelPart: f, head, field_3554, head, field_187066_a

构造函数

方法

void (T, float, float, float, float, float, float): a, setupAnim, method_17122, setAngles, func_212844_a_

void (T, float, float, float, float, float, float): b, render, method_17123, render, func_78088_a

ModelPart (): a, getBase, method_2831, func_205069_a

ModelPart (): b, getBase, method_2831, getBottomShell, func_205069_a

ModelPart (): b, getLid, method_2829, func_205068_b

ModelPart (): c, getLid, method_2829, getTopShell, func_205068_b

ModelPart (): c, getHead, method_2830, func_205067_c

ModelPart (): d, getHead, method_2830, getHead, func_205067_c

void (T, float, float, float, float, float): a, setupAnim, method_17122, setAngles, func_225597_a_

Iterable<ModelPart> (): a, parts, method_22960, getParts, func_225601_a_

1.14.4

名称

dgf

dit

net.minecraft.client.model.ShulkerModel

字段

Cuboid: a, field_3553, field_3553, field_187067_b

ModelPart: a, base, field_3553, field_187067_b

Cuboid: b, field_3555, field_3555, field_187068_c

ModelPart: b, lid, field_3555, field_187068_c

Cuboid: f, field_3554, field_3554, field_187066_a

ModelPart: f, head, field_3554, field_187066_a

构造函数

方法

void (T, float, float, float, float, float, float): a, method_17122, method_17122, func_212844_a_

void (T, float, float, float, float, float, float): a, setupAnim, method_17122, setAngles, func_212844_a_

void (T, float, float, float, float, float, float): b, method_17123, method_17123, func_78088_a

void (T, float, float, float, float, float, float): b, render, method_17123, render, func_78088_a

Cuboid (): a, method_2831, method_2831, func_205069_a

ModelPart (): a, getBase, method_2831, func_205069_a

Cuboid (): b, method_2829, method_2829, func_205068_b

ModelPart (): b, getLid, method_2829, func_205068_b

Cuboid (): c, method_2830, method_2830, func_205067_c

ModelPart (): c, getHead, method_2830, func_205067_c

1.14.3

名称

dgb

dgf

net.minecraft.client.render.entity.model.ShulkerEntityModel

字段

RendererModel: a, field_3553, field_187067_b

Cuboid: a, field_3553, field_3553, field_187067_b

RendererModel: b, field_3555, field_187068_c

Cuboid: b, field_3555, field_3555, field_187068_c

RendererModel: f, field_3554, field_187066_a

Cuboid: f, field_3554, field_3554, field_187066_a

构造函数

方法

void (T, float, float, float, float, float, float): a, method_17122, func_212844_a_

void (T, float, float, float, float, float, float): a, method_17122, method_17122, func_212844_a_

void (T, float, float, float, float, float, float): b, method_17123, func_78088_a

void (T, float, float, float, float, float, float): b, method_17123, method_17123, func_78088_a

RendererModel (): a, method_2831, func_205069_a

Cuboid (): a, method_2831, method_2831, func_205069_a

RendererModel (): b, method_2829, func_205068_b

Cuboid (): b, method_2829, method_2829, func_205068_b

RendererModel (): c, method_2830, func_205067_c

Cuboid (): c, method_2830, method_2830, func_205067_c

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dfz

dgb

字段

构造函数

方法

1.14

名称

dfz

net.minecraft.class_602

net.minecraft.client.renderer.entity.model.ShulkerModel

字段

RendererModel: a, field_3553, field_187067_b

RendererModel: b, field_3555, field_187068_c

RendererModel: f, field_3554, field_187066_a

构造函数

()

方法

void (T, float, float, float, float, float, float): a, method_17122, func_212844_a_

void (T, float, float, float, float, float, float): b, method_17123, func_78088_a

RendererModel (): a, method_2831, func_205069_a

RendererModel (): b, method_2829, func_205068_b

RendererModel (): c, method_2830, func_205067_c