历史 - net.minecraft.world.level.block.CoralPlantBlock
1.21.11
名称
dwp
ebk
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
drr
dwp
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dpg
drr
字段
构造函数
方法
1.21.5
名称
dle
dpg
字段
VoxelShape: c, SHAPE, field_10834, SHAPE, f_52171_
VoxelShape: d, SHAPE, field_10834, SHAPE, f_52171_
Block: e, deadBlock, field_10833, deadCoralBlock, f_52172_
Block: c, deadBlock, field_10833, deadCoralBlock, f_52172_
float: b, AABB_OFFSET, field_31076, field_31076, f_153100_
构造函数
方法
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
1.21.4
名称
dme
dle
字段
构造函数
方法
1.21.3
名称
dhp
dme
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dgs
dhp
字段
构造函数
方法
1.20.6
名称
cyh
dgs
字段
构造函数
方法
1.20.4
名称
cuj
cyh
字段
VoxelShape: b, SHAPE, field_10834, SHAPE, f_52171_
VoxelShape: c, SHAPE, field_10834, SHAPE, f_52171_
Block: d, deadBlock, field_10833, deadCoralBlock, f_52172_
Block: e, deadBlock, field_10833, deadCoralBlock, f_52172_
float: a, AABB_OFFSET, field_31076, field_31076, f_153100_
float: b, AABB_OFFSET, field_31076, field_31076, f_153100_
com.mojang.serialization.MapCodec<CoralPlantBlock>: a, CODEC, field_46326, CODEC, f_303435_
构造函数
方法
com.mojang.serialization.MapCodec<CoralPlantBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
crb
cuj
字段
构造函数
方法
1.20.1
名称
cqu
crb
字段
构造函数
方法
1.19.4
名称
coe
cqu
字段
构造函数
方法
1.19.3
名称
clc
coe
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ckf
clc
net.minecraft.world.level.block.BlockCoralPlant
字段
构造函数
方法
1.19
名称
cez
ckf
net.minecraft.world.level.block.BlockCoralPlant
字段
构造函数
方法
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
名称
ceh
cez
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cay
ceh
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.17.1
名称
cax
cay
字段
构造函数
方法
1.17
名称
bvp
cax
net.minecraft.block.CoralPlantBlock
net.minecraft.src.C_1748_
net.minecraft.server.v1_16_R3.BlockCoralPlant
net.minecraft.world.level.block.BlockCoralPlant
字段
VoxelShape: a, SHAPE, field_10834, SHAPE, field_207800_a
VoxelShape: b, SHAPE, field_10834, SHAPE, f_52171_
Block: c, deadBlock, field_10833, deadCoralBlock, field_212562_c
Block: d, deadBlock, field_10833, deadCoralBlock, f_52172_
float: a, AABB_OFFSET, field_31076, field_31076, f_153100_
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bvm
bvp
net.minecraft.server.v1_16_R2.BlockCoralPlant
net.minecraft.server.v1_16_R3.BlockCoralPlant
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bws
bvm
net.minecraft.server.v1_16_R1.BlockCoralPlant
net.minecraft.server.v1_16_R2.BlockCoralPlant
字段
构造函数
方法
1.16.1
名称
bqh
bws
net.minecraft.server.v1_15_R1.BlockCoralPlant
net.minecraft.server.v1_16_R1.BlockCoralPlant
字段
构造函数
(Block, BlockBehaviour$Properties)
方法
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
1.15.2
名称
bqe
bqh
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bnv
bqe
net.minecraft.server.v1_14_R1.BlockCoralPlant
net.minecraft.server.v1_15_R1.BlockCoralPlant
字段
构造函数
方法
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
1.14.4
名称
bnq
bnv
net.minecraft.world.level.block.CoralPlantBlock
字段
VoxelShape: a, field_10834, SHAPE, field_207800_a
VoxelShape: a, SHAPE, field_10834, SHAPE, field_207800_a
Block: c, field_10833, deadCoralBlock, field_212562_c
Block: c, deadBlock, field_10833, deadCoralBlock, field_212562_c
构造函数
方法
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
名称
bnm
bnq
net.minecraft.block.CoralBlock
字段
VoxelShape: a, field_10834, field_207800_a
VoxelShape: a, field_10834, SHAPE, field_207800_a
Block: c, field_10833, field_212562_c
Block: c, field_10833, deadCoralBlock, field_212562_c
构造函数
方法
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bnl
bnm
字段
构造函数
方法
1.14
名称
bds
bnl
net.minecraft.class_2301
net.minecraft.block.BlockCoralPlant
net.minecraft.block.CoralPlantBlock
net.minecraft.server.v1_13_R2.BlockCoralPlant
net.minecraft.server.v1_14_R1.BlockCoralPlant
字段
VoxelShape: a, field_207800_a
VoxelShape: a, field_10834, field_207800_a
Block: c, field_212562_c
Block: c, field_10833, field_212562_c
构造函数
方法
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
名称
bdr
bds
字段
构造函数
方法
1.13.1
名称
bdj
bdr
net.minecraft.server.v1_13_R1.BlockCoralPlant
net.minecraft.server.v1_13_R2.BlockCoralPlant
字段
Block: c, field_212562_c
构造函数
(Block, Block$Info)
方法
boolean (): X_, func_149700_E
int (IBlockData, Random): a, func_196264_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData): a, func_149686_d
Fluid (IBlockData): h, func_204507_t
TextureType (): c, func_180664_k
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
1.13
名称
bdj
net.minecraft.block.BlockCoralPlant
net.minecraft.server.v1_13_R1.BlockCoralPlant
字段
VoxelShape: a, field_207800_a
构造函数
方法
boolean (): X_, func_149700_E
int (IBlockData, Random): a, func_196264_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData): a, func_149686_d
Fluid (IBlockData): h, func_204507_t
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
TextureType (): c, func_180664_k
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a