历史 - net.minecraft.client.gui.screens.advancements.AdvancementTabType
1.21.11
名称
gmq
gsi
字段
构造函数
方法
int (): a, getMax, method_2304, getTabCount, m_97210_
int (): c, getMax, method_2304, getTabCount, m_97210_
int (): a, getWidth, method_76621, getWidth, m_442809_
int (): b, getHeight, method_76622, getHeight, m_441621_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gfa
gmq
字段
构造函数
方法
1.21.8
名称
gez
gfa
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fzx
gez
字段
构造函数
方法
1.21.5
名称
fut
fzx
字段
构造函数
方法
1.21.4
名称
fuf
fut
字段
构造函数
方法
1.21.3
名称
fok
fuf
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fnr
fok
字段
构造函数
方法
1.20.6
名称
fdo
fnr
字段
构造函数
方法
1.20.4
名称
eyw
fdo
字段
构造函数
方法
1.20.2
名称
evd
eyw
字段
int: e, textureX, field_2674, u, f_97195_
int: f, textureY, field_2672, v, f_97196_
AdvancementTabType$Sprites: e, selectedSprites, field_45423, selectedTextures, f_291110_
AdvancementTabType$Sprites: f, unselectedSprites, field_45424, unselectedTextures, f_291777_
构造函数
(int, int, int, int, int)
(AdvancementTabType$Sprites, AdvancementTabType$Sprites, int, int, int)
方法
1.20.1
名称
etp
evd
字段
构造函数
方法
void (GuiGraphics, int, int, boolean, int): a, draw, method_2301, drawBackground, m_280111_
void (PoseStack, int, int, boolean, int): a, draw, method_2301, drawBackground, m_274557_
void (PoseStack, int, int, int, ItemRenderer, ItemStack): a, drawIcon, method_2306, drawIcon, m_274598_
void (GuiGraphics, int, int, int, ItemStack): a, drawIcon, method_2306, drawIcon, m_280639_
1.19.4
名称
epn
etp
字段
构造函数
方法
void (int, int, int, ItemRenderer, ItemStack): a, drawIcon, method_2306, drawIcon, m_97219_
void (PoseStack, GuiComponent, int, int, boolean, int): a, draw, method_2301, drawBackground, m_97225_
void (PoseStack, int, int, boolean, int): a, draw, method_2301, drawBackground, m_274557_
void (PoseStack, int, int, int, ItemRenderer, ItemStack): a, drawIcon, method_2306, drawIcon, m_274598_
1.19.3
名称
ely
epn
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ekv
ely
字段
构造函数
方法
1.19
名称
eei
ekv
字段
构造函数
方法
1.18.2
名称
edd
eei
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ebc
edd
字段
构造函数
方法
1.17.1
名称
ebb
ebc
字段
构造函数
方法
1.17
名称
dpf
ebb
net.minecraft.client.gui.advancements.AdvancementTabType
net.minecraft.src.C_3605_
字段
int: e, textureX, field_2674, u, field_192660_f
int: e, textureX, field_2674, u, f_97195_
int: f, textureY, field_2672, v, field_192661_g
int: f, textureY, field_2672, v, f_97196_
int: g, width, field_2671, width, field_192662_h
int: g, width, field_2671, width, f_97197_
int: h, height, field_2670, height, field_192663_i
int: h, height, field_2670, height, f_97198_
int: i, max, field_2669, tabCount, field_192664_j
int: i, max, field_2669, tabCount, f_97199_
构造函数
方法
int (): a, getMax, method_2304, getTabCount, func_192650_a
int (): a, getMax, method_2304, getTabCount, m_97210_
int (int): a, getX, method_2302, getTabX, func_192648_a
int (int): a, getX, method_2302, getTabX, m_97211_
int (int): b, getY, method_2305, getTabY, func_192653_b
int (int): b, getY, method_2305, getTabY, m_97232_
void (int, int, int, ItemRenderer, ItemStack): a, drawIcon, method_2306, drawIcon, func_192652_a
void (int, int, int, ItemRenderer, ItemStack): a, drawIcon, method_2306, drawIcon, m_97219_
boolean (int, int, int, double, double): a, isMouseOver, method_2303, isClickOnTab, func_198891_a
boolean (int, int, int, double, double): a, isMouseOver, method_2303, isClickOnTab, m_97213_
void (PoseStack, GuiComponent, int, int, boolean, int): a, draw, method_2301, drawBackground, func_238686_a_
void (PoseStack, GuiComponent, int, int, boolean, int): a, draw, method_2301, drawBackground, m_97225_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dpc
dpf
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
drd
dpc
字段
构造函数
方法
1.16.1
名称
dgm
drd
字段
构造函数
方法
void (GuiComponent, int, int, boolean, int): a, draw, method_2301, drawBackground, func_192651_a
void (PoseStack, GuiComponent, int, int, boolean, int): a, draw, method_2301, drawBackground, func_238686_a_
1.15.2
名称
dgk
dgm
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dcw
dgk
字段
int: e, textureX, field_2674, field_192660_f
int: e, textureX, field_2674, u, field_192660_f
int: f, textureY, field_2672, field_192661_g
int: f, textureY, field_2672, v, field_192661_g
int: g, width, field_2671, field_192662_h
int: g, width, field_2671, width, field_192662_h
int: h, height, field_2670, field_192663_i
int: h, height, field_2670, height, field_192663_i
int: i, max, field_2669, field_192664_j
int: i, max, field_2669, tabCount, field_192664_j
构造函数
方法
int (): a, getMax, method_2304, func_192650_a
int (): a, getMax, method_2304, getTabCount, func_192650_a
int (int): a, getX, method_2302, func_192648_a
int (int): a, getX, method_2302, getTabX, func_192648_a
int (int): b, getY, method_2305, func_192653_b
int (int): b, getY, method_2305, getTabY, func_192653_b
boolean (int, int, int, double, double): a, isMouseOver, method_2303, func_198891_a
boolean (int, int, int, double, double): a, isMouseOver, method_2303, isClickOnTab, func_198891_a
1.14.4
名称
dai
dcw
net.minecraft.client.gui.screens.advancements.AdvancementTabType
字段
AdvancementTabType: a, field_2678, ABOVE, ABOVE
AdvancementTabType: a, ABOVE, field_2678, ABOVE, ABOVE
AdvancementTabType: b, field_2673, BELOW, BELOW
AdvancementTabType: b, BELOW, field_2673, BELOW, BELOW
AdvancementTabType: c, field_2675, LEFT, LEFT
AdvancementTabType: c, LEFT, field_2675, LEFT, LEFT
AdvancementTabType: d, field_2677, RIGHT, RIGHT
AdvancementTabType: d, RIGHT, field_2677, RIGHT, RIGHT
int: e, field_2674, field_2674, field_192660_f
int: e, textureX, field_2674, field_192660_f
int: f, field_2672, field_2672, field_192661_g
int: f, textureY, field_2672, field_192661_g
int: g, field_2671, field_2671, field_192662_h
int: g, width, field_2671, field_192662_h
int: h, field_2670, field_2670, field_192663_i
int: h, height, field_2670, field_192663_i
int: i, field_2669, field_2669, field_192664_j
int: i, max, field_2669, field_192664_j
构造函数
方法
AdvancementTabType[] (): values, values, values, values, values
AdvancementTabType[] (): values, values, values, values, values, values
AdvancementTabType (String): valueOf, valueOf, valueOf, valueOf, valueOf
AdvancementTabType (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
int (): a, method_2304, method_2304, func_192650_a
int (): a, getMax, method_2304, func_192650_a
int (int): a, method_2302, method_2302, func_192648_a
int (int): a, getX, method_2302, func_192648_a
int (int): b, method_2305, method_2305, func_192653_b
int (int): b, getY, method_2305, func_192653_b
void (int, int, int, ItemRenderer, ItemStack): a, method_2306, drawIcon, func_192652_a
void (int, int, int, ItemRenderer, ItemStack): a, drawIcon, method_2306, drawIcon, func_192652_a
boolean (int, int, int, double, double): a, method_2303, method_2303, func_198891_a
boolean (int, int, int, double, double): a, isMouseOver, method_2303, func_198891_a
void (DrawableHelper, int, int, boolean, int): a, method_2301, drawBackground, func_192651_a
void (GuiComponent, int, int, boolean, int): a, draw, method_2301, drawBackground, func_192651_a
1.14.3
名称
dae
dai
net.minecraft.client.gui.screen.advancement.AdvancementTabType
字段
AdvancementTabType: a, field_2678, ABOVE
AdvancementTabType: a, field_2678, ABOVE, ABOVE
AdvancementTabType: b, field_2673, BELOW
AdvancementTabType: b, field_2673, BELOW, BELOW
AdvancementTabType: c, field_2675, LEFT
AdvancementTabType: c, field_2675, LEFT, LEFT
AdvancementTabType: d, field_2677, RIGHT
AdvancementTabType: d, field_2677, RIGHT, RIGHT
int: e, field_2674, field_192660_f
int: e, field_2674, field_2674, field_192660_f
int: f, field_2672, field_192661_g
int: f, field_2672, field_2672, field_192661_g
int: g, field_2671, field_192662_h
int: g, field_2671, field_2671, field_192662_h
int: h, field_2670, field_192663_i
int: h, field_2670, field_2670, field_192663_i
int: i, field_2669, field_192664_j
int: i, field_2669, field_2669, field_192664_j
构造函数
方法
int (): a, method_2304, func_192650_a
int (): a, method_2304, method_2304, func_192650_a
int (int): a, method_2302, func_192648_a
int (int): a, method_2302, method_2302, func_192648_a
int (int): b, method_2305, func_192653_b
int (int): b, method_2305, method_2305, func_192653_b
void (int, int, int, ItemRenderer, ItemStack): a, method_2306, func_192652_a
void (int, int, int, ItemRenderer, ItemStack): a, method_2306, drawIcon, func_192652_a
boolean (int, int, int, double, double): a, method_2303, func_198891_a
boolean (int, int, int, double, double): a, method_2303, method_2303, func_198891_a
void (AbstractGui, int, int, boolean, int): a, method_2301, func_192651_a
void (DrawableHelper, int, int, boolean, int): a, method_2301, drawBackground, func_192651_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dac
dae
字段
构造函数
方法
1.14
名称
ckp
dac
net.minecraft.class_453
字段
AdvancementTabType: a, ABOVE
AdvancementTabType: a, field_2678, ABOVE
AdvancementTabType: b, BELOW
AdvancementTabType: b, field_2673, BELOW
AdvancementTabType: c, LEFT
AdvancementTabType: c, field_2675, LEFT
AdvancementTabType: d, RIGHT
AdvancementTabType: d, field_2677, RIGHT
int: e, field_192660_f
int: e, field_2674, field_192660_f
int: f, field_192661_g
int: f, field_2672, field_192661_g
int: g, field_192662_h
int: g, field_2671, field_192662_h
int: h, field_192663_i
int: h, field_2670, field_192663_i
int: i, field_192664_j
int: i, field_2669, field_192664_j
构造函数
方法
AdvancementTabType[] (): values, values, values
AdvancementTabType[] (): values, values, values, values, values
AdvancementTabType (String): valueOf, valueOf, valueOf
AdvancementTabType (String): valueOf, valueOf, valueOf, valueOf, valueOf
int (): a, func_192650_a
int (): a, method_2304, func_192650_a
void (Gui, int, int, boolean, int): a, func_192651_a
int (int): a, func_192648_a
int (int): a, method_2302, func_192648_a
int (int): b, func_192653_b
int (int): b, method_2305, func_192653_b
void (int, int, int, ItemRenderer, ItemStack): a, func_192652_a
void (int, int, int, ItemRenderer, ItemStack): a, method_2306, func_192652_a
boolean (int, int, int, double, double): a, func_198891_a
boolean (int, int, int, double, double): a, method_2303, func_198891_a
void (AbstractGui, int, int, boolean, int): a, method_2301, func_192651_a
1.13.2
名称
cko
ckp
字段
构造函数
方法
1.13.1
名称
cke
cko
字段
int: e, field_192659_e
int: f, field_192660_f
int: e, field_192660_f
int: g, field_192661_g
int: f, field_192661_g
int: h, field_192662_h
int: g, field_192662_h
int: i, field_192663_i
int: h, field_192663_i
int: j, field_192664_j
int: i, field_192664_j
构造函数
方法
1.13
名称
bly
cke
字段
构造函数
方法
void (int, int, int, RenderItem, ItemStack): a, func_192652_a
boolean (int, int, int, int, int): a, func_192654_a
void (int, int, int, ItemRenderer, ItemStack): a, func_192652_a
boolean (int, int, int, double, double): a, func_198891_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
blw
bly
字段
构造函数
方法
1.12
名称
blw
net.minecraft.client.gui.advancements.AdvancementTabType
字段
AdvancementTabType: a, ABOVE
AdvancementTabType: b, BELOW
AdvancementTabType: c, LEFT
AdvancementTabType: d, RIGHT
int: e, field_192659_e
int: f, field_192660_f
int: g, field_192661_g
int: h, field_192662_h
int: i, field_192663_i
int: j, field_192664_j
构造函数
(int, int, int, int, int)
方法
AdvancementTabType[] (): values, values, values
AdvancementTabType (String): valueOf, valueOf, valueOf
int (): a, func_192650_a
void (Gui, int, int, boolean, int): a, func_192651_a
void (int, int, int, RenderItem, ItemStack): a, func_192652_a
int (int): a, func_192648_a
int (int): b, func_192653_b
boolean (int, int, int, int, int): a, func_192654_a