历史 - net.minecraft.world.entity.projectile.hurtingprojectile.Fireball

1.21.11

名称

dac

deo

net.minecraft.world.entity.projectile.Fireball

net.minecraft.world.entity.projectile.hurtingprojectile.Fireball

net.minecraft.src.C_1158_

net.minecraft.src.C_432763_

net.minecraft.world.entity.projectile.EntityFireballFireball

net.minecraft.world.entity.projectile.hurtingprojectile.EntityFireballFireball

字段

EntityDataAccessor<ItemStack>: f, DATA_ITEM_STACK, field_17081, ITEM, f_36987_

EntityDataAccessor<ItemStack>: f, DATA_ITEM_STACK, field_17081, ITEM, f_436493_

float: d, MIN_CAMERA_DISTANCE_SQUARED, field_52508, MAX_RENDER_DISTANCE_WHEN_NEWLY_SPAWNED, f_347373_

float: e, MIN_CAMERA_DISTANCE_SQUARED, field_52508, MAX_RENDER_DISTANCE_WHEN_NEWLY_SPAWNED, f_437154_

构造函数

方法

void (ItemStack): a, setItem, method_16936, setItem, m_37010_

void (ItemStack): a, setItem, method_16936, setItem, m_442289_

ItemStack (): n, getDefaultItem, method_56685, getItem, m_319273_

ItemStack (): u, getDefaultItem, method_56685, getItem, m_445557_

void (): aX, playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound, m_146873_

void (): bb, playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound, m_146873_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cvi

dac

字段

构造函数

方法

void (): aP, playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound, m_146873_

void (): aX, playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound, m_146873_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

csx

cvi

字段

EntityDataAccessor<ItemStack>: e, DATA_ITEM_STACK, field_17081, ITEM, f_36987_

EntityDataAccessor<ItemStack>: f, DATA_ITEM_STACK, field_17081, ITEM, f_36987_

构造函数

方法

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (): aL, playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound, m_146873_

void (): aP, playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound, m_146873_

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_

1.21.5

名称

cpl

csx

字段

构造函数

方法

ItemStack (): l, getItem, method_7495, getStack, m_7846_

ItemStack (): e, getItem, method_7495, getStack, m_7846_

ItemStack (): v, getDefaultItem, method_56685, getItem, m_319273_

ItemStack (): n, getDefaultItem, method_56685, getItem, m_319273_

void (): aM, playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound, m_146873_

void (): aL, playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound, m_146873_

1.21.4

名称

cqk

cpl

字段

构造函数

方法

1.21.3

名称

cnj

cqk

字段

float: d, MIN_CAMERA_DISTANCE_SQUARED, field_52508, MAX_RENDER_DISTANCE_WHEN_NEWLY_SPAWNED, f_347373_

构造函数

方法

ItemStack (): p, getItem, method_7495, getStack, m_7846_

ItemStack (): l, getItem, method_7495, getStack, m_7846_

ItemStack (): y, getDefaultItem, method_56685, getItem, m_319273_

ItemStack (): v, getDefaultItem, method_56685, getItem, m_319273_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (): aM, playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound, m_146873_

boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_

1.21.1

名称

字段

构造函数

方法

1.21

名称

cnl

cnj

字段

EntityDataAccessor<ItemStack>: g, DATA_ITEM_STACK, field_17081, ITEM, f_36987_

EntityDataAccessor<ItemStack>: e, DATA_ITEM_STACK, field_17081, ITEM, f_36987_

构造函数

(EntityType<? extends Fireball>, double, double, double, double, double, double, Level)

(EntityType<? extends Fireball>, LivingEntity, double, double, double, Level)

(EntityType<? extends Fireball>, double, double, double, Vec3, Level)

(EntityType<? extends Fireball>, LivingEntity, Vec3, Level)

方法

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

1.20.6

名称

cfu

cnl

字段

EntityDataAccessor<ItemStack>: e, DATA_ITEM_STACK, field_17081, ITEM, f_36987_

EntityDataAccessor<ItemStack>: g, DATA_ITEM_STACK, field_17081, ITEM, f_36987_

构造函数

方法

ItemStack (): z, getItemRaw, method_16938, getItem, m_37018_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

ItemStack (): q, getItem, method_7495, getStack, m_7846_

ItemStack (): p, getItem, method_7495, getStack, m_7846_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

ItemStack (): y, getDefaultItem, method_56685, getItem, m_319273_

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

1.20.4

名称

ccg

cfu

字段

构造函数

方法

ItemStack (): w, getItemRaw, method_16938, getItem, m_37018_

ItemStack (): z, getItemRaw, method_16938, getItem, m_37018_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

1.20.2

名称

bza

ccg

字段

构造函数

方法

ItemStack (): p, getItemRaw, method_16938, getItem, m_37018_

ItemStack (): w, getItemRaw, method_16938, getItem, m_37018_

ItemStack (): j, getItem, method_7495, getStack, m_7846_

ItemStack (): q, getItem, method_7495, getStack, m_7846_

1.20.1

名称

byy

bza

字段

构造函数

方法

ItemStack (): o, getItemRaw, method_16938, getItem, m_37018_

ItemStack (): p, getItemRaw, method_16938, getItem, m_37018_

ItemStack (): i, getItem, method_7495, getStack, m_7846_

ItemStack (): j, getItem, method_7495, getStack, m_7846_

1.19.4

名称

bxb

byy

字段

构造函数

方法

ItemStack (): k, getItemRaw, method_16938, getItem, m_37018_

ItemStack (): o, getItemRaw, method_16938, getItem, m_37018_

ItemStack (): h, getItem, method_7495, getStack, m_7846_

ItemStack (): i, getItem, method_7495, getStack, m_7846_

1.19.3

名称

buo

bxb

字段

构造函数

方法

ItemStack (): l, getItemRaw, method_16938, getItem, m_37018_

ItemStack (): k, getItemRaw, method_16938, getItem, m_37018_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

btr

buo

字段

构造函数

方法

1.19

名称

bot

btr

字段

构造函数

方法

1.18.2

名称

bob

bot

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bko

bob

字段

构造函数

方法

void (ItemStack): a, setItem, method_16936, setItem, m_37010_, setItem

void (ItemStack): a, setItem, method_16936, setItem, m_37010_

ItemStack (): l, getItemRaw, method_16938, getItem, m_37018_, getItem

ItemStack (): l, getItemRaw, method_16938, getItem, m_37018_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

ItemStack (): h, getItem, method_7495, getStack, m_7846_, getSuppliedItem

ItemStack (): h, getItem, method_7495, getStack, m_7846_

1.17.1

名称

bkn

bko

字段

构造函数

方法

1.17

名称

bgg

bkn

net.minecraft.entity.projectile.AbstractFireballEntity

net.minecraft.src.C_1158_

net.minecraft.server.v1_16_R3.EntityFireballFireball

net.minecraft.world.entity.projectile.EntityFireballFireball

字段

EntityDataAccessor<ItemStack>: e, DATA_ITEM_STACK, field_17081, ITEM, field_213899_f

EntityDataAccessor<ItemStack>: e, DATA_ITEM_STACK, field_17081, ITEM, f_36987_

构造函数

方法

void (ItemStack): b, setItem, method_16936, setItem, func_213898_b, setItem

void (ItemStack): a, setItem, method_16936, setItem, m_37010_, setItem

ItemStack (): k, getItemRaw, method_16938, getItem, func_213896_l, getItem

ItemStack (): l, getItemRaw, method_16938, getItem, m_37018_, getItem

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

ItemStack (): g, getItem, method_7495, getStack, func_184543_l

ItemStack (): h, getItem, method_7495, getStack, m_7846_, getSuppliedItem

1.16.5

名称

字段

构造函数

方法

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

1.16.4

名称

bgd

bgg

net.minecraft.server.v1_16_R2.EntityFireballFireball

net.minecraft.server.v1_16_R3.EntityFireballFireball

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bem

bgd

net.minecraft.server.v1_16_R1.EntityFireballFireball

net.minecraft.server.v1_16_R2.EntityFireballFireball

字段

构造函数

方法

1.16.1

名称

ayt

bem

net.minecraft.server.v1_15_R1.EntityFireballFireball

net.minecraft.server.v1_16_R1.EntityFireballFireball

字段

EntityDataAccessor<ItemStack>: f, DATA_ITEM_STACK, field_17081, ITEM, field_213899_f

EntityDataAccessor<ItemStack>: e, DATA_ITEM_STACK, field_17081, ITEM, field_213899_f

构造函数

方法

void (ItemStack): b, setItem, method_16936, setItem, func_213898_b

void (ItemStack): b, setItem, method_16936, setItem, func_213898_b, setItem

ItemStack (): l, getItemRaw, method_16938, getItem, func_213896_l

ItemStack (): k, getItemRaw, method_16938, getItem, func_213896_l, getItem

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

ItemStack (): f, getItem, method_7495, getStack, func_184543_l

ItemStack (): g, getItem, method_7495, getStack, func_184543_l

1.15.2

名称

ayq

ayt

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

awq

ayq

net.minecraft.server.v1_14_R1.EntityFireballFireball

net.minecraft.server.v1_15_R1.EntityFireballFireball

字段

构造函数

方法

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

1.14.4

名称

awl

awq

net.minecraft.world.entity.projectile.Fireball

字段

DataWatcherObject<ItemStack>: f, field_17081, ITEM, field_213899_f

EntityDataAccessor<ItemStack>: f, DATA_ITEM_STACK, field_17081, ITEM, field_213899_f

构造函数

方法

void (ItemStack): b, method_16936, setItem, func_213898_b

void (ItemStack): b, setItem, method_16936, setItem, func_213898_b

ItemStack (): l, method_16938, getItem, func_213896_l

ItemStack (): l, getItemRaw, method_16938, getItem, func_213896_l

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

ItemStack (): f, method_7495, getStack, func_184543_l

ItemStack (): f, getItem, method_7495, getStack, func_184543_l

1.14.3

名称

awi

awl

net.minecraft.entity.projectile.AbstractFireballEntity

字段

DataWatcherObject<ItemStack>: f, field_17081, field_213899_f

DataWatcherObject<ItemStack>: f, field_17081, ITEM, field_213899_f

构造函数

方法

void (ItemStack): b, method_16936, func_213898_b

void (ItemStack): b, method_16936, setItem, func_213898_b

ItemStack (): l, method_16938, func_213896_l

ItemStack (): l, method_16938, getItem, func_213896_l

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (NBTTagCompound): b, method_5652, func_213281_b

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

ItemStack (): f, method_7495, func_184543_l

ItemStack (): f, method_7495, getStack, func_184543_l

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

awh

awi

字段

构造函数

方法

1.14

名称

awh

net.minecraft.class_3855

net.minecraft.entity.projectile.AbstractFireballEntity

net.minecraft.server.v1_14_R1.EntityFireballFireball

字段

DataWatcherObject<ItemStack>: f, field_17081, field_213899_f

构造函数

(EntityTypes<? extends EntityFireballFireball>, World)

(EntityTypes<? extends EntityFireballFireball>, double, double, double, double, double, double, World)

(EntityTypes<? extends EntityFireballFireball>, EntityLiving, double, double, double, World)

方法

void (ItemStack): b, method_16936, func_213898_b

ItemStack (): l, method_16938, func_213896_l

void (): u_, method_5693, func_70088_a, initDatawatcher

void (NBTTagCompound): b, method_5652, func_213281_b

void (NBTTagCompound): a, method_5749, func_70037_a

ItemStack (): f, method_7495, func_184543_l