历史 - net.minecraft.world.entity.animal.bee.Bee$BeeGoToHiveGoal

1.21.11

名称

cqr$e

ctw$e

net.minecraft.world.entity.animal.Bee$BeeGoToHiveGoal

net.minecraft.world.entity.animal.bee.Bee$BeeGoToHiveGoal

net.minecraft.src.C_805_$C_811_

net.minecraft.src.C_432370_$C_432126_

net.minecraft.world.entity.animal.EntityBee$e

net.minecraft.world.entity.animal.bee.EntityBee$e

字段

int: d, travellingTicks, field_21647, ticks, f_27980_

int: d, travellingTicks, field_21647, ticks, f_433987_

List<BlockPos>: f, blacklistedTargets, field_21648, possibleHives, f_27981_

List<BlockPos>: f, blacklistedTargets, field_21648, possibleHives, f_436235_

Path: g, lastPath, field_21649, path, f_27982_

Path: g, lastPath, field_21649, path, f_435911_

int: i, ticksStuck, field_23133, ticksUntilLost, f_27983_

int: i, ticksStuck, field_23133, ticksUntilLost, f_433767_

int: b, MAX_TRAVELLING_TICKS, field_30295, field_30295, f_148804_

int: b, MAX_TRAVELLING_TICKS, field_30295, field_30295, f_434535_

int: e, MAX_BLACKLISTED_TARGETS, field_30296, field_30296, f_148805_

int: e, MAX_BLACKLISTED_TARGETS, field_30296, field_30296, f_436768_

int: h, TICKS_BEFORE_HIVE_DROP, field_30297, field_30297, f_148806_

int: h, TICKS_BEFORE_HIVE_DROP, field_30297, field_30297, f_436107_

构造函数

方法

boolean (): h, canBeeUse, method_21814, canBeeStart, m_7989_

boolean (): h, canBeeUse, method_21814, canBeeStart, m_439712_

boolean (): i, canBeeContinueToUse, method_21815, canBeeContinue, m_8011_

boolean (): i, canBeeContinueToUse, method_21815, canBeeContinue, m_439159_

boolean (BlockPos): a, pathfindDirectlyTowards, method_24006, startMovingToFar, m_27990_

boolean (BlockPos): a, pathfindDirectlyTowards, method_24006, startMovingToFar, m_442465_

boolean (BlockPos): b, isTargetBlacklisted, method_24007, isPossibleHive, m_27993_

boolean (BlockPos): b, isTargetBlacklisted, method_24007, isPossibleHive, m_441388_

void (BlockPos): c, blacklistTarget, method_24009, addPossibleHive, m_27998_

void (BlockPos): c, blacklistTarget, method_24009, addPossibleHive, m_438888_

void (): k, clearBlacklist, method_24011, clearPossibleHives, m_28006_

void (): k, clearBlacklist, method_24011, clearPossibleHives, m_446577_

void (): l, dropAndBlacklistHive, method_24012, makeChosenHivePossibleHive, m_28007_

void (): l, dropAndBlacklistHive, method_24012, makeChosenHivePossibleHive, m_439899_

boolean (BlockPos): d, hasReachedTarget, method_24010, isCloseEnough, m_28001_

boolean (BlockPos): d, hasReachedTarget, method_24010, isCloseEnough, m_445083_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cme$e

cqr$e

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cjw$e

cme$e

字段

构造函数

方法

1.21.5

名称

cha$e

cjw$e

字段

构造函数

方法

1.21.4

名称

chy$e

cha$e

字段

构造函数

方法

1.21.3

名称

cff$e

chy$e

字段

构造函数

方法

void (): m, dropHive, method_23885, setLost, m_28008_

1.21.1

名称

字段

构造函数

方法

1.21

名称

cfi$e

cff$e

字段

构造函数

方法

void (): c, start, method_6269, start, m_8056_

void (): d, start, method_6269, start, m_8056_

void (): d, stop, method_6270, stop, m_8041_

void (): e, stop, method_6270, stop, m_8041_

void (): e, tick, method_6268, tick, m_8037_

void (): a, tick, method_6268, tick, m_8037_

1.20.6

名称

bxz$e

cfi$e

字段

构造函数

方法

1.20.4

名称

bus$e

bxz$e

字段

构造函数

方法

1.20.2

名称

brm$e

bus$e

字段

构造函数

方法

1.20.1

名称

brk$e

brm$e

字段

构造函数

方法

1.19.4

名称

bpp$e

brk$e

字段

构造函数

方法

1.19.3

名称

bnf$e

bpp$e

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_811_

net.minecraft.src.C_805_$C_811_

字段

构造函数

方法

1.19.1

名称

bmi$e

bnf$e

字段

构造函数

方法

1.19

名称

bie$e

bmi$e

net.minecraft.src.C_805_$C_811_

net.minecraft.src.C_811_

字段

构造函数

方法

1.18.2

名称

bhm$e

bie$e

字段

构造函数

方法

boolean (): g, canBeeUse, method_21814, canBeeStart, m_7989_

boolean (): h, canBeeUse, method_21814, canBeeStart, m_7989_

1.18.1

名称

字段

构造函数

方法

1.18

名称

bdz$e

bhm$e

字段

构造函数

方法

boolean (): h, canBeeContinueToUse, method_21815, canBeeContinue, m_8011_

boolean (): i, canBeeContinueToUse, method_21815, canBeeContinue, m_8011_

void (): j, clearBlacklist, method_24011, clearPossibleHives, m_28006_

void (): k, clearBlacklist, method_24011, clearPossibleHives, m_28006_

void (): k, dropAndBlacklistHive, method_24012, makeChosenHivePossibleHive, m_28007_

void (): l, dropAndBlacklistHive, method_24012, makeChosenHivePossibleHive, m_28007_

void (): l, dropHive, method_23885, setLost, m_28008_

void (): m, dropHive, method_23885, setLost, m_28008_

1.17.1

名称

bdy$e

bdz$e

字段

构造函数

方法

1.17

名称

baa$e

bdy$e

net.minecraft.entity.passive.BeeEntity$FindBeehiveGoal

net.minecraft.src.C_805_$C_811_

net.minecraft.server.v1_16_R3.EntityBee$e

net.minecraft.world.entity.animal.EntityBee$e

字段

int: c, travellingTicks, field_21647, ticks, field_226468_c_

int: d, travellingTicks, field_21647, ticks, f_27980_

List<BlockPos>: d, blacklistedTargets, field_21648, possibleHives, field_226469_d_

List<BlockPos>: f, blacklistedTargets, field_21648, possibleHives, f_27981_

Path: e, lastPath, field_21649, path, field_226470_e_

Path: g, lastPath, field_21649, path, f_27982_

int: f, ticksStuck, field_23133, ticksUntilLost, field_234183_f_

int: i, ticksStuck, field_23133, ticksUntilLost, f_27983_

int: b, MAX_TRAVELLING_TICKS, field_30295, field_30295, f_148804_

int: e, MAX_BLACKLISTED_TARGETS, field_30296, field_30296, f_148805_

int: h, TICKS_BEFORE_HIVE_DROP, field_30297, field_30297, f_148806_

构造函数

方法

boolean (): g, canBeeUse, method_21814, canBeeStart, func_225506_g_

boolean (): g, canBeeUse, method_21814, canBeeStart, m_7989_

boolean (): h, canBeeContinueToUse, method_21815, canBeeContinue, func_225507_h_

boolean (): h, canBeeContinueToUse, method_21815, canBeeContinue, m_8011_

void (): c, start, method_6269, start, func_75249_e

void (): c, start, method_6269, start, m_8056_

void (): d, stop, method_6270, stop, func_75251_c

void (): d, stop, method_6270, stop, m_8041_

void (): e, tick, method_6268, tick, func_75246_d

void (): e, tick, method_6268, tick, m_8037_

boolean (BlockPos): a, pathfindDirectlyTowards, method_24006, startMovingToFar, func_226472_a_

boolean (BlockPos): a, pathfindDirectlyTowards, method_24006, startMovingToFar, m_27990_

boolean (BlockPos): b, isTargetBlacklisted, method_24007, isPossibleHive, func_226473_b_

boolean (BlockPos): b, isTargetBlacklisted, method_24007, isPossibleHive, m_27993_

void (BlockPos): c, blacklistTarget, method_24009, addPossibleHive, func_226475_c_

void (BlockPos): c, blacklistTarget, method_24009, addPossibleHive, m_27998_

void (): j, clearBlacklist, method_24011, clearPossibleHives, func_226477_j_

void (): j, clearBlacklist, method_24011, clearPossibleHives, m_28006_

void (): k, dropAndBlacklistHive, method_24012, makeChosenHivePossibleHive, func_226478_k_

void (): k, dropAndBlacklistHive, method_24012, makeChosenHivePossibleHive, m_28007_

void (): l, dropHive, method_23885, setLost, func_226479_l_

void (): l, dropHive, method_23885, setLost, m_28008_

boolean (BlockPos): d, hasReachedTarget, method_24010, isCloseEnough, func_226476_d_

boolean (BlockPos): d, hasReachedTarget, method_24010, isCloseEnough, m_28001_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

azx$e

baa$e

net.minecraft.server.v1_16_R2.EntityBee$e

net.minecraft.server.v1_16_R3.EntityBee$e

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ayl$e

azx$e

net.minecraft.server.v1_16_R1.EntityBee$e

net.minecraft.server.v1_16_R2.EntityBee$e

字段

构造函数

方法

1.16.1

名称

atd$e

ayl$e

net.minecraft.server.v1_15_R1.EntityBee$e

net.minecraft.server.v1_16_R1.EntityBee$e

字段

int: f, ticksStuck, field_23133, ticksUntilLost, field_234183_f_

构造函数

方法

void (): l, dropHive, method_23885, reset, func_226479_l_

void (): l, dropHive, method_23885, setLost, func_226479_l_

1.15.2

名称

ata$e

atd$e

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ata$e

net.minecraft.world.entity.animal.Bee$BeeGoToHiveGoal

net.minecraft.class_4466$class_4472

net.minecraft.entity.passive.BeeEntity$MoveToHiveGoal

net.minecraft.entity.passive.BeeEntity$FindBeehiveGoal

net.minecraft.server.v1_15_R1.EntityBee$e

字段

int: c, travellingTicks, field_21647, ticks, field_226468_c_

List<BlockPos>: d, blacklistedTargets, field_21648, possibleHives, field_226469_d_

Path: e, lastPath, field_21649, path, field_226470_e_

构造函数

(Bee)

方法

boolean (): g, canBeeUse, method_21814, canBeeStart, func_225506_g_

boolean (): h, canBeeContinueToUse, method_21815, canBeeContinue, func_225507_h_

void (): c, start, method_6269, start, func_75249_e

void (): d, stop, method_6270, stop, func_75251_c

void (): e, tick, method_6268, tick, func_75246_d

boolean (BlockPos): a, pathfindDirectlyTowards, method_24006, startMovingToFar, func_226472_a_

boolean (BlockPos): b, isTargetBlacklisted, method_24007, isPossibleHive, func_226473_b_

void (BlockPos): c, blacklistTarget, method_24009, addPossibleHive, func_226475_c_

void (): j, clearBlacklist, method_24011, clearPossibleHives, func_226477_j_

void (): k, dropAndBlacklistHive, method_24012, makeChosenHivePossibleHive, func_226478_k_

void (): l, dropHive, method_23885, reset, func_226479_l_

boolean (BlockPos): d, hasReachedTarget, method_24010, isCloseEnough, func_226476_d_