历史 - net.minecraft.client.renderer.state.QuadParticleRenderState$Storage
1.21.11
名称
ibt$d
iku$d
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ibt$d
net.minecraft.client.renderer.state.QuadParticleRenderState$Storage
net.minecraft.class_11944$class_11946
net.minecraft.client.particle.BillboardParticleSubmittable$Vertices
net.minecraft.src.C_411213_$C_410905_
字段
int: a, capacity, field_62653, maxVertices, f_412793_
float[]: b, floatValues, field_62654, floatData, f_413514_
int[]: c, intValues, field_62655, intData, f_411703_
int: d, currentParticleIndex, field_62656, nextVertexIndex, f_412501_
构造函数
()
方法
void (float, float, float, float, float, float, float, float, float, float, float, float, int, int): a, add, method_74327, vertex, m_420225_
void (QuadParticleRenderState$ParticleConsumer): a, forEachParticle, method_74328, render, m_416810_
void (): a, clear, method_74326, reset, m_418206_
void (): c, grow, method_74329, increaseCapacity, m_417033_
int (): b, count, method_74756, nextVertexIndex, m_418763_