历史 - net.minecraft.client.gui.font.PlayerGlyphProvider

1.21.11

名称

gie

gnw

字段

float: a, WIDTH, field_62468, WIDTH, f_411541_

float: b, HEIGHT, field_62469, HEIGHT, f_412138_

GlyphInfo: c, GLYPH_INFO, field_62470, EMPTY_SPRITE_METRICS, f_412707_

GlyphInfo: a, GLYPH_INFO, field_62470, EMPTY_SPRITE_METRICS, f_412707_

PlayerSkinRenderCache: d, playerSkinRenderCache, field_62471, playerSkinCache, f_412065_

PlayerSkinRenderCache: b, playerSkinRenderCache, field_62471, playerSkinCache, f_412065_

com.google.common.cache.LoadingCache<FontDescription$PlayerSprite, GlyphSource>: e, wrapperCache, field_62472, fetchingCache, f_411464_

com.google.common.cache.LoadingCache<FontDescription$PlayerSprite, GlyphSource>: c, wrapperCache, field_62472, fetchingCache, f_411464_

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gie

net.minecraft.client.gui.font.PlayerGlyphProvider

net.minecraft.class_11879

net.minecraft.client.font.PlayerHeadGlyphs

net.minecraft.src.C_410876_

字段

float: a, WIDTH, field_62468, WIDTH, f_411541_

float: b, HEIGHT, field_62469, HEIGHT, f_412138_

GlyphInfo: c, GLYPH_INFO, field_62470, EMPTY_SPRITE_METRICS, f_412707_

PlayerSkinRenderCache: d, playerSkinRenderCache, field_62471, playerSkinCache, f_412065_

com.google.common.cache.LoadingCache<FontDescription$PlayerSprite, GlyphSource>: e, wrapperCache, field_62472, fetchingCache, f_411464_

构造函数

(PlayerSkinRenderCache)

方法

GlyphSource (FontDescription$PlayerSprite): a, sourceForPlayer, method_74040, get, m_416531_