历史 - net.minecraft.world.level.portal.PortalShape
1.21.11
名称
fgz
fma
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fbk
fgz
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
eyz
fbk
字段
构造函数
方法
1.21.5
名称
etz
eyz
字段
构造函数
方法
1.21.4
名称
euw
etz
字段
构造函数
方法
1.21.3
名称
eqe
euw
字段
LevelAccessor: h, level, field_11318, world, f_77686_
Direction$Axis: i, axis, field_11317, axis, f_77687_
Direction$Axis: h, axis, field_11317, axis, f_77687_
Direction: j, rightDir, field_11314, negativeDir, f_77688_
Direction: i, rightDir, field_11314, negativeDir, f_77688_
int: k, numPortalBlocks, field_11313, foundPortalBlocks, f_77689_
int: j, numPortalBlocks, field_11313, foundPortalBlocks, f_77689_
BlockPos: l, bottomLeft, field_11316, lowerCorner, f_77690_
BlockPos: k, bottomLeft, field_11316, lowerCorner, f_77690_
int: m, height, field_11312, height, f_77691_
int: l, height, field_11312, height, f_77691_
int: n, width, field_11311, width, f_77692_
int: m, width, field_11311, width, f_77692_
构造函数
(LevelAccessor, BlockPos, Direction$Axis)
(Direction$Axis, int, Direction, BlockPos, int, int)
方法
BlockPos (BlockPos): a, calculateBottomLeft, method_30492, getLowerCorner, m_77733_
int (): d, calculateWidth, method_30495, getWidth, m_77745_
int (BlockPos, Direction): a, getDistanceUntilEdgeAboveFrame, method_30493, getWidth, m_77735_
int (): e, calculateHeight, method_30496, getHeight, m_77746_
boolean (BlockPos$MutableBlockPos, int): a, hasTopFrame, method_30491, isHorizontalFrameValid, m_77730_
int (BlockPos$MutableBlockPos): a, getDistanceUntilTop, method_30490, getPotentialHeight, m_77728_
void (): b, createPortalBlocks, method_10363, createPortal, m_77743_
boolean (): c, isComplete, method_10362, wasAlreadyValid, m_77744_
boolean (): b, isComplete, method_10362, wasAlreadyValid, m_77744_
PortalShape (BlockGetter, BlockPos, Direction$Axis): a, findAnyShape, method_64314, getOnAxis, m_353869_
BlockPos (BlockGetter, Direction, BlockPos): a, calculateBottomLeft, method_30492, getLowerCorner, m_77733_
int (BlockGetter, BlockPos, Direction): a, calculateWidth, method_30495, getValidatedWidth, m_77745_
int (BlockGetter, BlockPos, Direction): b, getDistanceUntilEdgeAboveFrame, method_30493, getWidth, m_77735_
int (BlockGetter, BlockPos, Direction, int, org.apache.commons.lang3.mutable.MutableInt): a, calculateHeight, method_30496, getHeight, m_77746_
boolean (BlockGetter, BlockPos, Direction, BlockPos$MutableBlockPos, int, int): a, hasTopFrame, method_30491, isHorizontalFrameValid, m_77730_
int (BlockGetter, BlockPos, Direction, BlockPos$MutableBlockPos, int, org.apache.commons.lang3.mutable.MutableInt): a, getDistanceUntilTop, method_30490, getPotentialHeight, m_77728_
void (LevelAccessor): a, createPortalBlocks, method_10363, createPortal, m_77743_
1.21.1
名称
字段
构造函数
方法
1.21
名称
eox
eqe
字段
构造函数
方法
PortalInfo (ServerLevel, BlockUtil$FoundRectangle, Direction$Axis, Vec3, Entity, Vec3, float, float): a, createPortalInfo, method_30484, getNetherTeleportTarget, m_257966_
1.20.6
名称
efp
eox
字段
构造函数
方法
1.20.4
名称
ebk
efp
字段
构造函数
方法
1.20.2
名称
dyc
ebk
字段
构造函数
方法
1.20.1
名称
dxi
dyc
字段
int: d, MIN_HEIGHT, field_31826, field_31826, f_164753_
int: d, MIN_HEIGHT, field_31826, MIN_HEIGHT, f_164753_
int: b, MAX_HEIGHT, field_31824, field_31824, f_164751_
int: b, MAX_HEIGHT, field_31824, MAX_HEIGHT, f_164751_
构造函数
方法
1.19.4
名称
dui
dxi
字段
构造函数
方法
1.19.3
名称
dqu
dui
net.minecraft.world.dimension.AreaHelper
net.minecraft.world.dimension.NetherPortal
字段
LevelAccessor: f, level, field_11318, world, f_77686_
LevelAccessor: h, level, field_11318, world, f_77686_
Direction$Axis: g, axis, field_11317, axis, f_77687_
Direction$Axis: i, axis, field_11317, axis, f_77687_
Direction: h, rightDir, field_11314, negativeDir, f_77688_
Direction: j, rightDir, field_11314, negativeDir, f_77688_
int: i, numPortalBlocks, field_11313, foundPortalBlocks, f_77689_
int: k, numPortalBlocks, field_11313, foundPortalBlocks, f_77689_
BlockPos: j, bottomLeft, field_11316, lowerCorner, f_77690_
BlockPos: l, bottomLeft, field_11316, lowerCorner, f_77690_
int: k, height, field_11312, height, f_77691_
int: m, height, field_11312, height, f_77691_
int: l, width, field_11311, width, f_77692_
int: n, width, field_11311, width, f_77692_
float: f, SAFE_TRAVEL_MAX_ENTITY_XY, field_41086, FALLBACK_THRESHOLD, f_256985_
double: g, SAFE_TRAVEL_MAX_VERTICAL_DELTA, field_41087, HEIGHT_STRETCH, f_256802_
构造函数
方法
PortalInfo (ServerLevel, BlockUtil$FoundRectangle, Direction$Axis, Vec3, EntityDimensions, Vec3, float, float): a, createPortalInfo, method_30484, getNetherTeleportTarget, m_77699_
PortalInfo (ServerLevel, BlockUtil$FoundRectangle, Direction$Axis, Vec3, Entity, Vec3, float, float): a, createPortalInfo, method_30484, getNetherTeleportTarget, m_257966_
Vec3 (Vec3, ServerLevel, Entity, EntityDimensions): a, findCollisionFreePosition, method_47382, findOpenPosition, m_257963_
1.19.2
名称
字段
int: c, MIN_WIDTH, field_31825, field_31825, f_164752_
int: c, MIN_WIDTH, field_31825, MIN_WIDTH, f_164752_
int: a, MAX_WIDTH, field_31823, field_31823, f_164750_
int: a, MAX_WIDTH, field_31823, MAX_WIDTH, f_164750_
构造函数
方法
boolean (BlockPos$MutableBlockPos, int): a, hasTopFrame, method_30491, method_30491, m_77730_
boolean (BlockPos$MutableBlockPos, int): a, hasTopFrame, method_30491, isHorizontalFrameValid, m_77730_
int (BlockPos$MutableBlockPos): a, getDistanceUntilTop, method_30490, method_30490, m_77728_
int (BlockPos$MutableBlockPos): a, getDistanceUntilTop, method_30490, getPotentialHeight, m_77728_
1.19.1
名称
dpx
dqu
net.minecraft.world.level.portal.BlockPortalShape
字段
构造函数
方法
1.19
名称
djw
dpx
net.minecraft.world.level.portal.BlockPortalShape
字段
构造函数
方法
1.18.2
名称
diu
djw
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dhj
diu
字段
构造函数
方法
void (): b, createPortalBlocks, method_10363, createPortal, m_77743_, createPortal
void (): b, createPortalBlocks, method_10363, createPortal, m_77743_
1.17.1
名称
字段
构造函数
方法
1.17
名称
cxn
dhj
net.minecraft.block.PortalSize
net.minecraft.src.C_2762_
net.minecraft.server.v1_16_R3.BlockPortalShape
net.minecraft.world.level.portal.BlockPortalShape
字段
BlockBehaviour$StatePredicate: a, FRAME, field_25883, IS_VALID_FRAME_BLOCK, field_242962_a
BlockBehaviour$StatePredicate: e, FRAME, field_25883, IS_VALID_FRAME_BLOCK, f_77685_
LevelAccessor: b, level, field_11318, world, field_150867_a
LevelAccessor: f, level, field_11318, world, f_77686_
Direction$Axis: c, axis, field_11317, axis, field_150865_b
Direction$Axis: g, axis, field_11317, axis, f_77687_
Direction: d, rightDir, field_11314, negativeDir, field_150866_c
Direction: h, rightDir, field_11314, negativeDir, f_77688_
int: e, numPortalBlocks, field_11313, foundPortalBlocks, field_150864_e
int: i, numPortalBlocks, field_11313, foundPortalBlocks, f_77689_
BlockPos: f, bottomLeft, field_11316, lowerCorner, field_150861_f, position
BlockPos: j, bottomLeft, field_11316, lowerCorner, f_77690_
int: g, height, field_11312, height, field_150862_g, height
int: k, height, field_11312, height, f_77691_
int: h, width, field_11311, width, field_150868_h, width
int: l, width, field_11311, width, f_77692_
int: c, MIN_WIDTH, field_31825, field_31825, f_164752_
int: a, MAX_WIDTH, field_31823, field_31823, f_164750_
int: d, MIN_HEIGHT, field_31826, field_31826, f_164753_
int: b, MAX_HEIGHT, field_31824, field_31824, f_164751_
构造函数
方法
Optional<PortalShape> (LevelAccessor, BlockPos, Direction$Axis): a, findEmptyPortalShape, method_30485, method_30485, func_242964_a
Optional<PortalShape> (LevelAccessor, BlockPos, Direction$Axis): a, findEmptyPortalShape, method_30485, getNewPortal, m_77708_
Optional<PortalShape> (LevelAccessor, BlockPos, Predicate<PortalShape>, Direction$Axis): a, findPortalShape, method_30486, method_30486, func_242965_a
Optional<PortalShape> (LevelAccessor, BlockPos, Predicate<PortalShape>, Direction$Axis): a, findPortalShape, method_30486, getOrEmpty, m_77712_
BlockPos (BlockPos): a, calculateBottomLeft, method_30492, method_30492, func_242971_a
BlockPos (BlockPos): a, calculateBottomLeft, method_30492, getLowerCorner, m_77733_
int (): d, calculateWidth, method_30495, method_30495, func_242974_d
int (): d, calculateWidth, method_30495, getWidth, m_77745_
int (BlockPos, Direction): a, getDistanceUntilEdgeAboveFrame, method_30493, method_30493, func_242972_a
int (BlockPos, Direction): a, getDistanceUntilEdgeAboveFrame, method_30493, getWidth, m_77735_
int (): e, calculateHeight, method_30496, method_30496, func_242975_e
int (): e, calculateHeight, method_30496, getHeight, m_77746_
boolean (BlockPos$MutableBlockPos, int): a, hasTopFrame, method_30491, method_30491, func_242970_a
boolean (BlockPos$MutableBlockPos, int): a, hasTopFrame, method_30491, method_30491, m_77730_
int (BlockPos$MutableBlockPos): a, getDistanceUntilTop, method_30490, method_30490, func_242969_a
int (BlockPos$MutableBlockPos): a, getDistanceUntilTop, method_30490, method_30490, m_77728_
boolean (BlockState): a, isEmpty, method_10359, validStateInsidePortal, func_196900_a
boolean (BlockState): a, isEmpty, method_10359, validStateInsidePortal, m_77717_
boolean (): a, isValid, method_10360, isValid, func_150860_b
boolean (): a, isValid, method_10360, isValid, m_77698_
void (): b, createPortalBlocks, method_10363, createPortal, func_150859_c, createPortal
void (): b, createPortalBlocks, method_10363, createPortal, m_77743_, createPortal
boolean (): c, isComplete, method_10362, wasAlreadyValid, func_208508_f
boolean (): c, isComplete, method_10362, wasAlreadyValid, m_77744_
Vec3 (BlockUtil$FoundRectangle, Direction$Axis, Vec3, EntityDimensions): a, getRelativePosition, method_30494, method_30494, func_242973_a
Vec3 (BlockUtil$FoundRectangle, Direction$Axis, Vec3, EntityDimensions): a, getRelativePosition, method_30494, entityPosInPortal, m_77738_
PortalInfo (ServerLevel, BlockUtil$FoundRectangle, Direction$Axis, Vec3, EntityDimensions, Vec3, float, float): a, createPortalInfo, method_30484, method_30484, func_242963_a
PortalInfo (ServerLevel, BlockUtil$FoundRectangle, Direction$Axis, Vec3, EntityDimensions, Vec3, float, float): a, createPortalInfo, method_30484, getNetherTeleportTarget, m_77699_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cxk
cxn
net.minecraft.server.v1_16_R2.BlockPortalShape
net.minecraft.server.v1_16_R3.BlockPortalShape
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cxk
net.minecraft.world.level.portal.PortalShape
net.minecraft.class_2424
net.minecraft.world.dimension.AreaHelper
net.minecraft.block.PortalSize
net.minecraft.server.v1_16_R2.BlockPortalShape
字段
BlockBehaviour$StatePredicate: a, FRAME, field_25883, IS_VALID_FRAME_BLOCK, field_242962_a
LevelAccessor: b, level, field_11318, world, field_150867_a
Direction$Axis: c, axis, field_11317, axis, field_150865_b
Direction: d, rightDir, field_11314, negativeDir, field_150866_c
int: e, numPortalBlocks, field_11313, foundPortalBlocks, field_150864_e
BlockPos: f, bottomLeft, field_11316, lowerCorner, field_150861_f, position
int: g, height, field_11312, height, field_150862_g, height
int: h, width, field_11311, width, field_150868_h, width
构造函数
(LevelAccessor, BlockPos, Direction$Axis)
方法
Optional<PortalShape> (LevelAccessor, BlockPos, Direction$Axis): a, findEmptyPortalShape, method_30485, method_30485, func_242964_a
Optional<PortalShape> (LevelAccessor, BlockPos, Predicate<PortalShape>, Direction$Axis): a, findPortalShape, method_30486, method_30486, func_242965_a
BlockPos (BlockPos): a, calculateBottomLeft, method_30492, method_30492, func_242971_a
int (): d, calculateWidth, method_30495, method_30495, func_242974_d
int (BlockPos, Direction): a, getDistanceUntilEdgeAboveFrame, method_30493, method_30493, func_242972_a
int (): e, calculateHeight, method_30496, method_30496, func_242975_e
boolean (BlockPos$MutableBlockPos, int): a, hasTopFrame, method_30491, method_30491, func_242970_a
int (BlockPos$MutableBlockPos): a, getDistanceUntilTop, method_30490, method_30490, func_242969_a
boolean (BlockState): a, isEmpty, method_10359, validStateInsidePortal, func_196900_a
boolean (): a, isValid, method_10360, isValid, func_150860_b
void (): b, createPortalBlocks, method_10363, createPortal, func_150859_c, createPortal
boolean (): c, isComplete, method_10362, wasAlreadyValid, func_208508_f
Vec3 (BlockUtil$FoundRectangle, Direction$Axis, Vec3, EntityDimensions): a, getRelativePosition, method_30494, method_30494, func_242973_a
PortalInfo (ServerLevel, BlockUtil$FoundRectangle, Direction$Axis, Vec3, EntityDimensions, Vec3, float, float): a, createPortalInfo, method_30484, method_30484, func_242963_a