历史 - net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket

1.21.11

名称

abo

aby

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aaw

abo

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aal

aaw

字段

构造函数

方法

1.21.5

名称

zr

aal

字段

构造函数

方法

1.21.4

名称

aax

zr

字段

构造函数

方法

PacketType<ServerboundCustomPayloadPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundCustomPayloadPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

aab

aax

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

aap

aab

字段

构造函数

方法

1.20.6

名称

xs

aap

字段

int: b, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_290599_

int: c, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_290599_

CustomPacketPayload: a, payload, comp_1647, payload, f_291328_

CustomPacketPayload: b, payload, comp_1647, payload, f_291328_

Map<ResourceLocation, FriendlyByteBuf$Reader<? extends CustomPacketPayload>>: c, KNOWN_TYPES, field_45694, ID_TO_READER, f_291010_

StreamCodec<FriendlyByteBuf, ServerboundCustomPayloadPacket>: a, STREAM_CODEC, field_48646, CODEC, f_316323_

构造函数

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

CustomPacketPayload (ResourceLocation, FriendlyByteBuf): a, readPayload, method_53026, readPayload, m_293287_

DiscardedPayload (ResourceLocation, FriendlyByteBuf): b, readUnknownPayload, method_53027, readUnknownPayload, m_295544_

CustomPacketPayload (): a, payload, comp_1647, payload, f_291328_

CustomPacketPayload (): b, payload, comp_1647, payload, f_291328_

PacketType<ServerboundCustomPayloadPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

vp

xs

字段

构造函数

方法

1.20.2

名称

zq

vp

net.minecraft.network.protocol.game.ServerboundCustomPayloadPacket

net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket

net.minecraft.network.packet.c2s.play.CustomPayloadC2SPacket

net.minecraft.network.packet.c2s.common.CustomPayloadC2SPacket

net.minecraft.src.C_5158_

net.minecraft.src.C_290168_

net.minecraft.network.protocol.game.PacketPlayInCustomPayload

net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket

字段

FriendlyByteBuf: d, data, field_12832, data, f_133981_

ResourceLocation: a, BRAND, field_12831, BRAND, f_133979_

ResourceLocation: c, identifier, field_12830, channel, f_133980_

int: b, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_179586_

int: b, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_290599_

CustomPacketPayload: a, payload, comp_1647, payload, f_291328_

Map<ResourceLocation, FriendlyByteBuf$Reader<? extends CustomPacketPayload>>: c, KNOWN_TYPES, field_45694, ID_TO_READER, f_291010_

构造函数

(ResourceLocation, FriendlyByteBuf)

(CustomPacketPayload)

方法

void (ServerGamePacketListener): a, handle, method_12199, apply, m_5797_

ResourceLocation (): a, getIdentifier, method_36169, getChannel, m_179589_

FriendlyByteBuf (): c, getData, method_36170, getData, m_179590_

CustomPacketPayload (ResourceLocation, FriendlyByteBuf): a, readPayload, method_53026, readPayload, m_293287_

DiscardedPayload (ResourceLocation, FriendlyByteBuf): b, readUnknownPayload, method_53027, readUnknownPayload, m_295544_

void (ServerCommonPacketListener): a, handle, method_12199, apply, m_5797_

CustomPacketPayload (): a, payload, comp_1647, payload, f_291328_

1.20.1

名称

aad

zq

字段

构造函数

方法

1.19.4

名称

zf

aad

字段

构造函数

方法

ResourceLocation (): b, getIdentifier, method_36169, getChannel, m_179589_

ResourceLocation (): a, getIdentifier, method_36169, getChannel, m_179589_

1.19.3

名称

yb

zf

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

xj

yb

net.minecraft.network.protocol.game.PacketPlayInCustomPayload

字段

构造函数

方法

1.19

名称

vu

xj

net.minecraft.network.protocol.game.PacketPlayInCustomPayload

字段

构造函数

方法

1.18.2

名称

vi

vu

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ty

vi

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

sm

ty

net.minecraft.network.play.client.CCustomPayloadPacket

net.minecraft.src.C_5158_

net.minecraft.server.v1_16_R3.PacketPlayInCustomPayload

net.minecraft.network.protocol.game.PacketPlayInCustomPayload

字段

FriendlyByteBuf: c, data, field_12832, data, field_149561_c, data

FriendlyByteBuf: d, data, field_12832, data, f_133981_

ResourceLocation: a, BRAND, field_12831, BRAND, field_210344_a

ResourceLocation: a, BRAND, field_12831, BRAND, f_133979_

ResourceLocation: b, identifier, field_12830, channel, field_149562_a, tag

ResourceLocation: c, identifier, field_12830, channel, f_133980_

int: b, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_179586_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ServerGamePacketListener): a, handle, method_12199, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_12199, apply, m_5797_

ResourceLocation (): b, getIdentifier, method_36169, getChannel, m_179589_

FriendlyByteBuf (): c, getData, method_36170, getData, m_179590_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInCustomPayload

net.minecraft.server.v1_16_R3.PacketPlayInCustomPayload

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

rl

sm

net.minecraft.server.v1_16_R1.PacketPlayInCustomPayload

net.minecraft.server.v1_16_R2.PacketPlayInCustomPayload

字段

构造函数

方法

1.16.1

名称

px

rl

net.minecraft.server.v1_15_R1.PacketPlayInCustomPayload

net.minecraft.server.v1_16_R1.PacketPlayInCustomPayload

字段

构造函数

方法

1.15.2

名称

net.minecraft.server.network.packet.CustomPayloadC2SPacket

net.minecraft.network.packet.c2s.play.CustomPayloadC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

og

px

net.minecraft.network.packet.c2s.play.CustomPayloadC2SPacket

net.minecraft.server.network.packet.CustomPayloadC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInCustomPayload

net.minecraft.server.v1_15_R1.PacketPlayInCustomPayload

字段

构造函数

方法

1.14.4

名称

oe

og

net.minecraft.network.protocol.game.ServerboundCustomPayloadPacket

net.minecraft.server.network.packet.CustomPayloadC2SPacket

net.minecraft.network.packet.c2s.play.CustomPayloadC2SPacket

字段

PacketDataSerializer: c, field_12832, data, field_149561_c, data

FriendlyByteBuf: c, data, field_12832, data, field_149561_c, data

MinecraftKey: a, field_12831, BRAND, field_210344_a

ResourceLocation: a, BRAND, field_12831, BRAND, field_210344_a

MinecraftKey: b, field_12830, channel, field_149562_a, tag

ResourceLocation: b, identifier, field_12830, channel, field_149562_a, tag

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12199, method_12199, func_148833_a

void (ServerGamePacketListener): a, handle, method_12199, apply, func_148833_a

1.14.3

名称

od

oe

net.minecraft.server.network.packet.CustomPayloadC2SPacket

字段

PacketDataSerializer: c, field_12832, field_149561_c, data

PacketDataSerializer: c, field_12832, data, field_149561_c, data

MinecraftKey: a, field_12831, field_210344_a

MinecraftKey: a, field_12831, BRAND, field_210344_a

MinecraftKey: b, field_12830, field_149562_a, tag

MinecraftKey: b, field_12830, channel, field_149562_a, tag

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12199, func_148833_a

void (PacketListenerPlayIn): a, method_12199, method_12199, func_148833_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

mp

od

net.minecraft.class_2817

net.minecraft.network.play.client.CPacketCustomPayload

net.minecraft.network.play.client.CCustomPayloadPacket

net.minecraft.server.v1_13_R2.PacketPlayInCustomPayload

net.minecraft.server.v1_14_R1.PacketPlayInCustomPayload

字段

PacketDataSerializer: c, field_149561_c, data

PacketDataSerializer: c, field_12832, field_149561_c, data

MinecraftKey: a, field_210344_a

MinecraftKey: a, field_12831, field_210344_a

MinecraftKey: b, field_149562_a, tag

MinecraftKey: b, field_12830, field_149562_a, tag

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12199, func_148833_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInCustomPayload

net.minecraft.server.v1_13_R2.PacketPlayInCustomPayload

字段

构造函数

方法

1.13

名称

lh

mp

net.minecraft.server.v1_12_R1.PacketPlayInCustomPayload

net.minecraft.server.v1_13_R1.PacketPlayInCustomPayload

字段

String: a, field_149562_a

PacketDataSerializer: b, field_149561_c

PacketDataSerializer: c, field_149561_c, data

MinecraftKey: a, field_210344_a

MinecraftKey: b, field_149562_a, tag

构造函数

(String, PacketDataSerializer)

(MinecraftKey, PacketDataSerializer)

方法

String (): a, func_149559_c

PacketDataSerializer (): b, func_180760_b

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

iw

lh

net.minecraft.server.v1_11_R1.PacketPlayInCustomPayload

net.minecraft.server.v1_12_R1.PacketPlayInCustomPayload

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

it

iw

net.minecraft.server.v1_10_R1.PacketPlayInCustomPayload

net.minecraft.server.v1_11_R1.PacketPlayInCustomPayload

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

ir

it

net.minecraft.server.v1_9_R2.PacketPlayInCustomPayload

net.minecraft.server.v1_10_R1.PacketPlayInCustomPayload

字段

构造函数

方法

1.9.4

名称

iq

ir

net.minecraft.server.v1_9_R1.PacketPlayInCustomPayload

net.minecraft.server.v1_9_R2.PacketPlayInCustomPayload

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

im

iq

net.minecraft.network.play.client.C17PacketCustomPayload

net.minecraft.network.play.client.CPacketCustomPayload

net.minecraft.server.v1_8_R3.PacketPlayInCustomPayload

net.minecraft.server.v1_9_R1.PacketPlayInCustomPayload

字段

构造函数

方法

1.8.8

名称

im

net.minecraft.network.play.client.C17PacketCustomPayload

net.minecraft.server.v1_8_R3.PacketPlayInCustomPayload

字段

String: a, field_149562_a

PacketDataSerializer: b, field_149561_c

构造函数

()

(String, PacketDataSerializer)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

String (): a, func_149559_c

PacketDataSerializer (): b, func_180760_b