历史 - net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket
1.21.11
名称
abo
aby
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aaw
abo
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aal
aaw
字段
构造函数
方法
1.21.5
名称
zr
aal
字段
构造函数
方法
1.21.4
名称
aax
zr
字段
构造函数
方法
PacketType<ServerboundCustomPayloadPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundCustomPayloadPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
aab
aax
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
aap
aab
字段
构造函数
方法
1.20.6
名称
xs
aap
字段
int: b, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_290599_
int: c, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_290599_
CustomPacketPayload: a, payload, comp_1647, payload, f_291328_
CustomPacketPayload: b, payload, comp_1647, payload, f_291328_
Map<ResourceLocation, FriendlyByteBuf$Reader<? extends CustomPacketPayload>>: c, KNOWN_TYPES, field_45694, ID_TO_READER, f_291010_
StreamCodec<FriendlyByteBuf, ServerboundCustomPayloadPacket>: a, STREAM_CODEC, field_48646, CODEC, f_316323_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
CustomPacketPayload (ResourceLocation, FriendlyByteBuf): a, readPayload, method_53026, readPayload, m_293287_
DiscardedPayload (ResourceLocation, FriendlyByteBuf): b, readUnknownPayload, method_53027, readUnknownPayload, m_295544_
CustomPacketPayload (): a, payload, comp_1647, payload, f_291328_
CustomPacketPayload (): b, payload, comp_1647, payload, f_291328_
PacketType<ServerboundCustomPayloadPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
vp
xs
字段
构造函数
方法
1.20.2
名称
zq
vp
net.minecraft.network.protocol.game.ServerboundCustomPayloadPacket
net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket
net.minecraft.network.packet.c2s.play.CustomPayloadC2SPacket
net.minecraft.network.packet.c2s.common.CustomPayloadC2SPacket
net.minecraft.src.C_5158_
net.minecraft.src.C_290168_
net.minecraft.network.protocol.game.PacketPlayInCustomPayload
net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket
字段
FriendlyByteBuf: d, data, field_12832, data, f_133981_
ResourceLocation: a, BRAND, field_12831, BRAND, f_133979_
ResourceLocation: c, identifier, field_12830, channel, f_133980_
int: b, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_179586_
int: b, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_290599_
CustomPacketPayload: a, payload, comp_1647, payload, f_291328_
Map<ResourceLocation, FriendlyByteBuf$Reader<? extends CustomPacketPayload>>: c, KNOWN_TYPES, field_45694, ID_TO_READER, f_291010_
构造函数
(ResourceLocation, FriendlyByteBuf)
方法
void (ServerGamePacketListener): a, handle, method_12199, apply, m_5797_
ResourceLocation (): a, getIdentifier, method_36169, getChannel, m_179589_
FriendlyByteBuf (): c, getData, method_36170, getData, m_179590_
CustomPacketPayload (ResourceLocation, FriendlyByteBuf): a, readPayload, method_53026, readPayload, m_293287_
DiscardedPayload (ResourceLocation, FriendlyByteBuf): b, readUnknownPayload, method_53027, readUnknownPayload, m_295544_
void (ServerCommonPacketListener): a, handle, method_12199, apply, m_5797_
CustomPacketPayload (): a, payload, comp_1647, payload, f_291328_
1.20.1
名称
aad
zq
字段
构造函数
方法
1.19.4
名称
zf
aad
字段
构造函数
方法
ResourceLocation (): b, getIdentifier, method_36169, getChannel, m_179589_
ResourceLocation (): a, getIdentifier, method_36169, getChannel, m_179589_
1.19.3
名称
yb
zf
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xj
yb
net.minecraft.network.protocol.game.PacketPlayInCustomPayload
字段
构造函数
方法
1.19
名称
vu
xj
net.minecraft.network.protocol.game.PacketPlayInCustomPayload
字段
构造函数
方法
1.18.2
名称
vi
vu
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ty
vi
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
sm
ty
net.minecraft.network.play.client.CCustomPayloadPacket
net.minecraft.src.C_5158_
net.minecraft.server.v1_16_R3.PacketPlayInCustomPayload
net.minecraft.network.protocol.game.PacketPlayInCustomPayload
字段
FriendlyByteBuf: c, data, field_12832, data, field_149561_c, data
FriendlyByteBuf: d, data, field_12832, data, f_133981_
ResourceLocation: a, BRAND, field_12831, BRAND, field_210344_a
ResourceLocation: a, BRAND, field_12831, BRAND, f_133979_
ResourceLocation: b, identifier, field_12830, channel, field_149562_a, tag
ResourceLocation: c, identifier, field_12830, channel, f_133980_
int: b, MAX_PAYLOAD_SIZE, field_33361, MAX_PAYLOAD_SIZE, f_179586_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_12199, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12199, apply, m_5797_
ResourceLocation (): b, getIdentifier, method_36169, getChannel, m_179589_
FriendlyByteBuf (): c, getData, method_36170, getData, m_179590_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInCustomPayload
net.minecraft.server.v1_16_R3.PacketPlayInCustomPayload
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
rl
sm
net.minecraft.server.v1_16_R1.PacketPlayInCustomPayload
net.minecraft.server.v1_16_R2.PacketPlayInCustomPayload
字段
构造函数
方法
1.16.1
名称
px
rl
net.minecraft.server.v1_15_R1.PacketPlayInCustomPayload
net.minecraft.server.v1_16_R1.PacketPlayInCustomPayload
字段
构造函数
方法
1.15.2
名称
net.minecraft.server.network.packet.CustomPayloadC2SPacket
net.minecraft.network.packet.c2s.play.CustomPayloadC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
og
px
net.minecraft.network.packet.c2s.play.CustomPayloadC2SPacket
net.minecraft.server.network.packet.CustomPayloadC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInCustomPayload
net.minecraft.server.v1_15_R1.PacketPlayInCustomPayload
字段
构造函数
方法
1.14.4
名称
oe
og
net.minecraft.network.protocol.game.ServerboundCustomPayloadPacket
net.minecraft.server.network.packet.CustomPayloadC2SPacket
net.minecraft.network.packet.c2s.play.CustomPayloadC2SPacket
字段
PacketDataSerializer: c, field_12832, data, field_149561_c, data
FriendlyByteBuf: c, data, field_12832, data, field_149561_c, data
MinecraftKey: a, field_12831, BRAND, field_210344_a
ResourceLocation: a, BRAND, field_12831, BRAND, field_210344_a
MinecraftKey: b, field_12830, channel, field_149562_a, tag
ResourceLocation: b, identifier, field_12830, channel, field_149562_a, tag
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12199, method_12199, func_148833_a
void (ServerGamePacketListener): a, handle, method_12199, apply, func_148833_a
1.14.3
名称
od
oe
net.minecraft.server.network.packet.CustomPayloadC2SPacket
字段
PacketDataSerializer: c, field_12832, field_149561_c, data
PacketDataSerializer: c, field_12832, data, field_149561_c, data
MinecraftKey: a, field_12831, field_210344_a
MinecraftKey: a, field_12831, BRAND, field_210344_a
MinecraftKey: b, field_12830, field_149562_a, tag
MinecraftKey: b, field_12830, channel, field_149562_a, tag
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12199, func_148833_a
void (PacketListenerPlayIn): a, method_12199, method_12199, func_148833_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
mp
od
net.minecraft.class_2817
net.minecraft.network.play.client.CPacketCustomPayload
net.minecraft.network.play.client.CCustomPayloadPacket
net.minecraft.server.v1_13_R2.PacketPlayInCustomPayload
net.minecraft.server.v1_14_R1.PacketPlayInCustomPayload
字段
PacketDataSerializer: c, field_149561_c, data
PacketDataSerializer: c, field_12832, field_149561_c, data
MinecraftKey: a, field_210344_a
MinecraftKey: a, field_12831, field_210344_a
MinecraftKey: b, field_149562_a, tag
MinecraftKey: b, field_12830, field_149562_a, tag
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12199, func_148833_a
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInCustomPayload
net.minecraft.server.v1_13_R2.PacketPlayInCustomPayload
字段
构造函数
方法
1.13
名称
lh
mp
net.minecraft.server.v1_12_R1.PacketPlayInCustomPayload
net.minecraft.server.v1_13_R1.PacketPlayInCustomPayload
字段
String: a, field_149562_a
PacketDataSerializer: b, field_149561_c
PacketDataSerializer: c, field_149561_c, data
MinecraftKey: a, field_210344_a
MinecraftKey: b, field_149562_a, tag
构造函数
(String, PacketDataSerializer)
(MinecraftKey, PacketDataSerializer)
方法
String (): a, func_149559_c
PacketDataSerializer (): b, func_180760_b
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
字段
构造函数
方法
1.12
名称
iw
lh
net.minecraft.server.v1_11_R1.PacketPlayInCustomPayload
net.minecraft.server.v1_12_R1.PacketPlayInCustomPayload
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
it
iw
net.minecraft.server.v1_10_R1.PacketPlayInCustomPayload
net.minecraft.server.v1_11_R1.PacketPlayInCustomPayload
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
ir
it
net.minecraft.server.v1_9_R2.PacketPlayInCustomPayload
net.minecraft.server.v1_10_R1.PacketPlayInCustomPayload
字段
构造函数
方法
1.9.4
名称
iq
ir
net.minecraft.server.v1_9_R1.PacketPlayInCustomPayload
net.minecraft.server.v1_9_R2.PacketPlayInCustomPayload
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
im
iq
net.minecraft.network.play.client.C17PacketCustomPayload
net.minecraft.network.play.client.CPacketCustomPayload
net.minecraft.server.v1_8_R3.PacketPlayInCustomPayload
net.minecraft.server.v1_9_R1.PacketPlayInCustomPayload
字段
构造函数
方法
1.8.8
名称
im
net.minecraft.network.play.client.C17PacketCustomPayload
net.minecraft.server.v1_8_R3.PacketPlayInCustomPayload
字段
String: a, field_149562_a
PacketDataSerializer: b, field_149561_c
构造函数
()
(String, PacketDataSerializer)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
String (): a, func_149559_c
PacketDataSerializer (): b, func_180760_b