历史 - net.minecraft.world.level.block.AbstractSkullBlock

1.21.11

名称

dtr

dym

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dov

dtr

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dmk

dov

字段

构造函数

方法

1.21.5

名称

dij

dmk

字段

构造函数

方法

1.21.4

名称

dji

dij

字段

构造函数

方法

1.21.3

名称

deu

dji

字段

构造函数

方法

EquipmentSlot (): m, getEquipmentSlot, method_7685, getSlotType, m_40402_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

1.21.1

名称

字段

构造函数

方法

1.21

名称

ddx

deu

字段

构造函数

方法

1.20.6

名称

cvm

ddx

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

EquipmentSlot (): g, getEquipmentSlot, method_7685, getSlotType, m_40402_

EquipmentSlot (): m, getEquipmentSlot, method_7685, getSlotType, m_40402_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

名称

crs

cvm

字段

构造函数

方法

SkullBlock$Type (): a, getType, method_9327, getSkullType, m_48754_

SkullBlock$Type (): b, getType, method_9327, getSkullType, m_48754_

com.mojang.serialization.MapCodec<? extends AbstractSkullBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

coj

crs

字段

SkullBlock$Type: a, type, field_9867, type, f_48743_

SkullBlock$Type: b, type, field_9867, type, f_48743_

BooleanProperty: a, POWERED, field_46110, POWERED, f_290917_

构造函数

方法

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

1.20.1

名称

coe

coj

字段

构造函数

方法

SkullBlock$Type (): b, getType, method_9327, getSkullType, m_48754_

SkullBlock$Type (): a, getType, method_9327, getSkullType, m_48754_

1.19.4

名称

clq

coe

字段

构造函数

方法

EquipmentSlot (): g, getEquipmentSlot, method_7685, getSlotType, m_40402_

1.19.3

名称

ciq

clq

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cht

ciq

net.minecraft.world.level.block.BlockSkullAbstract

字段

构造函数

方法

1.19

名称

ccn

cht

net.minecraft.world.level.block.BlockSkullAbstract

字段

构造函数

方法

1.18.2

名称

cbv

ccn

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bym

cbv

字段

构造函数

方法

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

名称

byl

bym

字段

构造函数

方法

1.17

名称

btq

byl

net.minecraft.block.AbstractSkullBlock

net.minecraft.src.C_1677_

net.minecraft.server.v1_16_R3.BlockSkullAbstract

net.minecraft.world.level.block.BlockSkullAbstract

字段

SkullBlock$Type: a, type, field_9867, type, field_196293_a

SkullBlock$Type: a, type, field_9867, type, f_48743_

构造函数

方法

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

SkullBlock$Type (): b, getType, method_9327, getSkullType, func_196292_N_

SkullBlock$Type (): b, getType, method_9327, getSkullType, m_48754_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

btn

btq

net.minecraft.server.v1_16_R2.BlockSkullAbstract

net.minecraft.server.v1_16_R3.BlockSkullAbstract

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

but

btn

net.minecraft.server.v1_16_R1.BlockSkullAbstract

net.minecraft.server.v1_16_R2.BlockSkullAbstract

字段

构造函数

方法

1.16.1

名称

boj

but

net.minecraft.server.v1_15_R1.BlockSkullAbstract

net.minecraft.server.v1_16_R1.BlockSkullAbstract

字段

构造函数

(SkullBlock$Type, Block$Properties)

(SkullBlock$Type, BlockBehaviour$Properties)

方法

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

1.15.2

名称

bog

boj

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bly

bog

net.minecraft.server.v1_14_R1.BlockSkullAbstract

net.minecraft.server.v1_15_R1.BlockSkullAbstract

字段

构造函数

方法

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v

1.14.4

名称

blt

bly

net.minecraft.world.level.block.AbstractSkullBlock

字段

BlockSkull$a: a, field_9867, type, field_196293_a

SkullBlock$Type: a, type, field_9867, type, field_196293_a

构造函数

方法

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v

BlockSkull$a (): b, method_9327, getSkullType, func_196292_N_

SkullBlock$Type (): b, getType, method_9327, getSkullType, func_196292_N_

1.14.3

名称

blp

blt

net.minecraft.block.AbstractSkullBlock

字段

BlockSkull$a: a, field_9867, field_196293_a

BlockSkull$a: a, field_9867, type, field_196293_a

构造函数

方法

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (IBlockData): d, method_9589, func_190946_v

boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v

BlockSkull$a (): b, method_9327, func_196292_N_

BlockSkull$a (): b, method_9327, getSkullType, func_196292_N_

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

blo

blp

字段

构造函数

方法

1.14

名称

bcc

blo

net.minecraft.class_2190

net.minecraft.block.BlockAbstractSkull

net.minecraft.block.AbstractSkullBlock

net.minecraft.server.v1_13_R2.BlockSkullAbstract

net.minecraft.server.v1_14_R1.BlockSkullAbstract

字段

BlockSkull$a: a, field_196293_a

BlockSkull$a: a, field_9867, field_196293_a

构造函数

方法

boolean (IBlockData): a, func_149686_d

TileEntity (IBlockAccess): a, func_196283_a_

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

boolean (IBlockData): b, func_190946_v

boolean (IBlockData): d, method_9589, func_190946_v

BlockSkull$a (): b, func_196292_N_

BlockSkull$a (): b, method_9327, func_196292_N_

1.13.2

名称

bcb

bcc

字段

构造函数

方法

1.13.1

名称

bbv

bcb

net.minecraft.server.v1_13_R1.BlockSkullAbstract

net.minecraft.server.v1_13_R2.BlockSkullAbstract

字段

构造函数

方法

1.13

名称

bbv

net.minecraft.block.BlockAbstractSkull

net.minecraft.server.v1_13_R1.BlockSkullAbstract

字段

BlockSkull$a: a, field_196293_a

构造函数

(BlockSkull$a, Block$Info)

方法

boolean (IBlockData): a, func_149686_d

TileEntity (IBlockAccess): a, func_196283_a_

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

boolean (IBlockData): b, func_190946_v

BlockSkull$a (): b, func_196292_N_