历史 - net.minecraft.world.level.block.entity.SkullBlockEntity
1.21.11
名称
ehz
emu
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ecp
ehz
字段
Executor: e, mainThreadExecutor, field_34029, currentExecutor, f_182457_
String: c, TAG_NOTE_BLOCK_SOUND, field_41602, NOTE_BLOCK_SOUND_NBT_KEY, f_262238_
String: b, TAG_NOTE_BLOCK_SOUND, field_41602, NOTE_BLOCK_SOUND_NBT_KEY, f_262238_
ResourceLocation: i, noteBlockSound, field_41603, noteBlockSound, f_262250_
ResourceLocation: e, noteBlockSound, field_41603, noteBlockSound, f_262250_
int: j, animationTickCount, field_41315, poweredTicks, f_260504_
int: f, animationTickCount, field_41315, poweredTicks, f_260504_
boolean: k, isAnimating, field_41316, powered, f_260642_
boolean: g, isAnimating, field_41316, powered, f_260642_
Executor: a, CHECKED_MAIN_THREAD_EXECUTOR, field_45147, EXECUTOR, f_291574_
String: b, TAG_PROFILE, field_49762, PROFILE_NBT_KEY, f_314169_
String: a, TAG_PROFILE, field_49762, PROFILE_NBT_KEY, f_314169_
String: d, TAG_CUSTOM_NAME, field_49763, CUSTOM_NAME_NBT_KEY, f_314338_
String: c, TAG_CUSTOM_NAME, field_49763, CUSTOM_NAME_NBT_KEY, f_314338_
com.google.common.cache.LoadingCache<String, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: f, profileCacheByName, field_51356, nameToProfileCache, f_315372_
com.google.common.cache.LoadingCache<UUID, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: g, profileCacheById, field_51357, uuidToProfileCache, f_315920_
ResolvableProfile: h, owner, field_12087, owner, f_59757_
ResolvableProfile: d, owner, field_12087, owner, f_59757_
Component: l, customName, field_49765, customName, f_314450_
Component: h, customName, field_49765, customName, f_314450_
构造函数
方法
void (): j, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
ClientboundBlockEntityDataPacket (): f, getUpdatePacket, method_38250, toUpdatePacket, m_58483_
ClientboundBlockEntityDataPacket (): d, getUpdatePacket, method_38250, toUpdatePacket, m_58483_
void (): a, clear, method_39766, clearServices, m_196704_
void (Services, Executor): a, setup, method_39765, setServices, m_222885_
ResourceLocation (): d, getNoteBlockSound, method_47888, getNoteBlockSound, m_262374_
ResourceLocation (): c, getNoteBlockSound, method_47888, getNoteBlockSound, m_262374_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (String): a, fetchGameProfile, method_52580, fetchProfileByName, m_295759_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (String, Services): a, fetchProfileByName, method_59536, fetchProfileByName, m_319852_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (UUID, Services, BooleanSupplier): a, fetchProfileById, method_59540, fetchProfileByUuid, m_321119_
ResolvableProfile (): c, getOwnerProfile, method_11334, getOwner, m_59779_
ResolvableProfile (): a, getOwnerProfile, method_11334, getOwner, m_59779_
void (ResolvableProfile): a, setOwner, method_11333, setOwner, m_59769_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (UUID): a, fetchGameProfile, method_59539, fetchProfileByUuid, m_319014_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
eae
ecp
字段
构造函数
方法
void (CompoundTag, HolderLookup$Provider): b, saveAdditional, method_11007, writeNbt, m_183515_
void (CompoundTag, HolderLookup$Provider): a, loadAdditional, method_11014, readNbt, m_318667_
void (CompoundTag): a, removeComponentsFromTag, method_57569, removeFromCopiedStackNbt, m_318942_
void (ValueOutput): a, saveAdditional, method_11007, writeData, m_183515_
void (ValueInput): a, loadAdditional, method_11014, readData, m_318667_
void (ValueOutput): b, removeComponentsFromTag, method_57569, removeFromCopiedStackData, m_318942_
1.21.5
名称
dvp
eae
字段
Executor: f, mainThreadExecutor, field_34029, currentExecutor, f_182457_
Executor: e, mainThreadExecutor, field_34029, currentExecutor, f_182457_
ResourceLocation: j, noteBlockSound, field_41603, noteBlockSound, f_262250_
ResourceLocation: i, noteBlockSound, field_41603, noteBlockSound, f_262250_
int: k, animationTickCount, field_41315, poweredTicks, f_260504_
int: j, animationTickCount, field_41315, poweredTicks, f_260504_
boolean: l, isAnimating, field_41316, powered, f_260642_
boolean: k, isAnimating, field_41316, powered, f_260642_
org.slf4j.Logger: e, LOGGER, field_49764, LOGGER, f_314011_
com.google.common.cache.LoadingCache<String, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: g, profileCacheByName, field_51356, nameToProfileCache, f_315372_
com.google.common.cache.LoadingCache<String, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: f, profileCacheByName, field_51356, nameToProfileCache, f_315372_
com.google.common.cache.LoadingCache<UUID, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: h, profileCacheById, field_51357, uuidToProfileCache, f_315920_
com.google.common.cache.LoadingCache<UUID, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: g, profileCacheById, field_51357, uuidToProfileCache, f_315920_
ResolvableProfile: i, owner, field_12087, owner, f_59757_
ResolvableProfile: h, owner, field_12087, owner, f_59757_
Component: m, customName, field_49765, customName, f_314450_
Component: l, customName, field_49765, customName, f_314450_
构造函数
方法
void (): b, clear, method_39766, clearServices, m_196704_
void (): a, clear, method_39766, clearServices, m_196704_
void (BlockEntity$DataComponentInput): a, applyImplicitComponents, method_57568, readComponents, m_318741_
void (DataComponentGetter): a, applyImplicitComponents, method_57568, readComponents, m_318741_
1.21.4
名称
dwm
dvp
字段
构造函数
方法
1.21.3
名称
dru
dwm
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
dqv
dru
字段
构造函数
方法
1.20.6
名称
dig
dqv
字段
com.mojang.authlib.GameProfile: f, owner, field_12087, owner, f_59757_
String: a, TAG_SKULL_OWNER, field_31363, SKULL_OWNER_KEY, f_155729_
Executor: c, mainThreadExecutor, field_34029, currentExecutor, f_182457_
Executor: f, mainThreadExecutor, field_34029, currentExecutor, f_182457_
String: b, TAG_NOTE_BLOCK_SOUND, field_41602, NOTE_BLOCK_SOUND_KEY, f_262238_
String: c, TAG_NOTE_BLOCK_SOUND, field_41602, NOTE_BLOCK_SOUND_NBT_KEY, f_262238_
ResourceLocation: g, noteBlockSound, field_41603, noteBlockSound, f_262250_
ResourceLocation: j, noteBlockSound, field_41603, noteBlockSound, f_262250_
int: h, animationTickCount, field_41315, poweredTicks, f_260504_
int: k, animationTickCount, field_41315, poweredTicks, f_260504_
boolean: i, isAnimating, field_41316, powered, f_260642_
boolean: l, isAnimating, field_41316, powered, f_260642_
Executor: e, CHECKED_MAIN_THREAD_EXECUTOR, field_45147, EXECUTOR, f_291574_
Executor: a, CHECKED_MAIN_THREAD_EXECUTOR, field_45147, EXECUTOR, f_291574_
com.google.common.cache.LoadingCache<String, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: d, profileCache, field_12089, userCache, f_59755_
String: b, TAG_PROFILE, field_49762, PROFILE_NBT_KEY, f_314169_
String: d, TAG_CUSTOM_NAME, field_49763, CUSTOM_NAME_NBT_KEY, f_314338_
org.slf4j.Logger: e, LOGGER, field_49764, LOGGER, f_314011_
com.google.common.cache.LoadingCache<String, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: g, profileCacheByName, field_51356, nameToProfileCache, f_315372_
com.google.common.cache.LoadingCache<UUID, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: h, profileCacheById, field_51357, uuidToProfileCache, f_315920_
ResolvableProfile: i, owner, field_12087, owner, f_59757_
Component: m, customName, field_49765, customName, f_314450_
构造函数
方法
void (CompoundTag): a, load, method_11014, readNbt, m_142466_
com.mojang.authlib.GameProfile (): d, getOwnerProfile, method_11334, getOwner, m_59779_
void (com.mojang.authlib.GameProfile): a, setOwner, method_11333, setOwner, m_59769_
void (): k, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
void (): j, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
ClientboundBlockEntityDataPacket (): g, getUpdatePacket, method_38250, toUpdatePacket, m_58483_
ClientboundBlockEntityDataPacket (): f, getUpdatePacket, method_38250, toUpdatePacket, m_58483_
CompoundTag (): ax_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
void (): c, clear, method_39766, clearServices, m_196704_
void (): b, clear, method_39766, clearServices, m_196704_
void (CompoundTag): b, saveAdditional, method_11007, writeNbt, m_183515_
ResourceLocation (): f, getNoteBlockSound, method_47888, getNoteBlockSound, m_262374_
ResourceLocation (): d, getNoteBlockSound, method_47888, getNoteBlockSound, m_262374_
com.mojang.authlib.GameProfile (CompoundTag): d, getOrResolveGameProfile, method_52589, getProfile, m_294129_
void (CompoundTag): e, resolveGameProfile, method_52590, fillSkullOwner, m_294514_
void (CompoundTag, String): a, resolveGameProfile, method_52582, fillSkullOwner, m_295828_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (String): a, fetchGameProfile, method_52580, fetchProfile, m_295759_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (String): a, fetchGameProfile, method_52580, fetchProfileByName, m_295759_
boolean (com.mojang.authlib.GameProfile): b, hasTextures, method_52586, hasTextures, m_292986_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (String, Services, BooleanSupplier): a, loadProfile, method_54081, fetchProfile, m_305276_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (String, Services): a, fetchProfileByName, method_59536, fetchProfileByName, m_319852_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (UUID, Services, BooleanSupplier): a, fetchProfileById, method_59540, fetchProfileByUuid, m_321119_
void (CompoundTag, HolderLookup$Provider): b, saveAdditional, method_11007, writeNbt, m_183515_
void (CompoundTag, HolderLookup$Provider): a, loadAdditional, method_11014, readNbt, m_318667_
ResolvableProfile (): c, getOwnerProfile, method_11334, getOwner, m_59779_
CompoundTag (HolderLookup$Provider): a, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
void (ResolvableProfile): a, setOwner, method_11333, setOwner, m_59769_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (UUID): a, fetchGameProfile, method_59539, fetchProfileByUuid, m_319014_
void (BlockEntity$DataComponentInput): a, applyImplicitComponents, method_57568, readComponents, m_318741_
void (DataComponentMap$Builder): a, collectImplicitComponents, method_57567, addComponents, m_318837_
void (CompoundTag): a, removeComponentsFromTag, method_57569, removeFromCopiedStackNbt, m_318942_
1.20.4
名称
def
dig
字段
com.mojang.authlib.GameProfile: g, owner, field_12087, owner, f_59757_
com.mojang.authlib.GameProfile: f, owner, field_12087, owner, f_59757_
GameProfileCache: c, profileCache, field_12089, userCache, f_59755_
com.mojang.authlib.minecraft.MinecraftSessionService: d, sessionService, field_12088, sessionService, f_59756_
Executor: e, mainThreadExecutor, field_34029, currentExecutor, f_182457_
Executor: c, mainThreadExecutor, field_34029, currentExecutor, f_182457_
ResourceLocation: h, noteBlockSound, field_41603, noteBlockSound, f_262250_
ResourceLocation: g, noteBlockSound, field_41603, noteBlockSound, f_262250_
int: i, animationTickCount, field_41315, poweredTicks, f_260504_
int: h, animationTickCount, field_41315, poweredTicks, f_260504_
boolean: j, isAnimating, field_41316, powered, f_260642_
boolean: i, isAnimating, field_41316, powered, f_260642_
Executor: f, CHECKED_MAIN_THREAD_EXECUTOR, field_45147, EXECUTOR, f_291574_
Executor: e, CHECKED_MAIN_THREAD_EXECUTOR, field_45147, EXECUTOR, f_291574_
com.google.common.cache.LoadingCache<String, CompletableFuture<Optional<com.mojang.authlib.GameProfile>>>: d, profileCache, field_12089, userCache, f_59755_
构造函数
方法
void (): i, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
void (): k, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
CompoundTag (): as_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
CompoundTag (): ax_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (com.mojang.authlib.GameProfile): b, fillProfileTextures, method_52584, fetchProfileWithTextures, m_292605_
boolean (com.mojang.authlib.GameProfile): c, hasTextures, method_52586, hasTextures, m_292986_
boolean (com.mojang.authlib.GameProfile): b, hasTextures, method_52586, hasTextures, m_292986_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (String, Services, BooleanSupplier): a, loadProfile, method_54081, fetchProfile, m_305276_
1.20.2
名称
dax
def
字段
com.mojang.authlib.GameProfile: f, owner, field_12087, owner, f_59757_
com.mojang.authlib.GameProfile: g, owner, field_12087, owner, f_59757_
Executor: e, mainThreadExecutor, field_34029, executor, f_182457_
Executor: e, mainThreadExecutor, field_34029, currentExecutor, f_182457_
ResourceLocation: g, noteBlockSound, field_41603, noteBlockSound, f_262250_
ResourceLocation: h, noteBlockSound, field_41603, noteBlockSound, f_262250_
int: h, animationTickCount, field_41315, poweredTicks, f_260504_
int: i, animationTickCount, field_41315, poweredTicks, f_260504_
boolean: i, isAnimating, field_41316, powered, f_260642_
boolean: j, isAnimating, field_41316, powered, f_260642_
Executor: f, CHECKED_MAIN_THREAD_EXECUTOR, field_45147, EXECUTOR, f_291574_
构造函数
方法
CompoundTag (): ao_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
CompoundTag (): as_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
void (com.mojang.authlib.GameProfile, Consumer<com.mojang.authlib.GameProfile>): a, updateGameprofile, method_11335, loadProperties, m_155738_
com.mojang.authlib.GameProfile (CompoundTag): d, getOrResolveGameProfile, method_52589, getProfile, m_294129_
void (CompoundTag): e, resolveGameProfile, method_52590, fillSkullOwner, m_294514_
void (CompoundTag, String): a, resolveGameProfile, method_52582, fillSkullOwner, m_295828_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (String): a, fetchGameProfile, method_52580, fetchProfile, m_295759_
CompletableFuture<Optional<com.mojang.authlib.GameProfile>> (com.mojang.authlib.GameProfile): b, fillProfileTextures, method_52584, fetchProfileWithTextures, m_292605_
boolean (com.mojang.authlib.GameProfile): c, hasTextures, method_52586, hasTextures, m_292986_
1.20.1
名称
dal
dax
字段
构造函数
方法
CompoundTag (): aq_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
CompoundTag (): ao_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
1.19.4
名称
cxq
dal
字段
构造函数
方法
CompoundTag (): ad_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
CompoundTag (): aq_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
1.19.3
名称
cul
cxq
字段
com.mojang.authlib.GameProfile: e, owner, field_12087, owner, f_59757_
com.mojang.authlib.GameProfile: f, owner, field_12087, owner, f_59757_
int: f, mouthTickCount, field_12085, ticksPowered, f_59758_
boolean: g, isMovingMouth, field_12086, powered, f_59759_
GameProfileCache: b, profileCache, field_12089, userCache, f_59755_
GameProfileCache: c, profileCache, field_12089, userCache, f_59755_
com.mojang.authlib.minecraft.MinecraftSessionService: c, sessionService, field_12088, sessionService, f_59756_
com.mojang.authlib.minecraft.MinecraftSessionService: d, sessionService, field_12088, sessionService, f_59756_
Executor: d, mainThreadExecutor, field_34029, executor, f_182457_
Executor: e, mainThreadExecutor, field_34029, executor, f_182457_
String: b, TAG_NOTE_BLOCK_SOUND, field_41602, NOTE_BLOCK_SOUND_KEY, f_262238_
ResourceLocation: g, noteBlockSound, field_41603, noteBlockSound, f_262250_
int: h, animationTickCount, field_41315, poweredTicks, f_260504_
boolean: i, isAnimating, field_41316, powered, f_260642_
构造函数
方法
void (): g, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
void (): i, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
float (float): a, getMouthAnimation, method_11338, getTicksPowered, m_59762_
ClientboundBlockEntityDataPacket (): f, getUpdatePacket, method_38250, toUpdatePacket, m_58483_
ClientboundBlockEntityDataPacket (): g, getUpdatePacket, method_38250, toUpdatePacket, m_58483_
CompoundTag (): aa_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
CompoundTag (): ad_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
void (Level, BlockPos, BlockState, SkullBlockEntity): a, dragonHeadAnimation, method_31695, tick, m_155733_
void (Level, BlockPos, BlockState, SkullBlockEntity): a, animation, method_47589, tick, m_261318_
float (float): a, getAnimation, method_47588, getPoweredTicks, m_261082_
ResourceLocation (): f, getNoteBlockSound, method_47888, getNoteBlockSound, m_262374_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cto
cul
net.minecraft.world.level.block.entity.TileEntitySkull
字段
构造函数
方法
CompoundTag (): ab_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
CompoundTag (): aa_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
1.19
名称
cns
cto
net.minecraft.world.level.block.entity.TileEntitySkull
字段
构造函数
方法
ClientboundBlockEntityDataPacket (): f, getUpdatePacket, method_38250, toUpdatePacket, m_183216_
ClientboundBlockEntityDataPacket (): f, getUpdatePacket, method_38250, toUpdatePacket, m_58483_
CompoundTag (): aa_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
CompoundTag (): ab_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
void (GameProfileCache, com.mojang.authlib.minecraft.MinecraftSessionService, Executor): a, setup, method_39765, setServices, m_196700_
void (Services, Executor): a, setup, method_39765, setServices, m_222885_
1.18.2
名称
cna
cns
字段
构造函数
方法
CompoundTag (): Z_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
CompoundTag (): aa_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
1.18.1
名称
字段
构造函数
方法
1.18
名称
cjr
cna
字段
构造函数
方法
void (CompoundTag): a, load, method_11014, readNbt, m_142466_, load
void (CompoundTag): a, load, method_11014, readNbt, m_142466_
void (com.mojang.authlib.GameProfile): a, setOwner, method_11333, setOwner, m_59769_, setGameProfile
void (com.mojang.authlib.GameProfile): a, setOwner, method_11333, setOwner, m_59769_
void (): f, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
void (): g, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
void (GameProfileCache): a, setProfileCache, method_11337, setUserCache, m_59764_
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, setSessionService, method_11336, setSessionService, m_59771_
CompoundTag (CompoundTag): b, save, method_11007, writeNbt, m_6945_, save
ClientboundBlockEntityDataPacket (): Y_, getUpdatePacket, method_16886, toUpdatePacket, m_7033_, getUpdatePacket
ClientboundBlockEntityDataPacket (): f, getUpdatePacket, method_38250, toUpdatePacket, m_183216_
void (Executor): a, setMainThreadExecutor, method_37428, setExecutor, m_182462_
void (GameProfileCache, com.mojang.authlib.minecraft.MinecraftSessionService, Executor): a, setup, method_39765, setServices, m_196700_
void (): c, clear, method_39766, clearServices, m_196704_
void (CompoundTag): b, saveAdditional, method_11007, writeNbt, m_183515_
1.17.1
名称
cjq
cjr
字段
com.mojang.authlib.GameProfile: d, owner, field_12087, owner, f_59757_
com.mojang.authlib.GameProfile: e, owner, field_12087, owner, f_59757_
int: e, mouthTickCount, field_12085, ticksPowered, f_59758_
int: f, mouthTickCount, field_12085, ticksPowered, f_59758_
boolean: f, isMovingMouth, field_12086, powered, f_59759_
boolean: g, isMovingMouth, field_12086, powered, f_59759_
Executor: d, mainThreadExecutor, field_34029, executor, f_182457_
构造函数
方法
void (Executor): a, setMainThreadExecutor, method_37428, setExecutor, m_182462_
1.17
名称
cdg
cjq
net.minecraft.tileentity.SkullTileEntity
net.minecraft.src.C_2025_
net.minecraft.server.v1_16_R3.TileEntitySkull
net.minecraft.world.level.block.entity.TileEntitySkull
字段
com.mojang.authlib.GameProfile: c, owner, field_12087, owner, field_152110_j, gameProfile
com.mojang.authlib.GameProfile: d, owner, field_12087, owner, f_59757_
int: g, mouthTickCount, field_12085, ticksPowered, field_184296_h
int: e, mouthTickCount, field_12085, ticksPowered, f_59758_
boolean: h, isMovingMouth, field_12086, powered, field_184297_i
boolean: f, isMovingMouth, field_12086, powered, f_59759_
GameProfileCache: a, profileCache, field_12089, userCache, field_184298_j, userCache
GameProfileCache: b, profileCache, field_12089, userCache, f_59755_
com.mojang.authlib.minecraft.MinecraftSessionService: b, sessionService, field_12088, sessionService, field_184299_k, sessionService
com.mojang.authlib.minecraft.MinecraftSessionService: c, sessionService, field_12088, sessionService, f_59756_
String: a, TAG_SKULL_OWNER, field_31363, SKULL_OWNER_KEY, f_155729_
构造函数
()
方法
void (CompoundTag): a, load, method_11014, readNbt, m_142466_, load
com.mojang.authlib.GameProfile (): d, getOwnerProfile, method_11334, getOwner, func_152108_a
com.mojang.authlib.GameProfile (): d, getOwnerProfile, method_11334, getOwner, m_59779_
void (com.mojang.authlib.GameProfile): a, setOwner, method_11333, setOwner, func_195485_a, setGameProfile
void (com.mojang.authlib.GameProfile): a, setOwner, method_11333, setOwner, m_59769_, setGameProfile
void (): f, updateOwnerProfile, method_11339, loadOwnerProperties, func_152109_d
void (): f, updateOwnerProfile, method_11339, loadOwnerProperties, m_59780_
com.mojang.authlib.GameProfile (com.mojang.authlib.GameProfile): b, updateGameprofile, method_11335, loadProperties, func_174884_b
void (GameProfileCache): a, setProfileCache, method_11337, setUserCache, func_184293_a
void (GameProfileCache): a, setProfileCache, method_11337, setUserCache, m_59764_
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, setSessionService, method_11336, setSessionService, func_184294_a
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, setSessionService, method_11336, setSessionService, m_59771_
void (): aj_, tick, method_16896, tick, func_73660_a, tick
float (float): a, getMouthAnimation, method_11338, getTicksPowered, func_184295_a
float (float): a, getMouthAnimation, method_11338, getTicksPowered, m_59762_
CompoundTag (CompoundTag): a, save, method_11007, writeNbt, func_189515_b, save
CompoundTag (CompoundTag): b, save, method_11007, writeNbt, m_6945_, save
ClientboundBlockEntityDataPacket (): a, getUpdatePacket, method_16886, toUpdatePacket, func_189518_D_, getUpdatePacket
ClientboundBlockEntityDataPacket (): Y_, getUpdatePacket, method_16886, toUpdatePacket, m_7033_, getUpdatePacket
CompoundTag (): b, getUpdateTag, method_16887, toInitialChunkDataNbt, func_189517_E_
CompoundTag (): Z_, getUpdateTag, method_16887, toInitialChunkDataNbt, m_5995_
void (BlockState, CompoundTag): a, load, method_11014, fromTag, func_230337_a_, load
void (Level, BlockPos, BlockState, SkullBlockEntity): a, dragonHeadAnimation, method_31695, tick, m_155733_
void (com.mojang.authlib.GameProfile, Consumer<com.mojang.authlib.GameProfile>): a, updateGameprofile, method_11335, loadProperties, m_155738_
1.16.5
名称
字段
构造函数
方法
void (com.mojang.authlib.GameProfile): a, setOwner, method_11333, setOwnerAndType, func_195485_a, setGameProfile
void (com.mojang.authlib.GameProfile): a, setOwner, method_11333, setOwner, func_195485_a, setGameProfile
CompoundTag (CompoundTag): a, save, method_11007, toTag, func_189515_b, save
CompoundTag (CompoundTag): a, save, method_11007, writeNbt, func_189515_b, save
CompoundTag (): b, getUpdateTag, method_16887, toInitialChunkDataTag, func_189517_E_
CompoundTag (): b, getUpdateTag, method_16887, toInitialChunkDataNbt, func_189517_E_
1.16.4
名称
cdd
cdg
net.minecraft.server.v1_16_R2.TileEntitySkull
net.minecraft.server.v1_16_R3.TileEntitySkull
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cei
cdd
net.minecraft.server.v1_16_R1.TileEntitySkull
net.minecraft.server.v1_16_R2.TileEntitySkull
字段
构造函数
方法
void (): al_, tick, method_16896, tick, func_73660_a, tick
void (): aj_, tick, method_16896, tick, func_73660_a, tick
1.16.1
名称
bxi
cei
net.minecraft.server.v1_15_R1.TileEntitySkull
net.minecraft.server.v1_16_R1.TileEntitySkull
字段
com.mojang.authlib.GameProfile: a, owner, field_12087, owner, field_152110_j, gameProfile
com.mojang.authlib.GameProfile: c, owner, field_12087, owner, field_152110_j, gameProfile
int: b, mouthTickCount, field_12085, ticksPowered, field_184296_h
int: g, mouthTickCount, field_12085, ticksPowered, field_184296_h
boolean: c, isMovingMouth, field_12086, isPowered, field_184297_i
boolean: h, isMovingMouth, field_12086, powered, field_184297_i
GameProfileCache: g, profileCache, field_12089, userCache, field_184298_j, userCache
GameProfileCache: a, profileCache, field_12089, userCache, field_184298_j, userCache
com.mojang.authlib.minecraft.MinecraftSessionService: h, sessionService, field_12088, sessionService, field_184299_k, sessionService
com.mojang.authlib.minecraft.MinecraftSessionService: b, sessionService, field_12088, sessionService, field_184299_k, sessionService
构造函数
方法
void (CompoundTag): a, load, method_11014, fromTag, func_145839_a, load
void (): Z_, tick, method_16896, tick, func_73660_a, tick
void (): al_, tick, method_16896, tick, func_73660_a, tick
CompoundTag (CompoundTag): b, save, method_11007, toTag, func_189515_b, save
CompoundTag (CompoundTag): a, save, method_11007, toTag, func_189515_b, save
void (BlockState, CompoundTag): a, load, method_11014, fromTag, func_230337_a_, load
1.15.2
名称
bxf
bxi
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
but
bxf
net.minecraft.server.v1_14_R1.TileEntitySkull
net.minecraft.server.v1_15_R1.TileEntitySkull
字段
构造函数
方法
void (): T_, tick, method_16896, tick, func_73660_a, tick
void (): Z_, tick, method_16896, tick, func_73660_a, tick
1.14.4
名称
buo
but
net.minecraft.world.level.block.entity.SkullBlockEntity
字段
com.mojang.authlib.GameProfile: a, field_12087, owner, field_152110_j, gameProfile
com.mojang.authlib.GameProfile: a, owner, field_12087, owner, field_152110_j, gameProfile
int: b, field_12085, ticksPowered, field_184296_h
int: b, mouthTickCount, field_12085, ticksPowered, field_184296_h
boolean: c, field_12086, isPowered, field_184297_i
boolean: c, isMovingMouth, field_12086, isPowered, field_184297_i
UserCache: g, field_12089, userCache, field_184298_j, userCache
GameProfileCache: g, profileCache, field_12089, userCache, field_184298_j, userCache
com.mojang.authlib.minecraft.MinecraftSessionService: h, field_12088, sessionService, field_184299_k, sessionService
com.mojang.authlib.minecraft.MinecraftSessionService: h, sessionService, field_12088, sessionService, field_184299_k, sessionService
构造函数
方法
void (NBTTagCompound): a, method_11014, fromTag, func_145839_a, load
void (CompoundTag): a, load, method_11014, fromTag, func_145839_a, load
com.mojang.authlib.GameProfile (): d, method_11334, getOwner, func_152108_a
com.mojang.authlib.GameProfile (): d, getOwnerProfile, method_11334, getOwner, func_152108_a
void (com.mojang.authlib.GameProfile): a, method_11333, setOwnerAndType, func_195485_a, setGameProfile
void (com.mojang.authlib.GameProfile): a, setOwner, method_11333, setOwnerAndType, func_195485_a, setGameProfile
void (): f, method_11339, loadOwnerProperties, func_152109_d
void (): f, updateOwnerProfile, method_11339, loadOwnerProperties, func_152109_d
com.mojang.authlib.GameProfile (com.mojang.authlib.GameProfile): b, method_11335, loadProperties, func_174884_b
com.mojang.authlib.GameProfile (com.mojang.authlib.GameProfile): b, updateGameprofile, method_11335, loadProperties, func_174884_b
void (UserCache): a, method_11337, setUserCache, func_184293_a
void (GameProfileCache): a, setProfileCache, method_11337, setUserCache, func_184293_a
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, method_11336, setSessionService, func_184294_a
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, setSessionService, method_11336, setSessionService, func_184294_a
void (): T_, method_16896, tick, func_73660_a, tick
void (): T_, tick, method_16896, tick, func_73660_a, tick
float (float): a, method_11338, getTicksPowered, func_184295_a
float (float): a, getMouthAnimation, method_11338, getTicksPowered, func_184295_a
NBTTagCompound (NBTTagCompound): b, method_11007, toTag, func_189515_b, save
CompoundTag (CompoundTag): b, save, method_11007, toTag, func_189515_b, save
PacketPlayOutTileEntityData (): a, method_16886, toUpdatePacket, func_189518_D_, getUpdatePacket
ClientboundBlockEntityDataPacket (): a, getUpdatePacket, method_16886, toUpdatePacket, func_189518_D_, getUpdatePacket
NBTTagCompound (): b, method_16887, toInitialChunkDataTag, func_189517_E_
CompoundTag (): b, getUpdateTag, method_16887, toInitialChunkDataTag, func_189517_E_
1.14.3
名称
buk
buo
net.minecraft.block.entity.SkullBlockEntity
字段
com.mojang.authlib.GameProfile: a, field_12087, field_152110_j, gameProfile
com.mojang.authlib.GameProfile: a, field_12087, owner, field_152110_j, gameProfile
int: b, field_12085, field_184296_h
int: b, field_12085, ticksPowered, field_184296_h
boolean: c, field_12086, field_184297_i
boolean: c, field_12086, isPowered, field_184297_i
UserCache: g, field_12089, field_184298_j, userCache
UserCache: g, field_12089, userCache, field_184298_j, userCache
com.mojang.authlib.minecraft.MinecraftSessionService: h, field_12088, field_184299_k, sessionService
com.mojang.authlib.minecraft.MinecraftSessionService: h, field_12088, sessionService, field_184299_k, sessionService
构造函数
方法
void (NBTTagCompound): a, method_11014, func_145839_a, load
void (NBTTagCompound): a, method_11014, fromTag, func_145839_a, load
com.mojang.authlib.GameProfile (): d, method_11334, func_152108_a
com.mojang.authlib.GameProfile (): d, method_11334, getOwner, func_152108_a
void (com.mojang.authlib.GameProfile): a, method_11333, func_195485_a, setGameProfile
void (com.mojang.authlib.GameProfile): a, method_11333, setOwnerAndType, func_195485_a, setGameProfile
void (): f, method_11339, func_152109_d
void (): f, method_11339, loadOwnerProperties, func_152109_d
com.mojang.authlib.GameProfile (com.mojang.authlib.GameProfile): b, method_11335, func_174884_b
com.mojang.authlib.GameProfile (com.mojang.authlib.GameProfile): b, method_11335, loadProperties, func_174884_b
void (UserCache): a, method_11337, func_184293_a
void (UserCache): a, method_11337, setUserCache, func_184293_a
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, method_11336, func_184294_a
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, method_11336, setSessionService, func_184294_a
void (): U_, method_16896, func_73660_a, tick
void (): T_, method_16896, tick, func_73660_a, tick
float (float): a, method_11338, func_184295_a
float (float): a, method_11338, getTicksPowered, func_184295_a
NBTTagCompound (NBTTagCompound): b, method_11007, func_189515_b, save
NBTTagCompound (NBTTagCompound): b, method_11007, toTag, func_189515_b, save
PacketPlayOutTileEntityData (): a, method_16886, func_189518_D_, getUpdatePacket
PacketPlayOutTileEntityData (): a, method_16886, toUpdatePacket, func_189518_D_, getUpdatePacket
NBTTagCompound (): b, method_16887, func_189517_E_
NBTTagCompound (): b, method_16887, toInitialChunkDataTag, func_189517_E_
1.14.2
名称
字段
构造函数
方法
com.mojang.authlib.GameProfile (): c, method_11334, func_152108_a
com.mojang.authlib.GameProfile (): d, method_11334, func_152108_a
void (): d, method_11339, func_152109_d
void (): f, method_11339, func_152109_d
1.14.1
名称
buj
buk
字段
构造函数
方法
1.14
名称
bkd
buj
net.minecraft.class_2631
net.minecraft.tileentity.TileEntitySkull
net.minecraft.tileentity.SkullTileEntity
net.minecraft.server.v1_13_R2.TileEntitySkull
net.minecraft.server.v1_14_R1.TileEntitySkull
字段
com.mojang.authlib.GameProfile: a, field_152110_j
com.mojang.authlib.GameProfile: a, field_12087, field_152110_j, gameProfile
int: e, field_184296_h
int: b, field_12085, field_184296_h
boolean: f, field_184297_i
boolean: c, field_12086, field_184297_i
UserCache: h, field_184298_j, userCache
UserCache: g, field_12089, field_184298_j, userCache
com.mojang.authlib.minecraft.MinecraftSessionService: i, field_184299_k, sessionService
com.mojang.authlib.minecraft.MinecraftSessionService: h, field_12088, field_184299_k, sessionService
boolean: g, field_195488_h, drop
构造函数
方法
void (NBTTagCompound): b, func_145839_a, load
void (NBTTagCompound): a, method_11014, func_145839_a, load
com.mojang.authlib.GameProfile (): c, func_152108_a, getGameProfile
com.mojang.authlib.GameProfile (): c, method_11334, func_152108_a
void (com.mojang.authlib.GameProfile): a, func_195485_a, setGameProfile
void (com.mojang.authlib.GameProfile): a, method_11333, func_195485_a, setGameProfile
void (): f, func_152109_d
void (): d, method_11339, func_152109_d
com.mojang.authlib.GameProfile (com.mojang.authlib.GameProfile): b, func_174884_b
com.mojang.authlib.GameProfile (com.mojang.authlib.GameProfile): b, method_11335, func_174884_b
void (UserCache): a, func_184293_a
void (UserCache): a, method_11337, func_184293_a
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, func_184294_a
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, method_11336, func_184294_a
void (): Y_, func_73660_a, tick
void (): U_, method_16896, func_73660_a, tick
float (float): a, func_184295_a
float (float): a, method_11338, func_184295_a
NBTTagCompound (NBTTagCompound): a, func_189515_b, save
NBTTagCompound (NBTTagCompound): b, method_11007, func_189515_b, save
PacketPlayOutTileEntityData (): Z_, func_189518_D_, getUpdatePacket
PacketPlayOutTileEntityData (): a, method_16886, func_189518_D_, getUpdatePacket
NBTTagCompound (): aa_, func_189517_E_
NBTTagCompound (): b, method_16887, func_189517_E_
void (IBlockAccess, BlockPosition): a, func_195486_a
boolean (): d, func_195487_d, shouldDrop
1.13.2
名称
bkc
bkd
字段
UserCache: h, field_184298_j
UserCache: h, field_184298_j, userCache
com.mojang.authlib.minecraft.MinecraftSessionService: i, field_184299_k
com.mojang.authlib.minecraft.MinecraftSessionService: i, field_184299_k, sessionService
构造函数
方法
void (): Y_, func_73660_a
void (): Y_, func_73660_a, tick
1.13.1
名称
bju
bkc
net.minecraft.server.v1_13_R1.TileEntitySkull
net.minecraft.server.v1_13_R2.TileEntitySkull
字段
构造函数
方法
1.13
名称
awd
bju
net.minecraft.server.v1_12_R1.TileEntitySkull
net.minecraft.server.v1_13_R1.TileEntitySkull
字段
int: a, field_145908_a
int: f, field_145910_i, rotation
com.mojang.authlib.GameProfile: g, field_152110_j
com.mojang.authlib.GameProfile: a, field_152110_j
int: h, field_184296_h
int: e, field_184296_h
boolean: i, field_184297_i
boolean: f, field_184297_i
UserCache: j, field_184298_j
UserCache: h, field_184298_j
com.mojang.authlib.minecraft.MinecraftSessionService: k, field_184299_k
com.mojang.authlib.minecraft.MinecraftSessionService: i, field_184299_k
boolean: g, field_195488_h, drop
构造函数
方法
void (NBTTagCompound): a, func_145839_a, load
void (NBTTagCompound): b, func_145839_a, load
com.mojang.authlib.GameProfile (): a, func_152108_a, getGameProfile
com.mojang.authlib.GameProfile (): c, func_152108_a, getGameProfile
void (int): a, func_152107_a, setSkullType
void (com.mojang.authlib.GameProfile): a, func_152106_a, setGameProfile
void (com.mojang.authlib.GameProfile): a, func_195485_a, setGameProfile
void (): i, func_152109_d
void (): f, func_152109_d
int (): f, func_145904_a, getSkullType
void (int): b, func_145903_a, setRotation
int (): h, func_145906_b
void (): e, func_73660_a
void (): Y_, func_73660_a
NBTTagCompound (NBTTagCompound): b, func_189515_b, save
NBTTagCompound (NBTTagCompound): a, func_189515_b, save
PacketPlayOutTileEntityData (): c, func_189518_D_, getUpdatePacket
PacketPlayOutTileEntityData (): Z_, func_189518_D_, getUpdatePacket
NBTTagCompound (): d, func_189517_E_
NBTTagCompound (): aa_, func_189517_E_
void (EnumBlockMirror): a, func_189668_a
void (EnumBlockRotation): a, func_189667_a
void (IBlockAccess, BlockPosition): a, func_195486_a
boolean (): d, func_195487_d, shouldDrop
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
awb
awd
字段
构造函数
方法
void (NBTTagCompound): a, func_145839_a
void (NBTTagCompound): a, func_145839_a, load
1.12
名称
asw
awb
net.minecraft.server.v1_11_R1.TileEntitySkull
net.minecraft.server.v1_12_R1.TileEntitySkull
字段
构造函数
方法
void (): h, func_152109_d
void (): i, func_152109_d
int (): e, func_145904_a, getSkullType
int (): f, func_145904_a, getSkullType
int (): f, func_145906_b
int (): h, func_145906_b
void (): F_, func_73660_a
void (): e, func_73660_a
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
asu
asw
字段
构造函数
方法
1.11
名称
ard
asu
net.minecraft.server.v1_10_R1.TileEntitySkull
net.minecraft.server.v1_11_R1.TileEntitySkull
字段
构造函数
方法
com.mojang.authlib.GameProfile (): d, func_152108_a, getGameProfile
com.mojang.authlib.GameProfile (): a, func_152108_a, getGameProfile
int (): g, func_145906_b
int (): f, func_145906_b
void (): E_, func_73660_a
void (): F_, func_73660_a
PacketPlayOutTileEntityData (): D_, func_189518_D_, getUpdatePacket
PacketPlayOutTileEntityData (): c, func_189518_D_, getUpdatePacket
NBTTagCompound (): c, func_189517_E_
NBTTagCompound (): d, func_189517_E_
1.10.2
名称
字段
构造函数
方法
1.10
名称
aqo
ard
net.minecraft.server.v1_9_R2.TileEntitySkull
net.minecraft.server.v1_10_R1.TileEntitySkull
字段
构造函数
方法
void (): c, func_73660_a
void (): E_, func_73660_a
NBTTagCompound (): E_, func_189517_E_
NBTTagCompound (): c, func_189517_E_
void (EnumBlockMirror): a, func_189668_a
void (EnumBlockRotation): a, func_189667_a
1.9.4
名称
net.minecraft.server.v1_9_R1.TileEntitySkull
net.minecraft.server.v1_9_R2.TileEntitySkull
字段
构造函数
方法
void (NBTTagCompound): b, func_145841_b, save
com.mojang.authlib.GameProfile (): b, func_152108_a, getGameProfile
com.mojang.authlib.GameProfile (): d, func_152108_a, getGameProfile
Packet<?> (): D_, func_145844_m, getUpdatePacket
void (): g, func_152109_d
void (): h, func_152109_d
int (): d, func_145904_a, getSkullType
int (): e, func_145904_a, getSkullType
int (): e, func_145906_b
int (): g, func_145906_b
NBTTagCompound (NBTTagCompound): b, func_189515_b, save
PacketPlayOutTileEntityData (): D_, func_189518_D_, getUpdatePacket
NBTTagCompound (): E_, func_189517_E_
1.9.2
名称
字段
构造函数
方法
1.9
名称
alo
aqo
net.minecraft.server.v1_8_R3.TileEntitySkull
net.minecraft.server.v1_9_R1.TileEntitySkull
字段
int: h, field_184296_h
boolean: i, field_184297_i
UserCache: j, field_184298_j
com.mojang.authlib.minecraft.MinecraftSessionService: k, field_184299_k
构造函数
方法
void (NBTTagCompound): b, func_145841_b
void (NBTTagCompound): b, func_145841_b, save
Packet (): y_, func_145844_m, getUpdatePacket
Packet<?> (): D_, func_145844_m, getUpdatePacket
void (): e, func_152109_d
void (): g, func_152109_d
int (): c, func_145904_a, getSkullType
int (): d, func_145904_a, getSkullType
int (): d, func_145906_b
int (): e, func_145906_b
void (UserCache): a, func_184293_a
void (com.mojang.authlib.minecraft.MinecraftSessionService): a, func_184294_a
void (): c, func_73660_a
float (float): a, func_184295_a
1.8.8
名称
alo
net.minecraft.tileentity.TileEntitySkull
net.minecraft.server.v1_8_R3.TileEntitySkull
字段
int: a, field_145908_a
int: f, field_145910_i, rotation
com.mojang.authlib.GameProfile: g, field_152110_j
构造函数
()
方法
void (NBTTagCompound): b, func_145841_b
void (NBTTagCompound): a, func_145839_a
com.mojang.authlib.GameProfile (): b, func_152108_a, getGameProfile
Packet (): y_, func_145844_m, getUpdatePacket
void (int): a, func_152107_a, setSkullType
void (com.mojang.authlib.GameProfile): a, func_152106_a, setGameProfile
void (): e, func_152109_d
com.mojang.authlib.GameProfile (com.mojang.authlib.GameProfile): b, func_174884_b
int (): c, func_145904_a, getSkullType
void (int): b, func_145903_a, setRotation
int (): d, func_145906_b