历史 - net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket
1.21.11
名称
aei
aer
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aec
aei
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
adr
aec
字段
构造函数
方法
1.21.5
名称
acy
adr
字段
构造函数
方法
1.21.4
名称
aee
acy
字段
构造函数
方法
PacketType<ClientboundLevelChunkWithLightPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundLevelChunkWithLightPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
adg
aee
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
adu
adg
字段
构造函数
方法
1.20.6
名称
aak
adu
字段
int: a, x, field_12236, chunkX, f_195699_
int: b, x, field_12236, chunkX, f_195699_
int: b, z, field_12235, chunkZ, f_195700_
int: c, z, field_12235, chunkZ, f_195700_
ClientboundLevelChunkPacketData: c, chunkData, field_34870, chunkData, f_195701_
ClientboundLevelChunkPacketData: d, chunkData, field_34870, chunkData, f_195701_
ClientboundLightUpdatePacketData: d, lightData, field_34871, lightData, f_195702_
ClientboundLightUpdatePacketData: e, lightData, field_34871, lightData, f_195702_
StreamCodec<RegistryFriendlyByteBuf, ClientboundLevelChunkWithLightPacket>: a, STREAM_CODEC, field_47933, CODEC, f_315112_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
int (): a, getX, method_11523, getChunkX, m_195717_
int (): b, getX, method_11523, getChunkX, m_195717_
int (): d, getZ, method_11524, getChunkZ, m_195718_
int (): e, getZ, method_11524, getChunkZ, m_195718_
ClientboundLevelChunkPacketData (): e, getChunkData, method_38598, getChunkData, m_195719_
ClientboundLevelChunkPacketData (): f, getChunkData, method_38598, getChunkData, m_195719_
ClientboundLightUpdatePacketData (): f, getLightData, method_38599, getLightData, m_195720_
ClientboundLightUpdatePacketData (): g, getLightData, method_38599, getLightData, m_195720_
void (RegistryFriendlyByteBuf): a, write, method_55883, write, m_195711_
PacketType<ClientboundLevelChunkWithLightPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
yg
aak
字段
构造函数
方法
1.20.2
名称
wd
yg
字段
构造函数
方法
int (): a, getX, method_11523, getX, m_195717_
int (): a, getX, method_11523, getChunkX, m_195717_
int (): c, getZ, method_11524, getZ, m_195718_
int (): d, getZ, method_11524, getChunkZ, m_195718_
ClientboundLevelChunkPacketData (): d, getChunkData, method_38598, getChunkData, m_195719_
ClientboundLevelChunkPacketData (): e, getChunkData, method_38598, getChunkData, m_195719_
ClientboundLightUpdatePacketData (): e, getLightData, method_38599, getLightData, m_195720_
ClientboundLightUpdatePacketData (): f, getLightData, method_38599, getLightData, m_195720_
1.20.1
名称
wq
wd
字段
构造函数
(LevelChunk, LevelLightEngine, BitSet, BitSet, boolean)
(LevelChunk, LevelLightEngine, BitSet, BitSet)
方法
1.19.4
名称
vs
wq
字段
构造函数
方法
int (): b, getX, method_11523, getX, m_195717_
int (): a, getX, method_11523, getX, m_195717_
1.19.3
名称
uo
vs
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ty
uo
net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket
字段
构造函数
方法
1.19
名称
sp
ty
net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket
字段
构造函数
方法
1.18.2
名称
se
sp
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
qw
se
net.minecraft.network.protocol.game.ClientboundLevelChunkPacket
net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket
net.minecraft.src.C_5070_
net.minecraft.src.C_183120_
net.minecraft.network.protocol.game.PacketPlayOutMapChunk
net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket
字段
int: b, x, field_12236, chunkX, f_132222_
int: a, x, field_12236, chunkX, f_195699_
int: c, z, field_12235, chunkZ, f_132223_
int: b, z, field_12235, chunkZ, f_195700_
byte[]: g, buffer, field_12237, data, f_132227_
List<CompoundTag>: h, blockEntitiesTags, field_12238, blockEntities, f_132228_
CompoundTag: e, heightmaps, field_16416, heightmaps, f_132225_
int[]: f, biomes, field_20664, biomeArray, f_132226_
int: a, TWO_MEGABYTES, field_33333, MAX_DATA_LENGTH, f_178896_
BitSet: d, availableSections, field_12234, verticalStripBitmask, f_132224_
ClientboundLevelChunkPacketData: c, chunkData, field_34870, chunkData, f_195701_
ClientboundLightUpdatePacketData: d, lightData, field_34871, lightData, f_195702_
构造函数
(LevelChunk, LevelLightEngine, BitSet, BitSet, boolean)
方法
int (): c, getX, method_11523, getX, m_132250_
int (): b, getX, method_11523, getX, m_195717_
int (): d, getZ, method_11524, getZ, m_132251_
int (): c, getZ, method_11524, getZ, m_195718_
io.netty.buffer.ByteBuf (): i, getWriteBuffer, method_11527, getWriteBuffer, m_132257_
FriendlyByteBuf (): b, getReadBuffer, method_11521, getReadBuffer, m_132247_
List<CompoundTag> (): g, getBlockEntitiesTags, method_11525, getBlockEntityTagList, m_132255_
CompoundTag (): f, getHeightmaps, method_16123, getHeightmaps, m_132254_
int[] (): h, getBiomes, method_22422, getBiomeArray, m_132256_
BitSet (FriendlyByteBuf, LevelChunk): a, extractChunkData, method_11529, writeData, m_178903_
int (LevelChunk): a, calculateChunkSize, method_11522, getDataSize, m_178901_
BitSet (): e, getAvailableSections, method_11526, getVerticalStripBitmask, m_178906_
ClientboundLevelChunkPacketData (): d, getChunkData, method_38598, getChunkData, m_195719_
ClientboundLightUpdatePacketData (): e, getLightData, method_38599, getLightData, m_195720_
1.17.1
名称
字段
构造函数
方法
1.17
名称
pt
qw
net.minecraft.network.play.server.SChunkDataPacket
net.minecraft.src.C_5070_
net.minecraft.server.v1_16_R3.PacketPlayOutMapChunk
net.minecraft.network.protocol.game.PacketPlayOutMapChunk
字段
int: a, x, field_12236, chunkX, field_149284_a
int: b, x, field_12236, chunkX, f_132222_
int: b, z, field_12235, chunkZ, field_149282_b
int: c, z, field_12235, chunkZ, f_132223_
boolean: h, fullChunk, field_12233, isFullChunk, field_149279_g
int: c, availableSections, field_12234, verticalStripBitmask, field_186948_c
byte[]: f, buffer, field_12237, data, field_186949_d
byte[]: g, buffer, field_12237, data, f_132227_
List<CompoundTag>: g, blockEntitiesTags, field_12238, blockEntities, field_189557_e
List<CompoundTag>: h, blockEntitiesTags, field_12238, blockEntities, f_132228_
CompoundTag: d, heightmaps, field_16416, heightmaps, field_218711_d
CompoundTag: e, heightmaps, field_16416, heightmaps, f_132225_
int[]: e, biomes, field_20664, biomeArray, field_229738_e_
int[]: f, biomes, field_20664, biomeArray, f_132226_
int: a, TWO_MEGABYTES, field_33333, MAX_DATA_LENGTH, f_178896_
BitSet: d, availableSections, field_12234, verticalStripBitmask, f_132224_
构造函数
()
(LevelChunk, int)
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ClientGamePacketListener): a, handle, method_11528, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11528, apply, m_5797_
int (): c, getX, method_11523, getX, func_149273_e
int (): c, getX, method_11523, getX, m_132250_
int (): d, getZ, method_11524, getZ, func_149271_f
int (): d, getZ, method_11524, getZ, m_132251_
int (): e, getAvailableSections, method_11526, getVerticalStripBitmask, func_149276_g
boolean (): f, isFullChunk, method_11530, isFullChunk, func_149274_i
io.netty.buffer.ByteBuf (): j, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f
io.netty.buffer.ByteBuf (): i, getWriteBuffer, method_11527, getWriteBuffer, m_132257_
FriendlyByteBuf (): b, getReadBuffer, method_11521, getReadBuffer, func_186946_a
FriendlyByteBuf (): b, getReadBuffer, method_11521, getReadBuffer, m_132247_
List<CompoundTag> (): h, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f
List<CompoundTag> (): g, getBlockEntitiesTags, method_11525, getBlockEntityTagList, m_132255_
int (FriendlyByteBuf, LevelChunk, int): a, extractChunkData, method_11529, writeData, func_218708_a
int (LevelChunk, int): a, calculateChunkSize, method_11522, getDataSize, func_218709_a
CompoundTag (): g, getHeightmaps, method_16123, getHeightmaps, func_218710_g
CompoundTag (): f, getHeightmaps, method_16123, getHeightmaps, m_132254_
int[] (): i, getBiomes, method_22422, getBiomeArray, func_244296_i
int[] (): h, getBiomes, method_22422, getBiomeArray, m_132256_
BitSet (FriendlyByteBuf, LevelChunk): a, extractChunkData, method_11529, writeData, m_178903_
int (LevelChunk): a, calculateChunkSize, method_11522, getDataSize, m_178901_
BitSet (): e, getAvailableSections, method_11526, getVerticalStripBitmask, m_178906_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutMapChunk
net.minecraft.server.v1_16_R3.PacketPlayOutMapChunk
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ot
pt
net.minecraft.server.v1_16_R1.PacketPlayOutMapChunk
net.minecraft.server.v1_16_R2.PacketPlayOutMapChunk
字段
ChunkBiomeContainer: e, biomes, field_20664, biomeArray, field_229738_e_
boolean: i, forgetOldData, field_25720, field_25720, field_241781_i_
int[]: e, biomes, field_20664, biomeArray, field_229738_e_
构造函数
(LevelChunk, int)
(LevelChunk, int, boolean)
方法
io.netty.buffer.ByteBuf (): k, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f
io.netty.buffer.ByteBuf (): j, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f
List<CompoundTag> (): i, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f
List<CompoundTag> (): h, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f
CompoundTag (): h, getHeightmaps, method_16123, getHeightmaps, func_218710_g
CompoundTag (): g, getHeightmaps, method_16123, getHeightmaps, func_218710_g
ChunkBiomeContainer (): j, getBiomes, method_22422, getBiomeArray, func_229739_i_
boolean (): g, forgetOldData, method_30144, method_30144, func_241782_g_
int[] (): i, getBiomes, method_22422, getBiomeArray, func_244296_i
1.16.1
名称
nf
ot
net.minecraft.server.v1_15_R1.PacketPlayOutMapChunk
net.minecraft.server.v1_16_R1.PacketPlayOutMapChunk
字段
boolean: i, forgetOldData, field_25720, field_25720, field_241781_i_
构造函数
(LevelChunk, int)
(LevelChunk, int, boolean)
方法
io.netty.buffer.ByteBuf (): j, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f
io.netty.buffer.ByteBuf (): k, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f
List<CompoundTag> (): h, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f
List<CompoundTag> (): i, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f
CompoundTag (): g, getHeightmaps, method_16123, getHeightmaps, func_218710_g
CompoundTag (): h, getHeightmaps, method_16123, getHeightmaps, func_218710_g
ChunkBiomeContainer (): i, getBiomes, method_22422, getBiomeArray, func_229739_i_
ChunkBiomeContainer (): j, getBiomes, method_22422, getBiomeArray, func_229739_i_
boolean (): g, forgetOldData, method_30144, method_30144, func_241782_g_
1.15.2
名称
net.minecraft.client.network.packet.ChunkDataS2CPacket
net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
lo
nf
net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket
net.minecraft.client.network.packet.ChunkDataS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutMapChunk
net.minecraft.server.v1_15_R1.PacketPlayOutMapChunk
字段
boolean: g, fullChunk, field_12233, isFullChunk, field_149279_g
boolean: h, fullChunk, field_12233, isFullChunk, field_149279_g
byte[]: e, buffer, field_12237, data, field_186949_d
byte[]: f, buffer, field_12237, data, field_186949_d
List<CompoundTag>: f, blockEntitiesTags, field_12238, blockEntities, field_189557_e
List<CompoundTag>: g, blockEntitiesTags, field_12238, blockEntities, field_189557_e
ChunkBiomeContainer: e, biomes, field_20664, biomeArray, field_229738_e_
构造函数
方法
io.netty.buffer.ByteBuf (): i, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f
io.netty.buffer.ByteBuf (): j, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f
ChunkBiomeContainer (): i, getBiomes, method_22422, getBiomeArray, func_229739_i_
1.14.4
名称
lm
lo
net.minecraft.network.protocol.game.ClientboundLevelChunkPacket
net.minecraft.client.network.packet.ChunkDataS2CPacket
net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket
字段
int: a, field_12236, chunkX, field_149284_a
int: a, x, field_12236, chunkX, field_149284_a
int: b, field_12235, chunkZ, field_149282_b
int: b, z, field_12235, chunkZ, field_149282_b
boolean: g, field_12233, isFullChunk, field_149279_g
boolean: g, fullChunk, field_12233, isFullChunk, field_149279_g
int: c, field_12234, verticalStripBitmask, field_186948_c
int: c, availableSections, field_12234, verticalStripBitmask, field_186948_c
byte[]: e, field_12237, data, field_186949_d
byte[]: e, buffer, field_12237, data, field_186949_d
List<NBTTagCompound>: f, field_12238, blockEntities, field_189557_e
List<CompoundTag>: f, blockEntitiesTags, field_12238, blockEntities, field_189557_e
NBTTagCompound: d, field_16416, heightmaps, field_218711_d
CompoundTag: d, heightmaps, field_16416, heightmaps, field_218711_d
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11528, method_11528, func_148833_a
void (ClientGamePacketListener): a, handle, method_11528, apply, func_148833_a
int (): c, method_11523, getX, func_149273_e
int (): c, getX, method_11523, getX, func_149273_e
int (): d, method_11524, getZ, func_149271_f
int (): d, getZ, method_11524, getZ, func_149271_f
int (): e, method_11526, getVerticalStripBitmask, func_149276_g
int (): e, getAvailableSections, method_11526, getVerticalStripBitmask, func_149276_g
boolean (): f, method_11530, isFullChunk, func_149274_i
boolean (): f, isFullChunk, method_11530, isFullChunk, func_149274_i
io.netty.buffer.ByteBuf (): i, method_11527, getWriteBuffer, func_186945_f
io.netty.buffer.ByteBuf (): i, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f
PacketDataSerializer (): b, method_11521, getReadBuffer, func_186946_a
FriendlyByteBuf (): b, getReadBuffer, method_11521, getReadBuffer, func_186946_a
List<NBTTagCompound> (): h, method_11525, getBlockEntityTagList, func_189554_f
List<CompoundTag> (): h, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f
int (PacketDataSerializer, Chunk, int): a, method_11529, writeData, func_218708_a
int (FriendlyByteBuf, LevelChunk, int): a, extractChunkData, method_11529, writeData, func_218708_a
int (Chunk, int): a, method_11522, getDataSize, func_218709_a
int (LevelChunk, int): a, calculateChunkSize, method_11522, getDataSize, func_218709_a
NBTTagCompound (): g, method_16123, getHeightmaps, func_218710_g
CompoundTag (): g, getHeightmaps, method_16123, getHeightmaps, func_218710_g
1.14.3
名称
ll
lm
net.minecraft.client.network.packet.ChunkDataS2CPacket
字段
int: a, field_12236, field_149284_a
int: a, field_12236, chunkX, field_149284_a
int: b, field_12235, field_149282_b
int: b, field_12235, chunkZ, field_149282_b
boolean: g, field_12233, field_149279_g
boolean: g, field_12233, isFullChunk, field_149279_g
int: c, field_12234, field_186948_c
int: c, field_12234, verticalStripBitmask, field_186948_c
byte[]: e, field_12237, field_186949_d
byte[]: e, field_12237, data, field_186949_d
List<NBTTagCompound>: f, field_12238, field_189557_e
List<NBTTagCompound>: f, field_12238, blockEntities, field_189557_e
NBTTagCompound: d, field_16416, field_218711_d
NBTTagCompound: d, field_16416, heightmaps, field_218711_d
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11528, func_148833_a
void (PacketListenerPlayOut): a, method_11528, method_11528, func_148833_a
int (): c, method_11523, func_149273_e
int (): c, method_11523, getX, func_149273_e
int (): d, method_11524, func_149271_f
int (): d, method_11524, getZ, func_149271_f
int (): e, method_11526, func_149276_g
int (): e, method_11526, getVerticalStripBitmask, func_149276_g
boolean (): f, method_11530, func_149274_i
boolean (): f, method_11530, isFullChunk, func_149274_i
io.netty.buffer.ByteBuf (): i, method_11527, func_186945_f
io.netty.buffer.ByteBuf (): i, method_11527, getWriteBuffer, func_186945_f
PacketDataSerializer (): b, method_11521, func_186946_a
PacketDataSerializer (): b, method_11521, getReadBuffer, func_186946_a
List<NBTTagCompound> (): h, method_11525, func_189554_f
List<NBTTagCompound> (): h, method_11525, getBlockEntityTagList, func_189554_f
int (PacketDataSerializer, Chunk, int): a, method_11529, func_218708_a
int (PacketDataSerializer, Chunk, int): a, method_11529, writeData, func_218708_a
int (Chunk, int): a, method_11522, func_218709_a
int (Chunk, int): a, method_11522, getDataSize, func_218709_a
NBTTagCompound (): g, method_16123, func_218710_g
NBTTagCompound (): g, method_16123, getHeightmaps, func_218710_g
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
kg
ll
net.minecraft.class_2672
net.minecraft.network.play.server.SPacketChunkData
net.minecraft.network.play.server.SChunkDataPacket
net.minecraft.server.v1_13_R2.PacketPlayOutMapChunk
net.minecraft.server.v1_14_R1.PacketPlayOutMapChunk
字段
int: a, field_149284_a
int: a, field_12236, field_149284_a
int: b, field_149282_b
int: b, field_12235, field_149282_b
boolean: f, field_149279_g
boolean: g, field_12233, field_149279_g
int: c, field_186948_c
int: c, field_12234, field_186948_c
byte[]: d, field_186949_d
byte[]: e, field_12237, field_186949_d
List<NBTTagCompound>: e, field_189557_e
List<NBTTagCompound>: f, field_12238, field_189557_e
NBTTagCompound: d, field_16416, field_218711_d
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
void (PacketListenerPlayOut): a, method_11528, func_148833_a
int (): c, func_149273_e
int (): c, method_11523, func_149273_e
int (): d, func_149271_f
int (): d, method_11524, func_149271_f
int (): e, func_149276_g
int (): e, method_11526, func_149276_g
boolean (): f, func_149274_i
boolean (): f, method_11530, func_149274_i
io.netty.buffer.ByteBuf (): h, func_186945_f
io.netty.buffer.ByteBuf (): i, method_11527, func_186945_f
PacketDataSerializer (): b, func_186946_a
PacketDataSerializer (): b, method_11521, func_186946_a
int (PacketDataSerializer, Chunk, boolean, int): a, func_189555_a
int (Chunk, boolean, int): a, func_189556_a
List<NBTTagCompound> (): g, func_189554_f
List<NBTTagCompound> (): h, method_11525, func_189554_f
int (PacketDataSerializer, Chunk, int): a, method_11529, func_218708_a
int (Chunk, int): a, method_11522, func_218709_a
NBTTagCompound (): g, method_16123, func_218710_g
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayOutMapChunk
net.minecraft.server.v1_13_R2.PacketPlayOutMapChunk
字段
构造函数
方法
1.13
名称
je
kg
net.minecraft.server.v1_12_R1.PacketPlayOutMapChunk
net.minecraft.server.v1_13_R1.PacketPlayOutMapChunk
字段
构造函数
方法
int (): b, func_149273_e
int (): c, func_149273_e
int (): c, func_149271_f
int (): d, func_149271_f
int (): d, func_149276_g
int (): e, func_149276_g
boolean (): e, func_149274_i
boolean (): f, func_149274_i
io.netty.buffer.ByteBuf (): g, func_186945_f
io.netty.buffer.ByteBuf (): h, func_186945_f
PacketDataSerializer (): a, func_186946_a
PacketDataSerializer (): b, func_186946_a
List<NBTTagCompound> (): f, func_189554_f
List<NBTTagCompound> (): g, func_189554_f
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
字段
构造函数
方法
1.12
名称
gw
je
net.minecraft.server.v1_11_R1.PacketPlayOutMapChunk
net.minecraft.server.v1_12_R1.PacketPlayOutMapChunk
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
gt
gw
net.minecraft.server.v1_10_R1.PacketPlayOutMapChunk
net.minecraft.server.v1_11_R1.PacketPlayOutMapChunk
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
gr
gt
net.minecraft.server.v1_9_R2.PacketPlayOutMapChunk
net.minecraft.server.v1_10_R1.PacketPlayOutMapChunk
字段
构造函数
方法
1.9.4
名称
gp
gr
net.minecraft.server.v1_9_R1.PacketPlayOutMapChunk
net.minecraft.server.v1_9_R2.PacketPlayOutMapChunk
字段
boolean: e, field_149279_g
boolean: f, field_149279_g
List<NBTTagCompound>: e, field_189557_e
构造函数
(Chunk, boolean, int)
(Chunk, int)
方法
io.netty.buffer.ByteBuf (): f, func_186945_f
io.netty.buffer.ByteBuf (): g, func_186945_f
int (PacketDataSerializer, Chunk, boolean, boolean, int): a, func_186947_a
int (Chunk, boolean, boolean, int): a, func_186944_a
int (PacketDataSerializer, Chunk, boolean, int): a, func_189555_a
int (Chunk, boolean, int): a, func_189556_a
List<NBTTagCompound> (): f, func_189554_f
1.9.2
名称
字段
构造函数
方法
1.9
名称
go
gp
net.minecraft.network.play.server.S21PacketChunkData
net.minecraft.network.play.server.SPacketChunkData
net.minecraft.server.v1_8_R3.PacketPlayOutMapChunk
net.minecraft.server.v1_9_R1.PacketPlayOutMapChunk
字段
PacketPlayOutMapChunk$ChunkMap: c, field_179758_c
boolean: d, field_149279_g
boolean: e, field_149279_g
int: c, field_186948_c
byte[]: d, field_186949_d
构造函数
方法
int (int, boolean, boolean): a, func_180737_a
PacketPlayOutMapChunk$ChunkMap (Chunk, boolean, boolean, int): a, func_179756_a
int (byte[], byte[], int): a, func_179757_a
byte[] (): a, func_149272_d
io.netty.buffer.ByteBuf (): f, func_186945_f
int (PacketDataSerializer, Chunk, boolean, boolean, int): a, func_186947_a
int (Chunk, boolean, boolean, int): a, func_186944_a
PacketDataSerializer (): a, func_186946_a
1.8.8
名称
go
net.minecraft.network.play.server.S21PacketChunkData
net.minecraft.server.v1_8_R3.PacketPlayOutMapChunk
字段
int: a, field_149284_a
int: b, field_149282_b
PacketPlayOutMapChunk$ChunkMap: c, field_179758_c
boolean: d, field_149279_g
构造函数
()
(Chunk, boolean, int)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
int (int, boolean, boolean): a, func_180737_a
PacketPlayOutMapChunk$ChunkMap (Chunk, boolean, boolean, int): a, func_179756_a
int (byte[], byte[], int): a, func_179757_a
byte[] (): a, func_149272_d
int (): b, func_149273_e
int (): c, func_149271_f
int (): d, func_149276_g
boolean (): e, func_149274_i