历史 - net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket

1.21.11

名称

aei

aer

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aec

aei

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

adr

aec

字段

构造函数

方法

1.21.5

名称

acy

adr

字段

构造函数

方法

1.21.4

名称

aee

acy

字段

构造函数

方法

PacketType<ClientboundLevelChunkWithLightPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ClientboundLevelChunkWithLightPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

adg

aee

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

adu

adg

字段

构造函数

方法

1.20.6

名称

aak

adu

字段

int: a, x, field_12236, chunkX, f_195699_

int: b, x, field_12236, chunkX, f_195699_

int: b, z, field_12235, chunkZ, f_195700_

int: c, z, field_12235, chunkZ, f_195700_

ClientboundLevelChunkPacketData: c, chunkData, field_34870, chunkData, f_195701_

ClientboundLevelChunkPacketData: d, chunkData, field_34870, chunkData, f_195701_

ClientboundLightUpdatePacketData: d, lightData, field_34871, lightData, f_195702_

ClientboundLightUpdatePacketData: e, lightData, field_34871, lightData, f_195702_

StreamCodec<RegistryFriendlyByteBuf, ClientboundLevelChunkWithLightPacket>: a, STREAM_CODEC, field_47933, CODEC, f_315112_

构造函数

(FriendlyByteBuf)

(RegistryFriendlyByteBuf)

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

int (): a, getX, method_11523, getChunkX, m_195717_

int (): b, getX, method_11523, getChunkX, m_195717_

int (): d, getZ, method_11524, getChunkZ, m_195718_

int (): e, getZ, method_11524, getChunkZ, m_195718_

ClientboundLevelChunkPacketData (): e, getChunkData, method_38598, getChunkData, m_195719_

ClientboundLevelChunkPacketData (): f, getChunkData, method_38598, getChunkData, m_195719_

ClientboundLightUpdatePacketData (): f, getLightData, method_38599, getLightData, m_195720_

ClientboundLightUpdatePacketData (): g, getLightData, method_38599, getLightData, m_195720_

void (RegistryFriendlyByteBuf): a, write, method_55883, write, m_195711_

PacketType<ClientboundLevelChunkWithLightPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

yg

aak

字段

构造函数

方法

1.20.2

名称

wd

yg

字段

构造函数

方法

int (): a, getX, method_11523, getX, m_195717_

int (): a, getX, method_11523, getChunkX, m_195717_

int (): c, getZ, method_11524, getZ, m_195718_

int (): d, getZ, method_11524, getChunkZ, m_195718_

ClientboundLevelChunkPacketData (): d, getChunkData, method_38598, getChunkData, m_195719_

ClientboundLevelChunkPacketData (): e, getChunkData, method_38598, getChunkData, m_195719_

ClientboundLightUpdatePacketData (): e, getLightData, method_38599, getLightData, m_195720_

ClientboundLightUpdatePacketData (): f, getLightData, method_38599, getLightData, m_195720_

1.20.1

名称

wq

wd

字段

构造函数

(LevelChunk, LevelLightEngine, BitSet, BitSet, boolean)

(LevelChunk, LevelLightEngine, BitSet, BitSet)

方法

1.19.4

名称

vs

wq

字段

构造函数

方法

int (): b, getX, method_11523, getX, m_195717_

int (): a, getX, method_11523, getX, m_195717_

1.19.3

名称

uo

vs

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

ty

uo

net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket

字段

构造函数

方法

1.19

名称

sp

ty

net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket

字段

构造函数

方法

1.18.2

名称

se

sp

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

qw

se

net.minecraft.network.protocol.game.ClientboundLevelChunkPacket

net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket

net.minecraft.src.C_5070_

net.minecraft.src.C_183120_

net.minecraft.network.protocol.game.PacketPlayOutMapChunk

net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket

字段

int: b, x, field_12236, chunkX, f_132222_

int: a, x, field_12236, chunkX, f_195699_

int: c, z, field_12235, chunkZ, f_132223_

int: b, z, field_12235, chunkZ, f_195700_

byte[]: g, buffer, field_12237, data, f_132227_

List<CompoundTag>: h, blockEntitiesTags, field_12238, blockEntities, f_132228_

CompoundTag: e, heightmaps, field_16416, heightmaps, f_132225_

int[]: f, biomes, field_20664, biomeArray, f_132226_

int: a, TWO_MEGABYTES, field_33333, MAX_DATA_LENGTH, f_178896_

BitSet: d, availableSections, field_12234, verticalStripBitmask, f_132224_

ClientboundLevelChunkPacketData: c, chunkData, field_34870, chunkData, f_195701_

ClientboundLightUpdatePacketData: d, lightData, field_34871, lightData, f_195702_

构造函数

(LevelChunk)

(LevelChunk, LevelLightEngine, BitSet, BitSet, boolean)

方法

int (): c, getX, method_11523, getX, m_132250_

int (): b, getX, method_11523, getX, m_195717_

int (): d, getZ, method_11524, getZ, m_132251_

int (): c, getZ, method_11524, getZ, m_195718_

io.netty.buffer.ByteBuf (): i, getWriteBuffer, method_11527, getWriteBuffer, m_132257_

FriendlyByteBuf (): b, getReadBuffer, method_11521, getReadBuffer, m_132247_

List<CompoundTag> (): g, getBlockEntitiesTags, method_11525, getBlockEntityTagList, m_132255_

CompoundTag (): f, getHeightmaps, method_16123, getHeightmaps, m_132254_

int[] (): h, getBiomes, method_22422, getBiomeArray, m_132256_

BitSet (FriendlyByteBuf, LevelChunk): a, extractChunkData, method_11529, writeData, m_178903_

int (LevelChunk): a, calculateChunkSize, method_11522, getDataSize, m_178901_

BitSet (): e, getAvailableSections, method_11526, getVerticalStripBitmask, m_178906_

ClientboundLevelChunkPacketData (): d, getChunkData, method_38598, getChunkData, m_195719_

ClientboundLightUpdatePacketData (): e, getLightData, method_38599, getLightData, m_195720_

1.17.1

名称

字段

构造函数

方法

1.17

名称

pt

qw

net.minecraft.network.play.server.SChunkDataPacket

net.minecraft.src.C_5070_

net.minecraft.server.v1_16_R3.PacketPlayOutMapChunk

net.minecraft.network.protocol.game.PacketPlayOutMapChunk

字段

int: a, x, field_12236, chunkX, field_149284_a

int: b, x, field_12236, chunkX, f_132222_

int: b, z, field_12235, chunkZ, field_149282_b

int: c, z, field_12235, chunkZ, f_132223_

boolean: h, fullChunk, field_12233, isFullChunk, field_149279_g

int: c, availableSections, field_12234, verticalStripBitmask, field_186948_c

byte[]: f, buffer, field_12237, data, field_186949_d

byte[]: g, buffer, field_12237, data, f_132227_

List<CompoundTag>: g, blockEntitiesTags, field_12238, blockEntities, field_189557_e

List<CompoundTag>: h, blockEntitiesTags, field_12238, blockEntities, f_132228_

CompoundTag: d, heightmaps, field_16416, heightmaps, field_218711_d

CompoundTag: e, heightmaps, field_16416, heightmaps, f_132225_

int[]: e, biomes, field_20664, biomeArray, field_229738_e_

int[]: f, biomes, field_20664, biomeArray, f_132226_

int: a, TWO_MEGABYTES, field_33333, MAX_DATA_LENGTH, f_178896_

BitSet: d, availableSections, field_12234, verticalStripBitmask, f_132224_

构造函数

()

(LevelChunk, int)

(LevelChunk)

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ClientGamePacketListener): a, handle, method_11528, apply, func_148833_a

void (ClientGamePacketListener): a, handle, method_11528, apply, m_5797_

int (): c, getX, method_11523, getX, func_149273_e

int (): c, getX, method_11523, getX, m_132250_

int (): d, getZ, method_11524, getZ, func_149271_f

int (): d, getZ, method_11524, getZ, m_132251_

int (): e, getAvailableSections, method_11526, getVerticalStripBitmask, func_149276_g

boolean (): f, isFullChunk, method_11530, isFullChunk, func_149274_i

io.netty.buffer.ByteBuf (): j, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f

io.netty.buffer.ByteBuf (): i, getWriteBuffer, method_11527, getWriteBuffer, m_132257_

FriendlyByteBuf (): b, getReadBuffer, method_11521, getReadBuffer, func_186946_a

FriendlyByteBuf (): b, getReadBuffer, method_11521, getReadBuffer, m_132247_

List<CompoundTag> (): h, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f

List<CompoundTag> (): g, getBlockEntitiesTags, method_11525, getBlockEntityTagList, m_132255_

int (FriendlyByteBuf, LevelChunk, int): a, extractChunkData, method_11529, writeData, func_218708_a

int (LevelChunk, int): a, calculateChunkSize, method_11522, getDataSize, func_218709_a

CompoundTag (): g, getHeightmaps, method_16123, getHeightmaps, func_218710_g

CompoundTag (): f, getHeightmaps, method_16123, getHeightmaps, m_132254_

int[] (): i, getBiomes, method_22422, getBiomeArray, func_244296_i

int[] (): h, getBiomes, method_22422, getBiomeArray, m_132256_

BitSet (FriendlyByteBuf, LevelChunk): a, extractChunkData, method_11529, writeData, m_178903_

int (LevelChunk): a, calculateChunkSize, method_11522, getDataSize, m_178901_

BitSet (): e, getAvailableSections, method_11526, getVerticalStripBitmask, m_178906_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutMapChunk

net.minecraft.server.v1_16_R3.PacketPlayOutMapChunk

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ot

pt

net.minecraft.server.v1_16_R1.PacketPlayOutMapChunk

net.minecraft.server.v1_16_R2.PacketPlayOutMapChunk

字段

ChunkBiomeContainer: e, biomes, field_20664, biomeArray, field_229738_e_

boolean: i, forgetOldData, field_25720, field_25720, field_241781_i_

int[]: e, biomes, field_20664, biomeArray, field_229738_e_

构造函数

(LevelChunk, int)

(LevelChunk, int, boolean)

方法

io.netty.buffer.ByteBuf (): k, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f

io.netty.buffer.ByteBuf (): j, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f

List<CompoundTag> (): i, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f

List<CompoundTag> (): h, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f

CompoundTag (): h, getHeightmaps, method_16123, getHeightmaps, func_218710_g

CompoundTag (): g, getHeightmaps, method_16123, getHeightmaps, func_218710_g

ChunkBiomeContainer (): j, getBiomes, method_22422, getBiomeArray, func_229739_i_

boolean (): g, forgetOldData, method_30144, method_30144, func_241782_g_

int[] (): i, getBiomes, method_22422, getBiomeArray, func_244296_i

1.16.1

名称

nf

ot

net.minecraft.server.v1_15_R1.PacketPlayOutMapChunk

net.minecraft.server.v1_16_R1.PacketPlayOutMapChunk

字段

boolean: i, forgetOldData, field_25720, field_25720, field_241781_i_

构造函数

(LevelChunk, int)

(LevelChunk, int, boolean)

方法

io.netty.buffer.ByteBuf (): j, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f

io.netty.buffer.ByteBuf (): k, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f

List<CompoundTag> (): h, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f

List<CompoundTag> (): i, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f

CompoundTag (): g, getHeightmaps, method_16123, getHeightmaps, func_218710_g

CompoundTag (): h, getHeightmaps, method_16123, getHeightmaps, func_218710_g

ChunkBiomeContainer (): i, getBiomes, method_22422, getBiomeArray, func_229739_i_

ChunkBiomeContainer (): j, getBiomes, method_22422, getBiomeArray, func_229739_i_

boolean (): g, forgetOldData, method_30144, method_30144, func_241782_g_

1.15.2

名称

net.minecraft.client.network.packet.ChunkDataS2CPacket

net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

lo

nf

net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket

net.minecraft.client.network.packet.ChunkDataS2CPacket

net.minecraft.server.v1_14_R1.PacketPlayOutMapChunk

net.minecraft.server.v1_15_R1.PacketPlayOutMapChunk

字段

boolean: g, fullChunk, field_12233, isFullChunk, field_149279_g

boolean: h, fullChunk, field_12233, isFullChunk, field_149279_g

byte[]: e, buffer, field_12237, data, field_186949_d

byte[]: f, buffer, field_12237, data, field_186949_d

List<CompoundTag>: f, blockEntitiesTags, field_12238, blockEntities, field_189557_e

List<CompoundTag>: g, blockEntitiesTags, field_12238, blockEntities, field_189557_e

ChunkBiomeContainer: e, biomes, field_20664, biomeArray, field_229738_e_

构造函数

方法

io.netty.buffer.ByteBuf (): i, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f

io.netty.buffer.ByteBuf (): j, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f

ChunkBiomeContainer (): i, getBiomes, method_22422, getBiomeArray, func_229739_i_

1.14.4

名称

lm

lo

net.minecraft.network.protocol.game.ClientboundLevelChunkPacket

net.minecraft.client.network.packet.ChunkDataS2CPacket

net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket

字段

int: a, field_12236, chunkX, field_149284_a

int: a, x, field_12236, chunkX, field_149284_a

int: b, field_12235, chunkZ, field_149282_b

int: b, z, field_12235, chunkZ, field_149282_b

boolean: g, field_12233, isFullChunk, field_149279_g

boolean: g, fullChunk, field_12233, isFullChunk, field_149279_g

int: c, field_12234, verticalStripBitmask, field_186948_c

int: c, availableSections, field_12234, verticalStripBitmask, field_186948_c

byte[]: e, field_12237, data, field_186949_d

byte[]: e, buffer, field_12237, data, field_186949_d

List<NBTTagCompound>: f, field_12238, blockEntities, field_189557_e

List<CompoundTag>: f, blockEntitiesTags, field_12238, blockEntities, field_189557_e

NBTTagCompound: d, field_16416, heightmaps, field_218711_d

CompoundTag: d, heightmaps, field_16416, heightmaps, field_218711_d

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11528, method_11528, func_148833_a

void (ClientGamePacketListener): a, handle, method_11528, apply, func_148833_a

int (): c, method_11523, getX, func_149273_e

int (): c, getX, method_11523, getX, func_149273_e

int (): d, method_11524, getZ, func_149271_f

int (): d, getZ, method_11524, getZ, func_149271_f

int (): e, method_11526, getVerticalStripBitmask, func_149276_g

int (): e, getAvailableSections, method_11526, getVerticalStripBitmask, func_149276_g

boolean (): f, method_11530, isFullChunk, func_149274_i

boolean (): f, isFullChunk, method_11530, isFullChunk, func_149274_i

io.netty.buffer.ByteBuf (): i, method_11527, getWriteBuffer, func_186945_f

io.netty.buffer.ByteBuf (): i, getWriteBuffer, method_11527, getWriteBuffer, func_186945_f

PacketDataSerializer (): b, method_11521, getReadBuffer, func_186946_a

FriendlyByteBuf (): b, getReadBuffer, method_11521, getReadBuffer, func_186946_a

List<NBTTagCompound> (): h, method_11525, getBlockEntityTagList, func_189554_f

List<CompoundTag> (): h, getBlockEntitiesTags, method_11525, getBlockEntityTagList, func_189554_f

int (PacketDataSerializer, Chunk, int): a, method_11529, writeData, func_218708_a

int (FriendlyByteBuf, LevelChunk, int): a, extractChunkData, method_11529, writeData, func_218708_a

int (Chunk, int): a, method_11522, getDataSize, func_218709_a

int (LevelChunk, int): a, calculateChunkSize, method_11522, getDataSize, func_218709_a

NBTTagCompound (): g, method_16123, getHeightmaps, func_218710_g

CompoundTag (): g, getHeightmaps, method_16123, getHeightmaps, func_218710_g

1.14.3

名称

ll

lm

net.minecraft.client.network.packet.ChunkDataS2CPacket

字段

int: a, field_12236, field_149284_a

int: a, field_12236, chunkX, field_149284_a

int: b, field_12235, field_149282_b

int: b, field_12235, chunkZ, field_149282_b

boolean: g, field_12233, field_149279_g

boolean: g, field_12233, isFullChunk, field_149279_g

int: c, field_12234, field_186948_c

int: c, field_12234, verticalStripBitmask, field_186948_c

byte[]: e, field_12237, field_186949_d

byte[]: e, field_12237, data, field_186949_d

List<NBTTagCompound>: f, field_12238, field_189557_e

List<NBTTagCompound>: f, field_12238, blockEntities, field_189557_e

NBTTagCompound: d, field_16416, field_218711_d

NBTTagCompound: d, field_16416, heightmaps, field_218711_d

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11528, func_148833_a

void (PacketListenerPlayOut): a, method_11528, method_11528, func_148833_a

int (): c, method_11523, func_149273_e

int (): c, method_11523, getX, func_149273_e

int (): d, method_11524, func_149271_f

int (): d, method_11524, getZ, func_149271_f

int (): e, method_11526, func_149276_g

int (): e, method_11526, getVerticalStripBitmask, func_149276_g

boolean (): f, method_11530, func_149274_i

boolean (): f, method_11530, isFullChunk, func_149274_i

io.netty.buffer.ByteBuf (): i, method_11527, func_186945_f

io.netty.buffer.ByteBuf (): i, method_11527, getWriteBuffer, func_186945_f

PacketDataSerializer (): b, method_11521, func_186946_a

PacketDataSerializer (): b, method_11521, getReadBuffer, func_186946_a

List<NBTTagCompound> (): h, method_11525, func_189554_f

List<NBTTagCompound> (): h, method_11525, getBlockEntityTagList, func_189554_f

int (PacketDataSerializer, Chunk, int): a, method_11529, func_218708_a

int (PacketDataSerializer, Chunk, int): a, method_11529, writeData, func_218708_a

int (Chunk, int): a, method_11522, func_218709_a

int (Chunk, int): a, method_11522, getDataSize, func_218709_a

NBTTagCompound (): g, method_16123, func_218710_g

NBTTagCompound (): g, method_16123, getHeightmaps, func_218710_g

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

kg

ll

net.minecraft.class_2672

net.minecraft.network.play.server.SPacketChunkData

net.minecraft.network.play.server.SChunkDataPacket

net.minecraft.server.v1_13_R2.PacketPlayOutMapChunk

net.minecraft.server.v1_14_R1.PacketPlayOutMapChunk

字段

int: a, field_149284_a

int: a, field_12236, field_149284_a

int: b, field_149282_b

int: b, field_12235, field_149282_b

boolean: f, field_149279_g

boolean: g, field_12233, field_149279_g

int: c, field_186948_c

int: c, field_12234, field_186948_c

byte[]: d, field_186949_d

byte[]: e, field_12237, field_186949_d

List<NBTTagCompound>: e, field_189557_e

List<NBTTagCompound>: f, field_12238, field_189557_e

NBTTagCompound: d, field_16416, field_218711_d

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

void (PacketListenerPlayOut): a, method_11528, func_148833_a

int (): c, func_149273_e

int (): c, method_11523, func_149273_e

int (): d, func_149271_f

int (): d, method_11524, func_149271_f

int (): e, func_149276_g

int (): e, method_11526, func_149276_g

boolean (): f, func_149274_i

boolean (): f, method_11530, func_149274_i

io.netty.buffer.ByteBuf (): h, func_186945_f

io.netty.buffer.ByteBuf (): i, method_11527, func_186945_f

PacketDataSerializer (): b, func_186946_a

PacketDataSerializer (): b, method_11521, func_186946_a

int (PacketDataSerializer, Chunk, boolean, int): a, func_189555_a

int (Chunk, boolean, int): a, func_189556_a

List<NBTTagCompound> (): g, func_189554_f

List<NBTTagCompound> (): h, method_11525, func_189554_f

int (PacketDataSerializer, Chunk, int): a, method_11529, func_218708_a

int (Chunk, int): a, method_11522, func_218709_a

NBTTagCompound (): g, method_16123, func_218710_g

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutMapChunk

net.minecraft.server.v1_13_R2.PacketPlayOutMapChunk

字段

构造函数

方法

1.13

名称

je

kg

net.minecraft.server.v1_12_R1.PacketPlayOutMapChunk

net.minecraft.server.v1_13_R1.PacketPlayOutMapChunk

字段

构造函数

方法

int (): b, func_149273_e

int (): c, func_149273_e

int (): c, func_149271_f

int (): d, func_149271_f

int (): d, func_149276_g

int (): e, func_149276_g

boolean (): e, func_149274_i

boolean (): f, func_149274_i

io.netty.buffer.ByteBuf (): g, func_186945_f

io.netty.buffer.ByteBuf (): h, func_186945_f

PacketDataSerializer (): a, func_186946_a

PacketDataSerializer (): b, func_186946_a

List<NBTTagCompound> (): f, func_189554_f

List<NBTTagCompound> (): g, func_189554_f

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

gw

je

net.minecraft.server.v1_11_R1.PacketPlayOutMapChunk

net.minecraft.server.v1_12_R1.PacketPlayOutMapChunk

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

gt

gw

net.minecraft.server.v1_10_R1.PacketPlayOutMapChunk

net.minecraft.server.v1_11_R1.PacketPlayOutMapChunk

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

gr

gt

net.minecraft.server.v1_9_R2.PacketPlayOutMapChunk

net.minecraft.server.v1_10_R1.PacketPlayOutMapChunk

字段

构造函数

方法

1.9.4

名称

gp

gr

net.minecraft.server.v1_9_R1.PacketPlayOutMapChunk

net.minecraft.server.v1_9_R2.PacketPlayOutMapChunk

字段

boolean: e, field_149279_g

boolean: f, field_149279_g

List<NBTTagCompound>: e, field_189557_e

构造函数

(Chunk, boolean, int)

(Chunk, int)

方法

io.netty.buffer.ByteBuf (): f, func_186945_f

io.netty.buffer.ByteBuf (): g, func_186945_f

int (PacketDataSerializer, Chunk, boolean, boolean, int): a, func_186947_a

int (Chunk, boolean, boolean, int): a, func_186944_a

int (PacketDataSerializer, Chunk, boolean, int): a, func_189555_a

int (Chunk, boolean, int): a, func_189556_a

List<NBTTagCompound> (): f, func_189554_f

1.9.2

名称

字段

构造函数

方法

1.9

名称

go

gp

net.minecraft.network.play.server.S21PacketChunkData

net.minecraft.network.play.server.SPacketChunkData

net.minecraft.server.v1_8_R3.PacketPlayOutMapChunk

net.minecraft.server.v1_9_R1.PacketPlayOutMapChunk

字段

PacketPlayOutMapChunk$ChunkMap: c, field_179758_c

boolean: d, field_149279_g

boolean: e, field_149279_g

int: c, field_186948_c

byte[]: d, field_186949_d

构造函数

方法

int (int, boolean, boolean): a, func_180737_a

PacketPlayOutMapChunk$ChunkMap (Chunk, boolean, boolean, int): a, func_179756_a

int (byte[], byte[], int): a, func_179757_a

byte[] (): a, func_149272_d

io.netty.buffer.ByteBuf (): f, func_186945_f

int (PacketDataSerializer, Chunk, boolean, boolean, int): a, func_186947_a

int (Chunk, boolean, boolean, int): a, func_186944_a

PacketDataSerializer (): a, func_186946_a

1.8.8

名称

go

net.minecraft.network.play.server.S21PacketChunkData

net.minecraft.server.v1_8_R3.PacketPlayOutMapChunk

字段

int: a, field_149284_a

int: b, field_149282_b

PacketPlayOutMapChunk$ChunkMap: c, field_179758_c

boolean: d, field_149279_g

构造函数

()

(Chunk, boolean, int)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

int (int, boolean, boolean): a, func_180737_a

PacketPlayOutMapChunk$ChunkMap (Chunk, boolean, boolean, int): a, func_179756_a

int (byte[], byte[], int): a, func_179757_a

byte[] (): a, func_149272_d

int (): b, func_149273_e

int (): c, func_149271_f

int (): d, func_149276_g

boolean (): e, func_149274_i