历史 - net.minecraft.network.protocol.game.ServerboundJigsawGeneratePacket
1.21.11
名称
aip
aiz
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aik
aip
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ahx
aik
字段
构造函数
方法
1.21.5
名称
ahd
ahx
字段
构造函数
方法
1.21.4
名称
aij
ahd
字段
构造函数
方法
PacketType<ServerboundJigsawGeneratePacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundJigsawGeneratePacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
ahe
aij
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ahs
ahe
字段
构造函数
方法
1.20.6
名称
aee
ahs
字段
BlockPos: a, pos, field_24054, pos, f_134073_
BlockPos: b, pos, field_24054, pos, f_134073_
int: b, levels, field_24055, maxDepth, f_134074_
int: c, levels, field_24055, maxDepth, f_134074_
boolean: c, keepJigsaws, field_25323, keepJigsaws, f_134075_
boolean: d, keepJigsaws, field_25323, keepJigsaws, f_134075_
StreamCodec<FriendlyByteBuf, ServerboundJigsawGeneratePacket>: a, STREAM_CODEC, field_48196, CODEC, f_316178_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55977, write, m_134088_
BlockPos (): a, getPos, method_27275, getPos, m_134087_
BlockPos (): b, getPos, method_27275, getPos, m_134087_
int (): d, levels, method_27276, getMaxDepth, m_134090_
int (): e, levels, method_27276, getMaxDepth, m_134090_
boolean (): e, keepJigsaws, method_29446, shouldKeepJigsaws, m_134091_
boolean (): f, keepJigsaws, method_29446, shouldKeepJigsaws, m_134091_
PacketType<ServerboundJigsawGeneratePacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
abw
aee
字段
构造函数
方法
1.20.2
名称
zu
abw
字段
构造函数
方法
int (): c, levels, method_27276, getMaxDepth, m_134090_
int (): d, levels, method_27276, getMaxDepth, m_134090_
boolean (): d, keepJigsaws, method_29446, shouldKeepJigsaws, m_134091_
boolean (): e, keepJigsaws, method_29446, shouldKeepJigsaws, m_134091_
1.20.1
名称
aah
zu
字段
构造函数
方法
1.19.4
名称
zj
aah
字段
构造函数
方法
BlockPos (): b, getPos, method_27275, getPos, m_134087_
BlockPos (): a, getPos, method_27275, getPos, m_134087_
1.19.3
名称
yf
zj
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xn
yf
net.minecraft.network.protocol.game.PacketPlayInJigsawGenerate
字段
构造函数
方法
1.19
名称
vy
xn
net.minecraft.network.protocol.game.PacketPlayInJigsawGenerate
字段
构造函数
方法
1.18.2
名称
vm
vy
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
uc
vm
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
sq
uc
net.minecraft.network.play.client.CJigsawBlockGeneratePacket
net.minecraft.src.C_5163_
net.minecraft.server.v1_16_R3.PacketPlayInJigsawGenerate
net.minecraft.network.protocol.game.PacketPlayInJigsawGenerate
字段
BlockPos: a, pos, field_24054, pos, field_240841_a_
BlockPos: a, pos, field_24054, pos, f_134073_
int: b, levels, field_24055, maxDepth, field_240842_b_
int: b, levels, field_24055, maxDepth, f_134074_
boolean: c, keepJigsaws, field_25323, keepJigsaws, field_240843_c_
boolean: c, keepJigsaws, field_25323, keepJigsaws, f_134075_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_27274, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_27274, apply, m_5797_
BlockPos (): b, getPos, method_27275, getPos, func_240844_b_
BlockPos (): b, getPos, method_27275, getPos, m_134087_
int (): c, levels, method_27276, getMaxDepth, func_240845_c_
int (): c, levels, method_27276, getMaxDepth, m_134090_
boolean (): d, keepJigsaws, method_29446, shouldKeepJigsaws, func_240846_d_
boolean (): d, keepJigsaws, method_29446, shouldKeepJigsaws, m_134091_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInJigsawGenerate
net.minecraft.server.v1_16_R3.PacketPlayInJigsawGenerate
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
rp
sq
net.minecraft.server.v1_16_R1.PacketPlayInJigsawGenerate
net.minecraft.server.v1_16_R2.PacketPlayInJigsawGenerate
字段
构造函数
方法
1.16.1
名称
rp
net.minecraft.network.protocol.game.ServerboundJigsawGeneratePacket
net.minecraft.class_5194
net.minecraft.network.packet.c2s.play.JigsawGeneratingC2SPacket
net.minecraft.network.play.client.CJigsawBlockGeneratePacket
net.minecraft.server.v1_16_R1.PacketPlayInJigsawGenerate
字段
BlockPos: a, pos, field_24054, pos, field_240841_a_
int: b, levels, field_24055, maxDepth, field_240842_b_
boolean: c, keepJigsaws, field_25323, keepJigsaws, field_240843_c_
构造函数
()
(BlockPos, int, boolean)
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (ServerGamePacketListener): a, handle, method_27274, apply, func_148833_a
BlockPos (): b, getPos, method_27275, getPos, func_240844_b_
int (): c, levels, method_27276, getMaxDepth, func_240845_c_
boolean (): d, keepJigsaws, method_29446, shouldKeepJigsaws, func_240846_d_